Runtime shader cache fixes

This commit is contained in:
Jack Andersen
2017-03-05 12:59:58 -10:00
parent 03f155fcf5
commit a547eb9dbb
12 changed files with 625 additions and 220 deletions

View File

@@ -9,6 +9,7 @@
#include <SPIRV/disassemble.h>
#include "boo/graphicsdev/GLSLMacros.hpp"
#include "Common.hpp"
#include "xxhash.h"
#include "logvisor/logvisor.hpp"
@@ -20,6 +21,55 @@ namespace boo
{
static logvisor::Module Log("boo::Vulkan");
VulkanContext g_VulkanContext;
class VulkanDataFactoryImpl;
struct VulkanShareableShader : IShareableShader<VulkanDataFactoryImpl, VulkanShareableShader>
{
VkDevice m_dev;
VkShaderModule m_shader;
VulkanShareableShader(VulkanDataFactoryImpl& fac, uint64_t srcKey, uint64_t binKey,
VkDevice dev, VkShaderModule s)
: IShareableShader(fac, srcKey, binKey), m_dev(dev), m_shader(s) {}
~VulkanShareableShader() { vk::DestroyShaderModule(m_dev, m_shader, nullptr); }
};
class VulkanDataFactoryImpl : public VulkanDataFactory
{
friend struct VulkanCommandQueue;
friend class VulkanDataFactory::Context;
IGraphicsContext* m_parent;
VulkanContext* m_ctx;
uint32_t m_drawSamples;
static ThreadLocalPtr<struct VulkanData> m_deferredData;
std::unordered_set<struct VulkanData*> m_committedData;
std::unordered_set<struct VulkanPool*> m_committedPools;
std::mutex m_committedMutex;
std::unordered_map<uint64_t, std::unique_ptr<VulkanShareableShader>> m_sharedShaders;
std::vector<int> m_texUnis;
void destroyData(IGraphicsData*);
void destroyPool(IGraphicsBufferPool*);
void destroyAllData();
IGraphicsBufferD* newPoolBuffer(IGraphicsBufferPool *pool, BufferUse use,
size_t stride, size_t count);
void deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf);
public:
std::unordered_map<uint64_t, uint64_t> m_sourceToBinary;
VulkanDataFactoryImpl(IGraphicsContext* parent, VulkanContext* ctx, uint32_t drawSamples);
~VulkanDataFactoryImpl() {destroyAllData();}
Platform platform() const {return Platform::Vulkan;}
const SystemChar* platformName() const {return _S("Vulkan");}
GraphicsDataToken commitTransaction(const FactoryCommitFunc&);
GraphicsBufferPoolToken newBufferPool();
void _unregisterShareableShader(uint64_t srcKey, uint64_t binKey)
{
if (srcKey)
m_sourceToBinary.erase(srcKey);
m_sharedShaders.erase(binKey);
}
};
static inline void ThrowIfFailed(VkResult res)
{
@@ -809,6 +859,7 @@ public:
class VulkanGraphicsBufferD : public IGraphicsBufferD
{
friend class VulkanDataFactory;
friend class VulkanDataFactoryImpl;
friend struct VulkanCommandQueue;
struct VulkanCommandQueue* m_q;
size_t m_cpuSz;
@@ -1782,14 +1833,17 @@ class VulkanShaderPipeline : public IShaderPipeline
VulkanContext* m_ctx;
VkPipelineCache m_pipelineCache;
const VulkanVertexFormat* m_vtxFmt;
VulkanShareableShader::Token m_vert;
VulkanShareableShader::Token m_frag;
VulkanShaderPipeline(VulkanContext* ctx,
VkShaderModule vert,
VkShaderModule frag,
VulkanShareableShader::Token&& vert,
VulkanShareableShader::Token&& frag,
VkPipelineCache pipelineCache,
const VulkanVertexFormat* vtxFmt,
BlendFactor srcFac, BlendFactor dstFac, Primitive prim,
bool depthTest, bool depthWrite, bool backfaceCulling)
: m_ctx(ctx), m_pipelineCache(pipelineCache), m_vtxFmt(vtxFmt)
: m_ctx(ctx), m_pipelineCache(pipelineCache), m_vtxFmt(vtxFmt),
