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Metal extension shader support
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@@ -375,7 +375,7 @@ struct TestApplicationCallback : IApplicationCallback
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/* Make shader data binding */
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self->m_binding =
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ctx.newShaderDataBinding(pipeline, vfmt, vbo, nullptr, nullptr, 0, nullptr, 1, &texture);
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ctx.newShaderDataBinding(pipeline, vfmt, vbo, nullptr, nullptr, 0, nullptr, nullptr, 1, &texture);
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return true;
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});
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