Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo

This commit is contained in:
Jack Andersen 2019-09-30 21:22:52 -10:00
commit 922fcbb3c2
13 changed files with 191 additions and 224 deletions

View File

@ -10,7 +10,7 @@ struct IGraphicsDataFactory;
class IGraphicsContext {
friend class WindowCocoa;
friend class WindowXCB;
virtual void _setCallback(class IWindowCallback* cb) { (void)cb; }
virtual void _setCallback([[maybe_unused]] class IWindowCallback* cb) {}
public:
enum class EGraphicsAPI {

View File

@ -1,8 +1,8 @@
#pragma once
#include <algorithm>
#include <array>
#include <memory>
#include <cstring>
#include "boo/System.hpp"
@ -17,36 +17,30 @@ struct IAudioVoiceEngine;
enum class EMouseButton { None = 0, Primary = 1, Secondary = 2, Middle = 3, Aux1 = 4, Aux2 = 5 };
struct SWindowCoord {
int pixel[2];
int virtualPixel[2];
float norm[2];
std::array<int, 2> pixel;
std::array<int, 2> virtualPixel;
std::array<float, 2> norm;
};
struct SWindowRect {
int location[2];
int size[2];
std::array<int, 2> location{};
std::array<int, 2> size{};
SWindowRect() { std::memset(this, 0, sizeof(SWindowRect)); }
constexpr SWindowRect() noexcept = default;
constexpr SWindowRect(int x, int y, int w, int h) noexcept : location{x, y}, size{w, h} {}
SWindowRect(int x, int y, int w, int h) {
location[0] = x;
location[1] = y;
size[0] = w;
size[1] = h;
constexpr bool operator==(const SWindowRect& other) const noexcept {
return location[0] == other.location[0] && location[1] == other.location[1] && size[0] == other.size[0] &&
size[1] == other.size[1];
}
constexpr bool operator!=(const SWindowRect& other) const noexcept { return !operator==(other); }
bool operator!=(const SWindowRect& other) const {
return location[0] != other.location[0] || location[1] != other.location[1] || size[0] != other.size[0] ||
size[1] != other.size[1];
}
bool operator==(const SWindowRect& other) const { return !(*this != other); }
bool coordInRect(const SWindowCoord& coord) const {
constexpr bool coordInRect(const SWindowCoord& coord) const noexcept {
return coord.pixel[0] >= location[0] && coord.pixel[0] < location[0] + size[0] && coord.pixel[1] >= location[1] &&
coord.pixel[1] < location[1] + size[1];
}
SWindowRect intersect(const SWindowRect& other) const {
constexpr SWindowRect intersect(const SWindowRect& other) const noexcept {
if (location[0] < other.location[0] + other.size[0] && location[0] + size[0] > other.location[0] &&
location[1] < other.location[1] + other.size[1] && location[1] + size[1] > other.location[1]) {
SWindowRect ret;
@ -61,15 +55,15 @@ struct SWindowRect {
};
struct STouchCoord {
double coord[2];
std::array<double, 2> coord;
};
struct SScrollDelta {
double delta[2] = {};
std::array<double, 2> delta{};
bool isFine = false; /* Use system-scale fine-scroll (for scrollable-trackpads) */
bool isAccelerated = false; /* System performs acceleration computation */
SScrollDelta operator+(const SScrollDelta& other) const {
constexpr SScrollDelta operator+(const SScrollDelta& other) const noexcept {
SScrollDelta ret;
ret.delta[0] = delta[0] + other.delta[0];
ret.delta[1] = delta[1] + other.delta[1];
@ -77,7 +71,7 @@ struct SScrollDelta {
ret.isAccelerated = isAccelerated || other.isAccelerated;
return ret;
}
SScrollDelta operator-(const SScrollDelta& other) const {
constexpr SScrollDelta operator-(const SScrollDelta& other) const noexcept {
SScrollDelta ret;
ret.delta[0] = delta[0] - other.delta[0];
ret.delta[1] = delta[1] - other.delta[1];
@ -85,18 +79,15 @@ struct SScrollDelta {
ret.isAccelerated = isAccelerated || other.isAccelerated;
return ret;
}
SScrollDelta& operator+=(const SScrollDelta& other) {
constexpr SScrollDelta& operator+=(const SScrollDelta& other) noexcept {
delta[0] += other.delta[0];
delta[1] += other.delta[1];
isFine |= other.isFine;
isAccelerated |= other.isAccelerated;
return *this;
}
void zeroOut() {
delta[0] = 0.0;
delta[1] = 0.0;
}
bool isZero() const { return delta[0] == 0.0 && delta[1] == 0.0; }
constexpr void zeroOut() noexcept { delta = {}; }
constexpr bool isZero() const noexcept { return delta[0] == 0.0 && delta[1] == 0.0; }
};
