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https://github.com/AxioDL/boo.git
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Add targetFrameTime option for Vulkan backend
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@@ -1,5 +1,8 @@
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#include "Common.hpp"
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#include <cmath>
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#include <numeric>
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#include <thread>
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namespace boo {
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@@ -12,4 +15,25 @@ void UpdateGammaLUT(ITextureD* tex, float gamma) {
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tex->unmap();
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}
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void Limiter::Sleep(nanotime_t targetFrameTime) {
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if (targetFrameTime == 0) {
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return;
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}
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auto start = delta_clock::now();
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nanotime_t sleepTime = targetFrameTime - TimeSince(m_oldTime);
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m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), nanotime_t{}) /
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static_cast<nanotime_t>(m_overheadTimes.size());
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if (sleepTime > m_overhead) {
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nanotime_t adjustedSleepTime = sleepTime - m_overhead;
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std::this_thread::sleep_for(std::chrono::nanoseconds(adjustedSleepTime));
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nanotime_t overslept = TimeSince(start) - adjustedSleepTime;
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if (overslept < targetFrameTime) {
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m_overheadTimes[m_overheadTimeIdx] = overslept;
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m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
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}
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}
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m_oldTime = delta_clock::now();
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}
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} // namespace boo
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@@ -7,6 +7,7 @@
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#include <atomic>
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#include <cassert>
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#include <condition_variable>
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#include <chrono>
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#include <mutex>
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#include <queue>
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#include <thread>
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@@ -283,4 +284,22 @@ public:
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#define SCOPED_GRAPHICS_DEBUG_GROUP(...)
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#endif
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class Limiter {
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using delta_clock = std::chrono::steady_clock;
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using nanotime_t = std::chrono::nanoseconds::rep;
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public:
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void Sleep(nanotime_t targetFrameTimeNs);
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private:
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delta_clock::time_point m_oldTime;
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std::array<nanotime_t, 4> m_overheadTimes{};
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size_t m_overheadTimeIdx = 0;
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nanotime_t m_overhead = 0;
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nanotime_t TimeSince(delta_clock::time_point start) {
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return std::chrono::duration_cast<std::chrono::nanoseconds>(delta_clock::now() - start).count();
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}
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};
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} // namespace boo
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@@ -2871,6 +2871,8 @@ struct VulkanCommandQueue final : IGraphicsCommandQueue {
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std::vector<boo::ObjToken<boo::IObj>> m_drawResTokens[2];
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Limiter m_frameLimiter;
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void resetCommandBuffer() {
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ThrowIfFailed(vk::ResetCommandBuffer(m_cmdBufs[m_fillBuf], 0));
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VkCommandBufferBeginInfo cmdBufBeginInfo = {};
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@@ -4076,6 +4078,7 @@ void VulkanCommandQueue::execute() {
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present.pResults = nullptr;
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ThrowIfFailed(vk::QueuePresentKHR(m_ctx->m_queue, &present));
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m_frameLimiter.Sleep(m_ctx->m_targetFrameTime);
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}
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resetCommandBuffer();
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