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Allocate submixes and voices using boo::ObjToken
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@@ -108,9 +108,9 @@ WindowedHilbert::~WindowedHilbert()
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{
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ippFree(m_spec);
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ippFree(m_buffer);
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ippFree(m_inputBuf);
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ippFree(m_outputBuf);
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ippFree(m_hammingTable);
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ippsFree(m_inputBuf);
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ippsFree(m_outputBuf);
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ippsFree(m_hammingTable);
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}
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void WindowedHilbert::_AddWindow()
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