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Restore and fix old fullscreen code
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aac3d2b7cd
commit
327a9dad58
@ -30,6 +30,7 @@ static const int ContextAttribs[] =
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{
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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//GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
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//GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
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//GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
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//GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
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None
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None
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@ -570,13 +571,8 @@ public:
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return m_pixelFactor;
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return m_pixelFactor;
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}
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}
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bool m_inFs = false;
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int m_origFrame[4];
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uint32_t m_decoBits;
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bool isFullscreen() const
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bool isFullscreen() const
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{
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{
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#if 0
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unsigned long nitems;
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unsigned long nitems;
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Atom actualType;
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Atom actualType;
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int actualFormat;
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int actualFormat;
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@ -598,80 +594,20 @@ public:
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return fullscreen;
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return fullscreen;
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}
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}
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return false;
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return false;
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#endif
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return m_inFs;
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}
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}
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struct FSHints
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{
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uint32_t flags;
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uint32_t functions;
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uint32_t decorations;
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int32_t inputMode;
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uint32_t status;
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};
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void setFullscreen(bool fs)
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void setFullscreen(bool fs)
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{
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{
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#if 0
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XEvent fsEvent;
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XEvent fsEvent;
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fsEvent.type = ClientMessage;
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fsEvent.xclient.type = ClientMessage;
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fsEvent.xclient.window = m_windowId;
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fsEvent.xclient.window = m_windowId;
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fsEvent.xclient.message_type = XInternAtom(m_xDisp, "_NET_WM_STATE", False);
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fsEvent.xclient.message_type = XInternAtom(m_xDisp, "_NET_WM_STATE", False);
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fsEvent.xclient.format = 32;
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fsEvent.xclient.format = 32;
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fsEvent.xclient.data.l[0] = fs;
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fsEvent.xclient.data.l[0] = fs;
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fsEvent.xclient.data.l[1] = XInternAtom(m_xDisp, "_NET_WM_STATE_FULLSCREEN", False);
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fsEvent.xclient.data.l[1] = XInternAtom(m_xDisp, "_NET_WM_STATE_FULLSCREEN", False);
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fsEvent.xclient.data.l[2] = 0;
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fsEvent.xclient.data.l[2] = 0;
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XSendEvent(m_xDisp, m_windowId, False,
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XSendEvent(m_xDisp, DefaultRootWindow(m_xDisp), False,
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StructureNotifyMask | SubstructureRedirectMask, (XEvent*)&fsEvent);
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StructureNotifyMask | SubstructureRedirectMask, (XEvent*)&fsEvent);
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#endif
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if (!m_inFs)
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{
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if (!fs)
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return;
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XSetWindowAttributes attrs = {};
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attrs.override_redirect = True;
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//XChangeWindowAttributes(m_xDisp, m_windowId, CWOverrideRedirect, &attrs);
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FSHints hints = {};
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hints.flags = 2;
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hints.decorations = 1;
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XChangeProperty(m_xDisp, m_windowId, S_ATOMS->m_motifWmHints, S_ATOMS->m_motifWmHints, 32,
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PropModeReplace, (unsigned char*)&hints, 5);
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getWindowFrame(m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]);
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Screen* screen = DefaultScreenOfDisplay(m_xDisp);
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if (m_origFrame[2] < 1 || m_origFrame[3] < 1)
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genFrameDefault(screen, m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]);
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fprintf(stderr, "= %d %d %d %d\n", m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]);
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fprintf(stderr, "%d %d %d %d\n", 0, 0, screen->width, screen->height);
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setWindowFrame(0, 0, screen->width, screen->height);
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m_inFs = true;
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fprintf(stderr, "FULLSCREEN\n");
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}
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else
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{
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if (fs)
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return;
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fprintf(stderr, "%d %d %d %d\n", m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]);
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setWindowFrame(m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]);
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XSetWindowAttributes attrs = {};
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attrs.override_redirect = False;
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//XChangeWindowAttributes(m_xDisp, m_windowId, CWOverrideRedirect, &attrs);
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FSHints hints = {};
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hints.flags = 2;
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hints.decorations = 1;
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XChangeProperty(m_xDisp, m_windowId, S_ATOMS->m_motifWmHints, S_ATOMS->m_motifWmHints, 32,
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PropModeReplace, (unsigned char*)&hints, 5);
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m_inFs = false;
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fprintf(stderr, "WINDOWED\n");
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}
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}
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}
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void waitForRetrace()
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void waitForRetrace()
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@ -1072,6 +1008,13 @@ public:
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return m_gfxCtx.getLoadContextDataFactory();
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return m_gfxCtx.getLoadContextDataFactory();
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}
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}
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bool _isWindowMapped()
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{
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XWindowAttributes attr;
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XGetWindowAttributes(m_xDisp, m_windowId, &attr);
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return attr.map_state != IsUnmapped;
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}
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};
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};
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IWindow* _WindowXlibNew(const std::string& title,
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IWindow* _WindowXlibNew(const std::string& title,
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@ -25,6 +25,7 @@ class DolphinSmashAdapterCallback : public IDolphinSmashAdapterCallback
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{
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{
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printf("CONTROLLER %u UPDATE %d %d\n", idx, state.m_leftStick[0], state.m_leftStick[1]);
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printf("CONTROLLER %u UPDATE %d %d\n", idx, state.m_leftStick[0], state.m_leftStick[1]);
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printf(" %d %d\n", state.m_rightStick[0], state.m_rightStick[1]);
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printf(" %d %d\n", state.m_rightStick[0], state.m_rightStick[1]);
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printf(" %d %d\n", state.m_analogTriggers[0], state.m_analogTriggers[1]);
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}
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}
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};
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};
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