mirror of https://github.com/AxioDL/boo.git
fixed conflicting macx qmake rules
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parent
6e766bfe5e
commit
41ae47c14a
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@ -8,8 +8,11 @@ class CCGLContext final : public IContext
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{
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{
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public:
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public:
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CCGLContext();
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CCGLContext();
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virtual ~CCGLContext() {}
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virtual ~CCGLContext();
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bool create();
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void setMinVersion (const int& min) override;
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void setMajorVersion(const int& maj) override;
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const std::string version() const override;
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const std::string version() const override;
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const std::string name() const override;
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const std::string name() const override;
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int depthSize() const override;
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int depthSize() const override;
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19
libBoo.pri
19
libBoo.pri
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@ -6,26 +6,27 @@ HEADERS += \
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$$PWD/include/ISurface.hpp \
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$$PWD/include/ISurface.hpp \
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$$PWD/include/IRetraceWaiter.hpp
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$$PWD/include/IRetraceWaiter.hpp
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unix:HEADERS += \
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unix:!macx:HEADERS += \
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$$PWD/include/CGLXContext.hpp \
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mac:HEADERS -= \
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$$PWD/include/CGLXContext.hpp
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$$PWD/include/CGLXContext.hpp
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mac:HEADERS += \
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mac:HEADERS += \
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$$PWD/include/CCGLContext.hpp
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$$PWD/include/CCGLContext.hpp
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win32:HEADERS += \
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win32:HEADERS += \
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$$PWD/include/CWGLContext.hpp \
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$$PWD/include/CWGLContext.hpp
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unix:SOURCES += \
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SOURCES += \
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$$PWD/src/CGLXContext.cpp \
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$$PWD/src/CSurface.cpp \
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$$PWD/src/CCGLContext.cpp \
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$$PWD/src/CRetraceWaiter.cpp
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mac:SOURCES -= \
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unix:!macx:SOURCES += \
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$$PWD/src/CGLXContext.cpp
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$$PWD/src/CGLXContext.cpp
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mac:OBJECTIVE_SOURCES += \
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mac:OBJECTIVE_SOURCES += \
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$$PWD/src/CCGLCocoaView.mm
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$$PWD/src/CCGLCocoaView.mm
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win32:SOURCES += \
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win32:SOURCES += \
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$$PWD/src/CWGLContext.cpp \
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$$PWD/src/CWGLContext.cpp
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INCLUDEPATH += $$PWD/include
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INCLUDEPATH += $$PWD/include
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@ -1,8 +1,8 @@
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CONFIG -= Qt
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CONFIG -= Qt
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CONFIG += app c++11
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CONFIG += app c++11
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unix:CONFIG += link_pkgconfig
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unix:!macx:CONFIG += link_pkgconfig
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unix:PKGCONFIG += x11
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unix:!macx:PKGCONFIG += x11
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include(libBoo.pri)
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include(libBoo.pri)
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include(test/test.pri)
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include(test/test.pri)
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@ -2,10 +2,32 @@
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#include <iostream>
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#include <iostream>
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CCGLContext::CCGLContext()
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CCGLContext::CCGLContext()
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: m_majVersion(3),
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m_minVersion(3)
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{
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{
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std::cout << "Hello from CGL" << std::endl;
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std::cout << "Hello from CGL" << std::endl;
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}
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}
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CCGLContext::~CCGLContext()
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{
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}
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bool CCGLContext::create()
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{
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return true;
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}
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void CCGLContext::setMinVersion(const int& min)
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{
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m_minVersion = min;
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}
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void CCGLContext::setMajorVersion(const int& maj)
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{
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m_majVersion = maj;
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}
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const std::string CCGLContext::version() const
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const std::string CCGLContext::version() const
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{
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{
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return "Invalid version";
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return "Invalid version";
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