More TextInput implementation

This commit is contained in:
Jack Andersen
2015-12-26 18:20:07 -10:00
parent fb1282c3e4
commit 9f9ff269fe
5 changed files with 160 additions and 110 deletions

View File

@@ -3,23 +3,39 @@
#if __APPLE__
#include <Availability.h>
#include <utility>
template <class T>
class NSPtr
{
T m_ptr = 0;
void* m_ptr = nullptr;
public:
NSPtr() = default;
~NSPtr() {[m_ptr release];}
NSPtr(T&& recv) : m_ptr(recv) {}
NSPtr& operator=(T&& recv) {[m_ptr release]; m_ptr = recv; return *this;}
~NSPtr()
{
T ptr = (__bridge_transfer T)m_ptr;
(void)ptr;
}
NSPtr(T&& recv) {*this = std::move(recv);}
NSPtr& operator=(T&& recv)
{
T old = (__bridge_transfer T)m_ptr;
(void)old;
m_ptr = (__bridge_retained void*)recv;
return *this;
}
NSPtr(const NSPtr& other) = delete;
NSPtr(NSPtr&& other) = default;
NSPtr& operator=(const NSPtr& other) = delete;
NSPtr& operator=(NSPtr&& other) = default;
operator bool() const {return m_ptr != 0;}
T get() const {return m_ptr;}
void reset() {[m_ptr release]; m_ptr = 0;}
T get() const {return (__bridge T)m_ptr;}
void reset()
{
T old = (__bridge_transfer T)m_ptr;
(void)old;
m_ptr = nullptr;
}
};
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101100