m_vert(std::move(vert)), m_frag(std::move(frag))
{
VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE] = {};
VkPipelineDynamicStateCreateInfo dynamicState = {};
@@ -1804,7 +1858,7 @@ class VulkanShaderPipeline : public IShaderPipeline
stages[0].pNext = nullptr;
stages[0].flags = 0;
stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
stages[0].module = vert;
stages[0].module = m_vert.get().m_shader;
stages[0].pName = "main";
stages[0].pSpecializationInfo = nullptr;
@@ -1812,7 +1866,7 @@ class VulkanShaderPipeline : public IShaderPipeline
stages[1].pNext = nullptr;
stages[1].flags = 0;
stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
stages[1].module = frag;
stages[1].module = m_frag.get().m_shader;
stages[1].pName = "main";
stages[1].pSpecializationInfo = nullptr;
@@ -1905,7 +1959,8 @@ public:
~VulkanShaderPipeline()
{
vk::DestroyPipeline(m_ctx->m_dev, m_pipeline, nullptr);
vk::DestroyPipelineCache(m_ctx->m_dev, m_pipelineCache, nullptr);
if (m_pipelineCache)
vk::DestroyPipelineCache(m_ctx->m_dev, m_pipelineCache, nullptr);
}
VulkanShaderPipeline& operator=(const VulkanShaderPipeline&) = delete;
VulkanShaderPipeline(const VulkanShaderPipeline&) = delete;
@@ -2847,19 +2902,19 @@ void VulkanTextureD::unmap()
m_validSlots = 0;
}
void VulkanDataFactory::destroyData(IGraphicsData* d)
void VulkanDataFactoryImpl::destroyData(IGraphicsData* d)
{
VulkanData* data = static_cast<VulkanData*>(d);
data->m_dead = true;
}
void VulkanDataFactory::destroyPool(IGraphicsBufferPool* p)
void VulkanDataFactoryImpl::destroyPool(IGraphicsBufferPool* p)
{
VulkanPool* pool = static_cast<VulkanPool*>(p);
pool->m_dead = true;
}
void VulkanDataFactory::destroyAllData()
void VulkanDataFactoryImpl::destroyAllData()
{
std::unique_lock<std::mutex> lk(m_committedMutex);
for (VulkanData* data : m_committedData)
@@ -2870,7 +2925,8 @@ void VulkanDataFactory::destroyAllData()
m_committedPools.clear();
}
VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ctx, uint32_t drawSamples)
VulkanDataFactoryImpl::VulkanDataFactoryImpl(IGraphicsContext* parent,
VulkanContext* ctx, uint32_t drawSamples)
: m_parent(parent), m_ctx(ctx), m_drawSamples(drawSamples)
{
VkDescriptorSetLayoutBinding layoutBindings[BOO_GLSL_MAX_UNIFORM_COUNT + BOO_GLSL_MAX_TEXTURE_COUNT];
@@ -2947,152 +3003,268 @@ VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ct
ThrowIfFailed(vk::CreateRenderPass(ctx->m_dev, &renderPass, nullptr, &ctx->m_pass));
}
static uint64_t CompileVert(std::vector<unsigned int>& out, const char* vertSource, uint64_t srcKey,
VulkanDataFactoryImpl& factory)
{
const EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
glslang::TShader vs(EShLangVertex);
vs.setStrings(&vertSource, 1);
if (!vs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
printf("%s\n", vertSource);
Log.report(logvisor::Fatal, "unable to compile vertex shader\n%s", vs.getInfoLog());
}
glslang::TProgram prog;
prog.addShader(&vs);
if (!prog.link(messages))
{
Log.report(logvisor::Fatal, "unable to link shader program\n%s", prog.getInfoLog());
}
glslang::GlslangToSpv(*prog.getIntermediate(EShLangVertex), out);
//spv::Disassemble(std::cerr, out);
XXH64_state_t hashState;
XXH64_reset(&hashState, 0);
XXH64_update(&hashState, out.data(), out.size() * sizeof(unsigned int));
