mirror of https://github.com/AxioDL/boo.git
Humungous refactor
This commit is contained in:
parent
5c66d46cfe
commit
8ac929d140
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@ -1,6 +1,6 @@
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[submodule "glslang"]
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path = glslang
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url = https://github.com/AxioDL/glslang.git
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[submodule "log-visor"]
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path = log-visor
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url = https://github.com/AxioDL/log-visor.git
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[submodule "logvisor"]
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path = logvisor
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url = https://github.com/AxioDL/logvisor.git
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@ -1,17 +1,17 @@
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cmake_minimum_required(VERSION 3.0)
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project(libBoo)
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project(boo)
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if (NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
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endif()
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if (NOT TARGET LogVisor)
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add_subdirectory(LogVisor)
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if (NOT TARGET logvisor)
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add_subdirectory(logvisor)
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endif()
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set(BOO_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include CACHE PATH "libBoo include path" FORCE)
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set(BOO_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include CACHE PATH "boo include path" FORCE)
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include_directories(include ${LOG_VISOR_INCLUDE_DIR})
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include_directories(include ${LOGVISOR_INCLUDE_DIR})
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if(NOT GEKKO AND NOT CAFE)
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list(APPEND PLAT_SRCS
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@ -120,7 +120,7 @@ else(NOT GEKKO)
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lib64)
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if(DBUS_INCLUDE_DIR-NOTFOUND)
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message(FATAL_ERROR "Unix build of libBoo requires dbus")
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message(FATAL_ERROR "Unix build of boo requires dbus")
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endif()
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include_directories(${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR})
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@ -158,13 +158,13 @@ add_subdirectory(glslang/OGLCompilersDLL)
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add_subdirectory(glslang/SPIRV)
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list(APPEND _BOO_SYS_LIBS glslang OSDependent OGLCompiler SPIRV)
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set(BOO_SYS_LIBS ${_BOO_SYS_LIBS} CACHE PATH "Boo System Libraries" FORCE)
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set(BOO_SYS_DEFINES ${_BOO_SYS_DEFINES} CACHE PATH "Boo System Defines" FORCE)
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set(BOO_SYS_LIBS ${_BOO_SYS_LIBS} CACHE PATH "boo system libraries" FORCE)
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set(BOO_SYS_DEFINES ${_BOO_SYS_DEFINES} CACHE PATH "boo system defines" FORCE)
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add_definitions(${_BOO_SYS_DEFINES})
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include_directories(include glslang)
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add_library(Boo
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add_library(boo
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lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
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lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
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lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
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@ -9,7 +9,7 @@ namespace boo
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struct IAudioVoiceCallback
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{
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/** Boo calls this on behalf of the audio platform to request more audio
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/** boo calls this on behalf of the audio platform to request more audio
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* frames from the client */
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virtual void needsNextBuffer(IAudioVoice* voice, size_t frames)=0;
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};
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@ -1,11 +1,11 @@
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#include "boo/audiodev/IAudioVoiceAllocator.hpp"
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#include <LogVisor/LogVisor.hpp>
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#include "logvisor/logvisor.hpp"
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#include <alsa/asoundlib.h>
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namespace boo
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{
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static LogVisor::LogModule Log("boo::ALSA");
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static logvisor::Module Log("boo::ALSA");
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struct ALSAAudioVoice : IAudioVoice
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{
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@ -29,7 +29,7 @@ struct ALSAAudioVoice : IAudioVoice
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{
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if (snd_pcm_open(&m_pcm, "default", SND_PCM_STREAM_PLAYBACK, SND_PCM_ASYNC) < 0)
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{
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Log.report(LogVisor::Error, "unable to allocate ALSA voice");
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Log.report(logvisor::Error, "unable to allocate ALSA voice");
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return;
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}
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@ -47,7 +47,7 @@ struct ALSAAudioVoice : IAudioVoice
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{
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snd_pcm_close(m_pcm);
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m_pcm = nullptr;
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Log.report(LogVisor::Error, "unable to set ALSA voice params");
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Log.report(logvisor::Error, "unable to set ALSA voice params");
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return;
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}
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@ -56,7 +56,7 @@ struct ALSAAudioVoice : IAudioVoice
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{
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snd_pcm_close(m_pcm);
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m_pcm = nullptr;
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Log.report(LogVisor::Error, "unable to query ALSA voice chmaps");
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Log.report(logvisor::Error, "unable to query ALSA voice chmaps");
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return;
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}
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snd_pcm_chmap_t* foundChmap = nullptr;
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snd_pcm_close(m_pcm);
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m_pcm = nullptr;
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snd_pcm_free_chmaps(chmaps);
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Log.report(LogVisor::Error, "unable to find matching ALSA voice chmap");
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Log.report(logvisor::Error, "unable to find matching ALSA voice chmap");
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return;
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}
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m_map.m_channelCount = chCount;
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@ -1,11 +1,11 @@
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#include "boo/audiodev/IAudioVoiceAllocator.hpp"
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#include <LogVisor/LogVisor.hpp>
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#include "logvisor/logvisor.hpp"
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#include <AudioToolbox/AudioToolbox.h>
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namespace boo
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{
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static LogVisor::LogModule Log("boo::AQS");
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static logvisor::Module Log("boo::AQS");
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static AudioChannel AQSChannelToBooChannel(AudioChannelLabel ch)
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{
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@ -80,7 +80,7 @@ struct AQSAudioVoice : IAudioVoice
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}
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if (err)
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{
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Log.report(LogVisor::Error, "unable to create output audio queue");
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Log.report(logvisor::Error, "unable to create output audio queue");
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return;
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}
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@ -88,7 +88,7 @@ struct AQSAudioVoice : IAudioVoice
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UInt32 layoutSz = sizeof(layout);
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if (AudioQueueGetProperty(m_queue, kAudioQueueProperty_ChannelLayout, &layout, &layoutSz))
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{
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Log.report(LogVisor::Error, "unable to get channel layout from audio queue");
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Log.report(logvisor::Error, "unable to get channel layout from audio queue");
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return;
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}
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@ -142,7 +142,7 @@ struct AQSAudioVoice : IAudioVoice
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m_map.m_channels[4] = AudioChannel::FrontCenter;
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break;
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default:
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Log.report(LogVisor::Error, "unknown channel layout %u; using stereo", layout.mChannelLayoutTag);
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Log.report(logvisor::Error, "unknown channel layout %u; using stereo", layout.mChannelLayoutTag);
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m_map.m_channelCount = 2;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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for (int i=0 ; i<3 ; ++i)
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if (AudioQueueAllocateBuffer(m_queue, m_bufferFrames * chCount * 2, &m_buffers[i]))
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{
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Log.report(LogVisor::Error, "unable to create audio queue buffer");
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Log.report(logvisor::Error, "unable to create audio queue buffer");
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AudioQueueDispose(m_queue, false);
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m_queue = nullptr;
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return;
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@ -1,12 +1,12 @@
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#include "../win/Win32Common.hpp"
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#include "boo/audiodev/IAudioVoiceAllocator.hpp"
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#include <LogVisor/LogVisor.hpp>
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#include "logvisor/logvisor.hpp"
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#include <xaudio2.h>
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namespace boo
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{
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static LogVisor::LogModule Log("boo::XAudio2");
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static logvisor::Module Log("boo::XAudio2");
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struct XA2AudioVoice : IAudioVoice
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{
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@ -52,7 +52,7 @@ struct XA2AudioVoice : IAudioVoice
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if FAILED(xa2.CreateSourceVoice(&m_voiceQueue, &desc, 0, XAUDIO2_DEFAULT_FREQ_RATIO, &m_xaCb))
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{
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Log.report(LogVisor::Error, "unable to create source voice");
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Log.report(logvisor::Error, "unable to create source voice");
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return;
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}
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@ -101,7 +101,7 @@ struct XA2AudioVoice : IAudioVoice
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m_map.m_channels[7] = AudioChannel::SideRight;
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break;
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default:
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Log.report(LogVisor::Error, "unknown channel layout %u; using stereo", voxDetails.InputChannels);
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Log.report(logvisor::Error, "unknown channel layout %u; using stereo", voxDetails.InputChannels);
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m_map.m_channelCount = 2;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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@ -153,18 +153,18 @@ struct XA2AudioVoiceAllocator : IAudioVoiceAllocator
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{
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if (FAILED(XAudio2Create(&m_xa2)))
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{
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Log.report(LogVisor::Error, "Unable to initialize XAudio2");
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Log.report(logvisor::Error, "Unable to initialize XAudio2");
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return;
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}
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if (FAILED(m_xa2->CreateMasteringVoice(&m_masterVoice)))
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{
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Log.report(LogVisor::Error, "Unable to initialize XAudio2 mastering voice");
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Log.report(logvisor::Error, "Unable to initialize XAudio2 mastering voice");
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return;
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}
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DWORD channelMask;
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if (FAILED(m_masterVoice->GetChannelMask(&channelMask)))
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{
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Log.report(LogVisor::Error, "Unable to get mastering voice's channel mask");
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Log.report(logvisor::Error, "Unable to get mastering voice's channel mask");
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return;
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}
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if ((channelMask & (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT)) == (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT))
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@ -1,5 +1,5 @@
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#include "../win/Win32Common.hpp"
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#include <LogVisor/LogVisor.hpp>
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#include "logvisor/logvisor.hpp"
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#include "boo/graphicsdev/D3D.hpp"
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#include "boo/IGraphicsContext.hpp"
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#include <vector>
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namespace boo
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{
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static LogVisor::LogModule Log("boo::D3D11");
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static logvisor::Module Log("boo::D3D11");
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static inline void ThrowIfFailed(HRESULT hr)
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{
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// Set a breakpoint on this line to catch Win32 API errors.
