Reformat Objective-C code with new style

This commit is contained in:
Jack Andersen 2019-02-03 14:00:12 -10:00
parent 9658d1372d
commit 2135f4e4dc
3 changed files with 2645 additions and 2887 deletions

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@ -18,187 +18,174 @@
* in CoreAnimation warnings). */
#define COCOA_TERMINATE 1
namespace boo {class ApplicationCocoa;}
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
boo::ApplicationCocoa* m_app;
@public
namespace boo { class ApplicationCocoa; }
@interface AppDelegate : NSObject <NSApplicationDelegate> {
boo::ApplicationCocoa* m_app;
@public
}
- (id)initWithApp:(boo::ApplicationCocoa*)app;
@end
namespace boo
{
namespace boo {
static logvisor::Module Log("boo::ApplicationCocoa");
std::shared_ptr<IWindow> _WindowCocoaNew(SystemStringView title, MetalContext* metalCtx);
class ApplicationCocoa : public IApplication
{
class ApplicationCocoa : public IApplication {
public:
IApplicationCallback& m_callback;
AppDelegate* m_appDelegate;
IApplicationCallback& m_callback;
AppDelegate* m_appDelegate;
private:
const SystemString m_uniqueName;
const SystemString m_friendlyName;
const SystemString m_pname;
const std::vector<SystemString> m_args;
const SystemString m_uniqueName;
const SystemString m_friendlyName;
const SystemString m_pname;
const std::vector<SystemString> m_args;
NSPanel* aboutPanel;
NSPanel* aboutPanel;
/* All windows */
std::unordered_map<uintptr_t, std::weak_ptr<IWindow>> m_windows;
/* All windows */
std::unordered_map<uintptr_t, std::weak_ptr<IWindow>> m_windows;
MetalContext m_metalCtx;
MetalContext m_metalCtx;
#if 0
GLContext m_glCtx;
GLContext m_glCtx;
#endif
void _deletedWindow(IWindow* window)
{
m_windows.erase(window->getPlatformHandle());
}
void _deletedWindow(IWindow* window) {
m_windows.erase(window->getPlatformHandle());
}
public:
ApplicationCocoa(IApplicationCallback& callback,
SystemStringView uniqueName,
SystemStringView friendlyName,
SystemStringView pname,
const std::vector<SystemString>& args,
std::string_view gfxApi,
uint32_t samples,
uint32_t anisotropy,
bool deepColor)
ApplicationCocoa(IApplicationCallback& callback,
SystemStringView uniqueName,
SystemStringView friendlyName,
SystemStringView pname,
const std::vector<SystemString>& args,
std::string_view gfxApi,
uint32_t samples,
uint32_t anisotropy,
bool deepColor)
: m_callback(callback),
m_uniqueName(uniqueName),
m_friendlyName(friendlyName),
m_pname(pname),
m_args(args)
{
m_metalCtx.m_sampleCount = samples;
m_metalCtx.m_anisotropy = anisotropy;
m_metalCtx.m_pixelFormat = deepColor ? MTLPixelFormatRGBA16Float : MTLPixelFormatBGRA8Unorm;
m_args(args) {
m_metalCtx.m_sampleCount = samples;
m_metalCtx.m_anisotropy = anisotropy;
m_metalCtx.m_pixelFormat = deepColor ? MTLPixelFormatRGBA16Float : MTLPixelFormatBGRA8Unorm;
#if 0
m_glCtx.m_sampleCount = samples;
m_glCtx.m_anisotropy = anisotropy;
m_glCtx.m_deepColor = deepColor;
m_glCtx.m_sampleCount = samples;
m_glCtx.m_anisotropy = anisotropy;
m_glCtx.m_deepColor = deepColor;
#endif
[[NSApplication sharedApplication] setActivationPolicy:NSApplicationActivationPolicyRegular];
[[NSApplication sharedApplication] setActivationPolicy:NSApplicationActivationPolicyRegular];
/* Delegate (OS X callbacks) */
m_appDelegate = [[AppDelegate alloc] initWithApp:this];
[[NSApplication sharedApplication] setDelegate:m_appDelegate];
/* Delegate (OS X callbacks) */
m_appDelegate = [[AppDelegate alloc] initWithApp:this];
