MacOS build fixes

This commit is contained in:
Jack Andersen 2019-08-31 10:12:12 -10:00
parent af50bc0bc2
commit 804ee871f4
4 changed files with 48 additions and 122 deletions

View File

@ -41,11 +41,13 @@ if(TARGET nx_compiler)
list(APPEND _BOO_SYS_DEFINES -DHECL_NOUVEAU_NX=1)
endif()
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX)
add_library(glew lib/graphicsdev/glew.c)
target_include_directories(glew PUBLIC include/boo/graphicsdev)
target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1)
endif()
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
list(APPEND PLAT_SRCS lib/graphicsdev/GL.cpp)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_GL=1)
list(APPEND _BOO_SYS_LIBS glew)

View File

@ -111,7 +111,7 @@ public:
T** storage() const { return (T**)_storage; }
LPVOID* operator&() {
if (IUnknownVTbl** pointer = _storage) {
fmt::print(fmt("0x{:X} RELEASE {}\n"), pointer, (*pointer)->Release(pointer));
(*pointer)->Release(pointer);
}
return (LPVOID*)&_storage;
}

View File

@ -63,37 +63,6 @@ static const char* GammaFS =
" return colorOut;\n"
"}\n";
static const char* CubeFlipFS =
"#include <metal_stdlib>\n"
"using namespace metal;\n"
"struct VertToFrag\n"
"{\n"
" float4 pos [[ position ]];\n"
" float2 uv;\n"
"};\n"
"\n"
"struct Output {\n"
" float4 color0 [[ color(0) ]];\n"
" float4 color1 [[ color(1) ]];\n"
" float4 color2 [[ color(2) ]];\n"
" float4 color3 [[ color(3) ]];\n"
" float4 color4 [[ color(4) ]];\n"
" float4 color5 [[ color(5) ]];\n"
"};\n"
"fragment Output fmain(VertToFrag vtf [[ stage_in ]],\n"
" sampler clampSamp [[ sampler(3) ]],\n"
" texture2d_array<float> tex [[ texture(0) ]])\n"
"{\n"
" Output out;\n"
" out.color0 = tex.sample(clampSamp, vtf.uv, 0);\n"
" out.color1 = tex.sample(clampSamp, vtf.uv, 1);\n"
" out.color2 = tex.sample(clampSamp, vtf.uv, 2);\n"
" out.color3 = tex.sample(clampSamp, vtf.uv, 3);\n"
" out.color4 = tex.sample(clampSamp, vtf.uv, 4);\n"
" out.color5 = tex.sample(clampSamp, vtf.uv, 5);\n"
" return out;\n"
"}\n";
namespace boo {
static logvisor::Module Log("boo::Metal");
struct MetalCommandQueue;
@ -115,8 +84,6 @@ class MetalDataFactoryImpl : public MetalDataFactory, public GraphicsDataFactory
ObjToken<ITextureD> m_gammaLUT;
ObjToken<IGraphicsBufferS> m_gammaVBO;
ObjToken<IShaderDataBinding> m_gammaBinding;
ObjToken<IGraphicsBufferS> m_cubeFlipVBO;
id<MTLRenderPipelineState> m_cubeFlipShader;
void SetupGammaResources();
@ -616,24 +583,17 @@ class MetalTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
width:m_width height:m_width
mipmapped:NO];
desc.storageMode = MTLStorageModePrivate;
desc.textureType = MTLTextureType2DArray;
desc.textureType = MTLTextureTypeCube;
desc.sampleCount = 1;
desc.arrayLength = 6;
desc.mipmapLevelCount = m_numMips;
desc.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
m_colorTex = [ctx->m_dev newTextureWithDescriptor:desc];
desc.mipmapLevelCount = 1;
desc.pixelFormat = MTLPixelFormatDepth32Float;
desc.usage = MTLTextureUsageRenderTarget;
m_depthTex = [ctx->m_dev newTextureWithDescriptor:desc];
desc.textureType = MTLTextureTypeCube;
desc.sampleCount = 1;
desc.arrayLength = 1;
desc.mipmapLevelCount = m_numMips;
desc.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
desc.pixelFormat = ctx->m_pixelFormat;
m_colorBindTex = [ctx->m_dev newTextureWithDescriptor:desc];
for (NSUInteger i = 0; i < 6; ++i) {
m_passDesc[i] = [MTLRenderPassDescriptor renderPassDescriptor];
@ -695,18 +655,6 @@ class MetalTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
m_clearBothPassDesc[i].depthAttachment.storeAction = MTLStoreActionStore;
m_clearBothPassDesc[i].depthAttachment.clearDepth = 0.f;
}
{
m_blitColor = [MTLRenderPassDescriptor renderPassDescriptor];
for (NSUInteger i = 0; i < 6; ++i) {
m_blitColor.colorAttachments[i].texture = m_colorBindTex;
m_blitColor.colorAttachments[i].slice = i;
m_blitColor.colorAttachments[i].loadAction = MTLLoadActionDontCare;
m_blitColor.colorAttachments[i].storeAction = MTLStoreActionStore;
m_blitColor.colorAttachments[i].clearColor = MTLClearColorMake(0.0, 0.0, 0.0, 0.0);
}
}
}
}
@ -718,12 +666,10 @@ class MetalTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
