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Windows fixes
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@@ -6,6 +6,7 @@
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#include "boo/graphicsdev/D3D.hpp"
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#include "boo/graphicsdev/GL.hpp"
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#include "boo/graphicsdev/glew.h"
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#include "boo/graphicsdev/wglew.h"
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static const int ContextAttribs[] =
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@@ -20,7 +21,7 @@ static const int ContextAttribs[] =
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namespace boo
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{
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static LogVisor::LogModule Log("WindowWin32");
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static LogVisor::LogModule Log("boo::WindowWin32");
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#if _WIN32_WINNT_WIN10
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IGraphicsCommandQueue* _NewD3D12CommandQueue(D3D12Context* ctx, D3D12Context::Window* windowCtx, IGraphicsContext* parent,
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ID3D12CommandQueue** cmdQueueOut);
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