mirror of https://github.com/AxioDL/boo.git
MacOS build fixes
This commit is contained in:
parent
af50bc0bc2
commit
804ee871f4
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@ -41,11 +41,13 @@ if(TARGET nx_compiler)
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list(APPEND _BOO_SYS_DEFINES -DHECL_NOUVEAU_NX=1)
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endif()
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if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
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if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX)
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add_library(glew lib/graphicsdev/glew.c)
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target_include_directories(glew PUBLIC include/boo/graphicsdev)
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target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1)
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endif()
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if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
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list(APPEND PLAT_SRCS lib/graphicsdev/GL.cpp)
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list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_GL=1)
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list(APPEND _BOO_SYS_LIBS glew)
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@ -111,7 +111,7 @@ public:
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T** storage() const { return (T**)_storage; }
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LPVOID* operator&() {
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if (IUnknownVTbl** pointer = _storage) {
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fmt::print(fmt("0x{:X} RELEASE {}\n"), pointer, (*pointer)->Release(pointer));
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(*pointer)->Release(pointer);
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}
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return (LPVOID*)&_storage;
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}
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@ -63,37 +63,6 @@ static const char* GammaFS =
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" return colorOut;\n"
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"}\n";
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static const char* CubeFlipFS =
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"#include <metal_stdlib>\n"
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"using namespace metal;\n"
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"struct VertToFrag\n"
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"{\n"
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" float4 pos [[ position ]];\n"
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" float2 uv;\n"
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"};\n"
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"\n"
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"struct Output {\n"
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" float4 color0 [[ color(0) ]];\n"
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" float4 color1 [[ color(1) ]];\n"
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" float4 color2 [[ color(2) ]];\n"
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" float4 color3 [[ color(3) ]];\n"
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" float4 color4 [[ color(4) ]];\n"
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" float4 color5 [[ color(5) ]];\n"
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"};\n"
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"fragment Output fmain(VertToFrag vtf [[ stage_in ]],\n"
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" sampler clampSamp [[ sampler(3) ]],\n"
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" texture2d_array<float> tex [[ texture(0) ]])\n"
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"{\n"
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" Output out;\n"
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" out.color0 = tex.sample(clampSamp, vtf.uv, 0);\n"
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" out.color1 = tex.sample(clampSamp, vtf.uv, 1);\n"
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" out.color2 = tex.sample(clampSamp, vtf.uv, 2);\n"
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" out.color3 = tex.sample(clampSamp, vtf.uv, 3);\n"
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" out.color4 = tex.sample(clampSamp, vtf.uv, 4);\n"
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" out.color5 = tex.sample(clampSamp, vtf.uv, 5);\n"
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" return out;\n"
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"}\n";
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namespace boo {
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static logvisor::Module Log("boo::Metal");
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struct MetalCommandQueue;
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@ -115,8 +84,6 @@ class MetalDataFactoryImpl : public MetalDataFactory, public GraphicsDataFactory
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ObjToken<ITextureD> m_gammaLUT;
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ObjToken<IGraphicsBufferS> m_gammaVBO;
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ObjToken<IShaderDataBinding> m_gammaBinding;
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ObjToken<IGraphicsBufferS> m_cubeFlipVBO;
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id<MTLRenderPipelineState> m_cubeFlipShader;
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void SetupGammaResources();
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@ -616,24 +583,17 @@ class MetalTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
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width:m_width height:m_width
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mipmapped:NO];
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desc.storageMode = MTLStorageModePrivate;
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desc.textureType = MTLTextureType2DArray;
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desc.textureType = MTLTextureTypeCube;
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desc.sampleCount = 1;
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desc.arrayLength = 6;
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desc.mipmapLevelCount = m_numMips;
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desc.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
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m_colorTex = [ctx->m_dev newTextureWithDescriptor:desc];
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desc.mipmapLevelCount = 1;
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desc.pixelFormat = MTLPixelFormatDepth32Float;
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desc.usage = MTLTextureUsageRenderTarget;
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m_depthTex = [ctx->m_dev newTextureWithDescriptor:desc];
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desc.textureType = MTLTextureTypeCube;
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desc.sampleCount = 1;
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desc.arrayLength = 1;
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desc.mipmapLevelCount = m_numMips;
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desc.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
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desc.pixelFormat = ctx->m_pixelFormat;
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m_colorBindTex = [ctx->m_dev newTextureWithDescriptor:desc];
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for (NSUInteger i = 0; i < 6; ++i) {
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m_passDesc[i] = [MTLRenderPassDescriptor renderPassDescriptor];
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@ -695,18 +655,6 @@ class MetalTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
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m_clearBothPassDesc[i].depthAttachment.storeAction = MTLStoreActionStore;
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m_clearBothPassDesc[i].depthAttachment.clearDepth = 0.f;
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}
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{
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m_blitColor = [MTLRenderPassDescriptor renderPassDescriptor];
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for (NSUInteger i = 0; i < 6; ++i) {
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m_blitColor.colorAttachments[i].texture = m_colorBindTex;