enum class ESpecialKey {
@ -155,67 +146,34 @@ struct ITextInputCallback {
class IWindowCallback {
public:
virtual void resized(const SWindowRect& rect, bool sync) { (void)rect; }
virtual void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) {
(void)coord;
(void)button;
(void)mods;
}
virtual void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) {
(void)coord;
(void)button;
(void)mods;
}
virtual void mouseMove(const SWindowCoord& coord) { (void)coord; }
virtual void mouseEnter(const SWindowCoord& coord) { (void)coord; }
virtual void mouseLeave(const SWindowCoord& coord) { (void)coord; }
virtual void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) {
(void)coord;
(void)scroll;
}
virtual void resized([[maybe_unused]] const SWindowRect& rect, [[maybe_unused]] bool sync) {}
virtual void mouseDown([[maybe_unused]] const SWindowCoord& coord, [[maybe_unused]] EMouseButton button,
[[maybe_unused]] EModifierKey mods) {}
virtual void mouseUp([[maybe_unused]] const SWindowCoord& coord, [[maybe_unused]] EMouseButton button,
[[maybe_unused]] EModifierKey mods) {}
virtual void mouseMove([[maybe_unused]] const SWindowCoord& coord) {}
virtual void mouseEnter([[maybe_unused]] const SWindowCoord& coord) {}
virtual void mouseLeave([[maybe_unused]] const SWindowCoord& coord) {}
virtual void scroll([[maybe_unused]] const SWindowCoord& coord, [[maybe_unused]] const SScrollDelta& scroll) {}
virtual void touchDown(const STouchCoord& coord, uintptr_t tid) {
(void)coord;
(void)tid;
}
virtual void touchUp(const STouchCoord& coord, uintptr_t tid) {
(void)coord;
(void)tid;
}
virtual void touchMove(const STouchCoord& coord, uintptr_t tid) {
(void)coord;
(void)tid;
}
virtual void touchDown([[maybe_unused]] const STouchCoord& coord, [[maybe_unused]] uintptr_t tid) {}
virtual void touchUp([[maybe_unused]] const STouchCoord& coord, [[maybe_unused]] uintptr_t tid) {}
virtual void touchMove([[maybe_unused]] const STouchCoord& coord, [[maybe_unused]] uintptr_t tid) {}
virtual void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) {
(void)charCode;
(void)mods;
(void)isRepeat;
}
virtual void charKeyUp(unsigned long charCode, EModifierKey mods) {
(void)charCode;
(void)mods;
}
virtual void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) {
(void)key;
(void)mods;
(void)isRepeat;
}
virtual void specialKeyUp(ESpecialKey key, EModifierKey mods) {
(void)key;
(void)mods;
}
virtual void modKeyDown(EModifierKey mod, bool isRepeat) {
(void)mod;
(void)isRepeat;
}
virtual void modKeyUp(EModifierKey mod) { (void)mod; }
virtual void charKeyDown([[maybe_unused]] unsigned long charCode, [[maybe_unused]] EModifierKey mods,
[[maybe_unused]] bool isRepeat) {}
virtual void charKeyUp([[maybe_unused]] unsigned long charCode, [[maybe_unused]] EModifierKey mods) {}
virtual void specialKeyDown([[maybe_unused]] ESpecialKey key, [[maybe_unused]] EModifierKey mods,
[[maybe_unused]] bool isRepeat) {}
virtual void specialKeyUp([[maybe_unused]] ESpecialKey key, [[maybe_unused]] EModifierKey mods) {}
virtual void modKeyDown([[maybe_unused]] EModifierKey mod, [[maybe_unused]] bool isRepeat) {}
virtual void modKeyUp([[maybe_unused]] EModifierKey mod) {}
virtual ITextInputCallback* getTextInputCallback() { return nullptr; }
virtual void focusLost() {}
virtual void focusGained() {}
virtual void windowMoved(const SWindowRect& rect) { (void)rect; }
virtual void windowMoved([[maybe_unused]] const SWindowRect& rect) {}
virtual void destroyed() {}
};
@ -278,10 +236,7 @@ public:
virtual int waitForRetrace() = 0;
virtual uintptr_t getPlatformHandle() const = 0;
virtual bool _incomingEvent(void* event) {
(void)event;
return false;
}
virtual bool _incomingEvent([[maybe_unused]] void* event) { return false; }
virtual void _cleanup() {}
virtual ETouchType getTouchType() const = 0;
@ -289,7 +244,7 @@ public:
virtual void setStyle(EWindowStyle style) = 0;
virtual EWindowStyle getStyle() const = 0;
virtual void setTouchBarProvider(void*) {}
virtual void setTouchBarProvider([[maybe_unused]] void* provider) {}
virtual IGraphicsCommandQueue* getCommandQueue() = 0;
virtual IGraphicsDataFactory* getDataFactory() = 0;

