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https://github.com/AxioDL/boo.git
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Rename classes to match their functionality/API better
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@@ -23,7 +23,7 @@ class IApplication
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{
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friend class WindowCocoa;
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friend class WindowWayland;
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friend class WindowXCB;
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friend class WindowXlib;
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friend class WindowWin32;
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virtual void _deletedWindow(IWindow* window)=0;
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public:
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@@ -33,7 +33,7 @@ public:
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{
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PLAT_AUTO = 0,
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PLAT_WAYLAND = 1,
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PLAT_XCB = 2,
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PLAT_XLIB = 2,
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PLAT_ANDROID = 3,
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PLAT_COCOA = 4,
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PLAT_COCOA_TOUCH = 5,
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@@ -11,14 +11,14 @@
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namespace boo
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{
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class GLES3DataFactory : public IGraphicsDataFactory
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class GLDataFactory : public IGraphicsDataFactory
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{
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IGraphicsContext* m_parent;
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IGraphicsData* m_deferredData = nullptr;
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std::unordered_set<IGraphicsData*> m_committedData;
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public:
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GLES3DataFactory(IGraphicsContext* parent);
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~GLES3DataFactory() {}
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GLDataFactory(IGraphicsContext* parent);
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~GLDataFactory() {}
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Platform platform() const {return PlatformOGLES3;}
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const char* platformName() const {return "OpenGL ES 3.0";}
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