Update README.md

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Jack Andersen 2016-01-17 21:20:26 -10:00
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**libBoo** is a cross-platform windowing and event manager similar to
SDL and SFML, with additional 3D rendering functionality.
The exclusive focus of libBoo is 3D rendering using polygon-rasterization
The exclusive focus of libBoo is 2D/3D rendering using polygon-rasterization
APIs like OpenGL or Direct3D. It exposes a unified command-queue API for
calling the underlying graphics API.