View File

@ -29,35 +29,34 @@ static inline ComPtr<T>* ReferenceComPtr(ComPtr<T>& ptr) {
#ifndef ENABLE_BITWISE_ENUM
#define ENABLE_BITWISE_ENUM(type) \
constexpr type operator|(type a, type b) { \
constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return type(static_cast<T>(a) | static_cast<T>(b)); \
} \
constexpr type operator&(type a, type b) { \
constexpr type operator&(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return type(static_cast<T>(a) & static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) { \
constexpr type& operator|=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = type(static_cast<T>(a) | static_cast<T>(b)); \
return a; \
} \
constexpr type& operator&=(type& a, type b) { \
constexpr type& operator&=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = type(static_cast<T>(a) & static_cast<T>(b)); \
return a; \
} \
constexpr type operator~(type key) { \
constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return type(~static_cast<T>(key)); \
} \
constexpr bool True(type key) { \
constexpr bool True(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<T>(key) != 0; \
} \
constexpr bool False(type key) { \
using T = std::underlying_type_t<type>; \
return static_cast<T>(key) == 0; \
constexpr bool False(type key) noexcept { \
return !True(key); \
}
#endif

View File

@ -85,8 +85,8 @@ struct VulkanContext {
#if _WIN32
HWND m_hwnd = 0;
bool m_fs = false;
LONG m_fsStyle;
LONG m_fsExStyle;
LONG_PTR m_fsStyle;
LONG_PTR m_fsExStyle;
RECT m_fsRect;
int m_fsCountDown = 0;
#endif

View File

@ -1,5 +1,7 @@
#pragma once
#include <array>
#include <cstddef>
#include <cstdint>
#include "boo/System.hpp"
@ -31,42 +33,33 @@ enum class EDolphinControllerButtons {
ENABLE_BITWISE_ENUM(EDolphinControllerButtons)
struct DolphinControllerState {
int16_t m_leftStick[2] = {0};
int16_t m_rightStick[2] = {0};
int16_t m_analogTriggers[2] = {0};
std::array<int16_t, 2> m_leftStick{};
std::array<int16_t, 2> m_rightStick{};
std::array<int16_t, 2> m_analogTriggers{};
uint16_t m_btns = 0;
void reset() {
m_leftStick[0] = 0;
m_leftStick[1] = 0;
m_rightStick[0] = 0;
m_rightStick[1] = 0;
m_analogTriggers[0] = 0;
m_analogTriggers[1] = 0;
m_leftStick = {};
m_rightStick = {};
m_analogTriggers = {};
m_btns = 0;
}
void clamp();
};
struct IDolphinSmashAdapterCallback {
virtual void controllerConnected(unsigned idx, EDolphinControllerType type) {
(void)idx;
(void)type;
}
virtual void controllerDisconnected(unsigned idx) { (void)idx; }
virtual void controllerUpdate(unsigned idx, EDolphinControllerType type, const DolphinControllerState& state) {
(void)idx;
(void)type;
(void)state;
}
virtual void controllerConnected([[maybe_unused]] unsigned idx, [[maybe_unused]] EDolphinControllerType type) {}
virtual void controllerDisconnected([[maybe_unused]] unsigned idx) {}
virtual void controllerUpdate([[maybe_unused]] unsigned idx, [[maybe_unused]] EDolphinControllerType type,
[[maybe_unused]] const DolphinControllerState& state) {}
};
class DolphinSmashAdapter final : public TDeviceBase<IDolphinSmashAdapterCallback> {
int16_t m_leftStickCal[2] = {0x7f};
int16_t m_rightStickCal[2] = {0x7f};
int16_t m_triggersCal[2] = {0x0};
std::array<int16_t, 2> m_leftStickCal{0x7f, 0};
std::array<int16_t, 2> m_rightStickCal{0x7f, 0};
std::array<int16_t, 2> m_triggersCal{};
uint8_t m_knownControllers = 0;
uint8_t m_rumbleRequest = 0;
bool m_hardStop[4] = {false};
std::array<bool, 4> m_hardStop{};
uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */
void deviceDisconnected() override;
void initialCycle() override;
@ -81,15 +74,21 @@ public:
TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb);
m_knownControllers = 0;
}
void startRumble(unsigned idx) {
if (idx >= 4)
void startRumble(size_t idx) {
if (idx >= m_hardStop.size()) {
return;
m_rumbleRequest |= 1 << idx;
}
m_rumbleRequest |= 1U << idx;
}
void stopRumble(unsigned idx, bool hard = false) {
if (idx >= 4)
void stopRumble(size_t idx, bool hard = false) {
if (idx >= m_hardStop.size()) {
return;
m_rumbleRequest &= ~(1 << idx);
}
m_rumbleRequest &= ~(1U << idx);
m_hardStop[idx] = hard;
}
};

