Merge branch 'submix-refactor'

This commit is contained in:
Jack Andersen 2016-07-13 19:00:21 -10:00
commit b68ae901c9
11 changed files with 596 additions and 373 deletions

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@ -205,7 +205,6 @@ add_library(boo
lib/audiodev/AudioVoice.cpp
lib/audiodev/AudioSubmix.hpp
lib/audiodev/AudioSubmix.cpp
lib/audiodev/IAudioMix.hpp
lib/audiodev/MIDIEncoder.cpp
lib/audiodev/MIDIDecoder.cpp
lib/audiodev/MIDICommon.hpp

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@ -23,21 +23,11 @@ struct IAudioSubmix
{
virtual ~IAudioSubmix() = default;
/** Same as the IAudioVoice allocator, but produces audio within the submix */
virtual std::unique_ptr<IAudioVoice> allocateNewMonoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch=false)=0;
/** Reset channel-levels to silence; unbind all submixes */
virtual void resetSendLevels()=0;
/** Same as allocateNewMonoVoice, but source audio is stereo-interleaved */
virtual std::unique_ptr<IAudioVoice> allocateNewStereoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch=false)=0;
/** Same as the IAudioVoice allocator, but produces audio recursively within the submix */
virtual std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb=nullptr)=0;
/** Sets gain factors for each channel once accumulated by the submix */
virtual void setChannelGains(const float gains[8])=0;
/** Set channel-levels for target submix (AudioChannel enum for array index) */
virtual void setSendLevel(IAudioSubmix* submix, float level, bool slew)=0;
/** Gets fixed sample rate of submix this way */
virtual double getSampleRate() const=0;

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@ -3,9 +3,11 @@
#include <stddef.h>
#include <stdint.h>
#include <string.h>
namespace boo
{
class IAudioSubmix;
enum class AudioChannelSet
{
@ -59,20 +61,14 @@ struct IAudioVoice
/** Set sample rate into voice (may result in audio discontinuities) */
virtual void resetSampleRate(double sampleRate)=0;
/** Reset channel-gains to voice defaults */
virtual void setDefaultMatrixCoefficients()=0;
/** Reset channel-levels to silence; unbind all submixes */
virtual void resetChannelLevels()=0;
/** Set channel-gains for mono audio source (AudioChannel enum for array index) */
virtual void setMonoMatrixCoefficients(const float coefs[8], bool slew)=0;
/** Set channel-levels for mono audio source (AudioChannel enum for array index) */
virtual void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew)=0;
/** Set channel-gains for stereo audio source (AudioChannel enum for array index) */
virtual void setStereoMatrixCoefficients(const float coefs[8][2], bool slew)=0;
/** Set submix-channel-gains for mono audio source (AudioChannel enum for array index) */
virtual void setMonoSubmixMatrixCoefficients(const float coefs[8], bool slew)=0;
/** Set submix-channel-gains for stereo audio source (AudioChannel enum for array index) */
virtual void setStereoSubmixMatrixCoefficients(const float coefs[8][2], bool slew)=0;
/** Set channel-levels for stereo audio source (AudioChannel enum for array index) */
virtual void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew)=0;
/** Called by client to dynamically adjust the pitch of voices with dynamic pitch enabled */
virtual void setPitchRatio(double ratio, bool slew)=0;
@ -96,6 +92,23 @@ struct IAudioVoiceCallback
/** boo calls this on behalf of the audio platform to request more audio
* frames from the client */
virtual size_t supplyAudio(IAudioVoice& voice, size_t frames, int16_t* data)=0;
/** after resampling, boo calls this for each submix that this voice targets;
* client performs volume processing and bus-routing this way */
virtual void routeAudio(size_t frames, double dt, int busId, int16_t* in, int16_t* out)
{
memmove(out, in, frames * 2);
}
virtual void routeAudio(size_t frames, double dt, int busId, int32_t* in, int32_t* out)
{
memmove(out, in, frames * 4);
}
virtual void routeAudio(size_t frames, double dt, int busId, float* in, float* out)
{
memmove(out, in, frames * 4);
}
};
}

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@ -33,7 +33,7 @@ struct IAudioVoiceEngine
bool dynamicPitch=false)=0;
/** Client calls this to allocate a Submix for gathering audio together for effects processing */
virtual std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb=nullptr)=0;
virtual std::unique_ptr<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId)=0;
/** Client may optionally register a 200-virtual-updates each second callback for the stream */
virtual void register5MsCallback(std::function<void(double dt)>&& callback)=0;

