Metal extension shader support

This commit is contained in:
Jack Andersen
2016-04-03 20:13:11 -10:00
parent 54ae8c2b1a
commit 4a2c32c2a9
6 changed files with 23 additions and 13 deletions

View File

@@ -375,7 +375,7 @@ struct TestApplicationCallback : IApplicationCallback
/* Make shader data binding */
self->m_binding =
ctx.newShaderDataBinding(pipeline, vfmt, vbo, nullptr, nullptr, 0, nullptr, 1, &texture);
ctx.newShaderDataBinding(pipeline, vfmt, vbo, nullptr, nullptr, 0, nullptr, nullptr, 1, &texture);
return true;
});