View File

@ -34,7 +34,7 @@ struct INintendoPowerACallback {
};
class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> {
NintendoPowerAState m_last;
NintendoPowerAState m_last{};
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
@ -42,7 +42,7 @@ class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> {
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public:
NintendoPowerA(DeviceToken*);
explicit NintendoPowerA(DeviceToken*);
~NintendoPowerA() override;
};
} // namespace boo

View File

@ -1,9 +1,6 @@
#include "boo/inputdev/DolphinSmashAdapter.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
#include <cstdio>
#include <cstring>
namespace boo {
/*
* Reference: https://github.com/ToadKing/wii-u-gc-adapter/blob/master/wii-u-gc-adapter.c
@ -14,9 +11,10 @@ DolphinSmashAdapter::DolphinSmashAdapter(DeviceToken* token)
DolphinSmashAdapter::~DolphinSmashAdapter() {}
constexpr EDolphinControllerType parseType(unsigned char status) {
EDolphinControllerType type =
static constexpr EDolphinControllerType parseType(unsigned char status) {
const auto type =
EDolphinControllerType(status) & (EDolphinControllerType::Normal | EDolphinControllerType::Wavebird);
switch (type) {
case EDolphinControllerType::Normal:
case EDolphinControllerType::Wavebird:
@ -26,13 +24,13 @@ constexpr EDolphinControllerType parseType(unsigned char status) {
}
}
static EDolphinControllerType parseState(DolphinControllerState* stateOut, uint8_t* payload, bool& rumble) {
unsigned char status = payload[0];
EDolphinControllerType type = parseType(status);
static EDolphinControllerType parseState(DolphinControllerState* stateOut, const uint8_t* payload, bool& rumble) {
const unsigned char status = payload[0];
const EDolphinControllerType type = parseType(status);
rumble = ((status & 0x04) != 0) ? true : false;
stateOut->m_btns = (uint16_t)payload[1] << 8 | (uint16_t)payload[2];
stateOut->m_btns = static_cast<uint16_t>(payload[1]) << 8 | static_cast<uint16_t>(payload[2]);
stateOut->m_leftStick[0] = payload[3];
stateOut->m_leftStick[1] = payload[4];
@ -45,43 +43,44 @@ static EDolphinControllerType parseState(DolphinControllerState* stateOut, uint8
}
void DolphinSmashAdapter::initialCycle() {
uint8_t handshakePayload[] = {0x13};
sendUSBInterruptTransfer(handshakePayload, sizeof(handshakePayload));
constexpr std::array<uint8_t, 1> handshakePayload{0x13};
sendUSBInterruptTransfer(handshakePayload.data(), handshakePayload.size());
}
void DolphinSmashAdapter::transferCycle() {
uint8_t payload[37];
size_t recvSz = receiveUSBInterruptTransfer(payload, sizeof(payload));
if (recvSz != 37 || payload[0] != 0x21)
std::array<uint8_t, 37> payload;
const size_t recvSz = receiveUSBInterruptTransfer(payload.data(), payload.size());
if (recvSz != payload.size() || payload[0] != 0x21) {
return;
}
// fmt::print("RECEIVED DATA {} {:02X}\n", recvSz, payload[0]);
std::lock_guard<std::mutex> lk(m_callbackLock);
if (!m_callback)
if (!m_callback) {
return;
}
/* Parse controller states */
uint8_t* controller = &payload[1];
const uint8_t* controller = &payload[1];
uint8_t rumbleMask = 0;
for (uint32_t i = 0; i < 4; i++, controller += 9) {
DolphinControllerState state;
bool rumble = false;
EDolphinControllerType type = parseState(&state, controller, rumble);
if (True(type) && !(m_knownControllers & 1 << i)) {
m_leftStickCal[0] = state.m_leftStick[0];
m_leftStickCal[1] = state.m_leftStick[1];
m_rightStickCal[0] = state.m_rightStick[0];
m_rightStickCal[1] = state.m_rightStick[1];
m_triggersCal[0] = state.m_analogTriggers[0];
m_triggersCal[1] = state.m_analogTriggers[1];
m_knownControllers |= 1 << i;
const EDolphinControllerType type = parseState(&state, controller, rumble);
if (True(type) && (m_knownControllers & (1U << i)) == 0) {
m_leftStickCal = state.m_leftStick;
m_rightStickCal = state.m_rightStick;