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@ -7,189 +7,347 @@
namespace boo
{
AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioSubmixCallback* cb)
: m_root(root), m_parent(parent), m_cb(cb)
AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut)
: m_root(root), m_busId(busId), m_cb(cb), m_mainOut(mainOut)
{
std::fill(std::begin(m_gains), std::end(m_gains), 1.f);
if (mainOut)
setSendLevel(&m_root.m_mainSubmix, 1.f, false);
}
AudioSubmix::~AudioSubmix()
{
while (m_activeVoices.size())
m_activeVoices.front()->unbindVoice();
while (m_activeSubmixes.size())
m_activeSubmixes.front()->unbindSubmix();
unbindSubmix();
}
void AudioSubmix::_pumpAndMixVoices(size_t frames, int16_t* dataOut, int16_t* mainOut)
bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send)
{
const AudioVoiceEngineMixInfo& info = mixInfo();
size_t sampleCount = frames * info.m_channelMap.m_channelCount;
return m_sendGains.find(send) != m_sendGains.cend();
}
bool AudioSubmix::_mergeC3(std::list<AudioSubmix*>& output,
std::vector<std::list<AudioSubmix*>>& lists)
{
for (auto outerIt = lists.begin() ; outerIt != lists.cend() ; ++outerIt)
{
if (outerIt->empty())
continue;
AudioSubmix* smx = outerIt->front();
bool found = false;
for (auto innerIt = lists.begin() ; innerIt != lists.cend() ; ++innerIt)
{
if (innerIt->empty() || outerIt == innerIt)
continue;
if (smx == innerIt->front())
{
innerIt->pop_front();
found = true;
}
}
if (found)
{
outerIt->pop_front();
output.push_back(smx);
return true;
}
}
return false;
}
std::list<AudioSubmix*> AudioSubmix::_linearizeC3()
{
std::vector<std::list<AudioSubmix*>> lists = {{}};
for (AudioSubmix* smx : m_root.m_activeSubmixes)
{
if (smx == this)
continue;
if (smx->_isDirectDependencyOf(this))
lists[0].push_back(smx);
}
lists.reserve(lists[0].size() + 1);
for (AudioSubmix* smx : lists[0])
lists.push_back(smx->_linearizeC3());
std::list<AudioSubmix*> ret = {this};
while (_mergeC3(ret, lists)) {}
return ret;
}
void AudioSubmix::_zeroFill16()
{
if (m_scratch16.size())
std::fill(m_scratch16.begin(), m_scratch16.end(), 0);
}
void AudioSubmix::_zeroFill32()
{
if (m_scratch32.size())
std::fill(m_scratch32.begin(), m_scratch32.end(), 0);
}
void AudioSubmix::_zeroFillFlt()
{
if (m_scratchFlt.size())
std::fill(m_scratchFlt.begin(), m_scratchFlt.end(), 0);
}
int16_t* AudioSubmix::_getMergeBuf16(size_t frames)
{
if (m_redirect16)
return m_redirect16;
size_t sampleCount = frames * m_root.m_mixInfo.m_channelMap.m_channelCount;
if (m_scratch16.size() < sampleCount)
m_scratch16.resize(sampleCount);
/* Clear target buffer */
memset(m_scratch16.data(), 0, sizeof(int16_t) * sampleCount);
/* Pump child voices */
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix(m_parent.mixInfo(), frames, mainOut, m_scratch16.data());
/* Pump child submixes */
for (AudioSubmix* smx : m_activeSubmixes)
smx->_pumpAndMixVoices(frames, m_scratch16.data(), mainOut);
/* Apply submix effect (if available) */
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_scratch16.data(), frames, info.m_channelMap, info.m_sampleRate);
/* Merge into output mix */
auto it = m_scratch16.begin();
for (size_t f=0 ; f<frames ; ++f)
for (size_t c=0 ; c<info.m_channelMap.m_channelCount ; ++c)
{
*dataOut = Clamp16(*dataOut + *it++ * m_gains[c]);
++dataOut;
}
return m_scratch16.data();
}
void AudioSubmix::_pumpAndMixVoices(size_t frames, int32_t* dataOut, int32_t* mainOut)
int32_t* AudioSubmix::_getMergeBuf32(size_t frames)
{
const AudioVoiceEngineMixInfo& info = mixInfo();
size_t sampleCount = frames * info.m_channelMap.m_channelCount;
if (m_redirect32)
return m_redirect32;
size_t sampleCount = frames * m_root.m_mixInfo.m_channelMap.m_channelCount;
if (m_scratch32.size() < sampleCount)
m_scratch32.resize(sampleCount);
/* Clear target buffer */
memset(m_scratch32.data(), 0, sizeof(int32_t) * sampleCount);
/* Pump child voices */
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix(m_parent.mixInfo(), frames, mainOut, m_scratch32.data());
/* Pump child submixes */
for (AudioSubmix* smx : m_activeSubmixes)
smx->_pumpAndMixVoices(frames, m_scratch32.data(), mainOut);
/* Apply submix effect (if available) */
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_scratch32.data(), frames, info.m_channelMap, info.m_sampleRate);
/* Merge into output mix */
auto it = m_scratch32.begin();
for (size_t f=0 ; f<frames ; ++f)
for (size_t c=0 ; c<info.m_channelMap.m_channelCount ; ++c)
{
*dataOut = Clamp32(*dataOut + *it++ * m_gains[c]);
++dataOut;
}
return m_scratch32.data();
}
void AudioSubmix::_pumpAndMixVoices(size_t frames, float* dataOut, float* mainOut)
float* AudioSubmix::_getMergeBufFlt(size_t frames)
{
const AudioVoiceEngineMixInfo& info = mixInfo();
size_t sampleCount = frames * info.m_channelMap.m_channelCount;
if (m_redirectFlt)
return m_redirectFlt;
size_t sampleCount = frames * m_root.m_mixInfo.m_channelMap.m_channelCount;
if (m_scratchFlt.size() < sampleCount)
m_scratchFlt.resize(sampleCount);
/* Clear target buffer */
memset(m_scratchFlt.data(), 0, sizeof(float) * sampleCount);
return m_scratchFlt.data();
}
/* Pump child voices */
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix(m_parent.mixInfo(), frames, mainOut, m_scratchFlt.data());
/* Pump child submixes */
for (AudioSubmix* smx : m_activeSubmixes)
smx->_pumpAndMixVoices(frames, m_scratchFlt.data(), mainOut);
/* Apply submix effect (if available) */
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_scratchFlt.data(), frames, info.m_channelMap, info.m_sampleRate);
/* Merge into output mix */
auto it = m_scratchFlt.begin();
for (size_t f=0 ; f<frames ; ++f)
for (size_t c=0 ; c<info.m_channelMap.m_channelCount ; ++c)
size_t AudioSubmix::_pumpAndMix16(size_t frames)
{
*dataOut = *dataOut + *it++ * m_gains[c];
ChannelMap& chMap = m_root.m_mixInfo.m_channelMap;
size_t chanCount = chMap.m_channelCount;
if (m_redirect16)
{
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_redirect16, frames, chMap, m_root.m_mixInfo.m_sampleRate);
m_redirect16 += chanCount * frames;
}
else
{
size_t sampleCount = frames * chanCount;