uint64_t binKey = XXH64_digest(&hashState);
factory.m_sourceToBinary[srcKey] = binKey;
return binKey;
}
static uint64_t CompileFrag(std::vector<unsigned int>& out, const char* fragSource, uint64_t srcKey,
VulkanDataFactoryImpl& factory)
{
const EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
glslang::TShader fs(EShLangFragment);
fs.setStrings(&fragSource, 1);
if (!fs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
printf("%s\n", fragSource);
Log.report(logvisor::Fatal, "unable to compile fragment shader\n%s", fs.getInfoLog());
}
glslang::TProgram prog;
prog.addShader(&fs);
if (!prog.link(messages))
{
Log.report(logvisor::Fatal, "unable to link shader program\n%s", prog.getInfoLog());
}
glslang::GlslangToSpv(*prog.getIntermediate(EShLangFragment), out);
//spv::Disassemble(std::cerr, out);
XXH64_state_t hashState;
XXH64_reset(&hashState, 0);
XXH64_update(&hashState, out.data(), out.size() * sizeof(unsigned int));
uint64_t binKey = XXH64_digest(&hashState);
factory.m_sourceToBinary[srcKey] = binKey;
return binKey;
}
IShaderPipeline* VulkanDataFactory::Context::newShaderPipeline
(const char* vertSource, const char* fragSource,
std::vector<unsigned int>& vertBlobOut, std::vector<unsigned int>& fragBlobOut,
std::vector<unsigned char>& pipelineBlob, IVertexFormat* vtxFmt,
std::vector<unsigned int>* vertBlobOut, std::vector<unsigned int>* fragBlobOut,
std::vector<unsigned char>* pipelineBlob, IVertexFormat* vtxFmt,
BlendFactor srcFac, BlendFactor dstFac, Primitive prim,
bool depthTest, bool depthWrite, bool backfaceCulling)
{
if (vertBlobOut.empty() || fragBlobOut.empty())
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
XXH64_state_t hashState;
uint64_t srcHashes[2] = {};
uint64_t binHashes[2] = {};
XXH64_reset(&hashState, 0);
if (vertSource)
{
const EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
//printf("%s\n", vertSource);
//printf("%s\n", fragSource);
glslang::TShader vs(EShLangVertex);
vs.setStrings(&vertSource, 1);
if (!vs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
printf("%s\n", vertSource);
Log.report(logvisor::Fatal, "unable to compile vertex shader\n%s", vs.getInfoLog());
return nullptr;
}
glslang::TShader fs(EShLangFragment);
fs.setStrings(&fragSource, 1);
if (!fs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
printf("%s\n", fragSource);
Log.report(logvisor::Fatal, "unable to compile fragment shader\n%s", fs.getInfoLog());
return nullptr;
}
glslang::TProgram prog;
prog.addShader(&vs);
prog.addShader(&fs);
if (!prog.link(messages))
{
Log.report(logvisor::Fatal, "unable to link shader program\n%s", prog.getInfoLog());
return nullptr;
}
if (vertBlobOut.empty())
{
glslang::GlslangToSpv(*prog.getIntermediate(EShLangVertex), vertBlobOut);
//spv::Disassemble(std::cerr, vertBlobOut);
}
if (fragBlobOut.empty())
{
glslang::GlslangToSpv(*prog.getIntermediate(EShLangFragment), fragBlobOut);
//spv::Disassemble(std::cerr, fragBlobOut);
}
XXH64_update(&hashState, vertSource, strlen(vertSource));
srcHashes[0] = XXH64_digest(&hashState);
auto binSearch = factory.m_sourceToBinary.find(srcHashes[0]);
if (binSearch != factory.m_sourceToBinary.cend())
binHashes[0] = binSearch->second;
}
else if (vertBlobOut && vertBlobOut->size())