[[NSApplication sharedApplication] setDelegate:m_appDelegate];
/* App menu */
NSMenu* rootMenu = [[NSMenu alloc] initWithTitle:@"main"];
NSMenu* appMenu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]];
NSMenuItem* fsItem = [appMenu addItemWithTitle:@"Toggle Full Screen"
action:@selector(toggleFs:)
keyEquivalent:@"f"];
[fsItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
[appMenu addItem:[NSMenuItem separatorItem]];
NSMenuItem* quitItem = [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %s", m_friendlyName.c_str()]
action:@selector(quitApp:)
keyEquivalent:@"q"];
[quitItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
[[rootMenu addItemWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]
action:nil keyEquivalent:@""] setSubmenu:appMenu];
[[NSApplication sharedApplication] setMainMenu:rootMenu];
/* App menu */
NSMenu* rootMenu = [[NSMenu alloc] initWithTitle:@"main"];
NSMenu* appMenu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]];
NSMenuItem* fsItem = [appMenu addItemWithTitle:@"Toggle Full Screen"
action:@selector(toggleFs:)
keyEquivalent:@"f"];
[fsItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
[appMenu addItem:[NSMenuItem separatorItem]];
NSMenuItem* quitItem = [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %s", m_friendlyName.c_str()]
action:@selector(quitApp:)
keyEquivalent:@"q"];
[quitItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
[[rootMenu addItemWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]
action:nil keyEquivalent:@""] setSubmenu:appMenu];
[[NSApplication sharedApplication] setMainMenu:rootMenu];
m_metalCtx.m_dev = MTLCreateSystemDefaultDevice();
if (!m_metalCtx.m_dev)
Log.report(logvisor::Fatal, "Unable to create metal device");
m_metalCtx.m_q = [m_metalCtx.m_dev newCommandQueue];
while (![m_metalCtx.m_dev supportsTextureSampleCount:m_metalCtx.m_sampleCount])
m_metalCtx.m_sampleCount = flp2(m_metalCtx.m_sampleCount - 1);
Log.report(logvisor::Info, "using Metal renderer");
}
m_metalCtx.m_dev = MTLCreateSystemDefaultDevice();
if (!m_metalCtx.m_dev)
Log.report(logvisor::Fatal, "Unable to create metal device");
m_metalCtx.m_q = [m_metalCtx.m_dev newCommandQueue];
while (![m_metalCtx.m_dev supportsTextureSampleCount:m_metalCtx.m_sampleCount])
m_metalCtx.m_sampleCount = flp2(m_metalCtx.m_sampleCount - 1);
Log.report(logvisor::Info, "using Metal renderer");
}
EPlatformType getPlatformType() const
{
return EPlatformType::Cocoa;
}
EPlatformType getPlatformType() const {
return EPlatformType::Cocoa;
}
std::thread m_clientThread;
int m_clientReturn = 0;
bool m_terminateNow = false;
int run()
{
/* Spawn client thread */
m_clientThread = std::thread([&]()
{
std::string thrName = std::string(getFriendlyName()) + " Client Thread";
logvisor::RegisterThreadName(thrName.c_str());
std::thread m_clientThread;
int m_clientReturn = 0;
bool m_terminateNow = false;
/* Run app */
m_clientReturn = m_callback.appMain(this);
int run() {
/* Spawn client thread */
m_clientThread = std::thread([&]() {
std::string thrName = std::string(getFriendlyName()) + " Client Thread";
logvisor::RegisterThreadName(thrName.c_str());
/* Cleanup */
for (auto& w : m_windows)
if (std::shared_ptr<IWindow> window = w.second.lock())
window->closeWindow();
/* Run app */
m_clientReturn = m_callback.appMain(this);
/* Cleanup */
for (auto& w : m_windows)
if (std::shared_ptr<IWindow> window = w.second.lock())
window->closeWindow();