if (m_scratch16.size() < sampleCount)
m_scratch16.resize(sampleCount);
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_scratch16.data(), frames, chMap, m_root.m_mixInfo.m_sampleRate);
size_t curSlewFrame = m_slewFrames;
for (auto& smx : m_sendGains)
{
curSlewFrame = m_curSlewFrame;
AudioSubmix& sm = *reinterpret_cast<AudioSubmix*>(smx.first);
auto it = m_scratch16.begin();
int16_t* dataOut = sm._getMergeBuf16(frames);
for (size_t f=0 ; f<frames ; ++f)
{
if (m_slewFrames && curSlewFrame < m_slewFrames)
{
double t = curSlewFrame / double(m_slewFrames);
double omt = 1.0 - t;
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = Clamp16(*dataOut + *it * (smx.second[1] * t + smx.second[0] * omt));
++it;
++dataOut;
}
++curSlewFrame;
}
else
{
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = Clamp16(*dataOut + *it * smx.second[1]);
++it;
++dataOut;
}
}
void AudioSubmix::_unbindFrom(std::list<AudioVoice*>::iterator it)
{
m_activeVoices.erase(it);
}
}
m_curSlewFrame += curSlewFrame;
}
void AudioSubmix::_unbindFrom(std::list<AudioSubmix*>::iterator it)
return frames;
}
size_t AudioSubmix::_pumpAndMix32(size_t frames)
{
m_activeSubmixes.erase(it);
ChannelMap& chMap = m_root.m_mixInfo.m_channelMap;
size_t chanCount = chMap.m_channelCount;
if (m_redirect32)
{
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_redirect32, frames, chMap, m_root.m_mixInfo.m_sampleRate);
m_redirect32 += chanCount * frames;
}
else
{
size_t sampleCount = frames * chanCount;
if (m_scratch32.size() < sampleCount)
m_scratch32.resize(sampleCount);
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_scratch32.data(), frames, chMap, m_root.m_mixInfo.m_sampleRate);
size_t curSlewFrame = m_slewFrames;
for (auto& smx : m_sendGains)
{
curSlewFrame = m_curSlewFrame;
AudioSubmix& sm = *reinterpret_cast<AudioSubmix*>(smx.first);
auto it = m_scratch32.begin();
int32_t* dataOut = sm._getMergeBuf32(frames);
for (size_t f=0 ; f<frames ; ++f)
{
if (m_slewFrames && curSlewFrame < m_slewFrames)
{
double t = curSlewFrame / double(m_slewFrames);
double omt = 1.0 - t;
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = Clamp32(*dataOut + *it * (smx.second[1] * t + smx.second[0] * omt));
++it;
++dataOut;
}
++curSlewFrame;
}
else
{
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = Clamp32(*dataOut + *it * smx.second[1]);
++it;
++dataOut;
}
}
}
}
m_curSlewFrame += curSlewFrame;
}
return frames;
}
size_t AudioSubmix::_pumpAndMixFlt(size_t frames)
{
ChannelMap& chMap = m_root.m_mixInfo.m_channelMap;
size_t chanCount = chMap.m_channelCount;
if (m_redirectFlt)
{
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_redirectFlt, frames, chMap, m_root.m_mixInfo.m_sampleRate);
m_redirectFlt += chanCount * frames;
}
else
{
size_t sampleCount = frames * chanCount;
if (m_scratchFlt.size() < sampleCount)
m_scratchFlt.resize(sampleCount);
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(m_scratchFlt.data(), frames, chMap, m_root.m_mixInfo.m_sampleRate);
size_t curSlewFrame = m_slewFrames;
for (auto& smx : m_sendGains)
{
curSlewFrame = m_curSlewFrame;
AudioSubmix& sm = *reinterpret_cast<AudioSubmix*>(smx.first);
auto it = m_scratchFlt.begin();
float* dataOut = sm._getMergeBufFlt(frames);
for (size_t f=0 ; f<frames ; ++f)
{
if (m_slewFrames && curSlewFrame < m_slewFrames)
{
double t = curSlewFrame / double(m_slewFrames);
double omt = 1.0 - t;
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = *dataOut + *it * (smx.second[1] * t + smx.second[0] * omt);
++it;
++dataOut;
}
++curSlewFrame;
}
else
{
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = *dataOut + *it * smx.second[1];
++it;
++dataOut;
}
}
}
}
m_curSlewFrame += curSlewFrame;
}
return frames;
}
void AudioSubmix::_resetOutputSampleRate()
{
for (AudioVoice* vox : m_activeVoices)
vox->_resetSampleRate(vox->m_sampleRateIn);
for (AudioSubmix* smx : m_activeSubmixes)
smx->_resetOutputSampleRate();
if (m_cb)
m_cb->resetOutputSampleRate(m_parent.mixInfo().m_sampleRate);
m_cb->resetOutputSampleRate(m_root.mixInfo().m_sampleRate);
}
std::unique_ptr<IAudioVoice> AudioSubmix::allocateNewMonoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch)
void AudioSubmix::resetSendLevels()
{
std::unique_ptr<IAudioVoice> ret =
std::make_unique<AudioVoiceMono>(m_root, *this, cb, sampleRate, dynamicPitch);
AudioVoiceMono* retMono = static_cast<AudioVoiceMono*>(ret.get());
retMono->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retMono));
return ret;
if (m_sendGains.empty())
return;
m_sendGains.clear();
m_root.m_submixesDirty = true;
}
std::unique_ptr<IAudioVoice> AudioSubmix::allocateNewStereoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch)
void AudioSubmix::setSendLevel(IAudioSubmix* submix, float level, bool slew)
{
std::unique_ptr<IAudioVoice> ret =
std::make_unique<AudioVoiceStereo>(m_root, *this, cb, sampleRate, dynamicPitch);
AudioVoiceStereo* retStereo = static_cast<AudioVoiceStereo*>(ret.get());
retStereo->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retStereo));
return ret;
auto search = m_sendGains.find(submix);
if (search == m_sendGains.cend())
{
search = m_sendGains.emplace(submix, std::array<float, 2>{1.f, 1.f}).first;
m_root.m_submixesDirty = true;
}
std::unique_ptr<IAudioSubmix> AudioSubmix::allocateNewSubmix(IAudioSubmixCallback* cb)
{
std::unique_ptr<IAudioSubmix> ret =
std::make_unique<AudioSubmix>(m_root, *this, cb);
AudioSubmix* retIntern = static_cast<AudioSubmix*>(ret.get());
retIntern->bindSubmix(m_activeSubmixes.insert(m_activeSubmixes.end(), retIntern));
return ret;
}
m_slewFrames = slew ? m_root.m_5msFrames : 0;
m_curSlewFrame = 0;
void AudioSubmix::setChannelGains(const float gains[8])
{
for (int i=0 ; i<8 ; ++i)
m_gains[i] = gains[i];
search->second[0] = search->second[1];
search->second[1] = level;
}
void AudioSubmix::unbindSubmix()
{
if (m_bound)
{
m_parent._unbindFrom(m_parentIt);
m_root._unbindFrom(m_parentIt);
m_bound = false;
}
}
const AudioVoiceEngineMixInfo& AudioSubmix::mixInfo() const
{
return m_parent.mixInfo();
return m_root.mixInfo();
}
double AudioSubmix::getSampleRate() const

