Merge pull request #17 from lioncash/override

General: Make use of override where applicable
This commit is contained in:
Phillip Stephens 2019-08-13 14:29:47 -07:00 committed by GitHub
commit 5cff0c19bd
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GPG Key ID: 4AEE18F83AFDEB23
34 changed files with 732 additions and 714 deletions

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@ -15,11 +15,11 @@ struct DeferredWindowEvents : public IWindowCallback {
DeferredWindowEvents(Receiver& rec) : m_rec(rec) {}
bool m_destroyed = false;
void destroyed() { m_destroyed = true; }
void destroyed() override { m_destroyed = true; }
bool m_hasResize = false;
SWindowRect m_latestResize;
void resized(const SWindowRect& rect, bool sync) {
void resized(const SWindowRect& rect, bool sync) override {
std::unique_lock<std::mutex> lk(m_mt);
m_latestResize = rect;
m_hasResize = true;
@ -112,7 +112,7 @@ struct DeferredWindowEvents : public IWindowCallback {
};
std::vector<Command> m_cmds;
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) {
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseDown);
m_cmds.back().m_coord = coord;
@ -120,7 +120,7 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods;
}
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) {
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseUp);
m_cmds.back().m_coord = coord;
@ -128,53 +128,53 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods;
}
void mouseMove(const SWindowCoord& coord) {
void mouseMove(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseMove);
m_cmds.back().m_coord = coord;
}
void mouseEnter(const SWindowCoord& coord) {
void mouseEnter(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseEnter);
m_cmds.back().m_coord = coord;
}
void mouseLeave(const SWindowCoord& coord) {
void mouseLeave(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseLeave);
m_cmds.back().m_coord = coord;
}
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) {
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::Scroll);
m_cmds.back().m_coord = coord;
m_cmds.back().m_scroll = scroll;
}
void touchDown(const STouchCoord& coord, uintptr_t tid) {
void touchDown(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchDown);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchUp(const STouchCoord& coord, uintptr_t tid) {
void touchUp(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchUp);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchMove(const STouchCoord& coord, uintptr_t tid) {
void touchMove(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchMove);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) {
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyDown);
m_cmds.back().m_charcode = charCode;
@ -182,14 +182,14 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat;
}
void charKeyUp(unsigned long charCode, EModifierKey mods) {
void charKeyUp(unsigned long charCode, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyUp);
m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods;
}
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) {
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyDown);
m_cmds.back().m_special = key;
@ -197,27 +197,27 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat;
}
void specialKeyUp(ESpecialKey key, EModifierKey mods) {
void specialKeyUp(ESpecialKey key, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyUp);
m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods;
}
void modKeyDown(EModifierKey mod, bool isRepeat) {
void modKeyDown(EModifierKey mod, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyDown);
m_cmds.back().m_mods = mod;
m_cmds.back().m_isRepeat = isRepeat;
}
void modKeyUp(EModifierKey mod) {
void modKeyUp(EModifierKey mod) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyUp);
m_cmds.back().m_mods = mod;
}
ITextInputCallback* getTextInputCallback() { return m_rec.getTextInputCallback(); }
ITextInputCallback* getTextInputCallback() override { return m_rec.getTextInputCallback(); }
void dispatchEvents() {
std::unique_lock<std::mutex> lk(m_mt);

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@ -35,7 +35,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public:
virtual ~IMIDIIn();
~IMIDIIn() override;
};
class IMIDIOut : public IMIDIPort {
@ -43,7 +43,7 @@ protected:
IMIDIOut(IAudioVoiceEngine* parent, bool virt) : IMIDIPort(parent, virt) {}
public:
virtual ~IMIDIOut();
~IMIDIOut() override;
virtual size_t send(const void* buf, size_t len) const = 0;
};
@ -53,7 +53,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public:
virtual ~IMIDIInOut();
~IMIDIInOut() override;
virtual size_t send(const void* buf, size_t len) const = 0;
};

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@ -15,32 +15,32 @@ class MIDIEncoder : public IMIDIReader {
public:
MIDIEncoder(Sender& sender) : m_sender(sender) {}
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity);
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity);
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure);
void controlChange(uint8_t chan, uint8_t control, uint8_t value);
void programChange(uint8_t chan, uint8_t program);
void channelPressure(uint8_t chan, uint8_t pressure);
void pitchBend(uint8_t chan, int16_t pitch);
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity) override;
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity) override;
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure) override;
void controlChange(uint8_t chan, uint8_t control, uint8_t value) override;
void programChange(uint8_t chan, uint8_t program) override;
void channelPressure(uint8_t chan, uint8_t pressure) override;
void pitchBend(uint8_t chan, int16_t pitch) override;
void allSoundOff(uint8_t chan);
void resetAllControllers(uint8_t chan);
void localControl(uint8_t chan, bool on);
void allNotesOff(uint8_t chan);
void omniMode(uint8_t chan, bool on);
void polyMode(uint8_t chan, bool on);
void allSoundOff(uint8_t chan) override;
void resetAllControllers(uint8_t chan) override;
void localControl(uint8_t chan, bool on) override;
void allNotesOff(uint8_t chan) override;
void omniMode(uint8_t chan, bool on) override;
void polyMode(uint8_t chan, bool on) override;
void sysex(const void* data, size_t len);
void timeCodeQuarterFrame(uint8_t message, uint8_t value);
void songPositionPointer(uint16_t pointer);
void songSelect(uint8_t song);
void tuneRequest();
void sysex(const void* data, size_t len) override;
void timeCodeQuarterFrame(uint8_t message, uint8_t value) override;
void songPositionPointer(uint16_t pointer) override;
void songSelect(uint8_t song) override;
void tuneRequest() override;
void startSeq();
void continueSeq();
void stopSeq();
void startSeq() override;
void continueSeq() override;
void stopSeq() override;
void reset();
void reset() override;
};
} // namespace boo

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@ -17,10 +17,10 @@ struct BaseGraphicsData;
class D3D11DataFactory : public IGraphicsDataFactory {
public:
virtual ~D3D11DataFactory() = default;
~D3D11DataFactory() override = default;
Platform platform() const { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); }
Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
class Context final : public IGraphicsDataFactory::Context {
friend class D3D11DataFactoryImpl;
@ -30,28 +30,30 @@ public:
~Context();
public:
Platform platform() const { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); }
Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz);
TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz);
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode);
size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, size_t colorBindCount,
size_t depthBindCount);
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips);
size_t depthBindCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage);
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true);
const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding>
newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
@ -59,7 +61,7 @@ public:
size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const ObjToken<ITexture>* texs, const int* bindIdxs, const bool* bindDepth,
size_t baseVert = 0, size_t baseInst = 0);
size_t baseVert = 0, size_t baseInst = 0) override;
};
static std::vector<uint8_t> CompileHLSL(const char* source, PipelineStage stage);

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@ -25,35 +25,38 @@ public:
~Context();
public:
Platform platform() const { return Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); }
Platform platform() const override { return Platform::OpenGL; }
const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz);
TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz);
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode);
size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode,
size_t colorBindingCount, size_t depthBindingCount);
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips);
size_t colorBindingCount, size_t depthBindingCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage);
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true);
const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding> newShaderDataBinding(
const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo, size_t ubufCount,
const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages, const size_t* ubufOffs,
const size_t* ubufSizes, size_t texCount, const ObjToken<ITexture>* texs, const int* texBindIdx,
const bool* depthBind, size_t baseVert = 0, size_t baseInst = 0);
ObjToken<IShaderDataBinding>
newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo,
size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const ObjToken<ITexture>* texs, const int* texBindIdx, const bool* depthBind,
size_t baseVert = 0, size_t baseInst = 0) override;
};
};

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@ -67,14 +67,14 @@ class DolphinSmashAdapter final : public TDeviceBase<IDolphinSmashAdapterCallbac
uint8_t m_rumbleRequest = 0;
bool m_hardStop[4] = {false};
uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
void finalCycle() override;
public:
DolphinSmashAdapter(DeviceToken* token);
~DolphinSmashAdapter();
~DolphinSmashAdapter() override;
void setCallback(IDolphinSmashAdapterCallback* cb) {
TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb);

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@ -112,15 +112,15 @@ class DualshockPad final : public TDeviceBase<IDualshockPadCallback> {
uint8_t m_rumbleIntensity[2];
EDualshockLED m_led;
DualshockOutReport m_report;
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message);
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public:
DualshockPad(DeviceToken* token);
~DualshockPad();
~DualshockPad() override;
void startRumble(EDualshockMotor motor, uint8_t duration = 254, uint8_t intensity = 255) {
m_rumbleRequest |= motor;

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@ -18,11 +18,11 @@ class GenericPad final : public TDeviceBase<IGenericPadCallback> {
public:
GenericPad(DeviceToken* token);
~GenericPad();
~GenericPad() override;
void deviceDisconnected();
void initialCycle();
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message);
void deviceDisconnected() override;
void initialCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
void enumerateValues(const std::function<bool(const HIDMainItem& item)>& valueCB) const;
};

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@ -35,14 +35,14 @@ struct INintendoPowerACallback {
class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> {
NintendoPowerAState m_last;
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message);
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public:
NintendoPowerA(DeviceToken*);
~NintendoPowerA();
~NintendoPowerA() override;
};
} // namespace boo

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@ -36,7 +36,7 @@ class XInputPad final : public TDeviceBase<IXInputPadCallback> {
public:
XInputPad(DeviceToken* token) : TDeviceBase<IXInputPadCallback>(dev_typeid(XInputPad), token) {}
void deviceDisconnected() {
void deviceDisconnected() override {
std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback)
m_callback->controllerDisconnected();

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@ -130,9 +130,9 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return {AudioChannelSet::Unknown, 48000.0};
}
std::string getCurrentAudioOutput() const { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); }
std::string getCurrentAudioOutput() const override { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); }
bool setCurrentAudioOutput(const char* name) {
bool setCurrentAudioOutput(const char* name) override {
m_devName = CFPointer<CFStringRef>::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8));
_rebuildAudioQueue();
return true;
@ -336,14 +336,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {}
~MIDIIn() {
~MIDIIn() override {
if (m_midi)
MIDIEndpointDispose(m_midi);
if (m_midiPort)
MIDIPortDispose(m_midiPort);
}
std::string description() const {
std::string description() const override {
CFPointer<CFStringRef> namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -362,14 +362,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {}
~MIDIOut() {
~MIDIOut() override {
if (m_midi)
MIDIEndpointDispose(m_midi);
if (m_midiPort)
MIDIPortDispose(m_midiPort);
}
std::string description() const {
std::string description() const override {
CFPointer<CFStringRef> namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -381,7 +381,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr;
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
union {
MIDIPacketList head;
Byte storage[512];
@ -408,7 +408,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, virt, std::move(receiver)) {}
~MIDIInOut() {
~MIDIInOut() override {
if (m_midiIn)
MIDIEndpointDispose(m_midiIn);
if (m_midiPortIn)
@ -419,7 +419,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIPortDispose(m_midiPortOut);
}
std::string description() const {
std::string description() const override {
CFPointer<CFStringRef> namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr))
@ -431,7 +431,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr;
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
union {
MIDIPacketList head;
Byte storage[512];
@ -452,7 +452,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
unsigned m_midiInCounter = 0;
unsigned m_midiOutCounter = 0;
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -477,7 +477,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() {
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
if (!m_midiClient)
return {};
@ -500,7 +500,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -537,7 +537,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -561,7 +561,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) {
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (!m_midiClient)
return {};
@ -584,7 +584,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -623,7 +623,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
bool useMIDILock() const { return true; }
bool useMIDILock() const override { return true; }
static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) {
engine->m_needsRebuild = true;
@ -841,14 +841,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient);
}
~AQSAudioVoiceEngine() {
~AQSAudioVoiceEngine() override {
m_cbRunning = false;
AudioQueueDispose(m_queue, true);
if (m_midiClient)
MIDIClientDispose(m_midiClient);
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {}
if (m_needsRebuild) {
_rebuildAudioQueue();

