Not clamping float audio now; better mix quality

This commit is contained in:
Jack Andersen
2016-06-14 17:53:37 -10:00
parent e62e8952b5
commit 7410e17179
7 changed files with 31 additions and 34 deletions

View File

@@ -32,15 +32,6 @@ static inline int32_t Clamp32(float in)
return in;
}
static inline float ClampFlt(float in)
{
if (in < -1.f)
return -1.f;
else if (in > 1.f)
return 1.f;
return in;
}
class AudioMatrixMono
{
union Coefs