m_triggersCal = state.m_analogTriggers;
m_knownControllers |= 1U << i;
m_callback->controllerConnected(i, type);
} else if (False(type) && (m_knownControllers & 1 << i)) {
m_knownControllers &= ~(1 << i);
} else if (False(type) && (m_knownControllers & (1U << i)) != 0) {
m_knownControllers &= ~(1U << i);
m_callback->controllerDisconnected(i);
}
if (m_knownControllers & 1 << i) {
if ((m_knownControllers & (1U << i)) != 0) {
state.m_leftStick[0] = state.m_leftStick[0] - m_leftStickCal[0];
state.m_leftStick[1] = state.m_leftStick[1] - m_leftStickCal[1];
state.m_rightStick[0] = state.m_rightStick[0] - m_rightStickCal[0];
@ -90,39 +89,42 @@ void DolphinSmashAdapter::transferCycle() {
state.m_analogTriggers[1] = state.m_analogTriggers[1] - m_triggersCal[1];
m_callback->controllerUpdate(i, type, state);
}
rumbleMask |= rumble ? 1 << i : 0;
rumbleMask |= rumble ? 1U << i : 0;
}
/* Send rumble message (if needed) */
uint8_t rumbleReq = m_rumbleRequest & rumbleMask;
const uint8_t rumbleReq = m_rumbleRequest & rumbleMask;
if (rumbleReq != m_rumbleState) {
uint8_t rumbleMessage[5] = {0x11};
for (int i = 0; i < 4; ++i) {
if (rumbleReq & 1 << i)
std::array<uint8_t, 5> rumbleMessage{0x11, 0, 0, 0, 0};
for (size_t i = 0; i < 4; ++i) {
if ((rumbleReq & (1U << i)) != 0) {
rumbleMessage[i + 1] = 1;
else if (m_hardStop[i])
} else if (m_hardStop[i]) {
rumbleMessage[i + 1] = 2;
else
} else {
rumbleMessage[i + 1] = 0;
}
}
sendUSBInterruptTransfer(rumbleMessage, sizeof(rumbleMessage));
sendUSBInterruptTransfer(rumbleMessage.data(), rumbleMessage.size());
m_rumbleState = rumbleReq;
}
}
void DolphinSmashAdapter::finalCycle() {
uint8_t rumbleMessage[5] = {0x11, 0, 0, 0, 0};
sendUSBInterruptTransfer(rumbleMessage, sizeof(rumbleMessage));
constexpr std::array<uint8_t, 5> rumbleMessage{0x11, 0, 0, 0, 0};
sendUSBInterruptTransfer(rumbleMessage.data(), sizeof(rumbleMessage));
}
void DolphinSmashAdapter::deviceDisconnected() {
for (uint32_t i = 0; i < 4; i++) {
if (m_knownControllers & 1 << i) {
m_knownControllers &= ~(1 << i);
if ((m_knownControllers & (1U << i)) != 0) {
m_knownControllers &= ~(1U << i);
std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback)
if (m_callback) {
m_callback->controllerDisconnected(i);
}
}
}
}
@ -151,15 +153,15 @@ void DolphinSmashAdapter::deviceDisconnected() {
* distribution.
*/
static int16_t pad_clampregion[8] = {30, 180, 15, 72, 40, 15, 59, 31};
constexpr std::array<int16_t, 8> pad_clampregion{
30, 180, 15, 72, 40, 15, 59, 31,
};
static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, int16_t min) {
int x = px;
int y = py;
int signX;
int signY;
int d;
int signX;
if (x > 0) {
signX = 1;
} else {
@ -167,6 +169,7 @@ static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, in
x = -x;
}
int signY;
if (y > 0) {
signY = 1;
} else {
@ -174,10 +177,11 @@ static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, in
y = -y;
}
if (x <= min)
if (x <= min) {
x = 0;
else
} else {
x -= min;
}
if (y <= min) {
y = 0;
@ -191,13 +195,13 @@ static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, in
}
if (xy * y <= xy * x) {
d = xy * x + (max - xy) * y;
const int d = xy * x + (max - xy) * y;
if (xy * max < d) {
x = int16_t(xy * max * x / d);
y = int16_t(xy * max * y / d);
}
} else {
d = xy * y + (max - xy) * x;
const int d = xy * y + (max - xy) * x;
if (xy * max < d) {
x = int16_t(xy * max * x / d);
y = int16_t(xy * max * y / d);
@ -209,15 +213,15 @@ static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, in
}
static void pad_clamptrigger(int16_t& trigger) {
int16_t min, max;
const int16_t min = pad_clampregion[0];
const int16_t max = pad_clampregion[1];
min = pad_clampregion[0];
max = pad_clampregion[1];
if (min > trigger)
if (min > trigger) {
trigger = 0;
else {
if (max < trigger)
} else {
if (max < trigger) {
trigger = max;
}
trigger -= min;
}
}