View File

@ -80,16 +80,16 @@ class AudioSubmix : public ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSu
public:
static AudioSubmix*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock();
std::unique_lock<std::recursive_mutex> destructorLock() override;
AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut);
~AudioSubmix();
~AudioSubmix() override;
void resetSendLevels();
void setSendLevel(IAudioSubmix* submix, float level, bool slew);
void resetSendLevels() override;
void setSendLevel(IAudioSubmix* submix, float level, bool slew) override;
const AudioVoiceEngineMixInfo& mixInfo() const;
double getSampleRate() const;
SubmixFormat getSampleFormat() const;
double getSampleRate() const override;
SubmixFormat getSampleFormat() const override;
};
template <>

View File

@ -64,13 +64,13 @@ protected:
public:
static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock();
std::unique_lock<std::recursive_mutex> destructorLock() override;
~AudioVoice();
void resetSampleRate(double sampleRate);
void setPitchRatio(double ratio, bool slew);
void start();
void stop();
~AudioVoice() override;
void resetSampleRate(double sampleRate) override;
void setPitchRatio(double ratio, bool slew) override;
void start() override;
void stop() override;
double getSampleRateIn() const { return m_sampleRateIn; }
double getSampleRateOut() const { return m_sampleRateOut; }
};
@ -91,7 +91,7 @@ inline size_t AudioVoice::pumpAndMix<float>(size_t frames) {
class AudioVoiceMono : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices;
bool m_silentOut = false;
void _resetSampleRate(double sampleRate);
void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen);
@ -99,21 +99,21 @@ class AudioVoiceMono : public AudioVoice {
template <typename T>
size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); }
size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public:
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels();
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew);
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew);
void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
};
class AudioVoiceStereo : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices;
bool m_silentOut = false;
void _resetSampleRate(double sampleRate);
void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen);
@ -121,15 +121,15 @@ class AudioVoiceStereo : public AudioVoice {
template <typename T>
size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); }
size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public:
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels();
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew);
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew);
void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
};
} // namespace boo

View File

@ -57,22 +57,24 @@ protected:
public:
BaseAudioVoiceEngine() : m_mainSubmix(std::make_unique<AudioSubmix>(*this, nullptr, -1, false)) {}
~BaseAudioVoiceEngine();
ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false);
~BaseAudioVoiceEngine() override;
ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false);
ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId);
ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId) override;
void setCallbackInterface(IAudioVoiceEngineCallback* cb);
void setCallbackInterface(IAudioVoiceEngineCallback* cb) override;
void setVolume(float vol);
bool enableLtRt(bool enable);
void setVolume(float vol) override;
bool enableLtRt(bool enable) override;
const AudioVoiceEngineMixInfo& mixInfo() const;
const AudioVoiceEngineMixInfo& clientMixInfo() const;
AudioChannelSet getAvailableSet() { return clientMixInfo().m_channels; }
void pumpAndMixVoices() {}
size_t get5MsFrames() const { return m_5msFrames; }
AudioChannelSet getAvailableSet() override { return clientMixInfo().m_channels; }
void pumpAndMixVoices() override {}
size_t get5MsFrames() const override { return m_5msFrames; }
};
template <>

View File

@ -25,12 +25,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
}
}
~LinuxMidi() {
~LinuxMidi() override {
for (auto& p : m_openHandles)
p.second->_disown();
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const {
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret;
int status;
int card = -1; /* use -1 to prime the pump of iterating through card list */
@ -83,7 +83,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
bool supportsVirtualMIDIIn() const { return true; }
bool supportsVirtualMIDIIn() const override { return true; }
static void MIDIFreeProc(void* midiStatus) { snd_rawmidi_status_free((snd_rawmidi_status_t*)midiStatus); }
@ -126,7 +126,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midi(midi)
, m_midiThread(std::bind(MIDIReceiveProc, m_midi, m_receiver)) {}
~MIDIIn() {
~MIDIIn() override {
if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle());
@ -135,7 +135,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midi);
}
std::string description() const {
std::string description() const override {
snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info);
@ -148,13 +148,13 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_t* m_midi;
MIDIOut(LinuxMidi* parent, snd_rawmidi_t* midi, bool virt) : IMIDIOut(parent, virt), m_midi(midi) {}
~MIDIOut() {
~MIDIOut() override {
if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
snd_rawmidi_close(m_midi);
}
std::string description() const {
std::string description() const override {
snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info);
@ -162,7 +162,9 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
size_t send(const void* buf, size_t len) const { return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len))); }
size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len)));
}
};
struct MIDIInOut : public IMIDIInOut {
@ -176,7 +178,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midiOut(midiOut)
, m_midiThread(std::bind(MIDIReceiveProc, m_midiIn, m_receiver)) {}
~MIDIInOut() {
~MIDIInOut() override {
if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle());
@ -186,7 +188,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midiOut);
}
std::string description() const {
std::string description() const override {
snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midiIn, info);
@ -194,12 +196,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midiOut, buf, len)));
}
};
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
int status;
snd_rawmidi_t* midi;
status = snd_rawmidi_open(&midi, nullptr, "virtual", 0);
@ -208,7 +210,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIIn>(nullptr, midi, true, std::move(receiver));
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() {
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
int status;
snd_rawmidi_t* midi;
status = snd_rawmidi_open(nullptr, &midi, "virtual", 0);
@ -217,7 +219,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIOut>(nullptr, midi, true);
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
int status;
snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut;
@ -227,7 +229,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIInOut>(nullptr, midiIn, midiOut, true, std::move(receiver));
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midi;
int status = snd_rawmidi_open(&midi, nullptr, name, 0);
if (status)
@ -237,7 +239,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) {
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
snd_rawmidi_t* midi;
int status = snd_rawmidi_open(nullptr, &midi, name, 0);
if (status)
@ -247,7 +249,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut;
int status = snd_rawmidi_open(&midiIn, &midiOut, name, 0);
@ -258,7 +260,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
bool useMIDILock() const { return true; }
bool useMIDILock() const override { return true; }
};
} // namespace boo

View File

@ -154,7 +154,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
m_mainloop = nullptr;
}
~PulseAudioVoiceEngine() {
~PulseAudioVoiceEngine() override {
if (m_stream) {
pa_stream_disconnect(m_stream);
pa_stream_unref(m_stream);
@ -279,14 +279,14 @@ struct PulseAudioVoiceEngine : LinuxMidi {
return ret;
}
std::string getCurrentAudioOutput() const { return m_sinkName; }
std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool m_sinkOk = false;
static void _checkAudioSinkReply(pa_context* c, const pa_sink_info* i, int eol, PulseAudioVoiceEngine* userdata) {
if (i)
userdata->m_sinkOk = true;
}
bool setCurrentAudioOutput(const char* name) {
bool setCurrentAudioOutput(const char* name) override {
m_sinkOk = false;
pa_operation* op;
op = pa_context_get_sink_info_by_name(m_ctx, name, pa_sink_info_cb_t(_checkAudioSinkReply), this);
@ -308,7 +308,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
}
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
if (!m_stream) {
/* Dummy pump mode - use failsafe defaults for 1/60sec of samples */
m_mixInfo.m_sampleRate = 32000.0;

View File

@ -70,11 +70,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// IUnknown methods -- AddRef, Release, and QueryInterface
ULONG STDMETHODCALLTYPE AddRef() {
ULONG STDMETHODCALLTYPE AddRef() override {
return InterlockedIncrement(&_cRef);
}
ULONG STDMETHODCALLTYPE Release() {
ULONG STDMETHODCALLTYPE Release() override {
ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) {
delete this;
@ -82,7 +82,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ulRef;
}
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) {
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) override {
if (IID_IUnknown == riid) {
AddRef();
*ppvInterface = (IUnknown*)this;
@ -98,18 +98,20 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// Callback methods for device-event notifications.
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) {
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) override {
m_parent.m_rebuild = true;
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) override {
return S_OK;
}
} m_notificationClient;
#endif
@ -386,7 +388,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate();
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
#if WINDOWS_STORE
if (!m_ready)
return;
@ -463,9 +465,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
}
}
std::string getCurrentAudioOutput() const { return m_sinkName; }
std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool setCurrentAudioOutput(const char* name) {
bool setCurrentAudioOutput(const char* name) override {
ComPtr<IMMDevice> newDevice;
if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) {
Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), name);
@ -477,7 +479,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return true;
}
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const {
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
std::vector<std::pair<std::string, std::string>> ret;
ComPtr<IMMDeviceCollection> collection;
@ -507,7 +509,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
}
#if !WINDOWS_STORE
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const {
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret;
UINT numInDevices = midiInGetNumDevs();
@ -547,7 +549,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
bool supportsVirtualMIDIIn() const {
bool supportsVirtualMIDIIn() const override {
#ifdef TE_VIRTUAL_MIDI
WORD major, minor, release, build;
return virtualMIDIGetDriverVersionPROC &&
@ -588,9 +590,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, true, std::move(receiver)) {}
~VMIDIIn() { virtualMIDIClosePortPROC(m_midi); }
~VMIDIIn() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In"; }
std::string description() const override { return "Virtual MIDI-In"; }
};
struct VMIDIOut : public IMIDIOut {
@ -598,11 +600,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIOut(WASAPIAudioVoiceEngine* parent) : IMIDIOut(parent, true) {}
~VMIDIOut() { virtualMIDIClosePortPROC(m_midi); }
~VMIDIOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-Out"; }
std::string description() const override { return "Virtual MIDI-Out"; }
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
}
};
@ -613,11 +615,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIInOut(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, true, std::move(receiver)) {}
~VMIDIInOut() { virtualMIDIClosePortPROC(m_midi); }
~VMIDIInOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In/Out"; }
std::string description() const override { return "Virtual MIDI-In/Out"; }
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
}
};
@ -628,9 +630,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, false, std::move(receiver)) {}
~MIDIIn() { midiInClose(m_midi); }
~MIDIIn() override { midiInClose(m_midi); }
std::string description() const {
std::string description() const override {
UINT id = 0;
midiInGetID(m_midi, &id);
MIDIINCAPS caps;
@ -664,13 +666,13 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL);
}
~MIDIOut() {
~MIDIOut() override {
midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midi, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midi);
}
std::string description() const {
std::string description() const override {
UINT id = 0;
midiOutGetID(m_midi, &id);
MIDIOUTCAPS caps;
@ -684,7 +686,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<MIDIOut*>(this)->m_buf, buf, std::min(len, size_t(512)));
const_cast<MIDIOut*>(this)->m_hdr.dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -713,14 +715,14 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL);
}
~MIDIInOut() {
~MIDIInOut() override {
midiInClose(m_midiIn);
midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midiOut);
}
std::string description() const {
std::string description() const override {
UINT id = 0;
midiOutGetID(m_midiOut, &id);
MIDIOUTCAPS caps;
@ -734,7 +736,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<uint8_t*>(m_buf), buf, std::min(len, size_t(512)));
const_cast<MIDIHDR&>(m_hdr).dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -742,7 +744,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
}
};
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC)
return {};
@ -764,7 +766,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() {
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
#ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC)
return {};
@ -785,7 +787,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC)
return {};
@ -807,7 +809,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (strncmp(name, "in", 2))
return {};
long id = strtol(name + 2, nullptr, 10);
@ -824,7 +826,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) {
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (strncmp(name, "out", 3))
return {};
long id = strtol(name + 3, nullptr, 10);
@ -840,7 +842,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
const char* in = strstr(name, "in");
const char* out = strstr(name, "out");
@ -866,21 +868,21 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
bool useMIDILock() const { return true; }
bool useMIDILock() const override { return true; }
#else
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const { return {}; }
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const override { return {}; }
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; }
#endif