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m_blitColor.colorAttachments[i].slice = i;
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m_blitColor.colorAttachments[i].loadAction = MTLLoadActionDontCare;
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m_blitColor.colorAttachments[i].storeAction = MTLStoreActionStore;
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m_blitColor.colorAttachments[i].clearColor = MTLClearColorMake(0.0, 0.0, 0.0, 0.0);
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}
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}
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}
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}
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@ -718,12 +666,10 @@ class MetalTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
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public:
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id <MTLTexture> m_colorTex;
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id <MTLTexture> m_depthTex;
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id <MTLTexture> m_colorBindTex;
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MTLRenderPassDescriptor* m_passDesc[6];
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MTLRenderPassDescriptor* m_clearDepthPassDesc[6];
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MTLRenderPassDescriptor* m_clearColorPassDesc[6];
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MTLRenderPassDescriptor* m_clearBothPassDesc[6];
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MTLRenderPassDescriptor* m_blitColor;
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~MetalTextureCubeR() = default;
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@ -1148,7 +1094,7 @@ static id <MTLTexture> GetTextureGPUResource(const ObjToken<ITexture>& tex, int
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}
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case TextureType::CubeRender: {
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const MetalTextureCubeR* ctex = tex.cast<MetalTextureCubeR>();
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return ctex->m_colorBindTex;
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return ctex->m_colorTex;
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}
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default:
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break;
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@ -1382,9 +1328,12 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
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_setRenderTarget(target, false, false);
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}
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static constexpr int CubeFaceRemap[] = {0, 1, 3, 2, 4, 5};
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int m_boundFace = 0;
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void _setRenderTarget(const ObjToken<ITextureCubeR>& target, int face, bool clearColor, bool clearDepth) {
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m_boundFace = face;
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@autoreleasepool {
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face = CubeFaceRemap[face];
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MetalTextureCubeR* ctarget = target.cast<MetalTextureCubeR>();
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[m_enc endEncoding];
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if (clearColor && clearDepth)
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@ -1403,7 +1352,6 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
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[m_enc setScissorRect:m_boundScissor];
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} else
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m_boundTarget = target.get();
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m_boundFace = face;
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}
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}
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@ -1466,21 +1414,9 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
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m_enc = nil;
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m_boundTarget.reset();
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MetalDataFactoryImpl* dataFactory = static_cast<MetalDataFactoryImpl*>(m_parent->getDataFactory());
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MetalTextureCubeR* ctex = tex.cast<MetalTextureCubeR>();
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id <MTLRenderCommandEncoder> enc = [m_cmdBuf renderCommandEncoderWithDescriptor:ctex->m_blitColor];
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[enc setFragmentSamplerStates:m_samplers withRange:NSMakeRange(0, 5)];
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[enc setRenderPipelineState:dataFactory->m_cubeFlipShader];
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id <MTLBuffer> buf = dataFactory->m_cubeFlipVBO.cast<MetalGraphicsBufferS>()->m_buf;
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[enc setVertexBuffer:buf offset:0 atIndex:0];
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[enc setFragmentTexture:ctex->m_colorTex atIndex:0];
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[enc drawPrimitives:MTLPrimitiveTypeTriangleStrip vertexStart:0 vertexCount:4];
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[enc endEncoding];
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id <MTLBlitCommandEncoder> blitEnc = [m_cmdBuf blitCommandEncoder];
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[blitEnc generateMipmapsForTexture:ctex->m_colorBindTex];
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[blitEnc generateMipmapsForTexture:ctex->m_colorTex];
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[blitEnc endEncoding];
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}
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}
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@ -1783,6 +1719,20 @@ struct MetalCommandQueue : IGraphicsCommandQueue {
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m_cmdBuf = [m_ctx->m_q commandBuffer];
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}
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}
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#ifdef BOO_GRAPHICS_DEBUG_GROUPS
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void pushDebugGroup(const char* name, const std::array<float, 4>& color) {
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@autoreleasepool {
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[m_cmdBuf pushDebugGroup:[NSString stringWithUTF8String:name]];
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}
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}
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void popDebugGroup() {
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@autoreleasepool {
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[m_cmdBuf popDebugGroup];
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}
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}
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#endif
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};
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void MetalShaderPipeline::draw(MetalCommandQueue& q, size_t start, size_t count) {
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@ -2056,32 +2006,6 @@ void MetalDataFactoryImpl::SetupGammaResources() {
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m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {},
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0, nullptr, nullptr, 2, texs, nullptr, nullptr);
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Vert flipverts[4] = {{{-1.f, 1.f, 0.f, 1.f}, {0.f, 1.f, 0.f, 0.f}},
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{{1.f, 1.f, 0.f, 1.f}, {1.f, 1.f, 0.f, 0.f}},
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{{-1.f, -1.f, 0.f, 1.f}, {0.f, 0.f, 0.f, 0.f}},
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{{1.f, -1.f, 0.f, 1.f}, {1.f, 0.f, 0.f, 0.f}}};
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m_cubeFlipVBO = ctx.newStaticBuffer(BufferUse::Vertex, flipverts, 32, 4);
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{
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fragmentMetal = MetalDataFactory::CompileMetal(CubeFlipFS, PipelineStage::Fragment);
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fragmentShader = ctx.newShaderStage(fragmentMetal, PipelineStage::Fragment);
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MTLRenderPipelineDescriptor* desc = [MTLRenderPipelineDescriptor new];
