mirror of https://github.com/AxioDL/boo.git
Add IMIDIPort, initial ALSA midiport implementation
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parent
ceff1934c1
commit
8ff2b9c404
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@ -197,6 +197,7 @@ add_library(boo
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include/boo/graphicsdev/IGraphicsCommandQueue.hpp
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include/boo/audiodev/IAudioSubmix.hpp
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include/boo/audiodev/IAudioVoice.hpp
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include/boo/audiodev/IMIDIPort.hpp
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include/boo/audiodev/IAudioVoiceEngine.hpp
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include/boo/IWindow.hpp
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include/boo/IApplication.hpp
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@ -3,7 +3,9 @@
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#include "IAudioVoice.hpp"
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#include "IAudioSubmix.hpp"
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#include "IMIDIPort.hpp"
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#include <memory>
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#include <vector>
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namespace boo
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{
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@ -38,6 +40,27 @@ struct IAudioVoiceEngine
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/** Ensure backing platform buffer is filled as much as possible with mixed samples */
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virtual void pumpAndMixVoices()=0;
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/** Get list of MIDI devices found on system */
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virtual std::vector<std::string> enumerateMIDIDevices() const=0;
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/** Create ad-hoc MIDI in port and register with system */
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virtual std::unique_ptr<IMIDIIn> newVirtualMIDIIn()=0;
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/** Create ad-hoc MIDI out port and register with system */
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virtual std::unique_ptr<IMIDIOut> newVirtualMIDIOut()=0;
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/** Create ad-hoc MIDI in/out port and register with system */
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virtual std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut()=0;
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/** Open named MIDI in port, name format depends on OS */
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virtual std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name)=0;
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/** Open named MIDI out port, name format depends on OS */
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virtual std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name)=0;
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/** Open named MIDI in/out port, name format depends on OS */
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virtual std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name)=0;
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};
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/** Construct host platform's voice engine */
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@ -0,0 +1,38 @@
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#ifndef BOO_IMIDIPORT_HPP
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#define BOO_IMIDIPORT_HPP
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#include <string>
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namespace boo
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{
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class IMIDIPort
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{
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public:
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virtual ~IMIDIPort() = default;
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virtual bool isVirtual() const=0;
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virtual std::string description() const=0;
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};
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class IMIDIIn : public IMIDIPort
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{
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public:
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virtual size_t receive(void* buf, size_t len) const=0;
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};
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class IMIDIOut : public IMIDIPort
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{
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public:
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virtual size_t send(const void* buf, size_t len) const=0;
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};
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class IMIDIInOut : public IMIDIPort
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{
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public:
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virtual size_t send(const void* buf, size_t len) const=0;
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virtual size_t receive(void* buf, size_t len) const=0;
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};
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}
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#endif // BOO_IMIDIPORT_HPP
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@ -317,6 +317,102 @@ struct ALSAAudioVoiceEngine : BaseAudioVoiceEngine
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}
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}
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}
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std::vector<std::string> enumerateMIDIDevices() const
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{
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std::vector<std::string> ret;
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int status;
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int card = -1; /* use -1 to prime the pump of iterating through card list */
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if ((status = snd_card_next(&card)) < 0)
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return {};
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if (card < 0)
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return {};
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while (card >= 0)
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{
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snd_ctl_t *ctl;
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char name[32];
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int device = -1;
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int status;
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sprintf(name, "hw:%d", card);
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if ((status = snd_ctl_open(&ctl, name, 0)) < 0)
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continue;
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do {
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status = snd_ctl_rawmidi_next_device(ctl, &device);
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if (status < 0)
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break;
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if (device >= 0)
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{
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snd_rawmidi_info_t *info;
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snd_rawmidi_info_alloca(&info);
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snd_rawmidi_info_set_device(info, device);
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ret.push_back(snd_rawmidi_info_get_name(info));
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}
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} while (device >= 0);
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snd_ctl_close(ctl);
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if ((status = snd_card_next(&card)) < 0)
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break;
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}
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return ret;
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}
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struct MIDIIn : public IMIDIIn