View File

@ -11,15 +11,17 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
AudioChannelSet _getAvailableSet() { return AudioChannelSet::Stereo; }
std::string getCurrentAudioOutput() const { return "wavout"; }
std::string getCurrentAudioOutput() const override { return "wavout"; }
bool setCurrentAudioOutput(const char* name) { return false; }
bool setCurrentAudioOutput(const char* name) override { return false; }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { return {{"wavout", "WAVOut"}}; }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
return {{"wavout", "WAVOut"}};
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { return {}; }
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override { return {}; }
bool supportsVirtualMIDIIn() const { return false; }
bool supportsVirtualMIDIIn() const override { return false; }
ReceiveFunctor* m_midiReceiver = nullptr;
@ -27,26 +29,26 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {}
std::string description() const { return "WAVOut MIDI"; }
std::string description() const override { return "WAVOut MIDI"; }
};
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver));
m_midiReceiver = &ret->m_receiver;
return ret;
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; }
bool useMIDILock() const override { return false; }
FILE* m_fp = nullptr;
size_t m_bytesWritten = 0;
@ -207,7 +209,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
fclose(m_fp);
}
~WAVOutVoiceEngine() { finishWav(); }
~WAVOutVoiceEngine() override { finishWav(); }
void _buildAudioRenderClient() {
m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000;
@ -221,7 +223,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate();
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount;
_pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data());
fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp);

View File

@ -98,7 +98,7 @@ public:
size_t m_stride;
size_t m_count;
ComPtr<ID3D11Buffer> m_buf;
~D3D11GraphicsBufferS() = default;
~D3D11GraphicsBufferS() override = default;
};
template <class DataCls>
@ -127,11 +127,11 @@ public:
size_t m_stride;
size_t m_count;
ComPtr<ID3D11Buffer> m_bufs[3];
~D3D11GraphicsBufferD() = default;
~D3D11GraphicsBufferD() override = default;
void load(const void* data, size_t sz);
void* map(size_t sz);
void unmap();
void load(const void* data, size_t sz) override;
void* map(size_t sz) override;
void unmap() override;
};
class D3D11TextureS : public GraphicsDataNode<ITextureS> {
@ -200,7 +200,7 @@ class D3D11TextureS : public GraphicsDataNode<ITextureS> {
public:
ComPtr<ID3D11Texture2D> m_tex;
ComPtr<ID3D11ShaderResourceView> m_srv;
~D3D11TextureS() = default;
~D3D11TextureS() override = default;
};
class D3D11TextureSA : public GraphicsDataNode<ITextureSA> {
@ -256,7 +256,7 @@ class D3D11TextureSA : public GraphicsDataNode<ITextureSA> {
public:
ComPtr<ID3D11Texture2D> m_tex;
ComPtr<ID3D11ShaderResourceView> m_srv;
~D3D11TextureSA() = default;
~D3D11TextureSA() override = default;
};
class D3D11TextureD : public GraphicsDataNode<ITextureD> {
@ -306,11 +306,11 @@ class D3D11TextureD : public GraphicsDataNode<ITextureD> {
public:
ComPtr<ID3D11Texture2D> m_texs[3];
ComPtr<ID3D11ShaderResourceView> m_srvs[3];
~D3D11TextureD() = default;
~D3D11TextureD() override = default;
void load(const void* data, size_t sz);
void* map(size_t sz);
void unmap();
void load(const void* data, size_t sz) override;
void* map(size_t sz) override;
void unmap() override;
};
#define MAX_BIND_TEXS 4
@ -398,7 +398,7 @@ public:
ComPtr<ID3D11Texture2D> m_depthBindTex[MAX_BIND_TEXS];
ComPtr<ID3D11ShaderResourceView> m_depthSrv[MAX_BIND_TEXS];
~D3D11TextureR() = default;
~D3D11TextureR() override = default;
void resize(D3D11Context* ctx, size_t width, size_t height) {
if (width < 1)
@ -455,7 +455,7 @@ public:
ComPtr<ID3D11ShaderResourceView> m_colorSrv;
~D3D11TextureCubeR() = default;
~D3D11TextureCubeR() override = default;
void resize(D3D11Context* ctx, size_t width, size_t mips) {
if (width < 1)
@ -687,7 +687,7 @@ public:
D3D11_PRIMITIVE_TOPOLOGY m_topology;
size_t m_stride = 0;
size_t m_instStride = 0;
~D3D11ShaderPipeline() = default;
~D3D11ShaderPipeline() override = default;
D3D11ShaderPipeline& operator=(const D3D11ShaderPipeline&) = delete;
D3D11ShaderPipeline(const D3D11ShaderPipeline&) = delete;
@ -703,7 +703,7 @@ public:
ctx->IASetInputLayout(m_inLayout.Get());
ctx->IASetPrimitiveTopology(m_topology);
}
bool isReady() const { return true; }
bool isReady() const override { return true; }
};
struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
@ -919,8 +919,8 @@ struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
};
struct D3D11CommandQueue final : IGraphicsCommandQueue {
Platform platform() const { return IGraphicsDataFactory::Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); }
Platform platform() const override { return IGraphicsDataFactory::Platform::D3D11; }
const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
D3D11Context* m_ctx;
D3D11Context::Window* m_windowCtx;
IGraphicsContext* m_parent;
@ -964,20 +964,20 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
m_deferredCtx.As(&m_deferredAnnot);
}
void startRenderer();
void startRenderer() override;
void stopRenderer() {
void stopRenderer() override {
m_running = false;
m_cv.notify_one();
m_thr.join();
}
~D3D11CommandQueue() {
~D3D11CommandQueue() override {
if (m_running)
stopRenderer();
}
void setShaderDataBinding(const boo::ObjToken<IShaderDataBinding>& binding) {
void setShaderDataBinding(const boo::ObjToken<IShaderDataBinding>& binding) override {
D3D11ShaderDataBinding* cbind = binding.cast<D3D11ShaderDataBinding>();
cbind->bind(m_deferredCtx.Get(), m_fillBuf);
m_cmdLists[m_fillBuf].resTokens.push_back(binding.get());
@ -989,7 +989,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
}
boo::ObjToken<ITexture> m_boundTarget;
void setRenderTarget(const boo::ObjToken<ITextureR>& target) {
void setRenderTarget(const boo::ObjToken<ITextureR>& target) override {
D3D11TextureR* ctarget = target.cast<D3D11TextureR>();
ID3D11RenderTargetView* view[] = {ctarget->m_rtv.Get()};
m_deferredCtx->OMSetRenderTargets(1, view, ctarget->m_dsv.Get());
@ -998,7 +998,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
static constexpr int CubeFaceRemap[] = {0, 1, 3, 2, 4, 5};
int m_boundFace = 0;
void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) {
void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) override {
face = CubeFaceRemap[face];
D3D11TextureCubeR* ctarget = target.cast<D3D11TextureCubeR>();
ID3D11RenderTargetView* view[] = {ctarget->m_rtv[face].Get()};
@ -1007,7 +1007,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
m_boundFace = face;
}
void setViewport(const SWindowRect& rect, float znear, float zfar) {
void setViewport(const SWindowRect& rect, float znear, float zfar) override {
if (m_boundTarget) {
int boundHeight = 0;
switch (m_boundTarget->type()) {
@ -1034,7 +1034,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
}
}
void setScissor(const SWindowRect& rect) {
void setScissor(const SWindowRect& rect) override {
if (m_boundTarget) {
D3D11TextureR* ctarget = m_boundTarget.cast<D3D11TextureR>();
int boundHeight = 0;
@ -1059,32 +1059,32 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
}
std::unordered_map<D3D11TextureR*, std::pair<size_t, size_t>> m_texResizes;
void resizeRenderTexture(const boo::ObjToken<ITextureR>& tex, size_t width, size_t height) {
void resizeRenderTexture(const boo::ObjToken<ITextureR>& tex, size_t width, size_t height) override {
D3D11TextureR* ctex = tex.cast<D3D11TextureR>();
std::unique_lock<std::mutex> lk(m_mt);
m_texResizes[ctex] = std::make_pair(width, height);
}
std::unordered_map<D3D11TextureCubeR*, std::pair<size_t, size_t>> m_cubeTexResizes;
void resizeRenderTexture(const boo::ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) {
void resizeRenderTexture(const boo::ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) override {
D3D11TextureCubeR* ctex = tex.cast<D3D11TextureCubeR>();
std::unique_lock<std::mutex> lk(m_mt);
m_cubeTexResizes[ctex] = std::make_pair(width, mips);
}
void generateMipmaps(const ObjToken<ITextureCubeR>& tex);
void generateMipmaps(const ObjToken<ITextureCubeR>& tex) override;
void schedulePostFrameHandler(std::function<void(void)>&& func) { func(); }
void schedulePostFrameHandler(std::function<void()>&& func) override { func(); }
float m_clearColor[4] = {0.0, 0.0, 0.0, 0.0};
void setClearColor(const float rgba[4]) {
void setClearColor(const float rgba[4]) override {
m_clearColor[0] = rgba[0];
m_clearColor[1] = rgba[1];
m_clearColor[2] = rgba[2];
m_clearColor[3] = rgba[3];
}
void clearTarget(bool render = true, bool depth = true) {
void clearTarget(bool render = true, bool depth = true) override {
if (!m_boundTarget)
return;
switch (m_boundTarget->type()) {
@ -1109,15 +1109,15 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
}
}
void draw(size_t start, size_t count) { m_deferredCtx->Draw(count, start); }
void draw(size_t start, size_t count) override { m_deferredCtx->Draw(count, start); }
void drawIndexed(size_t start, size_t count) { m_deferredCtx->DrawIndexed(count, start, 0); }
void drawIndexed(size_t start, size_t count) override { m_deferredCtx->DrawIndexed(count, start, 0); }
void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) {
void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) override {
m_deferredCtx->DrawInstanced(count, instCount, start, startInst);
}
void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) {
void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) override {
m_deferredCtx->DrawIndexedInstanced(count, instCount, start, 0, startInst);
}
@ -1147,7 +1147,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
}
void resolveBindTexture(const boo::ObjToken<ITextureR>& texture, const SWindowRect& rect, bool tlOrigin, int bindIdx,
bool color, bool depth, bool clearDepth) {
bool color, bool depth, bool clearDepth) override {
const D3D11TextureR* tex = texture.cast<D3D11TextureR>();
_resolveBindTexture(m_deferredCtx.Get(), tex, rect, tlOrigin, bindIdx, color, depth);
if (clearDepth)
@ -1155,17 +1155,17 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
}
boo::ObjToken<ITextureR> m_doPresent;
void resolveDisplay(const boo::ObjToken<ITextureR>& source) { m_doPresent = source; }
void resolveDisplay(const boo::ObjToken<ITextureR>& source) override { m_doPresent = source; }
void execute();
void execute() override;
#ifdef BOO_GRAPHICS_DEBUG_GROUPS
void pushDebugGroup(const char* name, const std::array<float, 4>& color) {
void pushDebugGroup(const char* name, const std::array<float, 4>& color) override {
if (m_deferredAnnot)
m_deferredAnnot->BeginEvent(MBSTWCS(name).c_str());
}
void popDebugGroup() {
void popDebugGroup() override {
if (m_deferredAnnot)
m_deferredAnnot->EndEvent();
}
@ -1282,18 +1282,18 @@ public:
m_ctx->m_sampleCount = flp2(m_ctx->m_sampleCount - 1);
}
boo::ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) {
boo::ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) override {
D3D11CommandQueue* q = static_cast<D3D11CommandQueue*>(m_parent->getCommandQueue());
boo::ObjToken<BaseGraphicsPool> pool(new BaseGraphicsPool(*this __BooTraceArgsUse));
return {new D3D11GraphicsBufferD<BaseGraphicsPool>(pool, q, use, m_ctx, stride, count)};
}
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) {
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) override {
D3D11DataFactory::Context ctx(*this __BooTraceArgsUse);
trans(ctx);
}
void setDisplayGamma(float gamma) {
void setDisplayGamma(float gamma) override {
if (m_ctx->m_fbFormat == DXGI_FORMAT_R16G16B16A16_FLOAT)
m_gamma = gamma * 2.2f;
else
@ -1302,12 +1302,12 @@ public:
UpdateGammaLUT(m_gammaLUT.get(), m_gamma);
}
bool isTessellationSupported(uint32_t& maxPatchSizeOut) {
bool isTessellationSupported(uint32_t& maxPatchSizeOut) override {
maxPatchSizeOut = 32;
return true;
}
void waitUntilShadersReady() {}
bool areShadersReady() { return true; }
void waitUntilShadersReady() override {}
bool areShadersReady() override { return true; }
};
void D3D11CommandQueue::generateMipmaps(const ObjToken<ITextureCubeR>& tex) {

