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Support for runtime changing of audio output endpoint under WASAPI
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@@ -58,6 +58,9 @@ struct IAudioSubmixCallback
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const ChannelMap& chanMap, double sampleRate) const=0;
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virtual void applyEffect(float* audio, size_t frameCount,
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const ChannelMap& chanMap, double sampleRate) const=0;
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/** Notify of output sample rate changes (for instance, changing the default audio device on Windows) */
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virtual void resetOutputSampleRate(double sampleRate)=0;
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};
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}
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