{
XXH64_update(&hashState, vertBlobOut->data(), vertBlobOut->size() * sizeof(unsigned int));
binHashes[0] = XXH64_digest(&hashState);
}
XXH64_reset(&hashState, 0);
if (fragSource)
{
XXH64_update(&hashState, fragSource, strlen(fragSource));
srcHashes[1] = XXH64_digest(&hashState);
auto binSearch = factory.m_sourceToBinary.find(srcHashes[1]);
if (binSearch != factory.m_sourceToBinary.cend())
binHashes[1] = binSearch->second;
}
else if (fragBlobOut && fragBlobOut->size())
{
XXH64_update(&hashState, fragBlobOut->data(), fragBlobOut->size() * sizeof(unsigned int));
binHashes[1] = XXH64_digest(&hashState);
}
if (vertBlobOut && vertBlobOut->empty())
binHashes[0] = CompileVert(*vertBlobOut, vertSource, srcHashes[0], factory);
if (fragBlobOut && fragBlobOut->empty())
binHashes[1] = CompileFrag(*fragBlobOut, fragSource, srcHashes[1], factory);
VkShaderModuleCreateInfo smCreateInfo = {};
smCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
smCreateInfo.pNext = nullptr;
smCreateInfo.flags = 0;
smCreateInfo.codeSize = vertBlobOut.size() * sizeof(unsigned int);
smCreateInfo.pCode = vertBlobOut.data();
VkShaderModule vertModule;
ThrowIfFailed(vk::CreateShaderModule(m_parent.m_ctx->m_dev, &smCreateInfo, nullptr, &vertModule));
VulkanShareableShader::Token vertShader;
VulkanShareableShader::Token fragShader;
auto vertFind = binHashes[0] ? factory.m_sharedShaders.find(binHashes[0]) :
factory.m_sharedShaders.end();
if (vertFind != factory.m_sharedShaders.end())
{
vertShader = vertFind->second->lock();
}
else
{
std::vector<unsigned int> vertBlob;
const std::vector<unsigned int>* useVertBlob;
if (vertBlobOut)
{
useVertBlob = vertBlobOut;
}
else
{
useVertBlob = &vertBlob;
binHashes[0] = CompileVert(vertBlob, vertSource, srcHashes[0], factory);
}
smCreateInfo.codeSize = fragBlobOut.size() * sizeof(unsigned int);
smCreateInfo.pCode = fragBlobOut.data();
VkShaderModule fragModule;
ThrowIfFailed(vk::CreateShaderModule(m_parent.m_ctx->m_dev, &smCreateInfo, nullptr, &fragModule));
smCreateInfo.codeSize = useVertBlob->size() * sizeof(unsigned int);
smCreateInfo.pCode = useVertBlob->data();
VkShaderModule vertModule;
ThrowIfFailed(vk::CreateShaderModule(factory.m_ctx->m_dev, &smCreateInfo, nullptr, &vertModule));
VkPipelineCacheCreateInfo cacheDataInfo = {};
cacheDataInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
cacheDataInfo.pNext = nullptr;
cacheDataInfo.initialDataSize = pipelineBlob.size();
if (cacheDataInfo.initialDataSize)
cacheDataInfo.pInitialData = pipelineBlob.data();
auto it =
factory.m_sharedShaders.emplace(std::make_pair(binHashes[0],
std::make_unique<VulkanShareableShader>(factory, srcHashes[0], binHashes[0],
factory.m_ctx->m_dev, vertModule))).first;
vertShader = it->second->lock();
}
auto fragFind = binHashes[1] ? factory.m_sharedShaders.find(binHashes[1]) :
factory.m_sharedShaders.end();
if (fragFind != factory.m_sharedShaders.end())
{
fragShader = fragFind->second->lock();
}
else
{
std::vector<unsigned int> fragBlob;
const std::vector<unsigned int>* useFragBlob;
if (fragBlobOut)
{
useFragBlob = fragBlobOut;
}
else
{
useFragBlob = &fragBlob;
binHashes[1] = CompileFrag(fragBlob, fragSource, srcHashes[1], factory);
}
VkPipelineCache pipelineCache;