View File

@ -119,25 +119,25 @@ class GLDataFactoryImpl final : public GLDataFactory, public GraphicsDataFactory
public:
GLDataFactoryImpl(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {}
Platform platform() const { return Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); }
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs);
ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs);
Platform platform() const override { return Platform::OpenGL; }
const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) override;
ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) override;
void setDisplayGamma(float gamma) {
void setDisplayGamma(float gamma) override {
m_gamma = gamma;
if (gamma != 1.f)
UpdateGammaLUT(m_gammaLUT.get(), gamma);
}
bool isTessellationSupported(uint32_t& maxPatchSizeOut) {
bool isTessellationSupported(uint32_t& maxPatchSizeOut) override {
maxPatchSizeOut = m_maxPatchSize;
return m_hasTessellation;
}
void waitUntilShadersReady() {}
void waitUntilShadersReady() override {}
bool areShadersReady() { return true; }
bool areShadersReady() override { return true; }
};
static const GLenum USE_TABLE[] = {GL_INVALID_ENUM, GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_UNIFORM_BUFFER};
@ -156,7 +156,7 @@ class GLGraphicsBufferS : public GraphicsDataNode<IGraphicsBufferS> {
}
public:
~GLGraphicsBufferS() { glDeleteBuffers(1, &m_buf); }
~GLGraphicsBufferS() override { glDeleteBuffers(1, &m_buf); }
void bindVertex() const { glBindBuffer(GL_ARRAY_BUFFER, m_buf); }
void bindIndex() const { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buf); }
@ -189,7 +189,7 @@ class GLGraphicsBufferD : public GraphicsDataNode<IGraphicsBufferD, DataCls> {
}
public:
~GLGraphicsBufferD() { glDeleteBuffers(3, m_bufs); }
~GLGraphicsBufferD() override { glDeleteBuffers(3, m_bufs); }
void update(int b) {
int slot = 1 << b;
@ -200,17 +200,17 @@ public:
}
}
void load(const void* data, size_t sz) {
void load(const void* data, size_t sz) override {
size_t bufSz = std::min(sz, m_cpuSz);
memcpy(m_cpuBuf.get(), data, bufSz);
m_validMask = 0;
}
void* map(size_t sz) {
void* map(size_t sz) override {
if (sz > m_cpuSz)
return nullptr;
return m_cpuBuf.get();
}
void unmap() { m_validMask = 0; }
void unmap() override { m_validMask = 0; }
void bindVertex(int b) { glBindBuffer(GL_ARRAY_BUFFER, m_bufs[b]); }
void bindIndex(int b) { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_bufs[b]); }
void bindUniform(size_t idx, int b) { glBindBufferBase(GL_UNIFORM_BUFFER, idx, m_bufs[b]); }
@ -347,9 +347,9 @@ class GLTextureS : public GraphicsDataNode<ITextureS> {
}
public:
~GLTextureS() { glDeleteTextures(1, &m_tex); }
~GLTextureS() override { glDeleteTextures(1, &m_tex); }
void setClampMode(TextureClampMode mode) {
void setClampMode(TextureClampMode mode) override {
if (m_clampMode == mode)
return;
m_clampMode = mode;
@ -419,9 +419,9 @@ class GLTextureSA : public GraphicsDataNode<ITextureSA> {
}
public:
~GLTextureSA() { glDeleteTextures(1, &m_tex); }
~GLTextureSA() override { glDeleteTextures(1, &m_tex); }
void setClampMode(TextureClampMode mode) {
void setClampMode(TextureClampMode mode) override {
if (m_clampMode == mode)
return;
m_clampMode = mode;
@ -484,7 +484,7 @@ class GLTextureD : public GraphicsDataNode<ITextureD> {
}
public:
~GLTextureD() { glDeleteTextures(3, m_texs); }
~GLTextureD() override { glDeleteTextures(3, m_texs); }
void update(int b) {
int slot = 1 << b;
@ -496,19 +496,19 @@ public:
}
}
void load(const void* data, size_t sz) {
void load(const void* data, size_t sz) override {
size_t bufSz = std::min(sz, m_cpuSz);
memcpy(m_cpuBuf.get(), data, bufSz);
m_validMask = 0;
}
void* map(size_t sz) {
void* map(size_t sz) override {
if (sz > m_cpuSz)
return nullptr;
return m_cpuBuf.get();
}
void unmap() { m_validMask = 0; }
void unmap() override { m_validMask = 0; }
void setClampMode(TextureClampMode mode) {
void setClampMode(TextureClampMode mode) override {
if (m_clampMode == mode)
return;
m_clampMode = mode;
@ -544,7 +544,7 @@ class GLTextureR : public GraphicsDataNode<ITextureR> {
GLenum colorFormat, TextureClampMode clampMode, size_t colorBindCount, size_t depthBindCount);
public:
~GLTextureR() {
~GLTextureR() override {
glDeleteTextures(2, m_texs);
glDeleteTextures(MAX_BIND_TEXS * 2, m_bindTexs[0]);
if (m_samples > 1)
@ -552,7 +552,7 @@ public:
glDeleteFramebuffers(1, &m_fbo);
}
void setClampMode(TextureClampMode mode) {
void setClampMode(TextureClampMode mode) override {
for (size_t i = 0; i < m_colorBindCount; ++i) {
glBindTexture(GL_TEXTURE_2D, m_bindTexs[0][i]);
SetClampMode(GL_TEXTURE_2D, mode);
@ -619,12 +619,12 @@ class GLTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
GLTextureCubeR(const ObjToken<BaseGraphicsData>& parent, GLCommandQueue* q, size_t width, size_t mips, GLenum colorFormat);
public:
~GLTextureCubeR() {
~GLTextureCubeR() override {
glDeleteTextures(2, m_texs);
glDeleteFramebuffers(6, m_fbos);
}
void setClampMode(TextureClampMode mode) {}
void setClampMode(TextureClampMode mode) override {}
void bind(size_t idx) const {
glActiveTexture(GL_TEXTURE0 + idx);
@ -768,7 +768,7 @@ class GLShaderStage : public GraphicsDataNode<IShaderStage> {
}
public:
~GLShaderStage() {
~GLShaderStage() override {
if (m_shad)
glDeleteShader(m_shad);
}
@ -844,7 +844,7 @@ protected:
}
public:
~GLShaderPipeline() {
~GLShaderPipeline() override {
if (m_prog)
glDeleteProgram(m_prog);
}
@ -967,7 +967,7 @@ public:
return m_prog;
}
bool isReady() const { return true; }
bool isReady() const override { return true; }
};
ObjToken<IShaderStage> GLDataFactory::Context::newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) {
@ -1025,7 +1025,7 @@ struct GLShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
const int* bindTexIdx, const bool* depthBind, size_t baseVert, size_t baseInst,
GLCommandQueue* q);
~GLShaderDataBinding();
~GLShaderDataBinding() override;
void bind(int b) const {
GLShaderPipeline& pipeline = *m_pipeline.cast<GLShaderPipeline>();
@ -1114,8 +1114,8 @@ static const GLenum SEMANTIC_TYPE_TABLE[] = {GL_INVALID_ENUM, GL_FLOAT, GL_FLOA
GL_UNSIGNED_BYTE, GL_FLOAT, GL_FLOAT, GL_FLOAT, GL_FLOAT};
struct GLCommandQueue final : IGraphicsCommandQueue {
Platform platform() const { return IGraphicsDataFactory::Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); }
Platform platform() const override { return IGraphicsDataFactory::Platform::OpenGL; }
const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
IGraphicsContext* m_parent = nullptr;
GLContext* m_glCtx = nullptr;
@ -1579,13 +1579,13 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
GLCommandQueue(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {}
void startRenderer() {
void startRenderer() override {
std::unique_lock<std::mutex> lk(m_initmt);
m_thr = std::thread(RenderingWorker, this);
m_initcv.wait(lk);
}
void stopRenderer() {
void stopRenderer() override {
if (m_running) {
m_running = false;
m_cv.notify_one();
@ -1596,28 +1596,28 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
}
}
~GLCommandQueue() { stopRenderer(); }
~GLCommandQueue() override { stopRenderer(); }
void setShaderDataBinding(const ObjToken<IShaderDataBinding>& binding) {
void setShaderDataBinding(const ObjToken<IShaderDataBinding>& binding) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetShaderDataBinding);
cmds.back().binding = binding;
}
void setRenderTarget(const ObjToken<ITextureR>& target) {
void setRenderTarget(const ObjToken<ITextureR>& target) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetRenderTarget);
cmds.back().target = target.get();
}
void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) {
void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetCubeRenderTarget);
cmds.back().target = target.get();
cmds.back().bindIdx = face;
}
void setViewport(const SWindowRect& rect, float znear, float zfar) {
void setViewport(const SWindowRect& rect, float znear, float zfar) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetViewport);
cmds.back().viewport.rect = rect;
@ -1625,33 +1625,33 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().viewport.zfar = zfar;
}
void setScissor(const SWindowRect& rect) {
void setScissor(const SWindowRect& rect) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetScissor);
cmds.back().viewport.rect = rect;
}
void resizeRenderTexture(const ObjToken<ITextureR>& tex, size_t width, size_t height) {
void resizeRenderTexture(const ObjToken<ITextureR>& tex, size_t width, size_t height) override {
std::unique_lock<std::mutex> lk(m_mt);
GLTextureR* texgl = tex.cast<GLTextureR>();
m_pendingResizes.push_back({texgl, width, height});
}
void resizeRenderTexture(const ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) {
void resizeRenderTexture(const ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) override {
std::unique_lock<std::mutex> lk(m_mt);
GLTextureCubeR* texgl = tex.cast<GLTextureCubeR>();
m_pendingCubeResizes.push_back({texgl, width, mips});
}
void generateMipmaps(const ObjToken<ITextureCubeR>& tex) {
void generateMipmaps(const ObjToken<ITextureCubeR>& tex) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::GenerateMips);
cmds.back().target = tex.get();
}
void schedulePostFrameHandler(std::function<void(void)>&& func) { m_pendingPosts1.push_back(std::move(func)); }
void schedulePostFrameHandler(std::function<void()>&& func) override { m_pendingPosts1.push_back(std::move(func)); }
void setClearColor(const float rgba[4]) {
void setClearColor(const float rgba[4]) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetClearColor);
cmds.back().rgba[0] = rgba[0];
@ -1660,7 +1660,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().rgba[3] = rgba[3];
}
void clearTarget(bool render = true, bool depth = true) {
void clearTarget(bool render = true, bool depth = true) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::ClearTarget);
cmds.back().flags = 0;
@ -1670,21 +1670,21 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().flags |= GL_DEPTH_BUFFER_BIT;
}
void draw(size_t start, size_t count) {
void draw(size_t start, size_t count) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::Draw);
cmds.back().start = start;
cmds.back().count = count;
}
void drawIndexed(size_t start, size_t count) {
void drawIndexed(size_t start, size_t count) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::DrawIndexed);
cmds.back().start = start;
cmds.back().count = count;
}
void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) {
void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::DrawInstances);
cmds.back().start = start;
@ -1693,7 +1693,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().startInst = startInst;
}
void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) {
void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::DrawInstancesIndexed);
cmds.back().start = start;
@ -1703,7 +1703,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
}
void resolveBindTexture(const ObjToken<ITextureR>& texture, const SWindowRect& rect, bool tlOrigin, int bindIdx,
bool color, bool depth, bool clearDepth) {
bool color, bool depth, bool clearDepth) override {
GLTextureR* tex = texture.cast<GLTextureR>();
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::ResolveBindTexture);
@ -1723,7 +1723,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
targetRect.size[1] = intersectRect.size[1];
}
void resolveDisplay(const ObjToken<ITextureR>& source) {
void resolveDisplay(const ObjToken<ITextureR>& source) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::Present);
cmds.back().source = source;
@ -1749,7 +1749,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
m_pendingCubeFboAdds.push_back(tex);
}
void execute() {
void execute() override {
BOO_MSAN_NO_INTERCEPT
SCOPED_GRAPHICS_DEBUG_GROUP(this, "GLCommandQueue::execute", {1.f, 0.f, 0.f, 1.f});
std::unique_lock<std::mutex> lk(m_mt);