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_com_error err(hr);
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LPCTSTR errMsg = err.ErrorMessage();
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Log.report(LogVisor::FatalError, errMsg);
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Log.report(logvisor::Fatal, errMsg);
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}
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}
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bool decref()
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{
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if (!m_deleteCountdown)
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Log.report(LogVisor::FatalError, "Can't decrement 0-data");
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Log.report(logvisor::Fatal, "Can't decrement 0-data");
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--m_deleteCountdown;
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if (!m_deleteCountdown)
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{
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@ -144,7 +144,7 @@ class D3D11TextureS : public ITextureS
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pxPitchDenom = 2;
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break;
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default:
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Log.report(LogVisor::FatalError, "unsupported tex format");
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Log.report(logvisor::Fatal, "unsupported tex format");
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}
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CD3D11_TEXTURE2D_DESC desc(pfmt, width, height, 1, mips,
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pxPitch = 1;
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break;
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default:
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Log.report(LogVisor::FatalError, "unsupported tex format");
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Log.report(logvisor::Fatal, "unsupported tex format");
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}
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m_cpuSz = width * height * pxPitch;
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@ -567,7 +567,7 @@ struct D3D11ShaderDataBinding : IShaderDataBinding
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{
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#ifndef NDEBUG
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if (!m_committed)
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Log.report(LogVisor::FatalError,
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Log.report(logvisor::Fatal,
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"attempted to use uncommitted D3D11ShaderDataBinding");
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#endif
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@ -1152,7 +1152,7 @@ public:
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if (FAILED(D3DCompilePROC(vertSource, strlen(vertSource), "HECL Vert Source", nullptr, nullptr, "main",
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"vs_5_0", BOO_D3DCOMPILE_FLAG, 0, &vertBlobOut, &errBlob)))
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{
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Log.report(LogVisor::FatalError, "error compiling vert shader: %s", errBlob->GetBufferPointer());
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Log.report(logvisor::Fatal, "error compiling vert shader: %s", errBlob->GetBufferPointer());
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return nullptr;
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}
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}
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@ -1162,7 +1162,7 @@ public:
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if (FAILED(D3DCompilePROC(fragSource, strlen(fragSource), "HECL Pixel Source", nullptr, nullptr, "main",
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"ps_5_0", BOO_D3DCOMPILE_FLAG, 0, &fragBlobOut, &errBlob)))
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{
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Log.report(LogVisor::FatalError, "error compiling pixel shader: %s", errBlob->GetBufferPointer());
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Log.report(logvisor::Fatal, "error compiling pixel shader: %s", errBlob->GetBufferPointer());
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return nullptr;
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}
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}
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@ -1,6 +1,6 @@
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#include "../win/Win32Common.hpp"
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#if _WIN32_WINNT_WIN10
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#include <LogVisor/LogVisor.hpp>
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#include "logvisor/logvisor.hpp"
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#include "boo/graphicsdev/D3D.hpp"
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#include "boo/IGraphicsContext.hpp"
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#include <vector>
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@ -21,7 +21,7 @@ extern pD3DCompile D3DCompilePROC;
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namespace boo
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{
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static LogVisor::LogModule Log("boo::D3D12");
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static logvisor::Module Log("boo::D3D12");
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static inline void ThrowIfFailed(HRESULT hr)
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{
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@ -30,7 +30,7 @@ static inline void ThrowIfFailed(HRESULT hr)
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// Set a breakpoint on this line to catch Win32 API errors.
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_com_error err(hr);
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LPCTSTR errMsg = err.ErrorMessage();
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Log.report(LogVisor::FatalError, errMsg);
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Log.report(logvisor::Fatal, errMsg);
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}
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}
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@ -83,7 +83,7 @@ class D3D12GraphicsBufferS : public IGraphicsBufferS
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D3D12_SUBRESOURCE_DATA upData = {data, LONG_PTR(m_sz), LONG_PTR(m_sz)};
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if (!PrepSubresources<1>(ctx->m_dev.Get(), &m_gpuDesc, m_buf.Get(), 0, 0, 1, &upData))
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Log.report(LogVisor::FatalError, "error preparing resource for upload");
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Log.report(logvisor::Fatal, "error preparing resource for upload");
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}
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public:
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size_t m_stride;
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@ -186,7 +186,7 @@ class D3D12TextureS : public ITextureS
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pxPitchDenom = 2;
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break;
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default:
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Log.report(LogVisor::FatalError, "unsupported tex format");
