MSAA and Anisotropic filtering variables

This commit is contained in:
Jack Andersen
2018-01-09 20:15:18 -10:00
parent 872ab3900d
commit 4257fc0b10
14 changed files with 446 additions and 224 deletions

View File

@@ -44,6 +44,9 @@ struct D3D12Context
size_t width, height;
};
std::unordered_map<const boo::IWindow*, Window> m_windows;
uint32_t m_sampleCount = 1;
uint32_t m_anisotropy = 1;
};
struct D3D11Context
@@ -63,6 +66,9 @@ struct D3D11Context
DXGI_MODE_DESC m_fsdesc = {};
};
std::unordered_map<const boo::IWindow*, Window> m_windows;
uint32_t m_sampleCount = 1;
uint32_t m_anisotropy = 1;
};
struct Boo3DAppContext