View File

@ -39,7 +39,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
std::condition_variable m_initCond;
std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) {
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_usbHandle) {
ULONG lengthTransferred = 0;
if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL) ||
@ -50,7 +50,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) {
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_usbHandle) {
ULONG lengthTransferred = 0;
if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL))
@ -199,14 +199,14 @@ class HIDDeviceWinUSB final : public IHIDDevice {
device->m_hidHandle = nullptr;
}
void _deviceDisconnected() { m_runningTransferLoop = false; }
void _deviceDisconnected() override { m_runningTransferLoop = false; }
std::vector<uint8_t> m_sendBuf;
std::vector<uint8_t> m_recvBuf;
const PHIDP_PREPARSED_DATA _getReportDescriptor() { return m_preparsedData; }
const PHIDP_PREPARSED_DATA _getReportDescriptor() override { return m_preparsedData; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxOut = std::max(m_minFeatureSz, std::max(m_minOutputSz, length));
if (m_sendBuf.size() < maxOut)
m_sendBuf.resize(maxOut);
@ -250,7 +250,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
return true;
}
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxIn = std::max(m_minFeatureSz, std::max(m_minInputSz, length));
if (m_recvBuf.size() < maxIn)
m_recvBuf.resize(maxIn);
@ -273,7 +273,7 @@ public:
HIDDeviceWinUSB(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() {
void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB)
@ -287,7 +287,7 @@ public:
m_initCond.wait(lk);
}
~HIDDeviceWinUSB() {
~HIDDeviceWinUSB() override {
m_runningTransferLoop = false;
if (m_thread.joinable())
m_thread.detach();

View File

@ -227,29 +227,29 @@ public:
}
}
~HIDListenerWinUSB() {
~HIDListenerWinUSB() override {
m_xinputRunning = false;
if (m_xinputThread.joinable())
m_xinputThread.join();
}
/* Automatic device scanning */
bool startScanning() {
bool startScanning() override {
m_scanningEnabled = true;
return true;
}
bool stopScanning() {
bool stopScanning() override {
m_scanningEnabled = false;
return true;
}
/* Manual device scanning */
bool scanNow() {
bool scanNow() override {
_pollDevices(nullptr);
return true;
}
bool _extDevConnect(const char* path) {
bool _extDevConnect(const char* path) override {
char upperPath[1024];
strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath);
@ -258,7 +258,7 @@ public:
return true;
}
bool _extDevDisconnect(const char* path) {
bool _extDevDisconnect(const char* path) override {
char upperPath[1024];
strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath);

View File

@ -110,7 +110,7 @@ public:
Log.report(logvisor::Info, fmt("using Metal renderer"));
}
EPlatformType getPlatformType() const {
EPlatformType getPlatformType() const override {
return EPlatformType::Cocoa;
}
@ -118,7 +118,7 @@ public:
int m_clientReturn = 0;
bool m_terminateNow = false;
int run() {
int run() override {
/* Spawn client thread */
m_clientThread = std::thread([&]() {
std::string thrName = std::string(getFriendlyName()) + " Client Thread";
@ -161,23 +161,23 @@ public:
[NSApp terminate:nil];
}
SystemStringView getUniqueName() const {
SystemStringView getUniqueName() const override {
return m_uniqueName;
}
SystemStringView getFriendlyName() const {
SystemStringView getFriendlyName() const override {
return m_friendlyName;
}
SystemStringView getProcessName() const {
SystemStringView getProcessName() const override {
return m_pname;
}
const std::vector<SystemString>& getArgs() const {
const std::vector<SystemString>& getArgs() const override {
return m_args;
}
std::shared_ptr<IWindow> newWindow(std::string_view title) {
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
auto newWindow = _WindowCocoaNew(title, &m_metalCtx);
m_windows[newWindow->getPlatformHandle()] = newWindow;
return newWindow;