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Log.report(logvisor::Fatal, "unsupported tex format");
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}
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@ -210,7 +210,7 @@ class D3D12TextureS : public ITextureS
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}
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if (!PrepSubresources<16>(ctx->m_dev.Get(), &m_gpuDesc, m_tex.Get(), 0, 0, m_gpuDesc.MipLevels, upData))
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Log.report(LogVisor::FatalError, "error preparing resource for upload");
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Log.report(logvisor::Fatal, "error preparing resource for upload");
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}
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public:
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ComPtr<ID3D12Resource> m_tex;
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@ -258,7 +258,7 @@ class D3D12TextureSA : public ITextureSA
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pixelFmt = DXGI_FORMAT_R8_UNORM;
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break;
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default:
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Log.report(LogVisor::FatalError, "unsupported tex format");
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Log.report(logvisor::Fatal, "unsupported tex format");
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}
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m_gpuDesc = CD3DX12_RESOURCE_DESC::Tex2D(pixelFmt, width, height, layers, 1);
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@ -281,7 +281,7 @@ class D3D12TextureSA : public ITextureSA
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dataIt += upData[i].SlicePitch;
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}
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if (!PrepSubresources(ctx->m_dev.Get(), &m_gpuDesc, m_tex.Get(), 0, 0, layers, upData.get()))
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Log.report(LogVisor::FatalError, "error preparing resource for upload");
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Log.report(logvisor::Fatal, "error preparing resource for upload");
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}
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else
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{
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@ -294,7 +294,7 @@ class D3D12TextureSA : public ITextureSA
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dataIt += upData[i].SlicePitch;
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}
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if (!PrepSubresources<16>(ctx->m_dev.Get(), &m_gpuDesc, m_tex.Get(), 0, 0, layers, upData))
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Log.report(LogVisor::FatalError, "error preparing resource for upload");
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Log.report(logvisor::Fatal, "error preparing resource for upload");
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}
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}
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public:
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@ -353,7 +353,7 @@ class D3D12TextureD : public ITextureD
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pixelFmt = DXGI_FORMAT_R8_UNORM;
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break;
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default:
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Log.report(LogVisor::FatalError, "unsupported tex format");
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Log.report(logvisor::Fatal, "unsupported tex format");
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}
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m_gpuDesc = CD3DX12_RESOURCE_DESC::Tex2D(pixelFmt, width, height);
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@ -958,7 +958,7 @@ struct D3D12ShaderDataBinding : IShaderDataBinding
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{
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#ifndef NDEBUG
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if (!m_committed)
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Log.report(LogVisor::FatalError,
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Log.report(logvisor::Fatal,
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"attempted to use uncommitted D3D12ShaderDataBinding");
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#endif
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@ -1357,7 +1357,7 @@ void D3D12GraphicsBufferD::update(int b)
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m_q->m_dynamicCmdList->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(gpuRes,
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m_state, D3D12_RESOURCE_STATE_COPY_DEST));
|
||||
if (!UpdateSubresources<1>(m_q->m_dynamicCmdList.Get(), gpuRes, res, 0, 0, 1, &d))
|
||||
Log.report(LogVisor::FatalError, "unable to update dynamic buffer data");
|
||||
Log.report(logvisor::Fatal, "unable to update dynamic buffer data");
|
||||
m_q->m_dynamicCmdList->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(gpuRes,
|
||||
D3D12_RESOURCE_STATE_COPY_DEST, m_state));
|
||||
m_validSlots |= slot;
|
||||
|
@ -1393,7 +1393,7 @@ void D3D12TextureD::update(int b)
|
|||
m_q->m_dynamicCmdList->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(gpuRes,
|
||||
D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE, D3D12_RESOURCE_STATE_COPY_DEST));
|
||||
if (!UpdateSubresources<1>(m_q->m_dynamicCmdList.Get(), gpuRes, res, 0, 0, 1, &d))
|
||||
Log.report(LogVisor::FatalError, "unable to update dynamic texture data");
|
||||
Log.report(logvisor::Fatal, "unable to update dynamic texture data");
|
||||
m_q->m_dynamicCmdList->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(gpuRes,
|
||||
D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE));
|
||||
m_validSlots |= slot;
|
||||
|
@ -1600,7 +1600,7 @@ public:
|
|||
if (FAILED(D3DCompilePROC(vertSource, strlen(vertSource), "HECL Vert Source", nullptr, nullptr, "main",
|
||||
"vs_5_0", BOO_D3DCOMPILE_FLAG, 0, &vertBlobOut, &errBlob)))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "error compiling vert shader: %s", errBlob->GetBufferPointer());
|
||||
Log.report(logvisor::Fatal, "error compiling vert shader: %s", errBlob->GetBufferPointer());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
@ -1610,7 +1610,7 @@ public:
|
|||
if (FAILED(D3DCompilePROC(fragSource, strlen(fragSource), "HECL Pixel Source", nullptr, nullptr, "main",
|
||||
"ps_5_0", BOO_D3DCOMPILE_FLAG, 0, &fragBlobOut, &errBlob)))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "error compiling pixel shader: %s", errBlob->GetBufferPointer());
|
||||
Log.report(logvisor::Fatal, "error compiling pixel shader: %s", errBlob->GetBufferPointer());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,14 +7,14 @@
|
|||
#include <condition_variable>
|
||||
#include <array>
|
||||
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
#undef min
|
||||
#undef max
|
||||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::GL");
|
||||
static logvisor::Module Log("boo::GL");
|
||||
|
||||
ThreadLocalPtr<struct GLData> GLDataFactory::m_deferredData;
|
||||
struct GLData : IGraphicsData
|
||||
|
@ -143,7 +143,7 @@ class GLTextureS : public ITextureS
|
|||
compressed = true;
|
||||
break;
|
||||
default:
|
||||
Log.report(LogVisor::FatalError, "unsupported tex format");
|
||||
Log.report(logvisor::Fatal, "unsupported tex format");
|
||||
}
|
||||
|
||||
if (compressed)
|
||||
|
@ -453,7 +453,7 @@ IShaderPipeline* GLDataFactory::newShaderPipeline
|
|||
