Windows and Vulkan fixes

This commit is contained in:
Jack Andersen
2017-11-24 16:49:20 -10:00
parent 3c90192351
commit b23da43f05
5 changed files with 171 additions and 121 deletions

View File

@@ -497,22 +497,12 @@ public:
m_pf = pf;
}
bool initializeContext(void* getVkProc)
bool initializeContext(void*)
{
vk::init_dispatch_table_top(PFN_vkGetInstanceProcAddr(getVkProc));
if (m_ctx->m_instance == VK_NULL_HANDLE)
{
auto appName = APP->getUniqueName();
m_ctx->initVulkan(WCSTMBS(appName.data()).c_str());
}
vk::init_dispatch_table_middle(m_ctx->m_instance, false);
if (!m_ctx->enumerateDevices())
return false;
m_windowCtx =
m_ctx->m_windows.emplace(std::make_pair(m_parentWindow,
std::make_unique<VulkanContext::Window>())).first->second.get();
m_windowCtx->m_hwnd = m_hwnd;
VkWin32SurfaceCreateInfoKHR surfaceInfo = {};
surfaceInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
@@ -970,13 +960,23 @@ class WindowWin32 : public IWindow
public:
WindowWin32(SystemStringView title, Boo3DAppContextWin32& b3dCtx, void* vulkanHandle, uint32_t sampleCount)
WindowWin32(SystemStringView title, Boo3DAppContextWin32& b3dCtx, uint32_t sampleCount)
{
m_hwnd = CreateWindowW(L"BooWindow", title.data(), WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, NULL, NULL);
HINSTANCE wndInstance = HINSTANCE(GetWindowLongPtr(m_hwnd, GWLP_HINSTANCE));
m_imc = ImmGetContext(m_hwnd);
#if BOO_HAS_VULKAN
if (b3dCtx.m_vulkanDxFactory)
{
m_gfxCtx.reset(new GraphicsContextWin32Vulkan(this, wndInstance, m_hwnd, &g_VulkanContext,
b3dCtx, sampleCount));
if (m_gfxCtx->initializeContext(nullptr))
return;
}
#endif
IGraphicsContext::EGraphicsAPI api = IGraphicsContext::EGraphicsAPI::D3D11;
#if _WIN32_WINNT_WIN10
if (b3dCtx.m_ctx12.m_dev)
@@ -989,15 +989,6 @@ public:
m_openGL = true;
return;
}
#if BOO_HAS_VULKAN
else if (b3dCtx.m_vulkanDxFactory)
{
m_gfxCtx.reset(new GraphicsContextWin32Vulkan(this, wndInstance, m_hwnd, &g_VulkanContext,
b3dCtx, sampleCount));
if (m_gfxCtx->initializeContext(vulkanHandle))
return;
}
#endif
m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx, sampleCount));
}
@@ -1583,9 +1574,9 @@ public:
};
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx,
void* vulkanHandle, uint32_t sampleCount)
uint32_t sampleCount)
{
return std::make_shared<WindowWin32>(title, d3dCtx, vulkanHandle, sampleCount);
return std::make_shared<WindowWin32>(title, d3dCtx, sampleCount);
}
}