View File

@ -139,7 +139,7 @@ protected:
}
public:
~GraphicsContextCocoa() {
~GraphicsContextCocoa() override {
if (m_dispLink) {
CVDisplayLinkStop(m_dispLink);
CVDisplayLinkRelease(m_dispLink);
@ -223,36 +223,36 @@ public:
m_dataFactory = _NewGLDataFactory(this, glCtx);
}
~GraphicsContextCocoaGL()
~GraphicsContextCocoaGL() override
{
m_commandQueue->stopRenderer();
fmt::print(fmt("CONTEXT DESTROYED\n"));
}
void _setCallback(IWindowCallback* cb)
void _setCallback(IWindowCallback* cb) override
{
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb;
}
EGraphicsAPI getAPI() const
EGraphicsAPI getAPI() const override
{
return m_api;
}
EPixelFormat getPixelFormat() const
EPixelFormat getPixelFormat() const override
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
void setPixelFormat(EPixelFormat pf) override
{
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*)
bool initializeContext(void*) override
{
m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this];
if (!m_nsContext)
@ -266,26 +266,26 @@ public:
return true;
}
void makeCurrent()
void makeCurrent() override
{
[[m_nsContext openGLContext] makeCurrentContext];
}
void postInit()
void postInit() override
{
}
IGraphicsCommandQueue* getCommandQueue()
IGraphicsCommandQueue* getCommandQueue() override
{
return m_commandQueue.get();
}
IGraphicsDataFactory* getDataFactory()
IGraphicsDataFactory* getDataFactory() override
{
return m_dataFactory.get();
}
IGraphicsDataFactory* getMainContextDataFactory()
IGraphicsDataFactory* getMainContextDataFactory() override
{
if (!m_mainCtx)
{
@ -298,7 +298,7 @@ public:
return m_dataFactory.get();
}
IGraphicsDataFactory* getLoadContextDataFactory()
IGraphicsDataFactory* getLoadContextDataFactory() override
{
if (!m_loadCtx)
{
@ -311,12 +311,12 @@ public:
return m_dataFactory.get();
}
void present()
void present() override
{
[[m_nsContext openGLContext] flushBuffer];
}
BooCocoaResponder* responder() const
BooCocoaResponder* responder() const override
{
if (!m_nsContext)
return nullptr;
@ -384,31 +384,31 @@ public:
m_dataFactory = _NewMetalDataFactory(this, metalCtx);
}
~GraphicsContextCocoaMetal() {
~GraphicsContextCocoaMetal() override {
m_commandQueue->stopRenderer();
m_metalCtx->m_windows.erase(m_parentWindow);
}
void _setCallback(IWindowCallback* cb) {
void _setCallback(IWindowCallback* cb) override {
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb;
}
EGraphicsAPI getAPI() const {
EGraphicsAPI getAPI() const override {
return m_api;
}
EPixelFormat getPixelFormat() const {
EPixelFormat getPixelFormat() const override {
return m_pf;
}
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) {
bool initializeContext(void*) override {
MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow];
m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this];
if (!m_nsContext)
@ -423,32 +423,32 @@ public:
return true;
}
void makeCurrent() {
void makeCurrent() override {
}
void postInit() {
void postInit() override {
}
IGraphicsCommandQueue* getCommandQueue() {
IGraphicsCommandQueue* getCommandQueue() override {
return m_commandQueue.get();
}
IGraphicsDataFactory* getDataFactory() {
IGraphicsDataFactory* getDataFactory() override {
return m_dataFactory.get();
}
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
return m_dataFactory.get();
}
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_dataFactory.get();
}
void present() {
void present() override {
}
BooCocoaResponder* responder() const {
BooCocoaResponder* responder() const override {
if (!m_nsContext)
return nullptr;
return m_nsContext->resp;
@ -1252,47 +1252,47 @@ public:
m_nsWindow = nullptr;
}
~WindowCocoa() {
~WindowCocoa() override {
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb) {
void setCallback(IWindowCallback* cb) override {
m_gfxCtx->_setCallback(cb);
}
void closeWindow() {
void closeWindow() override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow close];
});
}
void showWindow() {
void showWindow() override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow makeKeyAndOrderFront:nil];
});
}
void hideWindow() {
void hideWindow() override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow orderOut:nil];
});
}
std::string getTitle() {
std::string getTitle() override {
return [[m_nsWindow title] UTF8String];
}
void setTitle(std::string_view title) {
void setTitle(std::string_view title) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]];
});
}
void setCursor(EMouseCursor cursor) {
void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor)
return;
m_cursor = cursor;
@ -1320,14 +1320,14 @@ public:
});
}
void setWaitCursor(bool wait) {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const {
double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */
return 60.0;
}
void setWindowFrameDefault() {
void setWindowFrameDefault() override {
dispatch_sync(dispatch_get_main_queue(),
^{
NSScreen* mainScreen = [NSScreen mainScreen];
@ -1338,7 +1338,7 @@ public:
});
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x;
@ -1347,7 +1347,7 @@ public:
hOut = wFrame.size.height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x;
@ -1356,7 +1356,7 @@ public:
hOut = wFrame.size.height;
}
void setWindowFrame(float x, float y, float w, float h) {
void setWindowFrame(float x, float y, float w, float h) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1364,7 +1364,7 @@ public:
});
}
void setWindowFrame(int x, int y, int w, int h) {
void setWindowFrame(int x, int y, int w, int h) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1372,15 +1372,15 @@ public:
});
}
float getVirtualPixelFactor() const {
float getVirtualPixelFactor() const override {
return [m_nsWindow backingScaleFactor];
}
bool isFullscreen() const {
bool isFullscreen() const override {
return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
}
void setFullscreen(bool fs) {
void setFullscreen(bool fs) override {
if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
dispatch_sync(dispatch_get_main_queue(),
^{
@ -1388,7 +1388,7 @@ public:
});
}
void claimKeyboardFocus(const int coord[2]) {
void claimKeyboardFocus(const int coord[2]) override {
BooCocoaResponder* resp = m_gfxCtx->responder();
if (resp) {
dispatch_async(dispatch_get_main_queue(),
@ -1401,7 +1401,7 @@ public:
}
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) {
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard];
[pb clearContents];
NSData* d = [NSData dataWithBytes:data length:sz];
@ -1409,7 +1409,7 @@ public:
return true;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) {
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard];
NSData* d = [pb dataForType:ClipboardTypes[int(type)]];
if (!d)
@ -1420,11 +1420,11 @@ public:
return ret;
}
ETouchType getTouchType() const {
ETouchType getTouchType() const override {
return ETouchType::Trackpad;
}
void setStyle(EWindowStyle style) {
void setStyle(EWindowStyle style) override {
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
m_nsWindow.titleVisibility = NSWindowTitleVisible;
@ -1443,7 +1443,7 @@ public:
m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable;
}
EWindowStyle getStyle() const {
EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None;
@ -1455,34 +1455,34 @@ public:
return retval;
}
void setTouchBarProvider(void* provider) {
void setTouchBarProvider(void* provider) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setTouchBarProvider:(__bridge_transfer id) provider];
});
}
int waitForRetrace() {
int waitForRetrace() override {
return static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace();
}
uintptr_t getPlatformHandle() const {
uintptr_t getPlatformHandle() const override {
return (uintptr_t) m_nsWindow;
}
IGraphicsCommandQueue* getCommandQueue() {
IGraphicsCommandQueue* getCommandQueue() override {
return m_gfxCtx->getCommandQueue();
}
IGraphicsDataFactory* getDataFactory() {
IGraphicsDataFactory* getDataFactory() override {
return m_gfxCtx->getDataFactory();
}
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
return m_gfxCtx->getMainContextDataFactory();
}
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_gfxCtx->getLoadContextDataFactory();
}

View File

@ -21,7 +21,7 @@ class ApplicationNX : public IApplication {
NXContext m_nxCtx;
void _deletedWindow(IWindow* window) {}
void _deletedWindow(IWindow* window) override {}
public:
ApplicationNX(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -29,9 +29,9 @@ public:
uint32_t anisotropy, bool deepColor, bool singleInstance)
: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {}
EPlatformType getPlatformType() const { return EPlatformType::NX; }
EPlatformType getPlatformType() const override { return EPlatformType::NX; }
int run() {
int run() override {
/* Spawn client thread */
int clientReturn = INT_MIN;
std::mutex initmt;
@ -63,16 +63,16 @@ public:
return 0;
}
std::string_view getUniqueName() const { return m_uniqueName; }
std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; }
std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; }
std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; }
const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_window;
std::shared_ptr<IWindow> newWindow(std::string_view title) {
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
if (m_window)
Log.report(logvisor::Fatal, fmt("Only 1 window allowed on NX"));
m_window = _WindowNXNew(title, &m_nxCtx);

View File

@ -21,18 +21,18 @@ public:
m_commandQueue = _NewNXCommandQueue(nxCtx, this);
}
EGraphicsAPI getAPI() const { return EGraphicsAPI::NX; }
EPixelFormat getPixelFormat() const { return EPixelFormat::RGBA8; }
void setPixelFormat(EPixelFormat pf) {}
bool initializeContext(void* handle) { return m_nxCtx->initialize(); }
void makeCurrent() {}
void postInit() {}
void present() {}
EGraphicsAPI getAPI() const override { return EGraphicsAPI::NX; }
EPixelFormat getPixelFormat() const override { return EPixelFormat::RGBA8; }
void setPixelFormat(EPixelFormat pf) override {}
bool initializeContext(void* handle) override { return m_nxCtx->initialize(); }
void makeCurrent() override {}
void postInit() override {}
void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
};
class WindowNX : public IWindow {
@ -45,20 +45,20 @@ public:
m_gfxCtx->initializeContext(nullptr);
}
void setCallback(IWindowCallback* cb) { m_callback = cb; }
void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() {}
void showWindow() {}
void hideWindow() {}
void closeWindow() override {}
void showWindow() override {}
void hideWindow() override {}
SystemString getTitle() { return m_title; }
void setTitle(SystemStringView title) { m_title = title; }
SystemString getTitle() override { return m_title; }
void setTitle(SystemStringView title) override { m_title = title; }
void setCursor(EMouseCursor cursor) {}
void setWaitCursor(bool wait) {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) override {}
void setWindowFrameDefault() {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
u32 width, height;
gfxGetFramebufferResolution(&width, &height);
xOut = 0;
@ -66,7 +66,7 @@ public:
wOut = width;
hOut = height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
u32 width, height;
gfxGetFramebufferResolution(&width, &height);
xOut = 0;
@ -74,37 +74,37 @@ public:
wOut = width;
hOut = height;
}
void setWindowFrame(float x, float y, float w, float h) {}
void setWindowFrame(int x, int y, int w, int h) {}
float getVirtualPixelFactor() const { return 1.f; }
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const override { return 1.f; }
bool isFullscreen() const { return true; }
void setFullscreen(bool fs) {}
bool isFullscreen() const override { return true; }
void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return {}; }
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return {}; }
void waitForRetrace() {}
void waitForRetrace() override {}
uintptr_t getPlatformHandle() const { return 0; }
bool _incomingEvent(void* event) {
uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* event) override {
(void)event;
return false;
}
void _cleanup() {}
void _cleanup() override {}
ETouchType getTouchType() const { return ETouchType::Display; }
ETouchType getTouchType() const override { return ETouchType::Display; }
void setStyle(EWindowStyle style) {}
EWindowStyle getStyle() const { return EWindowStyle::None; }
void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const override { return EWindowStyle::None; }
void setTouchBarProvider(void*) {}
void setTouchBarProvider(void*) override {}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx) {

View File

@ -49,7 +49,7 @@ class ApplicationUWP final : public IApplication {
Boo3DAppContextUWP m_3dCtx;
void _deletedWindow(IWindow* window) {}
void _deletedWindow(IWindow* window) override {}
public:
ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -180,10 +180,10 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support D3D11 or D3D12"));
}
EPlatformType getPlatformType() const { return EPlatformType::UWP; }
EPlatformType getPlatformType() const override { return EPlatformType::UWP; }
std::thread m_clientThread;
int run() {
int run() override {
/* Spawn client thread */
int clientReturn = 0;
m_clientThread = std::thread([&]() {
@ -203,15 +203,15 @@ public:
m_clientThread.join();
}
SystemStringView getUniqueName() const { return m_uniqueName; }
SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; }
SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; }
SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; }
const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) {
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) override {
if (!m_issuedWindow) {
m_issuedWindow = true;
return m_window;

View File

@ -86,7 +86,7 @@ class ApplicationWin32 final : public IApplication {
PFN_vkGetInstanceProcAddr m_getVkProc = nullptr;
#endif
void _deletedWindow(IWindow* window) { m_allWindows.erase(HWND(window->getPlatformHandle())); }
void _deletedWindow(IWindow* window) override { m_allWindows.erase(HWND(window->getPlatformHandle())); }
public:
ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -272,7 +272,7 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support Vulkan, D3D11, or OpenGL"));
}
EPlatformType getPlatformType() const { return EPlatformType::Win32; }
EPlatformType getPlatformType() const override { return EPlatformType::Win32; }
LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
/* Lookup boo window instance */
@ -358,7 +358,7 @@ public:
g_nwcv.notify_one();
}
int run() {
int run() override {
g_mainThreadId = GetCurrentThreadId();
/* Spawn client thread */
@ -424,22 +424,22 @@ public:
return clientReturn;
}
~ApplicationWin32() {
~ApplicationWin32() override {
for (auto& p : m_allWindows)
if (auto w = p.second.lock())
w->_cleanup();
}
SystemStringView getUniqueName() const { return m_uniqueName; }
SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; }
SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; }
SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; }
const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_mwret;
std::shared_ptr<IWindow> newWindow(SystemStringView title) {
std::shared_ptr<IWindow> newWindow(SystemStringView title) override {
if (GetCurrentThreadId() != g_mainThreadId) {
std::unique_lock<std::mutex> lk(g_nwmt);
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))