GLShaderPipeline shader;
|
||||
if (!shader.initObjects())
|
||||
{
|
||||
Log.report(LogVisor::Error, "unable to create shader objects\n");
|
||||
Log.report(logvisor::Error, "unable to create shader objects\n");
|
||||
return nullptr;
|
||||
}
|
||||
shader.m_sfactor = BLEND_FACTOR_TABLE[int(srcFac)];
|
||||
|
@ -472,7 +472,7 @@ IShaderPipeline* GLDataFactory::newShaderPipeline
|
|||
glGetShaderiv(shader.m_vert, GL_INFO_LOG_LENGTH, &logLen);
|
||||
char* log = (char*)malloc(logLen);
|
||||
glGetShaderInfoLog(shader.m_vert, logLen, nullptr, log);
|
||||
Log.report(LogVisor::Error, "unable to compile vert source\n%s\n%s\n", log, vertSource);
|
||||
Log.report(logvisor::Error, "unable to compile vert source\n%s\n%s\n", log, vertSource);
|
||||
free(log);
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -486,7 +486,7 @@ IShaderPipeline* GLDataFactory::newShaderPipeline
|
|||
glGetShaderiv(shader.m_frag, GL_INFO_LOG_LENGTH, &logLen);
|
||||
char* log = (char*)malloc(logLen);
|
||||
glGetShaderInfoLog(shader.m_frag, logLen, nullptr, log);
|
||||
Log.report(LogVisor::Error, "unable to compile frag source\n%s\n%s\n", log, fragSource);
|
||||
Log.report(logvisor::Error, "unable to compile frag source\n%s\n%s\n", log, fragSource);
|
||||
free(log);
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -499,7 +499,7 @@ IShaderPipeline* GLDataFactory::newShaderPipeline
|
|||
glGetProgramiv(shader.m_prog, GL_INFO_LOG_LENGTH, &logLen);
|
||||
char* log = (char*)malloc(logLen);
|
||||
glGetProgramInfoLog(shader.m_prog, logLen, nullptr, log);
|
||||
Log.report(LogVisor::Error, "unable to link shader program\n%s\n", log);
|
||||
Log.report(logvisor::Error, "unable to link shader program\n%s\n", log);
|
||||
free(log);
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -513,7 +513,7 @@ IShaderPipeline* GLDataFactory::newShaderPipeline
|
|||
{
|
||||
GLint uniLoc = glGetUniformBlockIndex(shader.m_prog, uniformBlockNames[i]);
|
||||
if (uniLoc < 0)
|
||||
Log.report(LogVisor::Error, "unable to find uniform block '%s'", uniformBlockNames[i]);
|
||||
Log.report(logvisor::Error, "unable to find uniform block '%s'", uniformBlockNames[i]);
|
||||
shader.m_uniLocs.push_back(uniLoc);
|
||||
}
|
||||
}
|
||||
|
@ -522,7 +522,7 @@ IShaderPipeline* GLDataFactory::newShaderPipeline
|
|||
{
|
||||
GLint texLoc = glGetUniformLocation(shader.m_prog, texArrayName);
|
||||
if (texLoc < 0)
|
||||
Log.report(LogVisor::Error, "unable to find sampler variable '%s'", texArrayName);
|
||||
Log.report(logvisor::Error, "unable to find sampler variable '%s'", texArrayName);
|
||||
else
|
||||
{
|
||||
if (texCount > m_texUnis.size())
|
||||
|
@ -585,7 +585,7 @@ struct GLShaderDataBinding : IShaderDataBinding
|
|||
{
|
||||
#ifndef NDEBUG
|
||||
if (!m_committed)
|
||||
Log.report(LogVisor::FatalError,
|
||||
Log.report(logvisor::Fatal,
|
||||
"attempted to use uncommitted GLShaderDataBinding");
|
||||
#endif
|
||||
|
||||
|
@ -874,9 +874,9 @@ struct GLCommandQueue : IGraphicsCommandQueue
|
|||
std::unique_lock<std::mutex> lk(self->m_initmt);
|
||||
self->m_parent->makeCurrent();
|
||||
if (glewInit() != GLEW_OK)
|
||||
Log.report(LogVisor::FatalError, "unable to init glew");
|
||||
Log.report(logvisor::Fatal, "unable to init glew");
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
Log.report(LogVisor::Info, "OpenGL Version: %s", version);
|
||||
Log.report(logvisor::Info, "OpenGL Version: %s", version);
|
||||
self->m_parent->postInit();
|
||||
}
|
||||
self->m_initcv.notify_one();
|
||||
|
@ -1290,7 +1290,7 @@ GLTextureD::GLTextureD(size_t width, size_t height, TextureFormat fmt)
|
|||
pxPitch = 1;
|
||||
break;
|
||||
default:
|
||||
Log.report(LogVisor::FatalError, "unsupported tex format");
|
||||
Log.report(logvisor::Fatal, "unsupported tex format");
|
||||
}
|
||||
m_cpuSz = width * height * pxPitch;
|
||||
m_cpuBuf.reset(new uint8_t[m_cpuSz]);
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
#include "boo/graphicsdev/glxew.h"
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::GLX");
|
||||
static logvisor::Module Log("boo::GLX");
|
||||
|
||||
void GLXExtensionCheck()
|
||||
{
|
||||
if (!GLXEW_SGI_video_sync)
|
||||
Log.report(LogVisor::FatalError, "GLX_SGI_video_sync not available");
|
||||
Log.report(logvisor::Fatal, "GLX_SGI_video_sync not available");
|
||||
if (!GLXEW_EXT_swap_control && !GLXEW_MESA_swap_control && !GLXEW_SGI_swap_control)
|
||||
Log.report(LogVisor::FatalError, "swap_control not available");
|
||||
Log.report(logvisor::Fatal, "swap_control not available");
|
||||
}
|
||||
|
||||
void GLXEnableVSync(Display* disp, GLXWindow drawable)
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include <SPIRV/disassemble.h>
|
||||
#include "boo/graphicsdev/GLSLMacros.hpp"
|
||||
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
#undef min
|
||||
#undef max
|
||||
|
@ -214,19 +214,19 @@ static void init_resources(TBuiltInResource &Resources) {
|
|||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::Vulkan");
|
||||
static logvisor::Module Log("boo::Vulkan");
|
||||
VulkanContext g_VulkanContext;
|
||||
|
||||
static inline void ThrowIfFailed(VkResult res)
|
||||
{
|
||||
if (res != VK_SUCCESS)
|
||||
Log.report(LogVisor::FatalError, "%d\n", res);
|
||||
Log.report(logvisor::Fatal, "%d\n", res);
|
||||
}
|
||||
|
||||
static inline void ThrowIfFalse(bool res)
|
||||
{
|
||||
if (!res)
|
||||
Log.report(LogVisor::FatalError, "operation failed\n", res);
|
||||
Log.report(logvisor::Fatal, "operation failed\n", res);
|
||||
}
|
||||
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL
|
||||
|
@ -235,15 +235,15 @@ dbgFunc(VkDebugReportFlagsEXT msgFlags, VkDebugReportObjectTypeEXT objType,
|
|||
const char *pLayerPrefix, const char *pMsg, void *pUserData)
|
||||
{
|
||||
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
|
||||
Log.report(LogVisor::FatalError, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
Log.report(logvisor::Fatal, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
|
||||
Log.report(LogVisor::Warning, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
Log.report(logvisor::Warning, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
} else if (msgFlags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
|
||||
Log.report(LogVisor::Warning, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
Log.report(logvisor::Warning, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
} else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) {
|
||||
Log.report(LogVisor::Info, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
Log.report(logvisor::Info, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
} else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) {
|
||||
Log.report(LogVisor::Info, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
Log.report(logvisor::Info, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -373,7 +373,7 @@ static void demo_check_layers(const std::vector<VulkanContext::LayerProperties>&
|
|||
}
|
||||
}
|
||||
if (!found) {
|
||||
Log.report(LogVisor::FatalError, "Cannot find layer: %s", layerNames[i]);
|
||||
Log.report(logvisor::Fatal, "Cannot find layer: %s", layerNames[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -381,7 +381,7 @@ static void demo_check_layers(const std::vector<VulkanContext::LayerProperties>&
|
|||
void VulkanContext::initVulkan(const char* appName)
|
||||
{
|
||||
if (!glslang::InitializeProcess())
|
||||
Log.report(LogVisor::FatalError, "unable to initialize glslang");
|
||||
Log.report(logvisor::Fatal, "unable to initialize glslang");
|
||||
|
||||
uint32_t instanceLayerCount;
|
||||
VkLayerProperties* vkProps = nullptr;
|
||||
|
@ -482,7 +482,7 @@ void VulkanContext::initVulkan(const char* appName)
|
|||
PFN_vkCreateDebugReportCallbackEXT createDebugReportCallback =
|
||||
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(m_instance, "vkCreateDebugReportCallbackEXT");
