Add targetFrameTime option for Vulkan backend

This commit is contained in:
Luke Street 2020-09-15 17:08:04 -04:00
parent bd5ea36659
commit 57cb96c1a7
9 changed files with 60 additions and 9 deletions

View File

@ -56,20 +56,21 @@ public:
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
std::string_view gfxApi = {}, uint32_t samples = 1, uint32_t anisotropy = 1, bool deepColor = false,
bool singleInstance = true);
int64_t targetFrameTime = 0, bool singleInstance = true);
extern IApplication* APP;
static inline int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb,
SystemStringView uniqueName, SystemStringView friendlyName, int argc,
const SystemChar** argv, std::string_view gfxApi = {}, uint32_t samples = 1,
uint32_t anisotropy = 1, bool deepColor = false, bool singleInstance = true) {
uint32_t anisotropy = 1, bool deepColor = false, int64_t targetFrameTime = 0,
bool singleInstance = true) {
if (APP)
return 1;
std::vector<SystemString> args;
for (int i = 1; i < argc; ++i)
args.push_back(argv[i]);
return ApplicationRun(platform, cb, uniqueName, friendlyName, argv[0], args, gfxApi, samples, anisotropy, deepColor,
singleInstance);
targetFrameTime, singleInstance);
}
} // namespace boo

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@ -97,6 +97,7 @@ struct VulkanContext {
VkSampleCountFlags m_sampleCountDepth = VK_SAMPLE_COUNT_1_BIT;
float m_anisotropy = 1.f;
bool m_deepColor = false;
int64_t m_targetFrameTime = 0;
std::unordered_map<uint32_t, VkSampler> m_samplers;

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@ -1,5 +1,8 @@
#include "Common.hpp"
#include <cmath>
#include <numeric>
#include <thread>
namespace boo {
@ -12,4 +15,25 @@ void UpdateGammaLUT(ITextureD* tex, float gamma) {
tex->unmap();
}
void Limiter::Sleep(nanotime_t targetFrameTime) {
if (targetFrameTime == 0) {
return;
}
auto start = delta_clock::now();
nanotime_t sleepTime = targetFrameTime - TimeSince(m_oldTime);
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), nanotime_t{}) /
static_cast<nanotime_t>(m_overheadTimes.size());
if (sleepTime > m_overhead) {
nanotime_t adjustedSleepTime = sleepTime - m_overhead;
std::this_thread::sleep_for(std::chrono::nanoseconds(adjustedSleepTime));
nanotime_t overslept = TimeSince(start) - adjustedSleepTime;
if (overslept < targetFrameTime) {
m_overheadTimes[m_overheadTimeIdx] = overslept;
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
}
}
m_oldTime = delta_clock::now();
}
} // namespace boo

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@ -7,6 +7,7 @@
#include <atomic>
#include <cassert>
#include <condition_variable>
#include <chrono>
#include <mutex>
#include <queue>
#include <thread>
@ -283,4 +284,22 @@ public:
#define SCOPED_GRAPHICS_DEBUG_GROUP(...)
#endif
class Limiter {
using delta_clock = std::chrono::steady_clock;
using nanotime_t = std::chrono::nanoseconds::rep;
public:
void Sleep(nanotime_t targetFrameTimeNs);
private:
delta_clock::time_point m_oldTime;
std::array<nanotime_t, 4> m_overheadTimes{};
size_t m_overheadTimeIdx = 0;
nanotime_t m_overhead = 0;
nanotime_t TimeSince(delta_clock::time_point start) {
return std::chrono::duration_cast<std::chrono::nanoseconds>(delta_clock::now() - start).count();
}
};
} // namespace boo