View File

@ -117,7 +117,7 @@ public:
}
}
~GraphicsContextUWPD3D() {
~GraphicsContextUWPD3D() override {
#if _WIN32_WINNT_WIN10
if (m_3dCtx.m_ctx12.m_dev)
m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow);
@ -126,33 +126,33 @@ public:
m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow);
}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return true; }
bool initializeContext(void*) override { return true; }
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
void present() {}
void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue; }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue; }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory; }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory; }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory; }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory; }
};
static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym,
@ -304,76 +304,78 @@ public:
}
}
~WindowUWP() {}
~WindowUWP() override = default;
void setCallback(IWindowCallback* cb) { m_callback = cb; }
void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() { m_coreWindow->Close(); }
void closeWindow() override { m_coreWindow->Close(); }
void showWindow() {}
void showWindow() override {}
void hideWindow() {}
void hideWindow() override {}
SystemString getTitle() { return SystemString(m_appView->Title->Data()); }
SystemString getTitle() override { return SystemString(m_appView->Title->Data()); }
void setTitle(SystemStringView title) { m_appView->Title = ref new Platform::String(title.data()); }
void setTitle(SystemStringView title) override { m_appView->Title = ref new Platform::String(title.data()); }
void setCursor(EMouseCursor cursor) {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const {
/* TODO: Actually get refresh rate */
return 60.0;
}
void setWindowFrameDefault() {}
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor;
}
void setWindowFrame(float x, float y, float w, float h) {}
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return m_dispInfoDpiFactor; }
float getVirtualPixelFactor() const override { return m_dispInfoDpiFactor; }
bool isFullscreen() const { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
bool isFullscreen() const override { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
void setFullscreen(bool fs) {
void setFullscreen(bool fs) override {
if (fs)
ApplicationView::GetForCurrentView()->TryEnterFullScreenMode();
else
ApplicationView::GetForCurrentView()->ExitFullScreenMode();
}
void claimKeyboardFocus(const int coord[2]) {}
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
return std::unique_ptr<uint8_t[]>();
}
int waitForRetrace(IAudioVoiceEngine* engine) {
int waitForRetrace(IAudioVoiceEngine* engine) override {
if (engine)
engine->pumpAndMixVoices();
m_gfxCtx->m_output->WaitForVBlank();
return 1;
}
uintptr_t getPlatformHandle() const { return 0; }
uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* ev) { return false; }
bool _incomingEvent(void* ev) override { return false; }
void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) {
ESpecialKey specialKey;
@ -469,23 +471,23 @@ public:
m_callback->resized(rect, false);
}
ETouchType getTouchType() const { return ETouchType::None; }
ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) {}
void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const {
EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None;
return retval;
}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) {

View File

@ -88,35 +88,35 @@ public:
Log.report(logvisor::Fatal, fmt("unable to get DXGI output"));
}
~GraphicsContextWin32D3D() { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); }
~GraphicsContextWin32D3D() override { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return true; }
bool initializeContext(void*) override { return true; }
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
void present() {}
void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
};
struct GraphicsContextWin32GL : GraphicsContextWin32 {
@ -249,23 +249,23 @@ public:
m_commandQueue->startRenderer();
}
~GraphicsContextWin32GL() { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); }
~GraphicsContextWin32GL() override { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return true; }
bool initializeContext(void*) override { return true; }
void makeCurrent() {
void makeCurrent() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext))
// Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
@ -277,7 +277,7 @@ public:
Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
}
void postInit() {
void postInit() override {
// OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
@ -293,18 +293,18 @@ public:
wglSwapIntervalEXT(1);
}
void present() {
void present() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
SwapBuffers(w.m_deviceContext);
}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
/* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_mainCtx = 0;
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_mainCtx) {
m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -318,7 +318,7 @@ public:
/* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_loadCtx = 0;
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_loadCtx) {
m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -400,7 +400,7 @@ public:
m_ctx->m_windows.erase(m_parentWindow);
}
~GraphicsContextWin32Vulkan() { destroy(); }
~GraphicsContextWin32Vulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr;
@ -409,19 +409,19 @@ public:
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) {
bool initializeContext(void*) override {
m_windowCtx = m_ctx->m_windows.emplace(std::make_pair(m_parentWindow, std::make_unique<VulkanContext::Window>()))
.first->second.get();
m_windowCtx->m_hwnd = m_hwnd;
@ -509,19 +509,19 @@ public:
return true;
}
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {}
void present() override {}
};
#endif
@ -874,37 +874,37 @@ public:
m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx));
}
void _cleanup() { m_gfxCtx.reset(); }
void _cleanup() override { m_gfxCtx.reset(); }
void setCallback(IWindowCallback* cb) { m_callback = cb; }
void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() {
void closeWindow() override {
// TODO: Perform thread-coalesced deallocation
ShowWindow(m_hwnd, SW_HIDE);
}
void showWindow() { ShowWindow(m_hwnd, SW_SHOW); }
void showWindow() override { ShowWindow(m_hwnd, SW_SHOW); }
void hideWindow() { ShowWindow(m_hwnd, SW_HIDE); }
void hideWindow() override { ShowWindow(m_hwnd, SW_HIDE); }
SystemString getTitle() {
SystemString getTitle() override {
wchar_t title[256];
int c = GetWindowTextW(m_hwnd, title, 256);
return SystemString(title, c);
}
void setTitle(SystemStringView title) { SetWindowTextW(m_hwnd, title.data()); }
void setTitle(SystemStringView title) override { SetWindowTextW(m_hwnd, title.data()); }
static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); }
void setCursor(EMouseCursor cursor) {
void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait)
return;
m_cursor = cursor;
_setCursor(GetWin32Cursor(cursor));
}
void setWaitCursor(bool wait) {
void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) {
_setCursor(WIN32_CURSORS.m_wait);
m_cursorWait = true;
@ -914,12 +914,12 @@ public:
}
}
double getWindowRefreshRate() const {
double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */
return 60.0;
}
void setWindowFrameDefault() {
void setWindowFrameDefault() override {
MONITORINFO monInfo = {};
monInfo.cbSize = sizeof(MONITORINFO);
HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY);
@ -929,7 +929,7 @@ public:
setWindowFrame(x, y, w, h);
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
RECT rct;
GetClientRect(m_hwnd, &rct);
POINT pt;
@ -942,7 +942,7 @@ public:
hOut = rct.bottom;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
RECT rct;
GetClientRect(m_hwnd, &rct);
POINT pt;
@ -955,15 +955,15 @@ public:
hOut = rct.bottom;
}
void setWindowFrame(float x, float y, float w, float h) { setWindowFrame(int(x), int(y), int(w), int(h)); }
void setWindowFrame(float x, float y, float w, float h) override { setWindowFrame(int(x), int(y), int(w), int(h)); }
void setWindowFrame(int x, int y, int w, int h) {
void setWindowFrame(int x, int y, int w, int h) override {
RECT r = {x, y, x + w, y + h};
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
MoveWindow(m_hwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, true);
}
float getVirtualPixelFactor() const {
float getVirtualPixelFactor() const override {
#if _WIN32_WINNT_WINBLUE
if (MyGetScaleFactorForMonitor) {
DEVICE_SCALE_FACTOR Factor;
@ -977,9 +977,9 @@ public:
return 1.f;
}
bool isFullscreen() const { return m_gfxCtx->m_3dCtx.isFullscreen(this); }
bool isFullscreen() const override { return m_gfxCtx->m_3dCtx.isFullscreen(this); }
void setFullscreen(bool fs) { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); }
void setFullscreen(bool fs) override { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); }
void _immSetOpenStatus(bool open) {
if (GetCurrentThreadId() != g_mainThreadId) {
@ -1005,7 +1005,7 @@ public:
ImmSetCompositionWindow(m_imc, &m_cForm);
}
void claimKeyboardFocus(const int coord[2]) {
void claimKeyboardFocus(const int coord[2]) override {
if (!coord) {
//_immSetOpenStatus(false);
return;
@ -1014,7 +1014,7 @@ public:
//_immSetOpenStatus(true);
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) {
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
switch (type) {
case EClipboardType::String: {
HGLOBAL gStr = MakeANSICRLF(reinterpret_cast<const char*>(data), sz);
@ -1038,7 +1038,7 @@ public:
return false;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) {
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
switch (type) {
case EClipboardType::String: {
OpenClipboard(m_hwnd);
@ -1068,9 +1068,12 @@ public:
return std::unique_ptr<uint8_t[]>();
}
int waitForRetrace() { m_gfxCtx->m_output->WaitForVBlank(); return 1; }
int waitForRetrace() override {
m_gfxCtx->m_output->WaitForVBlank();
return 1;
}
uintptr_t getPlatformHandle() const { return uintptr_t(m_hwnd); }
uintptr_t getPlatformHandle() const override { return uintptr_t(m_hwnd); }
void buttonDown(HWNDEvent& e, EMouseButton button) {
if (m_callback) {
@ -1105,7 +1108,7 @@ public:
}
bool mouseTracking = false;
bool _incomingEvent(void* ev) {
bool _incomingEvent(void* ev) override {
HWNDEvent& e = *static_cast<HWNDEvent*>(ev);
switch (e.uMsg) {
case WM_CLOSE:
@ -1288,9 +1291,9 @@ public:
return false;
}
ETouchType getTouchType() const { return ETouchType::None; }
ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) {
void setStyle(EWindowStyle style) override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
@ -1311,7 +1314,7 @@ public:
SetWindowLong(m_hwnd, GWL_STYLE, sty);
}
EWindowStyle getStyle() const {
EWindowStyle getStyle() const override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
EWindowStyle retval = EWindowStyle::None;
if ((sty & WS_CAPTION) != 0)
@ -1323,14 +1326,14 @@ public:
return retval;
}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) {

View File

@ -19,7 +19,7 @@ class ApplicationWayland final : public IApplication {
const std::vector<std::string> m_args;
bool m_singleInstance;
void _deletedWindow(IWindow* window) { (void)window; }
void _deletedWindow(IWindow* window) override { (void)window; }
public:
ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -35,19 +35,19 @@ public:
(void)m_singleInstance;
}
EPlatformType getPlatformType() const { return EPlatformType::Wayland; }
EPlatformType getPlatformType() const override { return EPlatformType::Wayland; }
int run() { return 0; }
int run() override { return 0; }
std::string_view getUniqueName() const { return m_uniqueName; }
std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; }
std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; }
std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; }
const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) { return _WindowWaylandNew(title); }
std::shared_ptr<IWindow> newWindow(std::string_view title) override { return _WindowWaylandNew(title); }
};
} // namespace boo

