ClampToEdge mode for textures; cocoa termination exception fix

This commit is contained in:
Jack Andersen 2017-11-16 22:55:51 -10:00
parent bffdf43f9e
commit a99bddc905
10 changed files with 129 additions and 11 deletions

View File

@ -69,13 +69,18 @@ enum class TextureFormat
enum class TextureClampMode
{
Repeat,
ClampToWhite
ClampToWhite,
ClampToEdge
};
/** Typeless texture */
struct ITexture : IObj
{
TextureType type() const { return m_type; }
/* Only applies on GL and Vulkan. Use shader semantics on other platforms */
virtual void setClampMode(TextureClampMode mode) {}
protected:
TextureType m_type;
explicit ITexture(TextureType type) : m_type(type) {}

View File

@ -44,7 +44,7 @@ struct VulkanContext
VkRenderPass m_pass;
VkCommandPool m_loadPool;
VkCommandBuffer m_loadCmdBuf;
VkSampler m_linearSamplers[2];
VkSampler m_linearSamplers[3];
VkFormat m_displayFormat;
struct Window

View File

@ -1017,8 +1017,8 @@ struct D3D11CommandQueue : IGraphicsCommandQueue
cbind->bind(m_deferredCtx.Get(), m_fillBuf);
m_cmdLists[m_fillBuf].resTokens.push_back(binding.get());
ID3D11SamplerState* samp[] = {m_ctx->m_ss[0].Get(), m_ctx->m_ss[1].Get()};
m_deferredCtx->PSSetSamplers(0, 2, samp);
ID3D11SamplerState* samp[] = {m_ctx->m_ss[0].Get(), m_ctx->m_ss[1].Get(), m_ctx->m_ss[2].Get()};
m_deferredCtx->PSSetSamplers(0, 3, samp);
}
boo::ObjToken<ITextureR> m_boundTarget;

View File

@ -1681,11 +1681,13 @@ public:
{
CD3DX12_STATIC_SAMPLER_DESC(0),
CD3DX12_STATIC_SAMPLER_DESC(1, D3D12_FILTER_ANISOTROPIC, D3D12_TEXTURE_ADDRESS_MODE_BORDER,
D3D12_TEXTURE_ADDRESS_MODE_BORDER, D3D12_TEXTURE_ADDRESS_MODE_BORDER)
D3D12_TEXTURE_ADDRESS_MODE_BORDER, D3D12_TEXTURE_ADDRESS_MODE_BORDER),
CD3DX12_STATIC_SAMPLER_DESC(2, D3D12_FILTER_ANISOTROPIC, D3D12_TEXTURE_ADDRESS_MODE_CLAMP,
D3D12_TEXTURE_ADDRESS_MODE_CLAMP, D3D12_TEXTURE_ADDRESS_MODE_CLAMP)
};
ThrowIfFailed(D3D12SerializeRootSignaturePROC(
&CD3DX12_ROOT_SIGNATURE_DESC(1, rootParms, 2, samplers,
&CD3DX12_ROOT_SIGNATURE_DESC(1, rootParms, 3, samplers,
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT),
D3D_ROOT_SIGNATURE_VERSION_1, &rsOutBlob, &rsErrorBlob));

