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better rumble/update logic for smash adapter
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@@ -32,6 +32,7 @@ public:
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{
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smashAdapter = dynamic_cast<CDolphinSmashAdapter*>(tok.openAndGetDevice());
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smashAdapter->setCallback(&m_cb);
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smashAdapter->startRumble(0);
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}
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void deviceDisconnected(CDeviceToken&, CDeviceBase* device)
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{
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