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@ -2871,6 +2871,8 @@ struct VulkanCommandQueue final : IGraphicsCommandQueue {
std::vector<boo::ObjToken<boo::IObj>> m_drawResTokens[2];
Limiter m_frameLimiter;
void resetCommandBuffer() {
ThrowIfFailed(vk::ResetCommandBuffer(m_cmdBufs[m_fillBuf], 0));
VkCommandBufferBeginInfo cmdBufBeginInfo = {};
@ -4076,6 +4078,7 @@ void VulkanCommandQueue::execute() {
present.pResults = nullptr;
ThrowIfFailed(vk::QueuePresentKHR(m_ctx->m_queue, &present));
m_frameLimiter.Sleep(m_ctx->m_targetFrameTime);
}
resetCommandBuffer();

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@ -209,6 +209,7 @@ int ApplicationRun(IApplication::EPlatformType platform,
uint32_t samples,
uint32_t anisotropy,
bool deepColor,
int64_t targetFrameTime,
bool singleInstance) {
std::string thrName = std::string(friendlyName) + " Main Thread";
logvisor::RegisterThreadName(thrName.c_str());

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@ -97,7 +97,7 @@ class ApplicationWin32 final : public IApplication {
public:
ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
SystemStringView pname, const std::vector<SystemString>& args, std::string_view gfxApi,
uint32_t samples, uint32_t anisotropy, bool deepColor, bool singleInstance)
uint32_t samples, uint32_t anisotropy, bool deepColor, int64_t targetFrameTime, bool singleInstance)
: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {
m_3dCtx.m_ctx11.m_sampleCount = samples;
m_3dCtx.m_ctx11.m_anisotropy = anisotropy;
@ -112,6 +112,7 @@ public:
g_VulkanContext.m_sampleCountDepth = samples;
g_VulkanContext.m_anisotropy = anisotropy;
g_VulkanContext.m_deepColor = deepColor;
g_VulkanContext.m_targetFrameTime = targetFrameTime;
#endif
HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
@ -472,7 +473,7 @@ IApplication* APP = nullptr;
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
bool singleInstance) {
int64_t targetFrameTime, bool singleInstance) {
std::string thrName = WCSTMBS(friendlyName.data()) + " Main Thread";
logvisor::RegisterThreadName(thrName.c_str());
if (APP)
@ -501,7 +502,7 @@ int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& c
RegisterClassW(&wndClass);
APP = new ApplicationWin32(cb, uniqueName, friendlyName, pname, args, gfxApi, samples, anisotropy, deepColor,
singleInstance);
targetFrameTime, singleInstance);
int ret = APP->run();
delete APP;
APP = nullptr;

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@ -125,7 +125,7 @@ namespace boo {
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, std::string_view uniqueName,
std::string_view friendlyName, std::string_view pname, const std::vector<std::string>& args,
std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
bool singleInstance) {
int64_t targetFrameTime, bool singleInstance) {
std::string thrName = std::string(friendlyName) + " Main";
logvisor::RegisterThreadName(thrName.c_str());
if (APP)
@ -135,7 +135,7 @@ int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& c
singleInstance);
else if (platform == IApplication::EPlatformType::Xlib || platform == IApplication::EPlatformType::Auto)
APP = new ApplicationXlib(cb, uniqueName, friendlyName, pname, args, gfxApi, samples, anisotropy, deepColor,
singleInstance);
targetFrameTime, singleInstance);
else
return 1;
int ret = APP->run();

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@ -202,7 +202,7 @@ class ApplicationXlib final : public IApplication {
public:
ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
std::string_view pname, const std::vector<std::string>& args, std::string_view gfxApi,
uint32_t samples, uint32_t anisotropy, bool deepColor, bool singleInstance)
uint32_t samples, uint32_t anisotropy, bool deepColor, int64_t targetFrameTime, bool singleInstance)
: m_callback(callback)
, m_uniqueName(uniqueName)
, m_friendlyName(friendlyName)
@ -217,6 +217,7 @@ public:
g_VulkanContext.m_sampleCountDepth = samples;
g_VulkanContext.m_anisotropy = anisotropy;
g_VulkanContext.m_deepColor = deepColor;
g_VulkanContext.m_targetFrameTime = targetFrameTime;
/* Check for Vulkan presence and preference */
bool tryVulkan = true;