public:
id <MTLTexture> m_colorTex;
id <MTLTexture> m_depthTex;
id <MTLTexture> m_colorBindTex;
MTLRenderPassDescriptor* m_passDesc[6];
MTLRenderPassDescriptor* m_clearDepthPassDesc[6];
MTLRenderPassDescriptor* m_clearColorPassDesc[6];
MTLRenderPassDescriptor* m_clearBothPassDesc[6];
MTLRenderPassDescriptor* m_blitColor;
~MetalTextureCubeR() = default;
@ -1148,7 +1094,7 @@ static id <MTLTexture> GetTextureGPUResource(const ObjToken<ITexture>& tex, int
}
case TextureType::CubeRender: {
const MetalTextureCubeR* ctex = tex.cast<MetalTextureCubeR>();
return ctex->m_colorBindTex;
return ctex->m_colorTex;
}
default:
break;
@ -1382,9 +1328,12 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
_setRenderTarget(target, false, false);
}
static constexpr int CubeFaceRemap[] = {0, 1, 3, 2, 4, 5};
int m_boundFace = 0;
void _setRenderTarget(const ObjToken<ITextureCubeR>& target, int face, bool clearColor, bool clearDepth) {
m_boundFace = face;
@autoreleasepool {
face = CubeFaceRemap[face];
MetalTextureCubeR* ctarget = target.cast<MetalTextureCubeR>();
[m_enc endEncoding];
if (clearColor && clearDepth)
@ -1403,7 +1352,6 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
[m_enc setScissorRect:m_boundScissor];
} else
m_boundTarget = target.get();
m_boundFace = face;
}
}
@ -1466,21 +1414,9 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
m_enc = nil;
m_boundTarget.reset();
MetalDataFactoryImpl* dataFactory = static_cast<MetalDataFactoryImpl*>(m_parent->getDataFactory());
MetalTextureCubeR* ctex = tex.cast<MetalTextureCubeR>();
id <MTLRenderCommandEncoder> enc = [m_cmdBuf renderCommandEncoderWithDescriptor:ctex->m_blitColor];
[enc setFragmentSamplerStates:m_samplers withRange:NSMakeRange(0, 5)];
[enc setRenderPipelineState:dataFactory->m_cubeFlipShader];
id <MTLBuffer> buf = dataFactory->m_cubeFlipVBO.cast<MetalGraphicsBufferS>()->m_buf;
[enc setVertexBuffer:buf offset:0 atIndex:0];
[enc setFragmentTexture:ctex->m_colorTex atIndex:0];
[enc drawPrimitives:MTLPrimitiveTypeTriangleStrip vertexStart:0 vertexCount:4];
[enc endEncoding];
id <MTLBlitCommandEncoder> blitEnc = [m_cmdBuf blitCommandEncoder];
[blitEnc generateMipmapsForTexture:ctex->m_colorBindTex];
[blitEnc generateMipmapsForTexture:ctex->m_colorTex];
[blitEnc endEncoding];
}
}
@ -1783,6 +1719,20 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
m_cmdBuf = [m_ctx->m_q commandBuffer];
}
}
#ifdef BOO_GRAPHICS_DEBUG_GROUPS
void pushDebugGroup(const char* name, const std::array<float, 4>& color) {
@autoreleasepool {
[m_cmdBuf pushDebugGroup:[NSString stringWithUTF8String:name]];
}
}
void popDebugGroup() {
@autoreleasepool {
[m_cmdBuf popDebugGroup];
}
}
#endif
};
void MetalShaderPipeline::draw(MetalCommandQueue& q, size_t start, size_t count) {
@ -2056,32 +2006,6 @@ void MetalDataFactoryImpl::SetupGammaResources() {
m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {},
0, nullptr, nullptr, 2, texs, nullptr, nullptr);
Vert flipverts[4] = {{{-1.f, 1.f, 0.f, 1.f}, {0.f, 1.f, 0.f, 0.f}},
{{1.f, 1.f, 0.f, 1.f}, {1.f, 1.f, 0.f, 0.f}},
{{-1.f, -1.f, 0.f, 1.f}, {0.f, 0.f, 0.f, 0.f}},
{{1.f, -1.f, 0.f, 1.f}, {1.f, 0.f, 0.f, 0.f}}};
m_cubeFlipVBO = ctx.newStaticBuffer(BufferUse::Vertex, flipverts, 32, 4);
{
fragmentMetal = MetalDataFactory::CompileMetal(CubeFlipFS, PipelineStage::Fragment);
fragmentShader = ctx.newShaderStage(fragmentMetal, PipelineStage::Fragment);
MTLRenderPipelineDescriptor* desc = [MTLRenderPipelineDescriptor new];
desc.vertexFunction = vertexShader.cast<MetalShaderStage>()->shader();
desc.fragmentFunction = fragmentShader.cast<MetalShaderStage>()->shader();
MetalVertexFormat cVtxFmt(vfmtInfo.elementCount, vfmtInfo.elements);
desc.vertexDescriptor = cVtxFmt.m_vdesc;
desc.sampleCount = 1;
for (NSUInteger i = 0; i < 6; ++i)
desc.colorAttachments[i].pixelFormat = m_ctx->m_pixelFormat;
desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
NSError* err = nullptr;
m_cubeFlipShader = [m_ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
if (err)
Log.report(logvisor::Fatal, fmt("error making shader pipeline: %s"),
[[err localizedDescription] UTF8String]);
}
return true;
} BooTrace);
}