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@ -2,9 +2,13 @@
#define BOO_AUDIOSUBMIX_HPP
#include "boo/audiodev/IAudioSubmix.hpp"
#include "IAudioMix.hpp"
#include <list>
#include <vector>
#include <unordered_map>
#if __SSE__
#include <xmmintrin.h>
#endif
struct AudioUnitVoiceEngine;
struct VSTVoiceEngine;
@ -14,10 +18,14 @@ namespace boo
{
class BaseAudioVoiceEngine;
class AudioVoice;
struct AudioVoiceEngineMixInfo;
/* Output gains for each mix-send/channel */
class AudioSubmix : public IAudioSubmix, public IAudioMix
class AudioSubmix : public IAudioSubmix
{
friend class BaseAudioVoiceEngine;
friend class AudioVoiceMono;
friend class AudioVoiceStereo;
friend struct WASAPIAudioVoiceEngine;
friend struct ::AudioUnitVoiceEngine;
friend struct ::VSTVoiceEngine;
@ -25,8 +33,9 @@ class AudioSubmix : public IAudioSubmix, public IAudioMix
/* Mixer-engine relationships */
BaseAudioVoiceEngine& m_root;
IAudioMix& m_parent;
int m_busId;
std::list<AudioSubmix*>::iterator m_parentIt;
bool m_mainOut;
bool m_bound = false;
void bindSubmix(std::list<AudioSubmix*>::iterator pIt)
{
@ -37,41 +46,52 @@ class AudioSubmix : public IAudioSubmix, public IAudioMix
/* Callback (effect source, optional) */
IAudioSubmixCallback* m_cb;
/* Audio sources */
std::list<AudioVoice*> m_activeVoices;
std::list<AudioSubmix*> m_activeSubmixes;
/* Slew state for output gains */
size_t m_slewFrames = 0;
size_t m_curSlewFrame = 0;
/* Output gains for each channel */
float m_gains[8];
/* Output gains for each mix-send/channel */
std::unordered_map<IAudioSubmix*, std::array<float, 2>> m_sendGains;
/* Temporary scratch buffers for accumulating submix audio */
std::vector<int16_t> m_scratch16;
std::vector<int32_t> m_scratch32;
std::vector<float> m_scratchFlt;
void _pumpAndMixVoices(size_t frames, int16_t* dataOut, int16_t* mainOut);
void _pumpAndMixVoices(size_t frames, int32_t* dataOut, int32_t* mainOut);
void _pumpAndMixVoices(size_t frames, float* dataOut, float* mainOut);
/* Override scratch buffers with alternate destination */
int16_t* m_redirect16 = nullptr;
int32_t* m_redirect32 = nullptr;
float* m_redirectFlt = nullptr;
void _unbindFrom(std::list<AudioVoice*>::iterator it);
void _unbindFrom(std::list<AudioSubmix*>::iterator it);
/* C3-linearization support (to mitigate a potential diamond problem on 'clever' submix routes) */
bool _isDirectDependencyOf(AudioSubmix* send);
std::list<AudioSubmix*> _linearizeC3();
static bool _mergeC3(std::list<AudioSubmix*>& output,
std::vector<std::list<AudioSubmix*>>& lists);
/* Fill scratch buffers with silence for new mix cycle */
void _zeroFill16();
void _zeroFill32();
void _zeroFillFlt();
/* Receive audio from a single voice / submix */
int16_t* _getMergeBuf16(size_t frames);
int32_t* _getMergeBuf32(size_t frames);
float* _getMergeBufFlt(size_t frames);
/* Mix scratch buffers into sends */
size_t _pumpAndMix16(size_t frames);
size_t _pumpAndMix32(size_t frames);
size_t _pumpAndMixFlt(size_t frames);
void _resetOutputSampleRate();
public:
~AudioSubmix();
AudioSubmix(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioSubmixCallback* cb);
AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut);
std::unique_ptr<IAudioVoice> allocateNewMonoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch=false);
std::unique_ptr<IAudioVoice> allocateNewStereoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch=false);
std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb=nullptr);
void setChannelGains(const float gains[8]);
void resetSendLevels();
void setSendLevel(IAudioSubmix* submix, float level, bool slew);
void unbindSubmix();
const AudioVoiceEngineMixInfo& mixInfo() const;
double getSampleRate() const;

