Vulkan API sync

This commit is contained in:
Jack Andersen 2016-04-03 20:36:28 -10:00
parent 4a2c32c2a9
commit 5b43b31529
3 changed files with 3 additions and 3 deletions

View File

@ -131,7 +131,7 @@ public:
newShaderDataBinding(IShaderPipeline* pipeline, newShaderDataBinding(IShaderPipeline* pipeline,
IVertexFormat* vtxFormat, IVertexFormat* vtxFormat,
IGraphicsBuffer* vbo, IGraphicsBuffer* instVbo, IGraphicsBuffer* ibo, IGraphicsBuffer* vbo, IGraphicsBuffer* instVbo, IGraphicsBuffer* ibo,
size_t ubufCount, IGraphicsBuffer** ubufs, size_t ubufCount, IGraphicsBuffer** ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, const size_t* ubufOffs, const size_t* ubufSizes,
size_t texCount, ITexture** texs); size_t texCount, ITexture** texs);
}; };

View File

@ -506,7 +506,7 @@ IShaderPipeline* GLDataFactory::Context::newShaderPipeline
{ {
GLint uniLoc = glGetUniformBlockIndex(shader.m_prog, uniformBlockNames[i]); GLint uniLoc = glGetUniformBlockIndex(shader.m_prog, uniformBlockNames[i]);
if (uniLoc < 0) if (uniLoc < 0)
Log.report(logvisor::Error, "unable to find uniform block '%s'", uniformBlockNames[i]); Log.report(logvisor::Warning, "unable to find uniform block '%s'", uniformBlockNames[i]);
shader.m_uniLocs.push_back(uniLoc); shader.m_uniLocs.push_back(uniLoc);
} }
} }

View File

@ -3072,7 +3072,7 @@ IVertexFormat* VulkanDataFactory::Context::newVertexFormat(size_t elementCount,
IShaderDataBinding* VulkanDataFactory::Context::newShaderDataBinding(IShaderPipeline* pipeline, IShaderDataBinding* VulkanDataFactory::Context::newShaderDataBinding(IShaderPipeline* pipeline,
IVertexFormat* /*vtxFormat*/, IVertexFormat* /*vtxFormat*/,
IGraphicsBuffer* vbuf, IGraphicsBuffer* instVbuf, IGraphicsBuffer* ibuf, IGraphicsBuffer* vbuf, IGraphicsBuffer* instVbuf, IGraphicsBuffer* ibuf,
size_t ubufCount, IGraphicsBuffer** ubufs, size_t ubufCount, IGraphicsBuffer** ubufs, const PipelineStage* /*ubufStages*/,
const size_t* ubufOffs, const size_t* ubufSizes, const size_t* ubufOffs, const size_t* ubufSizes,
size_t texCount, ITexture** texs) size_t texCount, ITexture** texs)
{ {