View File

@ -76,7 +76,7 @@ class HIDDeviceIOKit : public IHIDDevice {
}
static void _threadProcUSBLL(std::shared_ptr<HIDDeviceIOKit> device) {
pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName()));
pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName()).c_str());
std::unique_lock<std::mutex> lk(device->m_initMutex);
/* Get the HID element's parent (USB interrupt transfer-interface) */
@ -92,8 +92,8 @@ class HIDDeviceIOKit : public IHIDDevice {
}
}
if (!interfaceEntry) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to find interface for {}@{}\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to find interface for {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
lk.unlock();
device->m_initCond.notify_one();
return;
@ -106,8 +106,8 @@ class HIDDeviceIOKit : public IHIDDevice {
err = IOCreatePlugInInterfaceForService(interfaceEntry.get(), kIOUSBInterfaceUserClientTypeID,
kIOCFPlugInInterfaceID, &iodev, &score);
if (err) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
lk.unlock();
device->m_initCond.notify_one();
return;
@ -117,8 +117,8 @@ class HIDDeviceIOKit : public IHIDDevice {
IUnknownPointer<IOUSBInterfaceInterface> intf;
err = iodev.As(&intf, kIOUSBInterfaceInterfaceID);
if (err) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
lk.unlock();
device->m_initCond.notify_one();
return;
@ -129,11 +129,11 @@ class HIDDeviceIOKit : public IHIDDevice {
err = intf->USBInterfaceOpen(intf.storage());
if (err != kIOReturnSuccess) {
if (err == kIOReturnExclusiveAccess) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}: someone else using it\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}: someone else using it\n"),
device->m_token.getProductName(), device->m_devPath);
} else {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
}
lk.unlock();
device->m_initCond.notify_one();
@ -196,15 +196,15 @@ class HIDDeviceIOKit : public IHIDDevice {
}
static void _threadProcHID(std::shared_ptr<HIDDeviceIOKit> device) {
pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName());
pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName()).c_str());
std::unique_lock<std::mutex> lk(device->m_initMutex);
/* Get the HID element's object (HID device interface) */
IOObjectPointer<io_service_t> interfaceEntry =
IORegistryEntryFromPath(kIOMasterPortDefault, device->m_devPath.data());
if (!IOObjectConformsTo(interfaceEntry.get(), "IOHIDDevice")) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to find interface for {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
device->m_devImp->deviceError(fmt("Unable to find interface for {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
lk.unlock();
device->m_initCond.notify_one();
return;
@ -212,8 +212,8 @@ class HIDDeviceIOKit : public IHIDDevice {
device->m_hidIntf = IOHIDDeviceCreate(nullptr, interfaceEntry.get());
if (!device->m_hidIntf) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
lk.unlock();
device->m_initCond.notify_one();
return;
@ -223,11 +223,11 @@ class HIDDeviceIOKit : public IHIDDevice {
IOReturn err = IOHIDDeviceOpen(device->m_hidIntf.get(), kIOHIDOptionsTypeNone);
if (err != kIOReturnSuccess) {
if (err == kIOReturnExclusiveAccess) {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}: someone else using it\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}: someone else using it\n"),
device->m_token.getProductName(), device->m_devPath);
} else {
device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath).c_str());
device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
device->m_token.getProductName(), device->m_devPath);
}
lk.unlock();
device->m_initCond.notify_one();