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@ -6,9 +6,9 @@ namespace boo
{
static logvisor::Module Log("boo::AudioVoice");
AudioVoice::AudioVoice(BaseAudioVoiceEngine& root, IAudioMix& parent,
AudioVoice::AudioVoice(BaseAudioVoiceEngine& root,
IAudioVoiceCallback* cb, bool dynamicRate)
: m_root(root), m_parent(parent), m_cb(cb), m_dynamicRate(dynamicRate) {}
: m_root(root), m_cb(cb), m_dynamicRate(dynamicRate) {}
AudioVoice::~AudioVoice()
{
@ -66,14 +66,14 @@ void AudioVoice::unbindVoice()
{
if (m_bound)
{
m_parent._unbindFrom(m_parentIt);
m_root._unbindFrom(m_parentIt);
m_bound = false;
}
}
AudioVoiceMono::AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
AudioVoiceMono::AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb,
double sampleRate, bool dynamicRate)
: AudioVoice(root, parent, cb, dynamicRate)
: AudioVoice(root, cb, dynamicRate)
{
_resetSampleRate(sampleRate);
}
@ -82,8 +82,8 @@ void AudioVoiceMono::_resetSampleRate(double sampleRate)
{
soxr_delete(m_src);
double rateOut = m_parent.mixInfo().m_sampleRate;
soxr_datatype_t formatOut = m_parent.mixInfo().m_sampleFormat;
double rateOut = m_root.mixInfo().m_sampleRate;
soxr_datatype_t formatOut = m_root.mixInfo().m_sampleFormat;
soxr_io_spec_t ioSpec = soxr_io_spec(SOXR_INT16_I, formatOut);
soxr_quality_spec_t qSpec = soxr_quality_spec(SOXR_20_BITQ, m_dynamicRate ? SOXR_VR : 0);
@ -120,82 +120,108 @@ size_t AudioVoiceMono::SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t f
return ctx->m_cb->supplyAudio(*ctx, frames, scratchIn.data());
}
size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
size_t frames, int16_t* buf, int16_t* rbuf)
size_t AudioVoiceMono::pumpAndMix16(size_t frames)
{
std::vector<int16_t>& scratch16 = m_root.m_scratch16;
if (scratch16.size() < frames)
scratch16.resize(frames);
std::vector<int16_t>& scratch16Pre = m_root.m_scratch16Pre;
if (scratch16Pre.size() < frames)
scratch16Pre.resize(frames);
m_cb->preSupplyAudio(*this, frames / m_sampleRateOut);
std::vector<int16_t>& scratch16Post = m_root.m_scratch16Post;
if (scratch16Post.size() < frames)
scratch16Post.resize(frames);
double dt = frames / m_sampleRateOut;
m_cb->preSupplyAudio(*this, dt);
_midUpdate();
size_t oDone = soxr_output(m_src, scratch16.data(), frames);
size_t oDone = soxr_output(m_src, scratch16Pre.data(), frames);
if (oDone)
{
m_matrix.mixMonoSampleData(mixInfo, scratch16.data(), buf, oDone);
if (rbuf)
m_subMatrix.mixMonoSampleData(mixInfo, scratch16.data(), rbuf, oDone);
for (auto& mtx : m_sendMatrices)
{
AudioSubmix& smx = *reinterpret_cast<AudioSubmix*>(mtx.first);
m_cb->routeAudio(oDone, dt, smx.m_busId, scratch16Pre.data(), scratch16Post.data());
mtx.second.mixMonoSampleData(m_root.m_mixInfo, scratch16Post.data(), smx._getMergeBuf16(oDone), oDone);
}
}
return oDone;
}
size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
size_t frames, int32_t* buf, int32_t* rbuf)
size_t AudioVoiceMono::pumpAndMix32(size_t frames)
{
std::vector<int32_t>& scratch32 = m_root.m_scratch32;
if (scratch32.size() < frames)
scratch32.resize(frames);
std::vector<int32_t>& scratch32Pre = m_root.m_scratch32Pre;
if (scratch32Pre.size() < frames)
scratch32Pre.resize(frames);
m_cb->preSupplyAudio(*this, frames / m_sampleRateOut);
std::vector<int32_t>& scratch32Post = m_root.m_scratch32Post;
if (scratch32Post.size() < frames)
scratch32Post.resize(frames);
double dt = frames / m_sampleRateOut;
m_cb->preSupplyAudio(*this, dt);
_midUpdate();
size_t oDone = soxr_output(m_src, scratch32.data(), frames);
size_t oDone = soxr_output(m_src, scratch32Pre.data(), frames);
if (oDone)
{
m_matrix.mixMonoSampleData(mixInfo, scratch32.data(), buf, oDone);
if (rbuf)
m_subMatrix.mixMonoSampleData(mixInfo, scratch32.data(), rbuf, oDone);
for (auto& mtx : m_sendMatrices)
{
AudioSubmix& smx = *reinterpret_cast<AudioSubmix*>(mtx.first);
m_cb->routeAudio(oDone, dt, smx.m_busId, scratch32Pre.data(), scratch32Post.data());
mtx.second.mixMonoSampleData(m_root.m_mixInfo, scratch32Post.data(), smx._getMergeBuf32(oDone), oDone);
}
}
return oDone;
}
size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
size_t frames, float* buf, float* rbuf)
size_t AudioVoiceMono::pumpAndMixFlt(size_t frames)
{
std::vector<float>& scratchFlt = m_root.m_scratchFlt;
if (scratchFlt.size() < frames)
scratchFlt.resize(frames + 2);
std::vector<float>& scratchFltPre = m_root.m_scratchFltPre;
if (scratchFltPre.size() < frames)
scratchFltPre.resize(frames + 2);
m_cb->preSupplyAudio(*this, frames / m_sampleRateOut);
std::vector<float>& scratchFltPost = m_root.m_scratchFltPost;
if (scratchFltPost.size() < frames)
scratchFltPost.resize(frames + 2);
double dt = frames / m_sampleRateOut;
m_cb->preSupplyAudio(*this, dt);
_midUpdate();
size_t oDone = soxr_output(m_src, scratchFlt.data(), frames);
size_t oDone = soxr_output(m_src, scratchFltPre.data(), frames);
if (oDone)
{
m_matrix.mixMonoSampleData(mixInfo, scratchFlt.data(), buf, oDone);
if (rbuf)
m_subMatrix.mixMonoSampleData(mixInfo, scratchFlt.data(), rbuf, oDone);
for (auto& mtx : m_sendMatrices)
{
AudioSubmix& smx = *reinterpret_cast<AudioSubmix*>(mtx.first);
m_cb->routeAudio(oDone, dt, smx.m_busId, scratchFltPre.data(), scratchFltPost.data());
mtx.second.mixMonoSampleData(m_root.m_mixInfo, scratchFltPost.data(), smx._getMergeBufFlt(oDone), oDone);
}
}
return oDone;
}
void AudioVoiceMono::setDefaultMatrixCoefficients()
void AudioVoiceMono::resetChannelLevels()
{
m_matrix.setDefaultMatrixCoefficients(m_parent.mixInfo().m_channels);
float zero[8] = {};
m_subMatrix.setMatrixCoefficients(zero);
m_root.m_submixesDirty = true;
m_sendMatrices.clear();
}
void AudioVoiceMono::setMonoMatrixCoefficients(const float coefs[8], bool slew)
void AudioVoiceMono::setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew)
{
m_matrix.setMatrixCoefficients(coefs, slew ? m_root.m_5msFrames : 0);
auto search = m_sendMatrices.find(submix);
if (search == m_sendMatrices.cend())
{
search = m_sendMatrices.emplace(submix, AudioMatrixMono{}).first;
m_root.m_submixesDirty = true;
}
search->second.setMatrixCoefficients(coefs, slew ? m_root.m_5msFrames : 0);
}
void AudioVoiceMono::setStereoMatrixCoefficients(const float coefs[8][2], bool slew)
void AudioVoiceMono::setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew)
{
float newCoefs[8] =
{
@ -208,33 +234,19 @@ void AudioVoiceMono::setStereoMatrixCoefficients(const float coefs[8][2], bool s
coefs[6][0],
coefs[7][0]
};
m_matrix.setMatrixCoefficients(newCoefs, slew ? m_root.m_5msFrames : 0);
auto search = m_sendMatrices.find(submix);
if (search == m_sendMatrices.cend())
{
search = m_sendMatrices.emplace(submix, AudioMatrixMono{}).first;
m_root.m_submixesDirty = true;
}
search->second.setMatrixCoefficients(newCoefs, slew ? m_root.m_5msFrames : 0);
}
void AudioVoiceMono::setMonoSubmixMatrixCoefficients(const float coefs[8], bool slew)
{
m_subMatrix.setMatrixCoefficients(coefs, slew ? m_root.m_5msFrames : 0);
}
void AudioVoiceMono::setStereoSubmixMatrixCoefficients(const float coefs[8][2], bool slew)
{
float newCoefs[8] =
{
coefs[0][0],