#if COCOA_TERMINATE
/* Continue termination */
dispatch_sync(dispatch_get_main_queue(),
^{
/* Ends modal run loop and continues Cocoa termination */
[NSApp replyToApplicationShouldTerminate:YES];
/* Continue termination */
dispatch_sync(dispatch_get_main_queue(),
^{
/* Ends modal run loop and continues Cocoa termination */
[NSApp replyToApplicationShouldTerminate:YES];
/* If this is reached, application didn't spawn any windows
* and must be explicitly terminated */
m_terminateNow = true;
[NSApp terminate:nil];
});
/* If this is reached, application didn't spawn any windows
* and must be explicitly terminated */
m_terminateNow = true;
[NSApp terminate:nil];
});
#else
/* Return control to main() */
dispatch_sync(dispatch_get_main_queue(),
^{
[[NSApplication sharedApplication] stop:nil];
});
/* Return control to main() */
dispatch_sync(dispatch_get_main_queue(),
^{
[[NSApplication sharedApplication] stop:nil];
});
#endif
});
});
/* Already in Cocoa's event loop; return now */
return 0;
}
/* Already in Cocoa's event loop; return now */
return 0;
}
void quit()
{
[NSApp terminate:nil];
}
void quit() {
[NSApp terminate:nil];
}
SystemStringView getUniqueName() const
{
return m_uniqueName;
}
SystemStringView getUniqueName() const {
return m_uniqueName;
}
SystemStringView getFriendlyName() const
{
return m_friendlyName;
}
SystemStringView getFriendlyName() const {
return m_friendlyName;
}
SystemStringView getProcessName() const
{
return m_pname;
}
SystemStringView getProcessName() const {
return m_pname;
}
const std::vector<SystemString>& getArgs() const
{
return m_args;
}
const std::vector<SystemString>& getArgs() const {
return m_args;
}
std::shared_ptr<IWindow> newWindow(std::string_view title)
{
auto newWindow = _WindowCocoaNew(title, &m_metalCtx);
m_windows[newWindow->getPlatformHandle()] = newWindow;
return newWindow;
}
std::shared_ptr<IWindow> newWindow(std::string_view title) {
auto newWindow = _WindowCocoaNew(title, &m_metalCtx);
m_windows[newWindow->getPlatformHandle()] = newWindow;
return newWindow;
}
/* Last GL context */
/* Last GL context */
#if 0
NSOpenGLContext* m_lastGLCtx = nullptr;
NSOpenGLContext* m_lastGLCtx = nullptr;
#endif
};
@ -210,6 +197,7 @@ void _CocoaUpdateLastGLCtx(NSOpenGLContext* lastGLCtx)
#endif
IApplication* APP = nullptr;
int ApplicationRun(IApplication::EPlatformType platform,
IApplicationCallback& cb,
SystemStringView uniqueName,
@ -220,56 +208,54 @@ int ApplicationRun(IApplication::EPlatformType platform,
uint32_t samples,
uint32_t anisotropy,
bool deepColor,
bool singleInstance)
{
std::string thrName = std::string(friendlyName) + " Main Thread";
logvisor::RegisterThreadName(thrName.c_str());
@autoreleasepool
{
if (!APP)
{
if (platform != IApplication::EPlatformType::Cocoa &&
platform != IApplication::EPlatformType::Auto)
return 1;
/* Never deallocated to ensure window destructors have access */
APP = new ApplicationCocoa(cb, uniqueName, friendlyName, pname, args,
gfxApi, samples, anisotropy, deepColor);
}
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101400
if ([NSApp respondsToSelector:@selector(setAppearance:)])
[NSApp setAppearance:[NSAppearance appearanceNamed:NSAppearanceNameDarkAqua]];
#endif
[NSApp run];
ApplicationCocoa* appCocoa = static_cast<ApplicationCocoa*>(APP);
if (appCocoa->m_clientThread.joinable())
appCocoa->m_clientThread.join();
return appCocoa->m_clientReturn;
bool singleInstance) {
