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Reinstate glFlush for buffer updates
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@@ -1519,7 +1519,7 @@ struct GLCommandQueue : IGraphicsCommandQueue
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b->m_buf->update(m_completeBuf);
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}
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datalk.unlock();
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//glFlush();
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glFlush();
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for (auto& p : m_pendingPosts1)
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m_pendingPosts2.push_back(std::move(p));
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