Metal platform fixes

This commit is contained in:
Jack Andersen 2016-07-31 10:25:02 -10:00
parent 0ee5944387
commit 2ec943f0b2
5 changed files with 10 additions and 23 deletions

View File

@ -84,6 +84,7 @@ elseif(APPLE)
find_library(OPENGL_LIBRARY OpenGL)
if (NOT CMAKE_OSX_DEPLOYMENT_TARGET OR CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.10)
find_library(METAL_LIBRARY Metal)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_METAL=1)
else()
set(METAL_LIBRARY "")
endif()

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@ -5,29 +5,29 @@
#ifndef ENABLE_BITWISE_ENUM
#define ENABLE_BITWISE_ENUM(type)\
inline type operator|(type a, type b)\
constexpr type operator|(type a, type b)\
{\
using T = std::underlying_type_t<type>;\
return type(static_cast<T>(a) | static_cast<T>(b));\
}\
inline type operator&(type a, type b)\
constexpr type operator&(type a, type b)\
{\
using T = std::underlying_type_t<type>;\
return type(static_cast<T>(a) & static_cast<T>(b));\
}\
inline type& operator|=(type& a, const type& b)\
constexpr type& operator|=(type& a, const type& b)\
{\
using T = std::underlying_type_t<type>;\
a = type(static_cast<T>(a) | static_cast<T>(b));\
return a;\
}\
inline type& operator&=(type& a, const type& b)\
constexpr type& operator&=(type& a, const type& b)\
{\
using T = std::underlying_type_t<type>;\
a = type(static_cast<T>(a) & static_cast<T>(b));\
return a;\
}\
inline type operator~(const type& key)\
constexpr type operator~(const type& key)\
{\
using T = std::underlying_type_t<type>;\
return type(~static_cast<T>(key));\

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@ -1,11 +1,7 @@
#ifndef GDEV_METAL_HPP
#define GDEV_METAL_HPP
#ifdef __APPLE__
#include <Availability.h>
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
#define BOO_HAS_METAL 1
#if BOO_HAS_METAL
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
@ -80,9 +76,6 @@ public:
}
#else
#define BOO_HAS_METAL 0
#endif
#endif // __APPLE__
#endif // GDEV_METAL_HPP

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@ -621,10 +621,6 @@ struct MetalShaderDataBinding : IShaderDataBinding
}
for (size_t i=0 ; i<texCount ; ++i)
{
#ifndef NDEBUG
if (!texs[i])
Log.report(logvisor::Fatal, "null texture %d provided to newShaderDataBinding", int(i));
#endif
m_texs[i] = texs[i];
}
}
@ -653,7 +649,8 @@ struct MetalShaderDataBinding : IShaderDataBinding
[enc setVertexBuffer:GetBufferGPUResource(m_ubufs[i], b) offset:0 atIndex:i+2];
}
for (size_t i=0 ; i<m_texCount ; ++i)
[enc setFragmentTexture:GetTextureGPUResource(m_texs[i], b) atIndex:i];
if (m_texs[i])
[enc setFragmentTexture:GetTextureGPUResource(m_texs[i], b) atIndex:i];
}
};

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@ -6,10 +6,7 @@
#error ARC Required
#endif
#include <Availability.h>
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
#define BOO_HAS_METAL 1
#if BOO_HAS_METAL
#include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.h>
@ -35,7 +32,6 @@ struct MetalContext
}
#else
#define BOO_HAS_METAL 0
namespace boo
{
struct MetalContext {};