View File

@ -172,6 +172,13 @@ static void SetClampMode(GLenum target, TextureClampMode clampMode)
glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, color);
break;
}
case TextureClampMode::ClampToEdge:
{
glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
break;
}
}
}
@ -249,6 +256,12 @@ class GLTextureS : public GraphicsDataNode<ITextureS>
public:
~GLTextureS() { glDeleteTextures(1, &m_tex); }
void setClampMode(TextureClampMode mode)
{
glBindTexture(GL_TEXTURE_2D, m_tex);
SetClampMode(GL_TEXTURE_2D, mode);
}
void bind(size_t idx) const
{
glActiveTexture(GL_TEXTURE0 + idx);
@ -306,6 +319,12 @@ class GLTextureSA : public GraphicsDataNode<ITextureSA>
public:
~GLTextureSA() { glDeleteTextures(1, &m_tex); }
void setClampMode(TextureClampMode mode)
{
glBindTexture(GL_TEXTURE_2D_ARRAY, m_tex);
SetClampMode(GL_TEXTURE_2D_ARRAY, mode);
}
void bind(size_t idx) const
{
glActiveTexture(GL_TEXTURE0 + idx);
@ -389,6 +408,15 @@ public:
m_validMask = 0;
}
void setClampMode(TextureClampMode mode)
{
for (int i=0 ; i<3 ; ++i)
{
glBindTexture(GL_TEXTURE_2D, m_texs[i]);
SetClampMode(GL_TEXTURE_2D, mode);
}
}
void bind(size_t idx, int b)
{
glActiveTexture(GL_TEXTURE0 + idx);
@ -409,6 +437,8 @@ class GLTextureR : public GraphicsDataNode<ITextureR>
size_t m_width = 0;
size_t m_height = 0;
size_t m_samples = 0;
size_t m_colorBindCount;
size_t m_depthBindCount;
GLenum m_target;
GLTextureR(const ObjToken<BaseGraphicsData>& parent, GLCommandQueue* q, size_t width, size_t height, size_t samples,
TextureClampMode clampMode, size_t colorBindCount, size_t depthBindCount);
@ -420,6 +450,20 @@ public:
glDeleteFramebuffers(1, &m_fbo);
}
void setClampMode(TextureClampMode mode)
{
for (int i=0 ; i<m_colorBindCount ; ++i)
{
glBindTexture(GL_TEXTURE_2D, m_bindTexs[0][i]);
SetClampMode(GL_TEXTURE_2D, mode);
}
for (int i=0 ; i<m_depthBindCount ; ++i)
{
glBindTexture(GL_TEXTURE_2D, m_bindTexs[1][i]);
SetClampMode(GL_TEXTURE_2D, mode);
}
}
void bind(size_t idx, int bindIdx, bool depth) const
{
glActiveTexture(GL_TEXTURE0 + idx);
@ -1514,7 +1558,8 @@ GLDataFactory::Context::newDynamicTexture(size_t width, size_t height, TextureFo
GLTextureR::GLTextureR(const ObjToken<BaseGraphicsData>& parent, GLCommandQueue* q, size_t width, size_t height,
size_t samples, TextureClampMode clampMode, size_t colorBindingCount, size_t depthBindingCount)
: GraphicsDataNode<ITextureR>(parent), m_q(q), m_width(width), m_height(height), m_samples(samples)
: GraphicsDataNode<ITextureR>(parent), m_q(q), m_width(width), m_height(height), m_samples(samples),
m_colorBindCount(colorBindingCount), m_depthBindCount(depthBindingCount)
{
glGenTextures(2, m_texs);
if (colorBindingCount)

View File

@ -608,6 +608,12 @@ void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR
samplerInfo.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
ThrowIfFailed(vk::CreateSampler(m_dev, &samplerInfo, nullptr, &m_linearSamplers[1]));
/* Create shared edge-clamped sampler */
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
ThrowIfFailed(vk::CreateSampler(m_dev, &samplerInfo, nullptr, &m_linearSamplers[2]));
/* images */
sc.m_bufs.resize(swapchainImageCount);
for (uint32_t i=0 ; i<swapchainImageCount ; ++i)
@ -1033,6 +1039,11 @@ public:
vk::FreeMemory(m_ctx->m_dev, m_cpuMem, nullptr);
}
void setClampMode(TextureClampMode mode)
{
m_descInfo.sampler = m_ctx->m_linearSamplers[int(mode)];
}
void deleteUploadObjects()
{
vk::DestroyBuffer(m_ctx->m_dev, m_cpuBuf, nullptr);
@ -1230,6 +1241,11 @@ public:
vk::FreeMemory(m_ctx->m_dev, m_cpuMem, nullptr);
}
void setClampMode(TextureClampMode mode)
{
m_descInfo.sampler = m_ctx->m_linearSamplers[int(mode)];
}
void deleteUploadObjects()
{
vk::DestroyBuffer(m_ctx->m_dev, m_cpuBuf, nullptr);
@ -1438,6 +1454,12 @@ public:
VkDescriptorImageInfo m_descInfo[2];
~VulkanTextureD();
void setClampMode(TextureClampMode mode)
{
for (int i=0 ; i<2 ; ++i)
m_descInfo[i].sampler = m_ctx->m_linearSamplers[int(mode)];
}
void load(const void* data, size_t sz);
void* map(size_t sz);
void unmap();
@ -1723,6 +1745,14 @@ public:
VkImageLayout m_colorBindLayout[MAX_BIND_TEXS] = {};
VkImageLayout m_depthBindLayout[MAX_BIND_TEXS] = {};
void setClampMode(TextureClampMode mode)
{
for (size_t i=0 ; i<m_colorBindCount ; ++i)
m_colorBindDescInfo[i].sampler = m_ctx->m_linearSamplers[int(mode)];
for (size_t i=0 ; i<m_depthBindCount ; ++i)
m_depthBindDescInfo[i].sampler = m_ctx->m_linearSamplers[int(mode)];
}
void doDestroy();
~VulkanTextureR();