std::string thrName = std::string(friendlyName) + " Main Thread";
logvisor::RegisterThreadName(thrName.c_str());
@autoreleasepool {
if (!APP) {
if (platform != IApplication::EPlatformType::Cocoa &&
platform != IApplication::EPlatformType::Auto)
return 1;
/* Never deallocated to ensure window destructors have access */
APP = new ApplicationCocoa(cb, uniqueName, friendlyName, pname, args,
gfxApi, samples, anisotropy, deepColor);
}
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101400
if ([NSApp respondsToSelector:@selector(setAppearance:)])
[NSApp setAppearance:[NSAppearance appearanceNamed:NSAppearanceNameDarkAqua]];
#endif
[NSApp run];
ApplicationCocoa* appCocoa = static_cast<ApplicationCocoa*>(APP);
if (appCocoa->m_clientThread.joinable())
appCocoa->m_clientThread.join();
return appCocoa->m_clientReturn;
}
}
}
@implementation AppDelegate
- (id)initWithApp:(boo::ApplicationCocoa*)app
{
self = [super init];
m_app = app;
return self;
- (id)initWithApp:(boo::ApplicationCocoa*)app {
self = [super init];
m_app = app;
return self;
}
- (void)applicationDidFinishLaunching:(NSNotification*)notification
{
(void)notification;
m_app->run();
- (void)applicationDidFinishLaunching:(NSNotification*)notification {
(void) notification;
m_app->run();
}
#if COCOA_TERMINATE
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)app
{
(void)app;
if (m_app->m_terminateNow)
return NSTerminateNow;
m_app->m_callback.appQuitting(m_app);
return NSTerminateLater;
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)app {
(void) app;
if (m_app->m_terminateNow)
return NSTerminateNow;
m_app->m_callback.appQuitting(m_app);
return NSTerminateLater;
}
#else
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)app
{
@ -278,35 +264,35 @@ int ApplicationRun(IApplication::EPlatformType platform,
return NSTerminateCancel;
}
#endif
- (BOOL)application:(NSApplication*)sender openFile:(NSString*)filename
{
std::vector<boo::SystemString> strVec;
strVec.push_back(boo::SystemString([filename UTF8String]));
m_app->m_callback.appFilesOpen(boo::APP, strVec);
return true;
- (BOOL)application:(NSApplication*)sender openFile:(NSString*)filename {
std::vector<boo::SystemString> strVec;
strVec.push_back(boo::SystemString([filename UTF8String]));
m_app->m_callback.appFilesOpen(boo::APP, strVec);
return true;
}
- (void)application:(NSApplication*)sender openFiles:(NSArray*)filenames
{
std::vector<boo::SystemString> strVec;
strVec.reserve([filenames count]);
for (NSString* str in filenames)
strVec.push_back(boo::SystemString([str UTF8String]));
m_app->m_callback.appFilesOpen(boo::APP, strVec);
- (void)application:(NSApplication*)sender openFiles:(NSArray*)filenames {
std::vector<boo::SystemString> strVec;
strVec.reserve([filenames count]);
for (NSString* str in filenames)
strVec.push_back(boo::SystemString([str UTF8String]));
m_app->m_callback.appFilesOpen(boo::APP, strVec);
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender
{
(void)sender;
return YES;
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender {
(void) sender;
return YES;
}
- (IBAction)toggleFs:(id)sender
{
(void)sender;
[[NSApp keyWindow] toggleFullScreen:nil];
- (IBAction)toggleFs:(id)sender {
(void) sender;
[[NSApp keyWindow] toggleFullScreen:nil];
}
- (IBAction)quitApp:(id)sender
{
(void)sender;
[NSApp terminate:nil];
- (IBAction)quitApp:(id)sender {
(void) sender;
[NSApp terminate:nil];
}
@end

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