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Update glslang; fix BOO_HAS_GL on Windows
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@@ -45,8 +45,9 @@ struct OGLContext {
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int m_fsCountDown = 0;
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};
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std::unordered_map<const boo::IWindow*, Window> m_windows;
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#if BOO_HAS_GL
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boo::GLContext m_glCtx;
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#endif
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};
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#if !WINDOWS_STORE
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