View File

@ -136,12 +136,12 @@ public:
dispatch_sync(dispatch_get_main_queue(),
^{
/* Ends modal run loop and continues Cocoa termination */
[[NSApplication sharedApplication] replyToApplicationShouldTerminate:YES];
[NSApp replyToApplicationShouldTerminate:YES];
/* If this is reached, application didn't spawn any windows
* and must be explicitly terminated */
m_terminateNow = true;
[[NSApplication sharedApplication] terminate:nil];
[NSApp terminate:nil];
});
#else
/* Return control to main() */
@ -218,7 +218,7 @@ int ApplicationRun(IApplication::EPlatformType platform,
/* Never deallocated to ensure window destructors have access */
APP = new ApplicationCocoa(cb, uniqueName, friendlyName, pname, args);
}
[[NSApplication sharedApplication] run];
[NSApp run];
ApplicationCocoa* appCocoa = static_cast<ApplicationCocoa*>(APP);
if (appCocoa->m_clientThread.joinable())
appCocoa->m_clientThread.join();

View File

@ -139,6 +139,7 @@ public:
}
}
std::mutex m_callbackMutex;
IWindowCallback* m_callback = nullptr;
void waitForRetrace(IAudioVoiceEngine* voxEngine)
{
@ -222,6 +223,7 @@ public:
void _setCallback(IWindowCallback* cb)
{
std::lock_guard<std::mutex> lk(m_callbackMutex);
m_callback = cb;
}
@ -380,6 +382,7 @@ public:
void _setCallback(IWindowCallback* cb)
{
std::lock_guard<std::mutex> lk(m_callbackMutex);
m_callback = cb;
}
@ -481,6 +484,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (BOOL)hasMarkedText
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -492,6 +496,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (NSRange)markedRange
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -506,6 +511,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (NSRange)selectedRange
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -520,6 +526,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -538,6 +545,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (void)unmarkText
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -560,6 +568,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -581,6 +590,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -598,6 +608,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -616,6 +627,7 @@ IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI a
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
@ -666,6 +678,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)mouseDown:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -684,6 +697,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)mouseUp:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -702,6 +716,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)rightMouseDown:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -720,6 +735,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)rightMouseUp:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -738,6 +754,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)otherMouseDown:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::EMouseButton button = getButton(theEvent);
@ -758,6 +775,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)otherMouseUp:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::EMouseButton button = getButton(theEvent);
@ -778,6 +796,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)mouseMoved:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -813,6 +832,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)mouseEntered:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -829,6 +849,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)mouseExited:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -845,6 +866,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)scrollWheel:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
@ -867,6 +889,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)touchesBeganWithEvent:(NSEvent*)event
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil])
@ -882,6 +905,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)touchesEndedWithEvent:(NSEvent*)event
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil])
@ -897,6 +921,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)touchesMovedWithEvent:(NSEvent*)event
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil])
@ -912,6 +937,7 @@ static inline boo::EMouseButton getButton(NSEvent* event)
- (void)touchesCancelledWithEvent:(NSEvent*)event
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseCancelled inView:nil])
@ -1035,6 +1061,7 @@ static boo::ESpecialKey translateKeycode(short code)
- (void)keyDown:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::ESpecialKey special = translateKeycode(theEvent.keyCode);
@ -1057,6 +1084,7 @@ static boo::ESpecialKey translateKeycode(short code)
- (void)keyUp:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::ESpecialKey special = translateKeycode(theEvent.keyCode);
@ -1077,6 +1105,7 @@ static boo::ESpecialKey translateKeycode(short code)
- (void)flagsChanged:(NSEvent*)theEvent
{
std::lock_guard<std::mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSUInteger modFlags = theEvent.modifierFlags;
@ -1147,6 +1176,7 @@ static boo::ESpecialKey translateKeycode(short code)
- (void)reshape
{
std::lock_guard<std::mutex> lk(resp->booContext->m_callbackMutex);
NSRect frame = [self convertRectToBacking:self.frame];
boo::SWindowRect rect = {int(frame.origin.x), int(frame.origin.y),
int(frame.size.width), int(frame.size.height)};
@ -1223,6 +1253,7 @@ static boo::ESpecialKey translateKeycode(short code)
- (void)reshapeHandler
{
std::lock_guard<std::mutex> lk1(resp->booContext->m_callbackMutex);
NSRect frame = [self convertRectToBacking:self.frame];
boo::SWindowRect rect = {int(frame.origin.x), int(frame.origin.y),
int(frame.size.width), int(frame.size.height)};

View File

@ -270,6 +270,11 @@ public:
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_BORDER;
m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[1]);
sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[2]);
Log.report(logvisor::Info, "initialized D3D11 renderer");
return;
}

View File

@ -51,7 +51,7 @@ struct D3D11Context
ComPtr<IDXGIFactory2> m_dxFactory;
ComPtr<ID3D11Device1> m_dev;
ComPtr<ID3D11DeviceContext1> m_devCtx;
ComPtr<ID3D11SamplerState> m_ss[2];
ComPtr<ID3D11SamplerState> m_ss[3];
struct Window
{
ComPtr<IDXGISwapChain1> m_swapChain;