View File

@ -1,5 +1,6 @@
#include "boo/inputdev/NintendoPowerA.hpp"
#include <array>
#include <cstring>
#include "boo/inputdev/DeviceSignature.hpp"
@ -8,27 +9,31 @@ namespace boo {
NintendoPowerA::NintendoPowerA(DeviceToken* token)
: TDeviceBase<INintendoPowerACallback>(dev_typeid(NintendoPowerA), token) {}
NintendoPowerA::~NintendoPowerA() {}
NintendoPowerA::~NintendoPowerA() = default;
void NintendoPowerA::deviceDisconnected() {
std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback)
std::lock_guard lk{m_callbackLock};
if (m_callback != nullptr) {
m_callback->controllerDisconnected();
}
}
void NintendoPowerA::initialCycle() {}
void NintendoPowerA::transferCycle() {
uint8_t payload[8];
size_t recvSz = receiveUSBInterruptTransfer(payload, sizeof(payload));
if (recvSz != 8)
std::array<uint8_t, 8> payload;
const size_t recvSz = receiveUSBInterruptTransfer(payload.data(), payload.size());
if (recvSz != payload.size()) {
return;
}
NintendoPowerAState state = *reinterpret_cast<NintendoPowerAState*>(&payload);
NintendoPowerAState state;
std::memcpy(&state, payload.data(), sizeof(state));
std::lock_guard<std::mutex> lk(m_callbackLock);
if (state != m_last && m_callback)
std::lock_guard lk{m_callbackLock};
if (state != m_last && m_callback != nullptr) {
m_callback->controllerUpdate(state);
}
m_last = state;
}
@ -37,7 +42,7 @@ void NintendoPowerA::finalCycle() {}
void NintendoPowerA::receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {}
bool NintendoPowerAState::operator==(const NintendoPowerAState& other) const {
return memcmp(this, &other, sizeof(NintendoPowerAState)) == 0;
return std::memcmp(this, &other, sizeof(NintendoPowerAState)) == 0;
}
bool NintendoPowerAState::operator!=(const NintendoPowerAState& other) const { return !operator==(other); }

View File

@ -89,10 +89,7 @@ public:
void waitForRetrace() override {}
uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* event) override {
(void)event;
return false;
}
bool _incomingEvent([[maybe_unused]] void* event) override { return false; }
void _cleanup() override {}
ETouchType getTouchType() const override { return ETouchType::Display; }