coefs[1][0],
coefs[2][0],
coefs[3][0],
coefs[4][0],
coefs[5][0],
coefs[6][0],
coefs[7][0]
};
m_subMatrix.setMatrixCoefficients(newCoefs, slew ? m_root.m_5msFrames : 0);
}
AudioVoiceStereo::AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
AudioVoiceStereo::AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb,
double sampleRate, bool dynamicRate)
: AudioVoice(root, parent, cb, dynamicRate)
: AudioVoice(root, cb, dynamicRate)
{
_resetSampleRate(sampleRate);
}
@ -243,8 +255,8 @@ void AudioVoiceStereo::_resetSampleRate(double sampleRate)
{
soxr_delete(m_src);
double rateOut = m_parent.mixInfo().m_sampleRate;
soxr_datatype_t formatOut = m_parent.mixInfo().m_sampleFormat;
double rateOut = m_root.mixInfo().m_sampleRate;
soxr_datatype_t formatOut = m_root.mixInfo().m_sampleFormat;
soxr_io_spec_t ioSpec = soxr_io_spec(SOXR_INT16_I, formatOut);
soxr_quality_spec_t qSpec = soxr_quality_spec(SOXR_20_BITQ, m_dynamicRate ? SOXR_VR : 0);
@ -282,80 +294,103 @@ size_t AudioVoiceStereo::SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size
return ctx->m_cb->supplyAudio(*ctx, frames, scratchIn.data());
}
size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
size_t frames, int16_t* buf, int16_t* rbuf)
size_t AudioVoiceStereo::pumpAndMix16(size_t frames)
{
std::vector<int16_t>& scratch16 = m_root.m_scratch16;
size_t samples = frames * 2;
if (scratch16.size() < samples)
scratch16.resize(samples);
m_cb->preSupplyAudio(*this, frames / m_sampleRateOut);
std::vector<int16_t>& scratch16Pre = m_root.m_scratch16Pre;
if (scratch16Pre.size() < samples)
scratch16Pre.resize(samples);
std::vector<int16_t>& scratch16Post = m_root.m_scratch16Post;
if (scratch16Post.size() < samples)
scratch16Post.resize(samples);
double dt = frames / m_sampleRateOut;
m_cb->preSupplyAudio(*this, dt);
_midUpdate();
size_t oDone = soxr_output(m_src, scratch16.data(), frames);
size_t oDone = soxr_output(m_src, scratch16Pre.data(), frames);
if (oDone)
{
m_matrix.mixStereoSampleData(mixInfo, scratch16.data(), buf, oDone);
if (rbuf)
m_subMatrix.mixStereoSampleData(mixInfo, scratch16.data(), rbuf, oDone);
for (auto& mtx : m_sendMatrices)
{
AudioSubmix& smx = *reinterpret_cast<AudioSubmix*>(mtx.first);
m_cb->routeAudio(oDone, dt, smx.m_busId, scratch16Pre.data(), scratch16Post.data());
mtx.second.mixStereoSampleData(m_root.m_mixInfo, scratch16Post.data(), smx._getMergeBuf16(oDone), oDone);
}
}
return oDone;
}
size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
size_t frames, int32_t* buf, int32_t* rbuf)
size_t AudioVoiceStereo::pumpAndMix32(size_t frames)
{
std::vector<int32_t>& scratch32 = m_root.m_scratch32;
size_t samples = frames * 2;
if (scratch32.size() < samples)
scratch32.resize(samples);
m_cb->preSupplyAudio(*this, frames / m_sampleRateOut);
std::vector<int32_t>& scratch32Pre = m_root.m_scratch32Pre;
if (scratch32Pre.size() < samples)
scratch32Pre.resize(samples);
std::vector<int32_t>& scratch32Post = m_root.m_scratch32Post;
if (scratch32Post.size() < samples)
scratch32Post.resize(samples);
double dt = frames / m_sampleRateOut;
m_cb->preSupplyAudio(*this, dt);
_midUpdate();
size_t oDone = soxr_output(m_src, scratch32.data(), frames);
size_t oDone = soxr_output(m_src, scratch32Pre.data(), frames);
if (oDone)
{
m_matrix.mixStereoSampleData(mixInfo, scratch32.data(), buf, oDone);
if (rbuf)
m_subMatrix.mixStereoSampleData(mixInfo, scratch32.data(), rbuf, oDone);
for (auto& mtx : m_sendMatrices)
{
AudioSubmix& smx = *reinterpret_cast<AudioSubmix*>(mtx.first);
m_cb->routeAudio(oDone, dt, smx.m_busId, scratch32Pre.data(), scratch32Post.data());
mtx.second.mixStereoSampleData(m_root.m_mixInfo, scratch32Post.data(), smx._getMergeBuf32(oDone), oDone);
}
}
return oDone;
}
size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
size_t frames, float* buf, float* rbuf)
size_t AudioVoiceStereo::pumpAndMixFlt(size_t frames)
{
std::vector<float>& scratchFlt = m_root.m_scratchFlt;
size_t samples = frames * 2;
if (scratchFlt.size() < samples)
scratchFlt.resize(samples + 4);
m_cb->preSupplyAudio(*this, frames / m_sampleRateOut);
std::vector<float>& scratchFltPre = m_root.m_scratchFltPre;
if (scratchFltPre.size() < samples)
scratchFltPre.resize(samples + 4);
std::vector<float>& scratchFltPost = m_root.m_scratchFltPost;
if (scratchFltPost.size() < samples)
scratchFltPost.resize(samples + 4);
double dt = frames / m_sampleRateOut;
m_cb->preSupplyAudio(*this, dt);
_midUpdate();
size_t oDone = soxr_output(m_src, scratchFlt.data(), frames);
size_t oDone = soxr_output(m_src, scratchFltPre.data(), frames);
if (oDone)
{
m_matrix.mixStereoSampleData(mixInfo, scratchFlt.data(), buf, oDone);
if (rbuf)
m_subMatrix.mixStereoSampleData(mixInfo, scratchFlt.data(), rbuf, oDone);
for (auto& mtx : m_sendMatrices)
{
AudioSubmix& smx = *reinterpret_cast<AudioSubmix*>(mtx.first);
m_cb->routeAudio(oDone, dt, smx.m_busId, scratchFltPre.data(), scratchFltPost.data());
mtx.second.mixStereoSampleData(m_root.m_mixInfo, scratchFltPost.data(), smx._getMergeBufFlt(oDone), oDone);
}
}
return oDone;
}
void AudioVoiceStereo::setDefaultMatrixCoefficients()
void AudioVoiceStereo::resetChannelLevels()
{
m_matrix.setDefaultMatrixCoefficients(m_parent.mixInfo().m_channels);
float zero[8][2] = {{}};
m_subMatrix.setMatrixCoefficients(zero);
m_root.m_submixesDirty = true;
m_sendMatrices.clear();
}
void AudioVoiceStereo::setMonoMatrixCoefficients(const float coefs[8], bool slew)
void AudioVoiceStereo::setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew)
{
float newCoefs[8][2] =
{
@ -368,33 +403,25 @@ void AudioVoiceStereo::setMonoMatrixCoefficients(const float coefs[8], bool slew
{coefs[6], coefs[6]},
{coefs[7], coefs[7]}
};
m_matrix.setMatrixCoefficients(newCoefs, slew ? m_root.m_5msFrames : 0);
auto search = m_sendMatrices.find(submix);
if (search == m_sendMatrices.cend())
{
search = m_sendMatrices.emplace(submix, AudioMatrixStereo{}).first;
m_root.m_submixesDirty = true;
}
search->second.setMatrixCoefficients(newCoefs, slew ? m_root.m_5msFrames : 0);
}
void AudioVoiceStereo::setStereoMatrixCoefficients(const float coefs[8][2], bool slew)
void AudioVoiceStereo::setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew)
{
m_matrix.setMatrixCoefficients(coefs, slew ? m_root.m_5msFrames : 0);
auto search = m_sendMatrices.find(submix);
if (search == m_sendMatrices.cend())
{
search = m_sendMatrices.emplace(submix, AudioMatrixStereo{}).first;
m_root.m_submixesDirty = true;
}
void AudioVoiceStereo::setMonoSubmixMatrixCoefficients(const float coefs[8], bool slew)
{
float newCoefs[8][2] =
{
{coefs[0], coefs[0]},
{coefs[1], coefs[1]},
{coefs[2], coefs[2]},
{coefs[3], coefs[3]},
{coefs[4], coefs[4]},
{coefs[5], coefs[5]},
{coefs[6], coefs[6]},
{coefs[7], coefs[7]}
};
m_subMatrix.setMatrixCoefficients(newCoefs, slew ? m_root.m_5msFrames : 0);
}
void AudioVoiceStereo::setStereoSubmixMatrixCoefficients(const float coefs[8][2], bool slew)
{
m_subMatrix.setMatrixCoefficients(coefs, slew ? m_root.m_5msFrames : 0);
search->second.setMatrixCoefficients(coefs, slew ? m_root.m_5msFrames : 0);
}
}

