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https://github.com/AxioDL/boo.git
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Windows and Vulkan fixes
This commit is contained in:
@@ -10,6 +10,10 @@
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#include "WinCommon.hpp"
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#include <windows.h>
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#if BOO_HAS_VULKAN
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#include "boo/graphicsdev/Vulkan.hpp"
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#endif
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extern DWORD g_mainThreadId;
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#if _WIN32_WINNT_WINBLUE
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@@ -41,6 +45,45 @@ struct OGLContext
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std::unordered_map<const boo::IWindow*, Window> m_windows;
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};
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template <class W>
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static inline void SetFullscreen(W& win, bool fs)
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{
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if (fs)
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{
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win.m_fsStyle = GetWindowLong(win.m_hwnd, GWL_STYLE);
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win.m_fsExStyle = GetWindowLong(win.m_hwnd, GWL_EXSTYLE);
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GetWindowRect(win.m_hwnd, &win.m_fsRect);
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SetWindowLong(win.m_hwnd, GWL_STYLE,
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win.m_fsStyle & ~(WS_CAPTION | WS_THICKFRAME));
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SetWindowLong(win.m_hwnd, GWL_EXSTYLE,
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win.m_fsExStyle & ~(WS_EX_DLGMODALFRAME |
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WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
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MONITORINFO monitor_info;
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monitor_info.cbSize = sizeof(monitor_info);
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GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST),
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&monitor_info);
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SetWindowPos(win.m_hwnd, NULL, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
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monitor_info.rcMonitor.right - monitor_info.rcMonitor.left,
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monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top,
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SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED | SWP_ASYNCWINDOWPOS);
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win.m_fs = true;
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}
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else
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{
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SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
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SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
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SetWindowPos(win.m_hwnd, NULL, win.m_fsRect.left, win.m_fsRect.top,
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win.m_fsRect.right - win.m_fsRect.left, win.m_fsRect.bottom - win.m_fsRect.top,
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SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED | SWP_ASYNCWINDOWPOS);
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win.m_fs = false;
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}
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}
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struct Boo3DAppContextWin32 : Boo3DAppContext
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{
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OGLContext m_ctxOgl;
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@@ -48,6 +91,14 @@ struct Boo3DAppContextWin32 : Boo3DAppContext
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bool isFullscreen(const boo::IWindow* window)
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{
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#if BOO_HAS_VULKAN
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if (m_vulkanDxFactory)
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{
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boo::VulkanContext::Window& win = *boo::g_VulkanContext.m_windows[window];
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return win.m_fs;
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}
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#endif
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#if _WIN32_WINNT_WIN10
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if (m_ctx12.m_dev)
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{
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@@ -70,6 +121,19 @@ struct Boo3DAppContextWin32 : Boo3DAppContext
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bool setFullscreen(boo::IWindow* window, bool fs)
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{
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#if BOO_HAS_VULKAN
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if (m_vulkanDxFactory)
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{
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boo::VulkanContext::Window& win = *boo::g_VulkanContext.m_windows[window];
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if (fs && win.m_fs)
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return false;
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else if (!fs && !win.m_fs)
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return false;
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SetFullscreen(win, fs);
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return true;
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}
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#endif
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#if _WIN32_WINNT_WIN10
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if (m_ctx12.m_dev)
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{
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@@ -128,42 +192,7 @@ struct Boo3DAppContextWin32 : Boo3DAppContext
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return false;
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else if (!fs && !win.m_fs)
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return false;
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if (fs)
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{
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win.m_fsStyle = GetWindowLong(win.m_hwnd, GWL_STYLE);
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win.m_fsExStyle = GetWindowLong(win.m_hwnd, GWL_EXSTYLE);
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GetWindowRect(win.m_hwnd, &win.m_fsRect);
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SetWindowLong(win.m_hwnd, GWL_STYLE,
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win.m_fsStyle & ~(WS_CAPTION | WS_THICKFRAME));
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SetWindowLong(win.m_hwnd, GWL_EXSTYLE,
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win.m_fsExStyle & ~(WS_EX_DLGMODALFRAME |
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WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
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MONITORINFO monitor_info;
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monitor_info.cbSize = sizeof(monitor_info);
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GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST),
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&monitor_info);
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SetWindowPos(win.m_hwnd, NULL, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
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monitor_info.rcMonitor.right - monitor_info.rcMonitor.left,
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monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top,
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SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED | SWP_ASYNCWINDOWPOS);
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win.m_fs = true;
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}
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else
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{
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SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
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SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
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SetWindowPos(win.m_hwnd, NULL, win.m_fsRect.left, win.m_fsRect.top,
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win.m_fsRect.right - win.m_fsRect.left, win.m_fsRect.bottom - win.m_fsRect.top,
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SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED | SWP_ASYNCWINDOWPOS);
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win.m_fs = false;
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}
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SetFullscreen(win, fs);
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return true;
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}
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};
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