Update LICENSE date and Vulkan tweaks

This commit is contained in:
Jack Andersen 2016-03-06 17:09:46 -10:00
parent 3e2f03a6d0
commit 5603164a2d
3 changed files with 4 additions and 4 deletions

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@ -1,6 +1,6 @@
The MIT License The MIT License
Copyright (c) 2015 libBoo Contributors Copyright (c) 2015-2016 Boo Contributors
Original Authors: Jack Andersen and Phillip "Antidote" Stephens Original Authors: Jack Andersen and Phillip "Antidote" Stephens
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy

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@ -100,7 +100,7 @@ public:
ITextureR* newRenderTexture(size_t width, size_t height, ITextureR* newRenderTexture(size_t width, size_t height,
bool enableShaderColorBinding, bool enableShaderDepthBinding); bool enableShaderColorBinding, bool enableShaderDepthBinding);
bool bindingNeedsVertexFormat() const {return true;} bool bindingNeedsVertexFormat() const {return false;}
IVertexFormat* newVertexFormat(size_t elementCount, const VertexElementDescriptor* elements); IVertexFormat* newVertexFormat(size_t elementCount, const VertexElementDescriptor* elements);
IShaderPipeline* newShaderPipeline(const char* vertSource, const char* fragSource, IShaderPipeline* newShaderPipeline(const char* vertSource, const char* fragSource,

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@ -458,7 +458,7 @@ void VulkanContext::initVulkan(const char* appName)
appInfo.pNext = nullptr; appInfo.pNext = nullptr;
appInfo.pApplicationName = appName; appInfo.pApplicationName = appName;
appInfo.applicationVersion = 1; appInfo.applicationVersion = 1;
appInfo.pEngineName = "libBoo"; appInfo.pEngineName = "Boo";
appInfo.engineVersion = 1; appInfo.engineVersion = 1;
appInfo.apiVersion = VK_API_VERSION; appInfo.apiVersion = VK_API_VERSION;
@ -3078,7 +3078,7 @@ IVertexFormat* VulkanDataFactory::newVertexFormat(size_t elementCount, const Ver
} }
IShaderDataBinding* VulkanDataFactory::newShaderDataBinding(IShaderPipeline* pipeline, IShaderDataBinding* VulkanDataFactory::newShaderDataBinding(IShaderPipeline* pipeline,
IVertexFormat* vtxFormat, IVertexFormat* /*vtxFormat*/,
IGraphicsBuffer* vbuf, IGraphicsBuffer* instVbuf, IGraphicsBuffer* ibuf, IGraphicsBuffer* vbuf, IGraphicsBuffer* instVbuf, IGraphicsBuffer* ibuf,
size_t ubufCount, IGraphicsBuffer** ubufs, size_t ubufCount, IGraphicsBuffer** ubufs,
size_t texCount, ITexture** texs) size_t texCount, ITexture** texs)