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Windows build fixes and cleanups
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@@ -16,13 +16,8 @@ typedef union
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#endif
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} TVectorUnion;
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static constexpr TVectorUnion ZeroVec = {};
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static constexpr TVectorUnion Min16Vec = {INT16_MIN, INT16_MIN, INT16_MIN, INT16_MIN};
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static constexpr TVectorUnion Max16Vec = {INT16_MAX, INT16_MAX, INT16_MAX, INT16_MAX};
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static constexpr TVectorUnion Min32Vec = {INT32_MIN, INT32_MIN, INT32_MIN, INT32_MIN};
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static constexpr TVectorUnion Max32Vec = {INT32_MAX, INT32_MAX, INT32_MAX, INT32_MAX};
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static constexpr TVectorUnion MinFltVec = {-1.f, -1.f, -1.f, -1.f};
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static constexpr TVectorUnion MaxFltVec = {1.f, 1.f, 1.f, 1.f};
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static constexpr TVectorUnion Min32Vec = {{INT32_MIN, INT32_MIN, INT32_MIN, INT32_MIN}};
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static constexpr TVectorUnion Max32Vec = {{INT32_MAX, INT32_MAX, INT32_MAX, INT32_MAX}};
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void AudioMatrixMono::setDefaultMatrixCoefficients(AudioChannelSet acSet)
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{
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