View File

@ -3,6 +3,7 @@
#include <soxr.h>
#include <list>
#include <unordered_map>
#include "boo/audiodev/IAudioVoice.hpp"
#include "AudioMatrix.hpp"
@ -14,7 +15,7 @@ namespace boo
{
class BaseAudioVoiceEngine;
struct AudioVoiceEngineMixInfo;
class IAudioMix;
class IAudioSubmix;
class AudioVoice : public IAudioVoice
{
@ -28,7 +29,6 @@ class AudioVoice : public IAudioVoice
protected:
/* Mixer-engine relationships */
BaseAudioVoiceEngine& m_root;
IAudioMix& m_parent;
std::list<AudioVoice*>::iterator m_parentIt;
bool m_bound = false;
void bindVoice(std::list<AudioVoice*>::iterator pIt)
@ -63,10 +63,11 @@ protected:
/* Mid-pump update */
void _midUpdate();
virtual size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int16_t* buf, int16_t* rbuf)=0;
virtual size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int32_t* buf, int32_t* rbuf)=0;
virtual size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, float* buf, float* rbuf)=0;
AudioVoice(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb, bool dynamicRate);
virtual size_t pumpAndMix16(size_t frames)=0;
virtual size_t pumpAndMix32(size_t frames)=0;
virtual size_t pumpAndMixFlt(size_t frames)=0;
AudioVoice(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, bool dynamicRate);
public:
~AudioVoice();
@ -81,50 +82,44 @@ public:
class AudioVoiceMono : public AudioVoice
{
AudioMatrixMono m_matrix;
AudioMatrixMono m_subMatrix;
std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices;
bool m_silentOut = false;
void _resetSampleRate(double sampleRate);
static size_t SRCCallback(AudioVoiceMono* ctx,
int16_t** data, size_t requestedLen);
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int16_t* buf, int16_t* rbuf);
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int32_t* buf, int32_t* rbuf);
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, float* buf, float* rbuf);
size_t pumpAndMix16(size_t frames);
size_t pumpAndMix32(size_t frames);
size_t pumpAndMixFlt(size_t frames);
public:
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb,
double sampleRate, bool dynamicRate);
void setDefaultMatrixCoefficients();
void setMonoMatrixCoefficients(const float coefs[8], bool slew);
void setStereoMatrixCoefficients(const float coefs[8][2], bool slew);
void setMonoSubmixMatrixCoefficients(const float coefs[8], bool slew);
void setStereoSubmixMatrixCoefficients(const float coefs[8][2], bool slew);
void resetChannelLevels();
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew);
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew);
};
class AudioVoiceStereo : public AudioVoice
{
AudioMatrixStereo m_matrix;
AudioMatrixStereo m_subMatrix;
std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices;
bool m_silentOut = false;
void _resetSampleRate(double sampleRate);
static size_t SRCCallback(AudioVoiceStereo* ctx,
int16_t** data, size_t requestedLen);
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int16_t* buf, int16_t* rbuf);
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int32_t* buf, int32_t* rbuf);
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, float* buf, float* rbuf);
size_t pumpAndMix16(size_t frames);
size_t pumpAndMix32(size_t frames);
size_t pumpAndMixFlt(size_t frames);
public:
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb,
double sampleRate, bool dynamicRate);
void setDefaultMatrixCoefficients();
void setMonoMatrixCoefficients(const float coefs[8], bool slew);
void setStereoMatrixCoefficients(const float coefs[8][2], bool slew);
void setMonoSubmixMatrixCoefficients(const float coefs[8], bool slew);
void setStereoSubmixMatrixCoefficients(const float coefs[8][2], bool slew);
void resetChannelLevels();
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew);
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew);
};
}