View File

@ -196,7 +196,7 @@ class ApplicationXlib final : public IApplication {
}
#endif
void _deletedWindow(IWindow* window) { m_windows.erase((Window)window->getPlatformHandle()); }
void _deletedWindow(IWindow* window) override { m_windows.erase((Window)window->getPlatformHandle()); }
public:
ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -368,7 +368,7 @@ public:
XFlush(m_xDisp);
}
~ApplicationXlib() {
~ApplicationXlib() override {
for (auto& p : m_windows)
if (auto w = p.second.lock())
w->_cleanup();
@ -385,7 +385,7 @@ public:
XCloseDisplay(m_xDisp);
}
EPlatformType getPlatformType() const { return EPlatformType::Xlib; }
EPlatformType getPlatformType() const override { return EPlatformType::Xlib; }
/* Empty handler for SIGINT */
static void _sigint(int) {}
@ -414,7 +414,7 @@ public:
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
int run() {
int run() override {
if (!m_xDisp)
return 1;
@ -512,15 +512,15 @@ public:
return clientReturn;
}
std::string_view getUniqueName() const { return m_uniqueName; }
std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; }
std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; }
std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; }
const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) {
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
XLockDisplay(m_xDisp);
#if BOO_HAS_VULKAN
std::shared_ptr<IWindow> newWindow = _WindowXlibNew(title, m_xDisp, m_xcbConn, m_xDefaultScreen, m_xIM, m_bestStyle,

View File

@ -19,35 +19,35 @@ public:
GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {}
~GraphicsContextWayland() {}
~GraphicsContextWayland() override = default;
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return false; }
bool initializeContext(void*) override { return false; }
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return nullptr; }
IGraphicsCommandQueue* getCommandQueue() override { return nullptr; }
IGraphicsDataFactory* getDataFactory() { return nullptr; }
IGraphicsDataFactory* getDataFactory() override { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() override { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() override { return nullptr; }
void present() {}
void present() override {}
};
struct WindowWayland : IWindow {
@ -55,65 +55,65 @@ struct WindowWayland : IWindow {
WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {}
~WindowWayland() {}
~WindowWayland() override = default;
void setCallback(IWindowCallback* cb) {}
void setCallback(IWindowCallback* cb) override {}
void closeWindow() {}
void closeWindow() override {}
void showWindow() {}
void showWindow() override {}
void hideWindow() {}
void hideWindow() override {}
std::string getTitle() { return ""; }
std::string getTitle() override { return ""; }
void setTitle(std::string_view title) {}
void setTitle(std::string_view title) override {}
void setCursor(EMouseCursor cursor) {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { return 60.0; }
double getWindowRefreshRate() const override { return 60.0; }
void setWindowFrameDefault() {}
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {}
void setWindowFrame(float x, float y, float w, float h) {}
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return 0; }
float getVirtualPixelFactor() const override { return 0; }
void setStyle(EWindowStyle /*style*/) {}
void setStyle(EWindowStyle /*style*/) override {}
EWindowStyle getStyle() const { return EWindowStyle::None; }
EWindowStyle getStyle() const override { return EWindowStyle::None; }
bool isFullscreen() const { return false; }
bool isFullscreen() const override { return false; }
void setFullscreen(bool fs) {}
void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {}
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return std::unique_ptr<uint8_t[]>(); }
int waitForRetrace() { return 1; }
int waitForRetrace() override { return 1; }
uintptr_t getPlatformHandle() const { return 0; }
uintptr_t getPlatformHandle() const override { return 0; }
ETouchType getTouchType() const { return ETouchType::None; }
ETouchType getTouchType() const override { return ETouchType::None; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx.getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx.getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); }

View File

@ -356,7 +356,7 @@ public:
visualIdOut = m_visualid;
}
void destroy() {
void destroy() override {
if (m_glxCtx) {
glXDestroyContext(m_xDisp, m_glxCtx);
m_glxCtx = nullptr;
@ -371,23 +371,23 @@ public:
}
}
~GraphicsContextXlibGLX() { destroy(); }
~GraphicsContextXlibGLX() override { destroy(); }
void resized(const SWindowRect& rect) {}
void resized(const SWindowRect& rect) override {}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) {
bool initializeContext(void*) override {
if (!glXCreateContextAttribsARB) {
glXCreateContextAttribsARB =
(glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
@ -424,25 +424,25 @@ public:
return true;
}
void makeCurrent() {
void makeCurrent() override {
XLockDisplay(m_xDisp);
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx))
Log.report(logvisor::Fatal, fmt("unable to make GLX context current"));
XUnlockDisplay(m_xDisp);
}
void postInit() {
void postInit() override {
GLXExtensionCheck();
XLockDisplay(m_xDisp);
GLXEnableVSync(m_xDisp, m_glxWindow);
XUnlockDisplay(m_xDisp);
}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
XLockDisplay(m_xDisp);
if (!m_mainCtx) {
s_glxError = false;
@ -458,7 +458,7 @@ public:
return getDataFactory();
}
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
XLockDisplay(m_xDisp);
if (!m_loadCtx) {
s_glxError = false;
@ -474,7 +474,7 @@ public:
return getDataFactory();
}
void present() { glXSwapBuffers(m_xDisp, m_glxWindow); }
void present() override { glXSwapBuffers(m_xDisp, m_glxWindow); }
};
#if BOO_HAS_VULKAN
@ -520,28 +520,28 @@ public:
}
}
~GraphicsContextXlibVulkan() { destroy(); }
~GraphicsContextXlibVulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr;
void resized(const SWindowRect& rect) {
void resized(const SWindowRect& rect) override {
if (m_windowCtx)
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void* getVkProc) {
bool initializeContext(void* getVkProc) override {
if (m_ctx->m_instance == VK_NULL_HANDLE)
m_ctx->initVulkan(APP->getUniqueName(), PFN_vkGetInstanceProcAddr(getVkProc));
@ -637,19 +637,19 @@ public:
return true;
}
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {}
void present() override {}
};
#endif
@ -848,38 +848,38 @@ public:
}
}
~WindowXlib() {
~WindowXlib() override {
_cleanup();
if (APP)
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb) {
void setCallback(IWindowCallback* cb) override {
XLockDisplay(m_xDisp);
m_callback = cb;
XUnlockDisplay(m_xDisp);
}
void closeWindow() {
void closeWindow() override {
// TODO: Free window resources and prevent further access
XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp);
}
void showWindow() {
void showWindow() override {
XLockDisplay(m_xDisp);
XMapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp);
}
void hideWindow() {
void hideWindow() override {
XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp);
}
std::string getTitle() {
std::string getTitle() override {
unsigned long nitems;
Atom actualType;
int actualFormat;
@ -897,7 +897,7 @@ public:
return std::string();
}
void setTitle(std::string_view title) {
void setTitle(std::string_view title) override {
XLockDisplay(m_xDisp);
/* Set the title of the window */
@ -914,7 +914,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void setCursor(EMouseCursor cursor) {
void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait)
return;
m_cursor = cursor;
@ -923,7 +923,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void setWaitCursor(bool wait) {
void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) {
XLockDisplay(m_xDisp);
XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait);
@ -942,7 +942,7 @@ public:
return 60.0;
}
double getWindowRefreshRate() const {
double getWindowRefreshRate() const override {
BOO_MSAN_NO_INTERCEPT
double ret = 60.0;
int nmonitors;
@ -969,7 +969,7 @@ public:
return ret;
}
void setWindowFrameDefault() {
void setWindowFrameDefault() override {
BOO_MSAN_NO_INTERCEPT
int x, y, w, h, nmonitors;
Screen* screen = DefaultScreenOfDisplay(m_xDisp);
@ -986,7 +986,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {};
XLockDisplay(m_xDisp);
@ -998,7 +998,7 @@ public:
hOut = attrs.height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {};
XLockDisplay(m_xDisp);
@ -1010,7 +1010,7 @@ public:
hOut = attrs.height;
}
void setWindowFrame(float x, float y, float w, float h) {
void setWindowFrame(float x, float y, float w, float h) override {
BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {(int)x, (int)y, (int)w, (int)h};
XLockDisplay(m_xDisp);
@ -1018,7 +1018,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void setWindowFrame(int x, int y, int w, int h) {
void setWindowFrame(int x, int y, int w, int h) override {
BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {x, y, w, h};
XLockDisplay(m_xDisp);
@ -1026,9 +1026,9 @@ public:
XUnlockDisplay(m_xDisp);
}
float getVirtualPixelFactor() const { return m_pixelFactor; }
float getVirtualPixelFactor() const override { return m_pixelFactor; }
bool isFullscreen() const {
bool isFullscreen() const override {
return m_inFs;
unsigned long nitems;
Atom actualType;
@ -1054,7 +1054,7 @@ public:
return false;
}
void setStyle(EWindowStyle style) {
void setStyle(EWindowStyle style) override {
struct {
unsigned long flags;
unsigned long functions;
@ -1086,9 +1086,9 @@ public:
m_styleFlags = style;
}
EWindowStyle getStyle() const { return m_styleFlags; }
EWindowStyle getStyle() const override { return m_styleFlags; }
void setFullscreen(bool fs) {
void setFullscreen(bool fs) override {
if (fs == m_inFs)
return;
@ -1121,7 +1121,7 @@ public:
}
} m_clipData;
void claimKeyboardFocus(const int coord[2]) {
void claimKeyboardFocus(const int coord[2]) override {
if (m_xIC) {
XLockDisplay(m_xDisp);
if (!coord) {
@ -1139,7 +1139,7 @@ public:
}
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) {
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
Atom xType = GetClipboardTypeAtom(type);
if (!xType)
return false;
@ -1155,7 +1155,7 @@ public:
return true;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) {
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
Atom xType = GetClipboardTypeAtom(type);
if (!xType)
return {};
@ -1273,7 +1273,7 @@ public:
return lhs.tv_nsec - rhs.tv_nsec;
}
int waitForRetrace() {
int waitForRetrace() override {
BOO_MSAN_NO_INTERCEPT
struct timespec tp = {};
clock_gettime(CLOCK_REALTIME, &tp);
@ -1306,7 +1306,7 @@ public:
}
}
uintptr_t getPlatformHandle() const { return (uintptr_t)m_windowId; }
uintptr_t getPlatformHandle() const override { return (uintptr_t)m_windowId; }
void _pointingDeviceChanged(int deviceId) {
int nDevices;
@ -1414,7 +1414,7 @@ public:
}
#endif
bool _incomingEvent(void* e) {
bool _incomingEvent(void* e) override {
XEvent* event = (XEvent*)e;
switch (event->type) {
case SelectionRequest: {
@ -1708,7 +1708,7 @@ public:
return false;
}
void _cleanup() {
void _cleanup() override {
if (m_gfxCtx) {
XLockDisplay(m_xDisp);
m_gfxCtx->destroy();
@ -1720,15 +1720,15 @@ public:
}
}
ETouchType getTouchType() const { return m_touchType; }
ETouchType getTouchType() const override { return m_touchType; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
bool _isWindowMapped() {
XWindowAttributes attr;