|
||||
if (!createDebugReportCallback)
|
||||
Log.report(LogVisor::FatalError, "GetInstanceProcAddr: Unable to find vkCreateDebugReportCallbackEXT function.");
|
||||
Log.report(logvisor::Fatal, "GetInstanceProcAddr: Unable to find vkCreateDebugReportCallbackEXT function.");
|
||||
|
||||
VkDebugReportCallbackCreateInfoEXT debugCreateInfo = {};
|
||||
debugCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
|
||||
|
@ -516,7 +516,7 @@ void VulkanContext::initVulkan(const char* appName)
|
|||
void VulkanContext::initDevice()
|
||||
{
|
||||
if (m_graphicsQueueFamilyIndex == UINT32_MAX)
|
||||
Log.report(LogVisor::FatalError,
|
||||
Log.report(logvisor::Fatal,
|
||||
"VulkanContext::m_graphicsQueueFamilyIndex hasn't been initialized");
|
||||
|
||||
/* create the device */
|
||||
|
@ -909,7 +909,7 @@ class VulkanTextureS : public ITextureS
|
|||
pxPitchDenom = 2;
|
||||
break;
|
||||
default:
|
||||
Log.report(LogVisor::FatalError, "unsupported tex format");
|
||||
Log.report(logvisor::Fatal, "unsupported tex format");
|
||||
}
|
||||
m_vkFmt = pfmt;
|
||||
|
||||
|
@ -1145,7 +1145,7 @@ class VulkanTextureSA : public ITextureSA
|
|||
pfmt = VK_FORMAT_R8_UNORM;
|
||||
break;
|
||||
default:
|
||||
Log.report(LogVisor::FatalError, "unsupported tex format");
|
||||
Log.report(logvisor::Fatal, "unsupported tex format");
|
||||
}
|
||||
m_vkFmt = pfmt;
|
||||
|
||||
|
@ -1371,7 +1371,7 @@ class VulkanTextureD : public ITextureD
|
|||
m_cpuSz = m_srcRowPitch * height;
|
||||
break;
|
||||
default:
|
||||
Log.report(LogVisor::FatalError, "unsupported tex format");
|
||||
Log.report(logvisor::Fatal, "unsupported tex format");
|
||||
}
|
||||
m_cpuBuf.reset(new uint8_t[m_cpuSz]);
|
||||
|
||||
|
@ -2190,7 +2190,7 @@ struct VulkanShaderDataBinding : IShaderDataBinding
|
|||
{
|
||||
#ifndef NDEBUG
|
||||
if (!m_committed)
|
||||
Log.report(LogVisor::FatalError,
|
||||
Log.report(logvisor::Fatal,
|
||||
"attempted to use uncommitted VulkanShaderDataBinding");
|
||||
#endif
|
||||
|
||||
|
@ -2878,7 +2878,7 @@ IShaderPipeline* VulkanDataFactory::newShaderPipeline
|
|||
vs.setStrings(&vertSource, 1);
|
||||
if (!vs.parse(&DefaultBuiltInResource, 110, false, messages))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "unable to compile vertex shader\n%s", vs.getInfoLog());
|
||||
Log.report(logvisor::Fatal, "unable to compile vertex shader\n%s", vs.getInfoLog());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -2886,7 +2886,7 @@ IShaderPipeline* VulkanDataFactory::newShaderPipeline
|
|||
fs.setStrings(&fragSource, 1);
|
||||
if (!fs.parse(&DefaultBuiltInResource, 110, false, messages))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "unable to compile fragment shader\n%s", fs.getInfoLog());
|
||||
Log.report(logvisor::Fatal, "unable to compile fragment shader\n%s", fs.getInfoLog());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -2895,7 +2895,7 @@ IShaderPipeline* VulkanDataFactory::newShaderPipeline
|
|||
prog.addShader(&fs);
|
||||
if (!prog.link(messages))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "unable to link shader program\n%s", prog.getInfoLog());
|
||||
Log.report(logvisor::Fatal, "unable to link shader program\n%s", prog.getInfoLog());
|
||||
return nullptr;
|
||||
}
|
||||
glslang::GlslangToSpv(*prog.getIntermediate(EShLangVertex), vertBlobOut);
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "boo/IApplication.hpp"
|
||||
#include "boo/inputdev/DeviceFinder.hpp"
|
||||
#include "boo/graphicsdev/D3D.hpp"
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
DWORD g_mainThreadId = 0;
|
||||
|
||||
|
@ -57,7 +57,7 @@ static bool FindBestD3DCompile()
|
|||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::ApplicationWin32");
|
||||
static logvisor::Module Log("boo::ApplicationWin32");
|
||||
Win32Cursors WIN32_CURSORS;
|
||||
|
||||
IWindow* _WindowWin32New(const SystemString& title, Boo3DAppContext& d3dCtx, uint32_t sampleCount);
|
||||
|
@ -96,12 +96,12 @@ public:
|
|||
{
|
||||
HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
|
||||
if (!dxgilib)
|
||||
Log.report(LogVisor::FatalError, "unable to load dxgi.dll");
|
||||
Log.report(logvisor::Fatal, "unable to load dxgi.dll");
|
||||
|
||||
typedef HRESULT(WINAPI*CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void **ppFactory);
|
||||
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
|
||||
if (!MyCreateDXGIFactory1)
|
||||
Log.report(LogVisor::FatalError, "unable to find CreateDXGIFactory1 in DXGI.dll\n");
|
||||
Log.report(logvisor::Fatal, "unable to find CreateDXGIFactory1 in DXGI.dll\n");
|
||||
|
||||
bool no12 = false;
|
||||
bool noD3d = false;
|
||||
|
@ -129,7 +129,7 @@ public:
|
|||
}
|
||||
#endif
|
||||
if (!FindBestD3DCompile())
|
||||
Log.report(LogVisor::FatalError, "unable to find D3DCompile_[43-47].dll");
|
||||
Log.report(logvisor::Fatal, "unable to find D3DCompile_[43-47].dll");
|
||||
|
||||
D3D12SerializeRootSignaturePROC =
|
||||
(PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)GetProcAddress(d3d12lib, "D3D12SerializeRootSignature");
|
||||
|
@ -137,22 +137,22 @@ public:
|
|||
/* Create device */
|
||||
PFN_D3D12_CREATE_DEVICE MyD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(d3d12lib, "D3D12CreateDevice");
|
||||
if (!MyD3D12CreateDevice)
|
||||
Log.report(LogVisor::FatalError, "unable to find D3D12CreateDevice in D3D12.dll");
|
||||
Log.report(logvisor::Fatal, "unable to find D3D12CreateDevice in D3D12.dll");
|
||||
|
||||
/* Create device */
|
||||
HRESULT hr = MyD3D12CreateDevice(nullptr, D3D_FEATURE_LEVEL_11_0, __uuidof(ID3D12Device), &m_3dCtx.m_ctx12.m_dev);
|
||||
if (FAILED(hr))
|
||||
Log.report(LogVisor::FatalError, "unable to create D3D12 device");
|
||||
Log.report(logvisor::Fatal, "unable to create D3D12 device");
|
||||
|
||||
/* Obtain DXGI Factory */
|
||||
hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory2), &m_3dCtx.m_ctx12.m_dxFactory);
|
||||
if (FAILED(hr))
|
||||
Log.report(LogVisor::FatalError, "unable to create DXGI factory");
|
||||
Log.report(logvisor::Fatal, "unable to create DXGI factory");
|
||||
|
||||
/* Establish loader objects */
|
||||
if (FAILED(m_3dCtx.m_ctx12.m_dev->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT,
|
||||
__uuidof(ID3D12CommandAllocator), &m_3dCtx.m_ctx12.m_loadqalloc)))
|
||||
Log.report(LogVisor::FatalError, "unable to create loader allocator");
|
||||
Log.report(logvisor::Fatal, "unable to create loader allocator");
|
||||
|
||||
D3D12_COMMAND_QUEUE_DESC desc =
|
||||
{
|
||||
|
@ -161,18 +161,18 @@ public:
|
|||
D3D12_COMMAND_QUEUE_FLAG_NONE
|
||||
};
|
||||
if (FAILED(m_3dCtx.m_ctx12.m_dev->CreateCommandQueue(&desc, __uuidof(ID3D12CommandQueue), &m_3dCtx.m_ctx12.m_loadq)))
|
||||
Log.report(LogVisor::FatalError, "unable to create loader queue");
|
||||
Log.report(logvisor::Fatal, "unable to create loader queue");
|
||||
|
||||
if (FAILED(m_3dCtx.m_ctx12.m_dev->CreateFence(0, D3D12_FENCE_FLAG_NONE, __uuidof(ID3D12Fence), &m_3dCtx.m_ctx12.m_loadfence)))
|
||||
Log.report(LogVisor::FatalError, "unable to create loader fence");
|
||||
Log.report(logvisor::Fatal, "unable to create loader fence");
|
||||
|
||||
m_3dCtx.m_ctx12.m_loadfencehandle = CreateEvent(nullptr, FALSE, FALSE, nullptr);
|
||||
|
||||
if (FAILED(m_3dCtx.m_ctx12.m_dev->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, m_3dCtx.m_ctx12.m_loadqalloc.Get(),
|
||||
nullptr, __uuidof(ID3D12GraphicsCommandList), &m_3dCtx.m_ctx12.m_loadlist)))
|
||||
Log.report(LogVisor::FatalError, "unable to create loader list");
|
||||
Log.report(logvisor::Fatal, "unable to create loader list");
|
||||
|
||||
Log.report(LogVisor::Info, "initialized D3D12 renderer");
|
||||
Log.report(logvisor::Info, "initialized D3D12 renderer");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
@ -180,12 +180,12 @@ public:
|
|||
if (d3d11lib && !noD3d)