ThrowIfFailed(vk::CreatePipelineCache(m_parent.m_ctx->m_dev, &cacheDataInfo, nullptr, &pipelineCache));
smCreateInfo.codeSize = useFragBlob->size() * sizeof(unsigned int);
smCreateInfo.pCode = useFragBlob->data();
VkShaderModule fragModule;
ThrowIfFailed(vk::CreateShaderModule(factory.m_ctx->m_dev, &smCreateInfo, nullptr, &fragModule));
VulkanShaderPipeline* retval = new VulkanShaderPipeline(m_parent.m_ctx, vertModule, fragModule, pipelineCache,
static_cast<const VulkanVertexFormat*>(vtxFmt),
auto it =
factory.m_sharedShaders.emplace(std::make_pair(binHashes[1],
std::make_unique<VulkanShareableShader>(factory, srcHashes[1], binHashes[1],
factory.m_ctx->m_dev, fragModule))).first;
fragShader = it->second->lock();
}
VkPipelineCache pipelineCache = VK_NULL_HANDLE;
if (pipelineBlob)
{
VkPipelineCacheCreateInfo cacheDataInfo = {};
cacheDataInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
cacheDataInfo.pNext = nullptr;
cacheDataInfo.initialDataSize = pipelineBlob->size();
if (cacheDataInfo.initialDataSize)
cacheDataInfo.pInitialData = pipelineBlob->data();
ThrowIfFailed(vk::CreatePipelineCache(factory.m_ctx->m_dev, &cacheDataInfo, nullptr, &pipelineCache));
}
VulkanShaderPipeline* retval = new VulkanShaderPipeline(factory.m_ctx, std::move(vertShader), std::move(fragShader),
pipelineCache, static_cast<const VulkanVertexFormat*>(vtxFmt),
srcFac, dstFac, prim, depthTest, depthWrite, backfaceCulling);
if (pipelineBlob.empty())
if (pipelineBlob && pipelineBlob->empty())
{
size_t cacheSz = 0;
ThrowIfFailed(vk::GetPipelineCacheData(m_parent.m_ctx->m_dev, pipelineCache, &cacheSz, nullptr));
ThrowIfFailed(vk::GetPipelineCacheData(factory.m_ctx->m_dev, pipelineCache, &cacheSz, nullptr));
if (cacheSz)
{
pipelineBlob.resize(cacheSz);
ThrowIfFailed(vk::GetPipelineCacheData(m_parent.m_ctx->m_dev, pipelineCache, &cacheSz, pipelineBlob.data()));
pipelineBlob.resize(cacheSz);
pipelineBlob->resize(cacheSz);
ThrowIfFailed(vk::GetPipelineCacheData(factory.m_ctx->m_dev, pipelineCache, &cacheSz, pipelineBlob->data()));
pipelineBlob->resize(cacheSz);
}
}
vk::DestroyShaderModule(m_parent.m_ctx->m_dev, fragModule, nullptr);
vk::DestroyShaderModule(m_parent.m_ctx->m_dev, vertModule, nullptr);
static_cast<VulkanData*>(m_deferredData.get())->m_SPs.emplace_back(retval);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_SPs.emplace_back(retval);
return retval;
}
IGraphicsBufferS* VulkanDataFactory::Context::newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count)
{
VulkanGraphicsBufferS* retval = new VulkanGraphicsBufferS(use, m_parent.m_ctx, data, stride, count);
static_cast<VulkanData*>(m_deferredData.get())->m_SBufs.emplace_back(retval);
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanGraphicsBufferS* retval = new VulkanGraphicsBufferS(use, factory.m_ctx, data, stride, count);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_SBufs.emplace_back(retval);
return retval;
}
IGraphicsBufferD* VulkanDataFactory::Context::newDynamicBuffer(BufferUse use, size_t stride, size_t count)
{
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent.m_parent->getCommandQueue());
VulkanGraphicsBufferD* retval = new VulkanGraphicsBufferD(q, use, m_parent.m_ctx, stride, count);
static_cast<VulkanData*>(m_deferredData.get())->m_DBufs.emplace_back(retval);
