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**libBoo** is a cross-platform windowing and event manager similar to
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SDL and SFML, with additional 3D rendering functionality.
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The exclusive focus of libBoo is 3D rendering using polygon-rasterization
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The exclusive focus of libBoo is 2D/3D rendering using polygon-rasterization
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APIs like OpenGL or Direct3D. It exposes a unified command-queue API for
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calling the underlying graphics API.
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