|
||||
{
|
||||
if (!FindBestD3DCompile())
|
||||
Log.report(LogVisor::FatalError, "unable to find D3DCompile_[43-47].dll");
|
||||
Log.report(logvisor::Fatal, "unable to find D3DCompile_[43-47].dll");
|
||||
|
||||
/* Create device proc */
|
||||
PFN_D3D11_CREATE_DEVICE MyD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)GetProcAddress(d3d11lib, "D3D11CreateDevice");
|
||||
if (!MyD3D11CreateDevice)
|
||||
Log.report(LogVisor::FatalError, "unable to find D3D11CreateDevice in D3D11.dll");
|
||||
Log.report(logvisor::Fatal, "unable to find D3D11CreateDevice in D3D11.dll");
|
||||
|
||||
/* Create device */
|
||||
D3D_FEATURE_LEVEL level = D3D_FEATURE_LEVEL_11_0;
|
||||
|
@ -193,7 +193,7 @@ public:
|
|||
ComPtr<ID3D11DeviceContext> tempCtx;
|
||||
if (FAILED(MyD3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, D3D11_CREATE_DEVICE_FLAGS, &level,
|
||||
1, D3D11_SDK_VERSION, &tempDev, nullptr, &tempCtx)))
|
||||
Log.report(LogVisor::FatalError, "unable to create D3D11 device");
|
||||
Log.report(logvisor::Fatal, "unable to create D3D11 device");
|
||||
tempDev.As<ID3D11Device1>(&m_3dCtx.m_ctx11.m_dev);
|
||||
tempCtx.As<ID3D11DeviceContext1>(&m_3dCtx.m_ctx11.m_devCtx);
|
||||
|
||||
|
@ -211,7 +211,7 @@ public:
|
|||
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP;
|
||||
m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss);
|
||||
|
||||
Log.report(LogVisor::Info, "initialized D3D11 renderer");
|
||||
Log.report(logvisor::Info, "initialized D3D11 renderer");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -220,13 +220,13 @@ public:
|
|||
/* Obtain DXGI Factory */
|
||||
HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory1), &m_3dCtx.m_ctxOgl.m_dxFactory);
|
||||
if (FAILED(hr))
|
||||
Log.report(LogVisor::FatalError, "unable to create DXGI factory");
|
||||
Log.report(logvisor::Fatal, "unable to create DXGI factory");
|
||||
|
||||
Log.report(LogVisor::Info, "initialized OpenGL renderer");
|
||||
Log.report(logvisor::Info, "initialized OpenGL renderer");
|
||||
return;
|
||||
}
|
||||
|
||||
Log.report(LogVisor::FatalError, "system doesn't support OGL, D3D11 or D3D12");
|
||||
Log.report(logvisor::Fatal, "system doesn't support OGL, D3D11 or D3D12");
|
||||
}
|
||||
|
||||
EPlatformType getPlatformType() const
|
||||
|
@ -365,7 +365,7 @@ public:
|
|||
{
|
||||
std::unique_lock<std::mutex> lk(m_nwmt);
|
||||
if (!PostThreadMessage(g_mainThreadId, WM_USER, WPARAM(&title), 0))
|
||||
Log.report(LogVisor::FatalError, "PostThreadMessage error");
|
||||
Log.report(logvisor::Fatal, "PostThreadMessage error");
|
||||
m_nwcv.wait(lk);
|
||||
return m_mwret;
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include <Windowsx.h>
|
||||
#include "boo/IWindow.hpp"
|
||||
#include "boo/IGraphicsContext.hpp"
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
#include "boo/graphicsdev/D3D.hpp"
|
||||
#include "boo/graphicsdev/GL.hpp"
|
||||
|
@ -21,7 +21,7 @@ static const int ContextAttribs[] =
|
|||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::WindowWin32");
|
||||
static logvisor::Module Log("boo::WindowWin32");
|
||||
#if _WIN32_WINNT_WIN10
|
||||
IGraphicsCommandQueue* _NewD3D12CommandQueue(D3D12Context* ctx, D3D12Context::Window* windowCtx, IGraphicsContext* parent,
|
||||
ID3D12CommandQueue** cmdQueueOut);
|
||||
|
@ -82,7 +82,7 @@ public:
|
|||
HRESULT hr = b3dCtx.m_ctx12.m_dxFactory->CreateSwapChainForHwnd(cmdQueue,
|
||||
hwnd, &scDesc, nullptr, nullptr, &m_swapChain);
|
||||
if (FAILED(hr))
|
||||
Log.report(LogVisor::FatalError, "unable to create swap chain");
|
||||
Log.report(logvisor::Fatal, "unable to create swap chain");
|
||||
b3dCtx.m_ctx12.m_dxFactory->MakeWindowAssociation(hwnd, DXGI_MWA_NO_ALT_ENTER);
|
||||
|
||||
m_swapChain.As<IDXGISwapChain3>(&w.m_swapChain);
|
||||
|
@ -94,14 +94,14 @@ public:
|
|||
w.height = resDesc.Height;
|
||||
|
||||
if (FAILED(m_swapChain->GetContainingOutput(&m_output)))
|
||||
Log.report(LogVisor::FatalError, "unable to get DXGI output");
|
||||
Log.report(logvisor::Fatal, "unable to get DXGI output");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
if (FAILED(b3dCtx.m_ctx11.m_dxFactory->CreateSwapChainForHwnd(b3dCtx.m_ctx11.m_dev.Get(),
|
||||
hwnd, &scDesc, nullptr, nullptr, &m_swapChain)))
|
||||
Log.report(LogVisor::FatalError, "unable to create swap chain");
|
||||
Log.report(logvisor::Fatal, "unable to create swap chain");
|
||||
b3dCtx.m_ctx11.m_dxFactory->MakeWindowAssociation(hwnd, DXGI_MWA_NO_ALT_ENTER);
|
||||
|
||||
auto insIt = b3dCtx.m_ctx11.m_windows.emplace(std::make_pair(parentWindow, D3D11Context::Window()));
|
||||
|
@ -118,7 +118,7 @@ public:
|
|||
m_commandQueue = _NewD3D11CommandQueue(&b3dCtx.m_ctx11, &insIt.first->second, this);
|
||||
|
||||
if (FAILED(m_swapChain->GetContainingOutput(&m_output)))
|
||||
Log.report(LogVisor::FatalError, "unable to get DXGI output");
|
||||
Log.report(logvisor::Fatal, "unable to get DXGI output");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -221,14 +221,14 @@ public:
|
|||
}
|
||||
|
||||
if (!m_output)
|
||||
Log.report(LogVisor::FatalError, "unable to find window's IDXGIOutput");
|
||||
Log.report(logvisor::Fatal, "unable to find window's IDXGIOutput");
|
||||
|
||||
auto insIt = b3dCtx.m_ctxOgl.m_windows.emplace(std::make_pair(parentWindow, OGLContext::Window()));
|
||||
OGLContext::Window& w = insIt.first->second;
|
||||
w.m_hwnd = hwnd;
|
||||
w.m_deviceContext = GetDC(hwnd);
|
||||
if (!w.m_deviceContext)
|
||||
Log.report(LogVisor::FatalError, "unable to create window's device context");
|
||||
Log.report(logvisor::Fatal, "unable to create window's device context");
|
||||
|
||||
if (!m_3dCtx.m_ctxOgl.m_lastContext)
|
||||
{
|
||||
|
@ -258,10 +258,10 @@ public:
|
|||
|
||||
w.m_mainContext = wglCreateContext(w.m_deviceContext);
|
||||
if (!w.m_mainContext)
|
||||
Log.report(LogVisor::FatalError, "unable to create window's main context");
|
||||
Log.report(logvisor::Fatal, "unable to create window's main context");
|
||||
if (m_3dCtx.m_ctxOgl.m_lastContext)
|
||||
if (!wglShareLists(w.m_mainContext, m_3dCtx.m_ctxOgl.m_lastContext))
|
||||
Log.report(LogVisor::FatalError, "unable to share contexts");
|
||||
Log.report(logvisor::Fatal, "unable to share contexts");
|
||||
m_3dCtx.m_ctxOgl.m_lastContext = w.m_mainContext;
|
||||
|
||||
m_dataFactory = new GLDataFactory(this, sampleCount);
|
||||
|
@ -301,7 +301,7 @@ public:
|
|||
{
|
||||
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
|
||||
if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext))
|
||||
Log.report(LogVisor::FatalError, "unable to make WGL context current");
|
||||
Log.report(logvisor::Fatal, "unable to make WGL context current");
|
||||
}
|
||||
|
||||
void postInit()
|
||||
|
@ -312,12 +312,12 @@ public:
|
|||
wglGetProcAddress("wglCreateContextAttribsARB");
|
||||
w.m_renderContext = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
|
||||
if (!w.m_renderContext)
|
||||
Log.report(LogVisor::FatalError, "unable to make new WGL context");
|
||||
Log.report(logvisor::Fatal, "unable to make new WGL context");
|
||||
if (!wglMakeCurrent(w.m_deviceContext, w.m_renderContext))
|
||||
Log.report(LogVisor::FatalError, "unable to make WGL context current");
|
||||
Log.report(logvisor::Fatal, "unable to make WGL context current");
|
||||
|
||||
if (!WGLEW_EXT_swap_control)
|
||||
Log.report(LogVisor::FatalError, "WGL_EXT_swap_control not available");
|
||||
Log.report(logvisor::Fatal, "WGL_EXT_swap_control not available");
|
||||
wglSwapIntervalEXT(1);
|
||||
}
|
||||
|
||||
|
@ -346,10 +346,10 @@ public:
|
|||
{
|
||||
m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
|
||||
if (!m_mainCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make main WGL context");
|
||||
Log.report(logvisor::Fatal, "unable to make main WGL context");
|
||||
}
|
||||
