mirror of
https://github.com/AxioDL/boo.git
synced 2025-12-16 16:37:20 +00:00
Updates to support instanced rendering (OpenGL only)
This commit is contained in:
@@ -24,6 +24,12 @@ struct IGraphicsCommandQueue
|
||||
virtual void setRenderTarget(ITextureR* target)=0;
|
||||
virtual void setViewport(const SWindowRect& rect)=0;
|
||||
|
||||
/**
|
||||
* @brief Which dynamic buffer slot is being populated for pending command list
|
||||
* @return Index [0,2] indicating the buffer slot
|
||||
*/
|
||||
virtual int pendingDynamicSlot()=0;
|
||||
|
||||
virtual void resizeRenderTexture(ITextureR* tex, size_t width, size_t height)=0;
|
||||
virtual void flushBufferUpdates()=0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user