View File

@ -339,9 +339,10 @@ public:
win.m_fsExStyle = GetWindowLong(win.m_hwnd, GWL_EXSTYLE);
GetWindowRect(win.m_hwnd, &win.m_fsRect);
SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle & ~(WS_CAPTION | WS_THICKFRAME));
SetWindowLong(win.m_hwnd, GWL_EXSTYLE,
win.m_fsExStyle & ~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
SetWindowLongPtr(win.m_hwnd, GWL_STYLE, win.m_fsStyle & ~(WS_CAPTION | WS_THICKFRAME));
SetWindowLongPtr(win.m_hwnd, GWL_EXSTYLE,
win.m_fsExStyle &
~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
MONITORINFO monitor_info;
monitor_info.cbSize = sizeof(monitor_info);
@ -353,8 +354,8 @@ public:
win.m_fs = true;
} else {
SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
SetWindowLongPtr(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
SetWindowLongPtr(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
SetWindowPos(win.m_hwnd, nullptr, win.m_fsRect.left, win.m_fsRect.top, win.m_fsRect.right - win.m_fsRect.left,
win.m_fsRect.bottom - win.m_fsRect.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);

View File

@ -39,8 +39,8 @@ struct OGLContext {
size_t width, height;
bool m_fs = false;
LONG m_fsStyle;
LONG m_fsExStyle;
LONG_PTR m_fsStyle;
LONG_PTR m_fsExStyle;
RECT m_fsRect;
int m_fsCountDown = 0;
};

View File

@ -859,18 +859,17 @@ public:
m_hwnd = CreateWindowW(L"BooWindow", title.data(), WS_OVERLAPPEDWINDOW, r.left, r.top, r.right - r.left,
r.bottom - r.top, nullptr, nullptr, nullptr, nullptr);
HINSTANCE wndInstance = HINSTANCE(GetWindowLongPtr(m_hwnd, GWLP_HINSTANCE));
m_imc = ImmGetContext(m_hwnd);
#if BOO_HAS_VULKAN
HINSTANCE wndInstance = HINSTANCE(GetWindowLongPtr(m_hwnd, GWLP_HINSTANCE));
if (b3dCtx.m_vulkanDxFactory) {
m_gfxCtx.reset(new GraphicsContextWin32Vulkan(this, wndInstance, m_hwnd, &g_VulkanContext, b3dCtx));
if (m_gfxCtx->initializeContext(nullptr))
return;
}
#else
(void)wndInstance;
#endif
IGraphicsContext::EGraphicsAPI api = IGraphicsContext::EGraphicsAPI::D3D11;
if (b3dCtx.m_ctxOgl.m_dxFactory) {
m_gfxCtx.reset(new GraphicsContextWin32GL(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, m_hwnd, b3dCtx));
@ -1300,35 +1299,43 @@ public:
ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
LONG_PTR sty = GetWindowLongPtr(m_hwnd, GWL_STYLE);
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None) {
sty |= WS_CAPTION;
else
} else {
sty &= ~WS_CAPTION;
}
if ((style & EWindowStyle::Resize) != EWindowStyle::None)
if ((style & EWindowStyle::Resize) != EWindowStyle::None) {
sty |= WS_THICKFRAME;
else
} else {
sty &= ~WS_THICKFRAME;
}
if ((style & EWindowStyle::Close) != EWindowStyle::None)
if ((style & EWindowStyle::Close) != EWindowStyle::None) {
sty |= (WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);
else
} else {
sty &= ~(WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);
}
SetWindowLong(m_hwnd, GWL_STYLE, sty);
SetWindowLongPtr(m_hwnd, GWL_STYLE, sty);
}
EWindowStyle getStyle() const override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
const LONG_PTR sty = GetWindowLongPtr(m_hwnd, GWL_STYLE);
EWindowStyle retval = EWindowStyle::None;
if ((sty & WS_CAPTION) != 0)
if ((sty & WS_CAPTION) != 0) {
retval |= EWindowStyle::Titlebar;
if ((sty & WS_THICKFRAME) != 0)
}
if ((sty & WS_THICKFRAME) != 0) {
retval |= EWindowStyle::Resize;
if ((sty & WS_SYSMENU))
}
if ((sty & WS_SYSMENU)) {
retval |= EWindowStyle::Close;
}
return retval;
}

View File

@ -19,7 +19,7 @@ class ApplicationWayland final : public IApplication {
const std::vector<std::string> m_args;
bool m_singleInstance;
void _deletedWindow(IWindow* window) override { (void)window; }
void _deletedWindow([[maybe_unused]] IWindow* window) override {}
public:
ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,