if (!wglMakeCurrent(w.m_deviceContext, m_mainCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make main WGL context current");
|
||||
Log.report(logvisor::Fatal, "unable to make main WGL context current");
|
||||
return m_dataFactory;
|
||||
}
|
||||
|
||||
|
@ -362,10 +362,10 @@ public:
|
|||
{
|
||||
m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
|
||||
if (!m_loadCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make load WGL context");
|
||||
Log.report(logvisor::Fatal, "unable to make load WGL context");
|
||||
}
|
||||
if (!wglMakeCurrent(w.m_deviceContext, m_loadCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make load WGL context current");
|
||||
Log.report(logvisor::Fatal, "unable to make load WGL context current");
|
||||
return m_dataFactory;
|
||||
}
|
||||
};
|
||||
|
@ -581,7 +581,7 @@ static HGLOBAL MakeUnicodeCRLF(const char* data, size_t sz)
|
|||
int32_t ch;
|
||||
int chSz = utf8proc_iterate(reinterpret_cast<const uint8_t*>(data+i), -1, &ch);
|
||||
if (chSz < 0)
|
||||
Log.report(LogVisor::FatalError, "invalid UTF-8 char");
|
||||
Log.report(logvisor::Fatal, "invalid UTF-8 char");
|
||||
if (ch <= 0xffff)
|
||||
{
|
||||
if (ch == '\n' && lastCh != '\r')
|
||||
|
@ -855,7 +855,7 @@ public:
|
|||
if (GetCurrentThreadId() != g_mainThreadId)
|
||||
{
|
||||
if (!PostThreadMessage(g_mainThreadId, WM_USER+3, WPARAM(m_imc), LPARAM(open)))
|
||||
Log.report(LogVisor::FatalError, "PostThreadMessage error");
|
||||
Log.report(logvisor::Fatal, "PostThreadMessage error");
|
||||
return;
|
||||
}
|
||||
ImmSetOpenStatus(m_imc, open);
|
||||
|
@ -872,7 +872,7 @@ public:
|
|||
if (GetCurrentThreadId() != g_mainThreadId)
|
||||
{
|
||||
if (!PostThreadMessage(g_mainThreadId, WM_USER+4, WPARAM(m_imc), LPARAM(&m_cForm)))
|
||||
Log.report(LogVisor::FatalError, "PostThreadMessage error");
|
||||
Log.report(logvisor::Fatal, "PostThreadMessage error");
|
||||
return;
|
||||
}
|
||||
ImmSetCompositionWindow(m_imc, &m_cForm);
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include <dbus/dbus.h>
|
||||
DBusConnection* RegisterDBus(const char* appName, bool& isFirst);
|
||||
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
#include <signal.h>
|
||||
#include <sys/param.h>
|
||||
|
@ -31,7 +31,7 @@ DBusConnection* RegisterDBus(const char* appName, bool& isFirst);
|
|||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::ApplicationXlib");
|
||||
static logvisor::Module Log("boo::ApplicationXlib");
|
||||
XlibCursors X_CURSORS;
|
||||
|
||||
int XINPUT_OPCODE = 0;
|
||||
|
@ -245,13 +245,13 @@ public:
|
|||
|
||||
if (!XInitThreads())
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "X doesn't support multithreading");
|
||||
Log.report(logvisor::Fatal, "X doesn't support multithreading");
|
||||
return;
|
||||
}
|
||||
|
||||
if (setlocale(LC_ALL, "") == nullptr)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "Can't setlocale");
|
||||
Log.report(logvisor::Fatal, "Can't setlocale");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -259,7 +259,7 @@ public:
|
|||
m_xDisp = XOpenDisplay(0);
|
||||
if (!m_xDisp)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "Can't open X display");
|
||||
Log.report(logvisor::Fatal, "Can't open X display");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -268,19 +268,19 @@ public:
|
|||
m_xcbConn = XGetXCBConnection(m_xDisp);
|
||||
if (!m_xcbConn)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "Can't cast Display to XCB connection for Vulkan");
|
||||
Log.report(logvisor::Fatal, "Can't cast Display to XCB connection for Vulkan");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Configure locale */
|
||||
if (!XSupportsLocale()) {
|
||||
Log.report(LogVisor::FatalError, "X does not support locale %s.",
|
||||
Log.report(logvisor::Fatal, "X does not support locale %s.",
|
||||
setlocale(LC_ALL, nullptr));
|
||||
return;
|
||||
}
|
||||
if (XSetLocaleModifiers("") == nullptr)
|
||||
Log.report(LogVisor::Warning, "Cannot set locale modifiers.");
|
||||
Log.report(logvisor::Warning, "Cannot set locale modifiers.");
|
||||
|
||||
if ((m_xIM = XOpenIM(m_xDisp, nullptr, nullptr, nullptr)))
|
||||
{
|
||||
|
@ -313,7 +313,7 @@ public:
|
|||
/* if we couldn't support any of them, print an error and exit */
|
||||
if (m_bestStyle == 0)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "interaction style not supported.");
|
||||
Log.report(logvisor::Fatal, "interaction style not supported.");
|
||||
return;
|
||||
}
|
||||
XFree(im_supported_styles);
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
#include <X11/XKBlib.h>
|
||||
#include <X11/extensions/XInput2.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
#include "XlibCommon.hpp"
|
||||
|
||||
|
@ -111,7 +111,7 @@ const size_t MAINICON_NETWM_SZ __attribute__ ((weak)) = 0;
|
|||
|
||||
namespace boo
|
||||
{
|
||||
static LogVisor::LogModule Log("boo::WindowXlib");
|
||||
static logvisor::Module Log("boo::WindowXlib");
|
||||
IGraphicsCommandQueue* _NewGLCommandQueue(IGraphicsContext* parent);
|
||||
#if BOO_HAS_VULKAN
|
||||
IGraphicsCommandQueue* _NewVulkanCommandQueue(VulkanContext* ctx,
|
||||
|
@ -332,7 +332,7 @@ public:
|
|||
fbConfigs = glXGetFBConfigs(display, defaultScreen, &numFBConfigs);
|
||||
if (!fbConfigs || numFBConfigs == 0)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "glXGetFBConfigs failed");
|
||||
Log.report(logvisor::Fatal, "glXGetFBConfigs failed");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -378,7 +378,7 @@ public:
|
|||
|
||||
if (!m_fbconfig)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "unable to find suitable pixel format");
|
||||
Log.report(logvisor::Fatal, "unable to find suitable pixel format");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -440,14 +440,14 @@ public:
|
|||
glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)
|
||||
glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
|
||||
if (!glXCreateContextAttribsARB)
|
||||
Log.report(LogVisor::FatalError, "unable to resolve glXCreateContextAttribsARB");
|
||||
Log.report(logvisor::Fatal, "unable to resolve glXCreateContextAttribsARB");
|
||||
}
|
||||
if (!glXWaitVideoSyncSGI)
|
||||
{
|
||||
glXWaitVideoSyncSGI = (glXWaitVideoSyncSGIProc)
|
||||
glXGetProcAddressARB((const GLubyte*)"glXWaitVideoSyncSGI");
|
||||
if (!glXWaitVideoSyncSGI)
|
||||
Log.report(LogVisor::FatalError, "unable to resolve glXWaitVideoSyncSGI");
|
||||
Log.report(logvisor::Fatal, "unable to resolve glXWaitVideoSyncSGI");
|
||||
}
|
||||
|
||||
s_glxError = false;
|
||||
|
@ -460,10 +460,10 @@ public:
|
|||
}
|
||||
XSetErrorHandler(oldHandler);
|
||||
if (!m_glxCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make new GLX context");
|
||||
Log.report(logvisor::Fatal, "unable to make new GLX context");
|
||||
m_glxWindow = glXCreateWindow(m_xDisp, m_fbconfig, m_parentWindow->getPlatformHandle(), nullptr);
|
||||
if (!m_glxWindow)
|
||||
Log.report(LogVisor::FatalError, "unable to make new GLX window");
|
||||
Log.report(logvisor::Fatal, "unable to make new GLX window");
|
||||
_XlibUpdateLastGlxCtx(m_glxCtx);
|
||||
|
||||
/* Spawn vsync thread */
|
||||
|
@ -480,7 +480,7 @@ public:
|
|||
|
||||
vsyncDisp = XOpenDisplay(0);
|
||||
if (!vsyncDisp)
|
||||
Log.report(LogVisor::FatalError, "unable to open new vsync display");
|
||||
Log.report(logvisor::Fatal, "unable to open new vsync display");
|
||||
XLockDisplay(vsyncDisp);
|
||||
|
||||
static int attributeList[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, 0 };
|
||||
|
@ -488,10 +488,10 @@ public:
|
|||
|
||||
vsyncCtx = glXCreateContext(vsyncDisp, vi, nullptr, True);
|
||||
if (!vsyncCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make new vsync GLX context");
|
||||
Log.report(logvisor::Fatal, "unable to make new vsync GLX context");
|
||||
|
||||
if (!glXMakeCurrent(vsyncDisp, DefaultRootWindow(vsyncDisp), vsyncCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make vsync context current");
