mirror of https://github.com/AxioDL/boo.git
Restore VkShaderModule caching
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parent
2cd7de7a28
commit
3cd375e67b
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@ -17,7 +17,7 @@ add_subdirectory(xxhash)
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
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find_package(IPP)
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if (IPP_FOUND)
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add_definitions(-DINTEL_IPP=1)
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list(APPEND _BOO_SYS_DEFINES -DINTEL_IPP=1)
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include_directories(${IPP_INCLUDE_DIRS})
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list(APPEND _BOO_SYS_LIBS ${IPP_LIBRARIES})
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endif ()
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@ -1,5 +1,6 @@
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#include "boo/graphicsdev/GL.hpp"
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#include "boo/graphicsdev/glew.h"
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#include "boo/IApplication.hpp"
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#include "Common.hpp"
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#include <thread>
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#include <condition_variable>
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@ -1123,7 +1124,8 @@ struct GLCommandQueue : IGraphicsCommandQueue
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static void RenderingWorker(GLCommandQueue* self)
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{
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logvisor::RegisterThreadName("Boo GL Rendering Thread");
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std::string thrName = APP->getFriendlyName() + " GL Rendering Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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{
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std::unique_lock<std::mutex> lk(self->m_initmt);
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self->m_parent->makeCurrent();
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@ -26,10 +26,11 @@ class VulkanDataFactoryImpl;
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struct VulkanShareableShader : IShareableShader<VulkanDataFactoryImpl, VulkanShareableShader>
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{
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VkDevice m_dev;
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std::vector<unsigned int> m_shader;
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VkShaderModule m_shader;
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VulkanShareableShader(VulkanDataFactoryImpl& fac, uint64_t srcKey, uint64_t binKey,
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VkDevice dev, const std::vector<unsigned int>& s)
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VkDevice dev, VkShaderModule s)
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: IShareableShader(fac, srcKey, binKey), m_dev(dev), m_shader(s) {}
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~VulkanShareableShader() { vk::DestroyShaderModule(m_dev, m_shader, nullptr); }
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};
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class VulkanDataFactoryImpl : public VulkanDataFactory, public GraphicsDataFactoryHead
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@ -328,9 +329,9 @@ void VulkanContext::initVulkan(const char* appName)
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#ifndef NDEBUG
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m_layerNames.push_back("VK_LAYER_LUNARG_core_validation");
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m_layerNames.push_back("VK_LAYER_LUNARG_object_tracker");
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//m_layerNames.push_back("VK_LAYER_LUNARG_parameter_validation");
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//m_layerNames.push_back("VK_LAYER_GOOGLE_threading");
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//m_layerNames.push_back("VK_LAYER_LUNARG_object_tracker");
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m_layerNames.push_back("VK_LAYER_LUNARG_parameter_validation");
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m_layerNames.push_back("VK_LAYER_GOOGLE_threading");
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#endif
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demo_check_layers(m_instanceLayerProperties, m_layerNames);
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@ -1910,23 +1911,11 @@ public:
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VkPipelineShaderStageCreateInfo stages[2] = {};
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VkShaderModuleCreateInfo smCreateInfo = {};
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smCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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VkShaderModule vertModule, fragModule;
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const auto& vertShader = m_vert.get().m_shader;
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smCreateInfo.codeSize = vertShader.size() * sizeof(unsigned int);
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smCreateInfo.pCode = vertShader.data();
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ThrowIfFailed(vk::CreateShaderModule(m_ctx->m_dev, &smCreateInfo, nullptr, &vertModule));
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const auto& fragShader = m_frag.get().m_shader;
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smCreateInfo.codeSize = fragShader.size() * sizeof(unsigned int);
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smCreateInfo.pCode = fragShader.data();
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ThrowIfFailed(vk::CreateShaderModule(m_ctx->m_dev, &smCreateInfo, nullptr, &fragModule));
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stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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stages[0].pNext = nullptr;
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stages[0].flags = 0;
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stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
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stages[0].module = vertModule;
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stages[0].module = m_vert.get().m_shader;
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stages[0].pName = "main";
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stages[0].pSpecializationInfo = nullptr;
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@ -1934,7 +1923,7 @@ public:
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stages[1].pNext = nullptr;
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stages[1].flags = 0;
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stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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stages[1].module = fragModule;
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stages[1].module = m_frag.get().m_shader;
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stages[1].pName = "main";
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stages[1].pSpecializationInfo = nullptr;
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@ -2051,9 +2040,6 @@ public:
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ThrowIfFailed(vk::CreateGraphicsPipelines(m_ctx->m_dev, m_pipelineCache, 1, &pipelineCreateInfo,
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nullptr, &m_pipeline));
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vk::DestroyShaderModule(m_ctx->m_dev, vertModule, nullptr);
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vk::DestroyShaderModule(m_ctx->m_dev, fragModule, nullptr);
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m_vert.reset();
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m_frag.reset();
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}
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@ -3249,10 +3235,15 @@ boo::ObjToken<IShaderPipeline> VulkanDataFactory::Context::newShaderPipeline
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binHashes[0] = CompileVert(vertBlob, vertSource, srcHashes[0], factory);
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}
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VkShaderModule vertModule;
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smCreateInfo.codeSize = useVertBlob->size() * sizeof(unsigned int);
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smCreateInfo.pCode = useVertBlob->data();
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ThrowIfFailed(vk::CreateShaderModule(factory.m_ctx->m_dev, &smCreateInfo, nullptr, &vertModule));
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auto it =
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factory.m_sharedShaders.emplace(std::make_pair(binHashes[0],
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std::make_unique<VulkanShareableShader>(factory, srcHashes[0], binHashes[0],
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factory.m_ctx->m_dev, *useVertBlob))).first;
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factory.m_ctx->m_dev, vertModule))).first;
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vertShader = it->second->lock();
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}
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auto fragFind = binHashes[1] ? factory.m_sharedShaders.find(binHashes[1]) :
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@ -3275,10 +3266,15 @@ boo::ObjToken<IShaderPipeline> VulkanDataFactory::Context::newShaderPipeline
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binHashes[1] = CompileFrag(fragBlob, fragSource, srcHashes[1], factory);
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}
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VkShaderModule fragModule;
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smCreateInfo.codeSize = useFragBlob->size() * sizeof(unsigned int);
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smCreateInfo.pCode = useFragBlob->data();
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ThrowIfFailed(vk::CreateShaderModule(factory.m_ctx->m_dev, &smCreateInfo, nullptr, &fragModule));
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auto it =
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factory.m_sharedShaders.emplace(std::make_pair(binHashes[1],
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std::make_unique<VulkanShareableShader>(factory, srcHashes[1], binHashes[1],
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factory.m_ctx->m_dev, *useFragBlob))).first;
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factory.m_ctx->m_dev, fragModule))).first;
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fragShader = it->second->lock();
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}
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@ -56,7 +56,8 @@ int ApplicationRun(IApplication::EPlatformType platform,
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const std::vector<std::string>& args,
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bool singleInstance)
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{
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logvisor::RegisterThreadName("Boo Main Thread");
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std::string thrName = friendlyName + " Main Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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if (APP)
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return 1;
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if (platform == IApplication::EPlatformType::Wayland)
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@ -433,7 +433,8 @@ public:
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std::unique_lock<std::mutex> innerLk(initmt);
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innerLk.unlock();
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initcv.notify_one();
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logvisor::RegisterThreadName("Boo Client Thread");
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std::string thrName = getFriendlyName() + " Client Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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clientReturn = m_callback.appMain(this);
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pthread_kill(mainThread, SIGUSR2);
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});
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