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(factory.m_parent->getCommandQueue());
VulkanGraphicsBufferD* retval = new VulkanGraphicsBufferD(q, use, factory.m_ctx, stride, count);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_DBufs.emplace_back(retval);
return retval;
}
ITextureS* VulkanDataFactory::Context::newStaticTexture(size_t width, size_t height, size_t mips,
TextureFormat fmt, const void* data, size_t sz)
{
VulkanTextureS* retval = new VulkanTextureS(m_parent.m_ctx, width, height, mips, fmt, data, sz);
static_cast<VulkanData*>(m_deferredData.get())->m_STexs.emplace_back(retval);
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanTextureS* retval = new VulkanTextureS(factory.m_ctx, width, height, mips, fmt, data, sz);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_STexs.emplace_back(retval);
return retval;
}
ITextureSA* VulkanDataFactory::Context::newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, const void* data, size_t sz)
{
VulkanTextureSA* retval = new VulkanTextureSA(m_parent.m_ctx, width, height, layers, mips, fmt, data, sz);
static_cast<VulkanData*>(m_deferredData.get())->m_SATexs.emplace_back(retval);
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanTextureSA* retval = new VulkanTextureSA(factory.m_ctx, width, height, layers, mips, fmt, data, sz);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_SATexs.emplace_back(retval);
return retval;
}
ITextureD* VulkanDataFactory::Context::newDynamicTexture(size_t width, size_t height, TextureFormat fmt)
{
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent.m_parent->getCommandQueue());
VulkanTextureD* retval = new VulkanTextureD(q, m_parent.m_ctx, width, height, fmt);
static_cast<VulkanData*>(m_deferredData.get())->m_DTexs.emplace_back(retval);
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(factory.m_parent->getCommandQueue());
VulkanTextureD* retval = new VulkanTextureD(q, factory.m_ctx, width, height, fmt);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_DTexs.emplace_back(retval);
return retval;
}
ITextureR* VulkanDataFactory::Context::newRenderTexture(size_t width, size_t height,
bool enableShaderColorBinding, bool enableShaderDepthBinding)
{
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent.m_parent->getCommandQueue());
VulkanTextureR* retval = new VulkanTextureR(m_parent.m_ctx, q, width, height, m_parent.m_drawSamples,
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(factory.m_parent->getCommandQueue());
VulkanTextureR* retval = new VulkanTextureR(factory.m_ctx, q, width, height, factory.m_drawSamples,
enableShaderColorBinding, enableShaderDepthBinding);
static_cast<VulkanData*>(m_deferredData.get())->m_RTexs.emplace_back(retval);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_RTexs.emplace_back(retval);
return retval;
}
@@ -3101,7 +3273,7 @@ IVertexFormat* VulkanDataFactory::Context::newVertexFormat(size_t elementCount,
size_t baseVert, size_t baseInst)
{
VulkanVertexFormat* retval = new struct VulkanVertexFormat(elementCount, elements);
static_cast<VulkanData*>(m_deferredData.get())->m_VFmts.emplace_back(retval);
static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get())->m_VFmts.emplace_back(retval);
return retval;
