Not clamping float audio now; better mix quality

This commit is contained in:
Jack Andersen
2016-06-14 17:53:37 -10:00
parent e62e8952b5
commit 7410e17179
7 changed files with 31 additions and 34 deletions

View File

@@ -7,6 +7,7 @@
#include <vector>
struct AudioUnitVoiceEngine;
struct VSTVoiceEngine;
namespace boo
{
@@ -18,6 +19,7 @@ class AudioSubmix : public IAudioSubmix, public IAudioMix
friend class BaseAudioVoiceEngine;
friend struct WASAPIAudioVoiceEngine;
friend struct ::AudioUnitVoiceEngine;
friend struct ::VSTVoiceEngine;
/* Mixer-engine relationships */
BaseAudioVoiceEngine& m_root;