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{
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snd_rawmidi_t* m_midi;
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bool m_virtual;
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MIDIIn(snd_rawmidi_t* midi, bool virt)
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: m_midi(midi), m_virtual(virt) {}
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bool isVirtual() const {return m_virtual;}
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std::string description() const
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{
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snd_rawmidi_info_t* info;
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snd_rawmidi_info_alloca(&info);
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snd_rawmidi_info(m_midi, info);
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std::string ret = snd_rawmidi_info_get_name(info);
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return ret;
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}
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size_t receive(void* buf, size_t len) const
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{
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return std::max(0l, snd_rawmidi_read(m_midi, buf, len));
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}
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};
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std::unique_ptr<IMIDIIn> newVirtualMIDIIn()
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{
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int status;
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snd_rawmidi_t* midi;
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status = snd_rawmidi_open(&midi, nullptr, "virtual", 0);
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if (status)
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return {};
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return std::make_unique<MIDIIn>(midi, true);
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}
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std::unique_ptr<IMIDIOut> newVirtualMIDIOut()
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{
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}
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std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut()
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{
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}
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std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name)
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{
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}
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std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name)
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{
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}
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std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name)
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{
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}
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};
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std::unique_ptr<IAudioVoiceEngine> NewAudioVoiceEngine()
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@ -304,6 +304,7 @@ struct GraphicsContextXlibGLX : GraphicsContextXlib
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GLXFBConfig m_fbconfig = 0;
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int m_visualid = 0;
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int m_attribIdx = 0;
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GLXWindow m_glxWindow = 0;
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GLXContext m_glxCtx = 0;
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@ -451,10 +452,10 @@ public:
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}
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s_glxError = false;
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XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
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for (int i=0 ; i<std::extent<decltype(ContextAttribList)>::value ; ++i)
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XErrorHandler oldHandler = XSetErrorHandler(ctxErrorHandler);
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for (m_attribIdx=0 ; m_attribIdx<std::extent<decltype(ContextAttribList)>::value ; ++m_attribIdx)
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{
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m_glxCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_lastCtx, True, ContextAttribList[i]);
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m_glxCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_lastCtx, True, ContextAttribList[m_attribIdx]);
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if (m_glxCtx)
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break;
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}
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@ -496,11 +497,13 @@ public:
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initcv.notify_one();
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while (m_vsyncRunning)
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{
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{
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unsigned int sync;
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int err = glXWaitVideoSyncSGI(1, 0, &sync);
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if (err)
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Log.report(logvisor::Fatal, "wait err");
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}
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m_vsynccv.notify_one();
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}
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@ -548,13 +551,8 @@ public:
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if (!m_mainCtx)
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{
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s_glxError = false;
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XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
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for (int i=0 ; i<std::extent<decltype(ContextAttribList)>::value ; ++i)
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{
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m_mainCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribList[i]);
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if (m_mainCtx)
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break;
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}
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XErrorHandler oldHandler = XSetErrorHandler(ctxErrorHandler);
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m_mainCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribList[m_attribIdx]);
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XSetErrorHandler(oldHandler);
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if (!m_mainCtx)
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Log.report(logvisor::Fatal, "unable to make main GLX context");
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@ -571,13 +569,8 @@ public:
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if (!m_loadCtx)
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{
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s_glxError = false;
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XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
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for (int i=0 ; i<std::extent<decltype(ContextAttribList)>::value ; ++i)
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{
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m_loadCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribList[i]);
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if (m_loadCtx)
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break;
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}
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XErrorHandler oldHandler = XSetErrorHandler(ctxErrorHandler);
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m_loadCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribList[m_attribIdx]);
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XSetErrorHandler(oldHandler);
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if (!m_loadCtx)
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Log.report(logvisor::Fatal, "unable to make load GLX context");
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