}
@@ -3113,16 +3285,17 @@ IShaderDataBinding* VulkanDataFactory::Context::newShaderDataBinding(IShaderPipe
size_t texCount, ITexture** texs,
size_t baseVert, size_t baseInst)
{
VulkanData* d = static_cast<VulkanData*>(m_deferredData.get());
VulkanDataFactoryImpl& factory = static_cast<VulkanDataFactoryImpl&>(m_parent);
VulkanData* d = static_cast<VulkanData*>(VulkanDataFactoryImpl::m_deferredData.get());
VulkanShaderDataBinding* retval =
new VulkanShaderDataBinding(d, m_parent.m_ctx, pipeline, vbuf, instVbuf, ibuf,
new VulkanShaderDataBinding(d, factory.m_ctx, pipeline, vbuf, instVbuf, ibuf,
ubufCount, ubufs, ubufOffs, ubufSizes, texCount, texs,
baseVert, baseInst);
d->m_SBinds.emplace_back(retval);
return retval;
}
GraphicsDataToken VulkanDataFactory::commitTransaction
GraphicsDataToken VulkanDataFactoryImpl::commitTransaction
(const std::function<bool(IGraphicsDataFactory::Context&)>& trans)
{
if (m_deferredData.get())
@@ -3245,8 +3418,8 @@ GraphicsDataToken VulkanDataFactory::commitTransaction
return GraphicsDataToken(this, retval);
}
IGraphicsBufferD* VulkanDataFactory::newPoolBuffer(IGraphicsBufferPool* p, BufferUse use,
size_t stride, size_t count)
IGraphicsBufferD* VulkanDataFactoryImpl::newPoolBuffer(IGraphicsBufferPool* p, BufferUse use,
size_t stride, size_t count)
{
VulkanPool* pool = static_cast<VulkanPool*>(p);
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent->getCommandQueue());
@@ -3277,7 +3450,7 @@ IGraphicsBufferD* VulkanDataFactory::newPoolBuffer(IGraphicsBufferPool* p, Buffe
return retval;
}
void VulkanDataFactory::deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf)
void VulkanDataFactoryImpl::deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf)
{
VulkanPool* pool = static_cast<VulkanPool*>(p);
auto search = pool->m_DBufs.find(static_cast<VulkanGraphicsBufferD*>(buf));
@@ -3285,7 +3458,7 @@ void VulkanDataFactory::deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBuffer
search->second.m_dead = true;
}
GraphicsBufferPoolToken VulkanDataFactory::newBufferPool()
GraphicsBufferPoolToken VulkanDataFactoryImpl::newBufferPool()
{
std::unique_lock<std::mutex> lk(m_committedMutex);
VulkanPool* retval = new VulkanPool(m_ctx);
@@ -3293,7 +3466,7 @@ GraphicsBufferPoolToken VulkanDataFactory::newBufferPool()
return GraphicsBufferPoolToken(this, retval);
}
ThreadLocalPtr<struct VulkanData> VulkanDataFactory::m_deferredData;
ThreadLocalPtr<struct VulkanData> VulkanDataFactoryImpl::m_deferredData;
void VulkanCommandQueue::execute()
{
@@ -3301,7 +3474,7 @@ void VulkanCommandQueue::execute()
return;
/* Stage dynamic uploads */
VulkanDataFactory* gfxF = static_cast<VulkanDataFactory*>(m_parent->getDataFactory());
VulkanDataFactoryImpl* gfxF = static_cast<VulkanDataFactoryImpl*>(m_parent->getDataFactory());
std::unique_lock<std::mutex> datalk(gfxF->m_committedMutex);
for (VulkanData* d : gfxF->m_committedData)
{
@@ -3452,5 +3625,10 @@ IGraphicsCommandQueue* _NewVulkanCommandQueue(VulkanContext* ctx, VulkanContext:
return new struct VulkanCommandQueue(ctx, windowCtx, parent);
}
IGraphicsDataFactory* _NewVulkanDataFactory(IGraphicsContext* parent, VulkanContext* ctx,
uint32_t drawSamples)
{
return new class VulkanDataFactoryImpl(parent, ctx, drawSamples);
}
}