View File

@ -15,6 +15,13 @@ BaseAudioVoiceEngine::~BaseAudioVoiceEngine()
void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int16_t* dataOut)
{
memset(dataOut, 0, sizeof(int16_t) * frames * m_mixInfo.m_channelMap.m_channelCount);
m_mainSubmix.m_redirect16 = dataOut;
if (m_submixesDirty)
{
m_linearizedSubmixes = m_mainSubmix._linearizeC3();
m_submixesDirty = false;
}
size_t remFrames = frames;
while (remFrames)
@ -33,11 +40,16 @@ void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int16_t* dataOut)
m_5msCallback(5.0 / 1000.0);
}
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_zeroFill16();
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix(m_mixInfo, thisFrames, dataOut, nullptr);
for (AudioSubmix* smx : m_activeSubmixes)
smx->_pumpAndMixVoices(thisFrames, dataOut, dataOut);
vox->pumpAndMix16(thisFrames);
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_pumpAndMix16(thisFrames);
remFrames -= thisFrames;
dataOut += thisFrames * m_mixInfo.m_channelMap.m_channelCount;
}
@ -46,6 +58,13 @@ void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int16_t* dataOut)
void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int32_t* dataOut)
{
memset(dataOut, 0, sizeof(int32_t) * frames * m_mixInfo.m_channelMap.m_channelCount);
m_mainSubmix.m_redirect32 = dataOut;
if (m_submixesDirty)
{
m_linearizedSubmixes = m_mainSubmix._linearizeC3();
m_submixesDirty = false;
}
size_t remFrames = frames;
while (remFrames)
@ -64,11 +83,16 @@ void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int32_t* dataOut)
m_5msCallback(5.0 / 1000.0);
}
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_zeroFill32();
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix(m_mixInfo, thisFrames, dataOut, nullptr);
for (AudioSubmix* smx : m_activeSubmixes)
smx->_pumpAndMixVoices(thisFrames, dataOut, dataOut);
vox->pumpAndMix32(thisFrames);
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_pumpAndMix32(thisFrames);
remFrames -= thisFrames;
dataOut += thisFrames * m_mixInfo.m_channelMap.m_channelCount;
}
@ -77,6 +101,13 @@ void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int32_t* dataOut)
void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, float* dataOut)
{
memset(dataOut, 0, sizeof(float) * frames * m_mixInfo.m_channelMap.m_channelCount);
m_mainSubmix.m_redirectFlt = dataOut;
if (m_submixesDirty)
{
m_linearizedSubmixes = m_mainSubmix._linearizeC3();
m_submixesDirty = false;
}
size_t remFrames = frames;
while (remFrames)
@ -95,11 +126,16 @@ void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, float* dataOut)
m_5msCallback(5.0 / 1000.0);
}
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_zeroFillFlt();
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix(m_mixInfo, thisFrames, dataOut, nullptr);
for (AudioSubmix* smx : m_activeSubmixes)
smx->_pumpAndMixVoices(thisFrames, dataOut, dataOut);
vox->pumpAndMixFlt(thisFrames);
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_pumpAndMixFlt(thisFrames);
remFrames -= thisFrames;
dataOut += thisFrames * m_mixInfo.m_channelMap.m_channelCount;
}
@ -112,6 +148,10 @@ void BaseAudioVoiceEngine::_unbindFrom(std::list<AudioVoice*>::iterator it)
void BaseAudioVoiceEngine::_unbindFrom(std::list<AudioSubmix*>::iterator it)
{
for (AudioVoice* vox : m_activeVoices)
{
}
m_activeSubmixes.erase(it);
}
@ -121,7 +161,7 @@ BaseAudioVoiceEngine::allocateNewMonoVoice(double sampleRate,
bool dynamicPitch)
{
std::unique_ptr<IAudioVoice> ret =
std::make_unique<AudioVoiceMono>(*this, *this, cb, sampleRate, dynamicPitch);
std::make_unique<AudioVoiceMono>(*this, cb, sampleRate, dynamicPitch);
AudioVoiceMono* retMono = static_cast<AudioVoiceMono*>(ret.get());
retMono->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retMono));
return ret;
@ -133,17 +173,16 @@ BaseAudioVoiceEngine::allocateNewStereoVoice(double sampleRate,
bool dynamicPitch)
{
std::unique_ptr<IAudioVoice> ret =
std::make_unique<AudioVoiceStereo>(*this, *this, cb, sampleRate, dynamicPitch);
std::make_unique<AudioVoiceStereo>(*this, cb, sampleRate, dynamicPitch);
AudioVoiceStereo* retStereo = static_cast<AudioVoiceStereo*>(ret.get());
retStereo->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retStereo));
return ret;
}
std::unique_ptr<IAudioSubmix>
BaseAudioVoiceEngine::allocateNewSubmix(IAudioSubmixCallback* cb)
BaseAudioVoiceEngine::allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId)
{
std::unique_ptr<IAudioSubmix> ret =
std::make_unique<AudioSubmix>(*this, *this, cb);
std::unique_ptr<IAudioSubmix> ret = std::make_unique<AudioSubmix>(*this, cb, busId, mainOut);
AudioSubmix* retIntern = static_cast<AudioSubmix*>(ret.get());
retIntern->bindSubmix(m_activeSubmixes.insert(m_activeSubmixes.end(), retIntern));
return ret;

View File

@ -4,7 +4,6 @@
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "AudioVoice.hpp"
#include "AudioSubmix.hpp"
#include "IAudioMix.hpp"
#include <functional>
namespace boo
@ -22,7 +21,7 @@ struct AudioVoiceEngineMixInfo
};
/** Base class for managing mixing and sample-rate-conversion amongst active voices */
class BaseAudioVoiceEngine : public IAudioVoiceEngine, public IAudioMix
class BaseAudioVoiceEngine : public IAudioVoiceEngine
{
protected:
friend class AudioVoice;
@ -37,9 +36,16 @@ protected:
/* Shared scratch buffers for accumulating audio data for resampling */
std::vector<int16_t> m_scratchIn;
std::vector<int16_t> m_scratch16;
std::vector<int32_t> m_scratch32;
std::vector<float> m_scratchFlt;
std::vector<int16_t> m_scratch16Pre;
std::vector<int32_t> m_scratch32Pre;
std::vector<float> m_scratchFltPre;
std::vector<int16_t> m_scratch16Post;
std::vector<int32_t> m_scratch32Post;
std::vector<float> m_scratchFltPost;
AudioSubmix m_mainSubmix;
std::list<AudioSubmix*> m_linearizedSubmixes;
bool m_submixesDirty = true;
void _pumpAndMixVoices(size_t frames, int16_t* dataOut);
void _pumpAndMixVoices(size_t frames, int32_t* dataOut);
@ -49,6 +55,7 @@ protected:
void _unbindFrom(std::list<AudioSubmix*>::iterator it);
public:
BaseAudioVoiceEngine() : m_mainSubmix(*this, nullptr, -1, false) {}
~BaseAudioVoiceEngine();
std::unique_ptr<IAudioVoice> allocateNewMonoVoice(double sampleRate,
IAudioVoiceCallback* cb,
@ -58,7 +65,7 @@ public:
IAudioVoiceCallback* cb,
bool dynamicPitch=false);
std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb);
std::unique_ptr<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId);
void register5MsCallback(std::function<void(double dt)>&& callback);

View File

@ -1,25 +0,0 @@
#ifndef BOO_IAUDIOMIX_HPP
#define BOO_IAUDIOMIX_HPP
#include <list>
namespace boo
{
struct AudioVoiceEngineMixInfo;
class AudioVoice;
class AudioSubmix;
/** Entity that mixes audio from several child sources (engine root or submix) */
class IAudioMix
{
friend class AudioVoice;
friend class AudioSubmix;
virtual void _unbindFrom(std::list<AudioVoice*>::iterator it)=0;
virtual void _unbindFrom(std::list<AudioSubmix*>::iterator it)=0;
public:
virtual const AudioVoiceEngineMixInfo& mixInfo() const=0;
};
}
#endif // BOO_IAUDIOMIX_HPP