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desc.vertexFunction = vertexShader.cast<MetalShaderStage>()->shader();
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desc.fragmentFunction = fragmentShader.cast<MetalShaderStage>()->shader();
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MetalVertexFormat cVtxFmt(vfmtInfo.elementCount, vfmtInfo.elements);
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desc.vertexDescriptor = cVtxFmt.m_vdesc;
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desc.sampleCount = 1;
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for (NSUInteger i = 0; i < 6; ++i)
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desc.colorAttachments[i].pixelFormat = m_ctx->m_pixelFormat;
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desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
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NSError* err = nullptr;
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m_cubeFlipShader = [m_ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
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if (err)
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Log.report(logvisor::Fatal, fmt("error making shader pipeline: %s"),
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[[err localizedDescription] UTF8String]);
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}
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return true;
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} BooTrace);
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}
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@ -76,7 +76,7 @@ class HIDDeviceIOKit : public IHIDDevice {
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}
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static void _threadProcUSBLL(std::shared_ptr<HIDDeviceIOKit> device) {
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pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName()));
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pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName()).c_str());
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std::unique_lock<std::mutex> lk(device->m_initMutex);
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/* Get the HID element's parent (USB interrupt transfer-interface) */
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@ -92,8 +92,8 @@ class HIDDeviceIOKit : public IHIDDevice {
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}
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}
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if (!interfaceEntry) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to find interface for {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to find interface for {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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lk.unlock();
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device->m_initCond.notify_one();
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return;
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@ -106,8 +106,8 @@ class HIDDeviceIOKit : public IHIDDevice {
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err = IOCreatePlugInInterfaceForService(interfaceEntry.get(), kIOUSBInterfaceUserClientTypeID,
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kIOCFPlugInInterfaceID, &iodev, &score);
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if (err) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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lk.unlock();
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device->m_initCond.notify_one();
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return;
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@ -117,8 +117,8 @@ class HIDDeviceIOKit : public IHIDDevice {
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IUnknownPointer<IOUSBInterfaceInterface> intf;
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err = iodev.As(&intf, kIOUSBInterfaceInterfaceID);
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if (err) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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lk.unlock();
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device->m_initCond.notify_one();
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return;
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@ -129,11 +129,11 @@ class HIDDeviceIOKit : public IHIDDevice {
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err = intf->USBInterfaceOpen(intf.storage());
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if (err != kIOReturnSuccess) {
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if (err == kIOReturnExclusiveAccess) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}: someone else using it\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}: someone else using it\n"),
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device->m_token.getProductName(), device->m_devPath);
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} else {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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}
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lk.unlock();
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device->m_initCond.notify_one();
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@ -196,15 +196,15 @@ class HIDDeviceIOKit : public IHIDDevice {
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}
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static void _threadProcHID(std::shared_ptr<HIDDeviceIOKit> device) {
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pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName());
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pthread_setname_np(fmt::format(fmt("{} Transfer Thread"), device->m_token.getProductName()).c_str());
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std::unique_lock<std::mutex> lk(device->m_initMutex);
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/* Get the HID element's object (HID device interface) */
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IOObjectPointer<io_service_t> interfaceEntry =
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IORegistryEntryFromPath(kIOMasterPortDefault, device->m_devPath.data());
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if (!IOObjectConformsTo(interfaceEntry.get(), "IOHIDDevice")) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to find interface for {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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device->m_devImp->deviceError(fmt("Unable to find interface for {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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lk.unlock();
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device->m_initCond.notify_one();
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return;
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@ -212,8 +212,8 @@ class HIDDeviceIOKit : public IHIDDevice {
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device->m_hidIntf = IOHIDDeviceCreate(nullptr, interfaceEntry.get());
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if (!device->m_hidIntf) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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lk.unlock();
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device->m_initCond.notify_one();
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return;
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@ -223,11 +223,11 @@ class HIDDeviceIOKit : public IHIDDevice {
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IOReturn err = IOHIDDeviceOpen(device->m_hidIntf.get(), kIOHIDOptionsTypeNone);
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if (err != kIOReturnSuccess) {
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if (err == kIOReturnExclusiveAccess) {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}: someone else using it\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}: someone else using it\n"),
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device->m_token.getProductName(), device->m_devPath);
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} else {
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device->m_devImp->deviceError(fmt::format(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath).c_str());
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device->m_devImp->deviceError(fmt("Unable to open {}@{}\n"),
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device->m_token.getProductName(), device->m_devPath);
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}
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lk.unlock();
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device->m_initCond.notify_one();
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