|
||||
Log.report(logvisor::Fatal, "unable to make vsync context current");
|
||||
}
|
||||
initcv.notify_one();
|
||||
|
||||
|
@ -500,7 +500,7 @@ public:
|
|||
unsigned int sync;
|
||||
int err = glXWaitVideoSyncSGI(1, 0, &sync);
|
||||
if (err)
|
||||
Log.report(LogVisor::FatalError, "wait err");
|
||||
Log.report(logvisor::Fatal, "wait err");
|
||||
m_vsynccv.notify_one();
|
||||
}
|
||||
|
||||
|
@ -520,7 +520,7 @@ public:
|
|||
{
|
||||
XLockDisplay(m_xDisp);
|
||||
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make GLX context current");
|
||||
Log.report(logvisor::Fatal, "unable to make GLX context current");
|
||||
XUnlockDisplay(m_xDisp);
|
||||
}
|
||||
|
||||
|
@ -557,10 +557,10 @@ public:
|
|||
}
|
||||
XSetErrorHandler(oldHandler);
|
||||
if (!m_mainCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make main GLX context");
|
||||
Log.report(logvisor::Fatal, "unable to make main GLX context");
|
||||
}
|
||||
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_mainCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make main GLX context current");
|
||||
Log.report(logvisor::Fatal, "unable to make main GLX context current");
|
||||
XUnlockDisplay(m_xDisp);
|
||||
return getDataFactory();
|
||||
}
|
||||
|
@ -580,10 +580,10 @@ public:
|
|||
}
|
||||
XSetErrorHandler(oldHandler);
|
||||
if (!m_loadCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make load GLX context");
|
||||
Log.report(logvisor::Fatal, "unable to make load GLX context");
|
||||
}
|
||||
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_loadCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make load GLX context current");
|
||||
Log.report(logvisor::Fatal, "unable to make load GLX context current");
|
||||
XUnlockDisplay(m_xDisp);
|
||||
return getDataFactory();
|
||||
}
|
||||
|
@ -613,7 +613,7 @@ struct GraphicsContextXlibVulkan : GraphicsContextXlib
|
|||
static void ThrowIfFailed(VkResult res)
|
||||
{
|
||||
if (res != VK_SUCCESS)
|
||||
Log.report(LogVisor::FatalError, "%d\n", res);
|
||||
Log.report(logvisor::Fatal, "%d\n", res);
|
||||
}
|
||||
|
||||
public:
|
||||
|
@ -631,7 +631,7 @@ public:
|
|||
fbConfigs = glXGetFBConfigs(display, defaultScreen, &numFBConfigs);
|
||||
if (!fbConfigs || numFBConfigs == 0)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "glXGetFBConfigs failed");
|
||||
Log.report(logvisor::Fatal, "glXGetFBConfigs failed");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -677,7 +677,7 @@ public:
|
|||
|
||||
if (!m_fbconfig)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "unable to find suitable pixel format");
|
||||
Log.report(logvisor::Fatal, "unable to find suitable pixel format");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -731,7 +731,7 @@ public:
|
|||
glXWaitVideoSyncSGI = (glXWaitVideoSyncSGIProc)
|
||||
glXGetProcAddressARB((const GLubyte*)"glXWaitVideoSyncSGI");
|
||||
if (!glXWaitVideoSyncSGI)
|
||||
Log.report(LogVisor::FatalError, "unable to resolve glXWaitVideoSyncSGI");
|
||||
Log.report(logvisor::Fatal, "unable to resolve glXWaitVideoSyncSGI");
|
||||
}
|
||||
|
||||
if (m_ctx->m_instance == VK_NULL_HANDLE)
|
||||
|
@ -772,7 +772,7 @@ public:
|
|||
/* Generate error if could not find a queue that supports both a graphics
|
||||
* and present */
|
||||
if (m_ctx->m_graphicsQueueFamilyIndex == UINT32_MAX)
|
||||
Log.report(LogVisor::FatalError,
|
||||
Log.report(logvisor::Fatal,
|
||||
"Could not find a queue that supports both graphics and present");
|
||||
|
||||
m_ctx->initDevice();
|
||||
|
@ -781,13 +781,13 @@ public:
|
|||
{
|
||||
/* Subsequent window, verify present */
|
||||
if (supportsPresent[m_ctx->m_graphicsQueueFamilyIndex] == VK_FALSE)
|
||||
Log.report(LogVisor::FatalError, "subsequent surface doesn't support present");
|
||||
Log.report(logvisor::Fatal, "subsequent surface doesn't support present");
|
||||
}
|
||||
free(supportsPresent);
|
||||
|
||||
if (!vkGetPhysicalDeviceXcbPresentationSupportKHR(m_ctx->m_gpus[0], m_ctx->m_graphicsQueueFamilyIndex, m_xcbConn, m_visualid))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "XCB visual doesn't support vulkan present");
|
||||
Log.report(logvisor::Fatal, "XCB visual doesn't support vulkan present");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -809,7 +809,7 @@ public:
|
|||
m_format = surfFormats[0].format;
|
||||
}
|
||||
else
|
||||
Log.report(LogVisor::FatalError, "no surface formats available for Vulkan swapchain");
|
||||
Log.report(logvisor::Fatal, "no surface formats available for Vulkan swapchain");
|
||||
|
||||
m_ctx->initSwapChain(m_windowCtx, m_surface, m_format);
|
||||
|
||||
|
@ -827,7 +827,7 @@ public:
|
|||
|
||||
vsyncDisp = XOpenDisplay(0);
|
||||
if (!vsyncDisp)
|
||||
Log.report(LogVisor::FatalError, "unable to open new vsync display");
|
||||
Log.report(logvisor::Fatal, "unable to open new vsync display");
|
||||
XLockDisplay(vsyncDisp);
|
||||
|
||||
static int attributeList[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, 0 };
|
||||
|
@ -835,10 +835,10 @@ public:
|
|||
|
||||
vsyncCtx = glXCreateContext(vsyncDisp, vi, nullptr, True);
|
||||
if (!vsyncCtx)
|
||||
Log.report(LogVisor::FatalError, "unable to make new vsync GLX context");
|
||||
Log.report(logvisor::Fatal, "unable to make new vsync GLX context");
|
||||
|
||||
if (!glXMakeCurrent(vsyncDisp, DefaultRootWindow(vsyncDisp), vsyncCtx))
|
||||
Log.report(LogVisor::FatalError, "unable to make vsync context current");
|
||||
Log.report(logvisor::Fatal, "unable to make vsync context current");
|
||||
}
|
||||
initcv.notify_one();
|
||||
|
||||
|
@ -847,7 +847,7 @@ public:
|
|||
unsigned int sync;
|
||||
int err = glXWaitVideoSyncSGI(1, 0, &sync);
|
||||
if (err)
|
||||
Log.report(LogVisor::FatalError, "wait err");
|
||||
Log.report(logvisor::Fatal, "wait err");
|
||||
m_vsynccv.notify_one();
|
||||
}
|
||||
|
||||
|
@ -1372,14 +1372,14 @@ public:
|
|||
if (XGetWindowProperty(m_xDisp, m_windowId, S_ATOMS->m_clipdata, 0, 32, False, AnyPropertyType,
|
||||
&type, &format, &nitems, &rem, &data))
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "Clipboard allocation failed");
|
||||
Log.report(logvisor::Fatal, "Clipboard allocation failed");
|
||||
XUnlockDisplay(m_xDisp);
|
||||
return {};
|
||||
}
|
||||
|
||||
if (rem != 0)
|
||||
{
|
||||
Log.report(LogVisor::FatalError, "partial clipboard read");
|
||||
Log.report(logvisor::Fatal, "partial clipboard read");
|
||||
XUnlockDisplay(m_xDisp);
|
||||
return {};
|
||||
}
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
Subproject commit 55b81ec091e9f0e57bd7d092a396916234b1ada5
|
|
@ -0,0 +1 @@
|
|||
Subproject commit db415516f6742bd3fe4d2616d478b232cc33ab34
|
|
@ -1,2 +1,2 @@
|
|||
add_executable(booTest WIN32 main.cpp)
|
||||
target_link_libraries(booTest Boo LogVisor ${BOO_SYS_LIBS})
|
||||
target_link_libraries(booTest boo logvisor ${BOO_SYS_LIBS})
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
#if _WIN32
|
||||
#include <boo/graphicsdev/D3D.hpp>
|
||||
|
@ -490,10 +490,10 @@ int wmain(int argc, const boo::SystemChar** argv)
|
|||
int main(int argc, const boo::SystemChar** argv)
|
||||
#endif
|
||||
{
|
||||
LogVisor::RegisterConsoleLogger();
|
||||
logvisor::RegisterConsoleLogger();
|
||||
boo::TestApplicationCallback appCb;
|
||||
int ret = ApplicationRun(boo::IApplication::EPlatformType::Auto,
|
||||
appCb, _S("boo"), _S("Boo"), argc, argv);
|
||||
appCb, _S("boo"), _S("boo"), argc, argv);
|
||||
printf("IM DYING!!\n");
|
||||
return ret;
|
||||
}
|
||||
|
@ -510,7 +510,7 @@ int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
|
|||
for (int i=0 ; i<argc ; ++i)
|
||||
booArgv[i+1] = argv[i];
|
||||
|
||||
LogVisor::CreateWin32Console();
|
||||
logvisor::CreateWin32Console();
|
||||
return wmain(argc+1, booArgv);
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue