Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo

This commit is contained in:
Jack Andersen 2019-08-31 10:34:11 -10:00
commit c642bccf03
101 changed files with 2799 additions and 2369 deletions

View File

@ -5,140 +5,232 @@ cmake_policy(SET CMP0074 NEW)
set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (NOT MSVC) set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")
endif()
if (NOT TARGET logvisor) if (NOT TARGET logvisor)
add_subdirectory(logvisor) add_subdirectory(logvisor)
endif() endif()
add_subdirectory(soxr/src)
add_subdirectory(xxhash) add_subdirectory(xxhash)
add_library(boo
lib/audiodev/Common.hpp
lib/audiodev/AudioMatrix.hpp
lib/audiodev/AudioSubmix.cpp
lib/audiodev/AudioSubmix.hpp
lib/audiodev/AudioVoice.cpp
lib/audiodev/AudioVoice.hpp
lib/audiodev/AudioVoiceEngine.cpp
lib/audiodev/AudioVoiceEngine.hpp
lib/audiodev/LtRtProcessing.cpp
lib/audiodev/LtRtProcessing.hpp
lib/audiodev/MIDICommon.cpp
lib/audiodev/MIDICommon.hpp
lib/audiodev/MIDIDecoder.cpp
lib/audiodev/MIDIEncoder.cpp
lib/audiodev/WAVOut.cpp
lib/Common.hpp
lib/graphicsdev/Common.cpp
lib/graphicsdev/Common.hpp
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/NintendoPowerA.cpp include/boo/inputdev/NintendoPowerA.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
lib/inputdev/DeviceFinder.cpp include/boo/inputdev/DeviceFinder.hpp
lib/inputdev/HIDParser.cpp include/boo/inputdev/HIDParser.hpp
lib/inputdev/IHIDDevice.hpp
include/boo/IGraphicsContext.hpp
include/boo/audiodev/IAudioSubmix.hpp
include/boo/audiodev/IAudioVoice.hpp
include/boo/audiodev/IAudioVoiceEngine.hpp
include/boo/audiodev/IMIDIPort.hpp
include/boo/audiodev/IMIDIReader.hpp
include/boo/audiodev/MIDIDecoder.hpp
include/boo/audiodev/MIDIEncoder.hpp
include/boo/graphicsdev/IGraphicsDataFactory.hpp
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
include/boo/inputdev/IHIDListener.hpp
include/boo/inputdev/XInputPad.hpp
include/boo/boo.hpp
include/boo/BooObject.hpp
include/boo/DeferredWindowEvents.hpp
include/boo/IApplication.hpp
include/boo/IWindow.hpp
include/boo/System.hpp
include/boo/ThreadLocalPtr.hpp
InputDeviceClasses.cpp
)
if (NOT MSVC)
target_compile_options(boo PRIVATE -Wno-narrowing)
endif()
option(BOO_GRAPHICS_DEBUG_GROUPS "Enable Debug Groups for labeling graphics passes within backend API." OFF) option(BOO_GRAPHICS_DEBUG_GROUPS "Enable Debug Groups for labeling graphics passes within backend API." OFF)
if (BOO_GRAPHICS_DEBUG_GROUPS) if (BOO_GRAPHICS_DEBUG_GROUPS)
message(STATUS "Enabling graphics debug groups") message(STATUS "Enabling graphics debug groups")
list(APPEND _BOO_SYS_DEFINES -DBOO_GRAPHICS_DEBUG_GROUPS=1) target_compile_definitions(boo PUBLIC -DBOO_GRAPHICS_DEBUG_GROUPS=1)
endif() endif()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
find_package(IPP) find_package(IPP)
if (IPP_FOUND) if (IPP_FOUND)
list(APPEND _BOO_SYS_DEFINES -DINTEL_IPP=1) target_compile_definitions(boo PUBLIC -DINTEL_IPP=1)
list(APPEND _BOO_SYS_INCLUDES ${IPP_INCLUDE_DIRS}) target_include_directories(boo PUBLIC ${IPP_INCLUDE_DIRS})
list(APPEND _BOO_SYS_LIBS ${IPP_LIBRARIES}) target_link_libraries(boo PUBLIC ${IPP_LIBRARIES})
message(STATUS "Building with IPP support") message(STATUS "Building with IPP support")
else() else()
message(WARNING "IPP not found; skipping support") message(WARNING "IPP not found; skipping support")
endif () endif ()
add_subdirectory(soxr/src)
set(_EXTRA_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}) set(_EXTRA_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR})
target_include_directories(boo PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/include
)
add_subdirectory(lib/graphicsdev/nx) add_subdirectory(lib/graphicsdev/nx)
if(TARGET nx_compiler) if(TARGET nx_compiler)
list(APPEND _BOO_SYS_DEFINES -DHECL_NOUVEAU_NX=1) target_compile_definitions(boo PUBLIC -DHECL_NOUVEAU_NX=1)
endif() endif()
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX) if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX)
add_library(glew lib/graphicsdev/glew.c) add_library(glew lib/graphicsdev/glew.c)
# For some reason, clang takes forever if glew.c is not built with -Os
if(CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
endif()
target_include_directories(glew PUBLIC include/boo/graphicsdev) target_include_directories(glew PUBLIC include/boo/graphicsdev)
target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1) target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1)
endif() endif()
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE) if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
list(APPEND PLAT_SRCS lib/graphicsdev/GL.cpp) target_sources(boo PRIVATE lib/graphicsdev/GL.cpp)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_GL=1) target_compile_definitions(boo PUBLIC -DBOO_HAS_GL=1)
list(APPEND _BOO_SYS_LIBS glew) target_link_libraries(boo PUBLIC glew)
list(APPEND PLAT_HDRS target_sources(boo PRIVATE
include/boo/graphicsdev/GLSLMacros.hpp
include/boo/graphicsdev/GL.hpp include/boo/graphicsdev/GL.hpp
include/boo/graphicsdev/GLSLMacros.hpp
include/boo/graphicsdev/Vulkan.hpp include/boo/graphicsdev/Vulkan.hpp
include/boo/graphicsdev/VulkanDispatchTable.hpp) include/boo/graphicsdev/VulkanDispatchTable.hpp
)
endif() endif()
if(WINDOWS_STORE) if(WINDOWS_STORE)
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/win/ApplicationUWP.cpp lib/audiodev/AudioMatrixSSE.cpp
lib/win/WindowUWP.cpp lib/audiodev/WASAPI.cpp
lib/win/WinCommon.hpp
lib/win/UWPCommon.hpp
lib/inputdev/HIDListenerUWP.cpp
lib/inputdev/HIDDeviceUWP.cpp lib/inputdev/HIDDeviceUWP.cpp
lib/inputdev/HIDListenerUWP.cpp
lib/graphicsdev/D3D11.cpp lib/graphicsdev/D3D11.cpp
lib/graphicsdev/D3D12.cpp lib/graphicsdev/D3D12.cpp
lib/audiodev/WASAPI.cpp lib/win/ApplicationUWP.cpp
lib/audiodev/AudioMatrixSSE.cpp) lib/win/UWPCommon.hpp
lib/win/WinCommon.hpp
lib/win/WindowUWP.cpp
list(APPEND PLAT_HDRS
include/boo/UWPViewProvider.hpp include/boo/UWPViewProvider.hpp
include/boo/graphicsdev/D3D.hpp) include/boo/graphicsdev/D3D.hpp
)
list(APPEND _BOO_SYS_DEFINES -DUNICODE -D_UNICODE) target_compile_definitions(boo PUBLIC
-DUNICODE
list(APPEND _BOO_SYS_LIBS Winusb opengl32 Setupapi Imm32 Winmm Shlwapi Hid Xinput) -D_UNICODE
)
target_link_libraries(boo PUBLIC
Hid
Imm32
opengl32
Setupapi
Shlwapi
Winmm
Winusb
Xinput
)
elseif(WIN32) elseif(WIN32)
unset(VULKAN_SDK_DIRS CACHE) unset(VULKAN_SDK_DIRS CACHE)
get_filename_component(VULKAN_SDK_DIRS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\LunarG\\VulkanSDK;VK_SDK_PATHs]" ABSOLUTE CACHE) get_filename_component(VULKAN_SDK_DIRS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\LunarG\\VulkanSDK;VK_SDK_PATHs]" ABSOLUTE CACHE)
if (NOT ${VULKAN_SDK_DIRS} STREQUAL "/registry") if (NOT ${VULKAN_SDK_DIRS} STREQUAL "/registry")
message(STATUS "Enabling Vulkan support") message(STATUS "Enabling Vulkan support")
list(GET VULKAN_SDK_DIRS 0 VULKAN_SDK_DIR) list(GET VULKAN_SDK_DIRS 0 VULKAN_SDK_DIR)
list(APPEND _EXTRA_INCLUDES ${VULKAN_SDK_DIR}/Include) target_include_directories(boo PRIVATE "${VULKAN_SDK_DIR}/Include")
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_VULKAN=1 -DVK_USE_PLATFORM_WIN32_KHR=1) target_compile_definitions(boo PUBLIC
list(APPEND _BOO_SYS_INCLUDES "${VULKAN_SDK_DIR}/Include") -DBOO_HAS_VULKAN=1
list(APPEND PLAT_SRCS lib/graphicsdev/Vulkan.cpp -DVK_USE_PLATFORM_WIN32_KHR=1
lib/graphicsdev/VulkanDispatchTable.cpp) )
target_sources(boo PRIVATE
lib/graphicsdev/Vulkan.cpp
lib/graphicsdev/VulkanDispatchTable.cpp
)
endif() endif()
find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h PATHS find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h PATHS
"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding") "$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding")
find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h
PATHS
"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding"
)
if (NO AND TE_VIRTUAL_MIDI_H) if (NO AND TE_VIRTUAL_MIDI_H)
message(STATUS "Enabling teVirtualMIDI") message(STATUS "Enabling teVirtualMIDI")
get_filename_component(TE_VIRTUAL_MIDI_DIR ${TE_VIRTUAL_MIDI_H} DIRECTORY) get_filename_component(TE_VIRTUAL_MIDI_DIR ${TE_VIRTUAL_MIDI_H} DIRECTORY)
list(APPEND _EXTRA_INCLUDES ${TE_VIRTUAL_MIDI_DIR}) target_include_directories(boo PRIVATE ${TE_VIRTUAL_MIDI_DIR})
add_definitions("-DTE_VIRTUAL_MIDI=1") add_definitions("-DTE_VIRTUAL_MIDI=1")
endif() endif()
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/audiodev/AudioMatrixSSE.cpp
lib/audiodev/WASAPI.cpp
lib/graphicsdev/D3D11.cpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp
lib/win/ApplicationWin32.cpp lib/win/ApplicationWin32.cpp
lib/win/WindowWin32.cpp lib/win/WindowWin32.cpp
lib/win/WinCommon.hpp lib/win/WinCommon.hpp
lib/win/Win32Common.hpp lib/win/Win32Common.hpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp
lib/graphicsdev/D3D11.cpp
lib/audiodev/WASAPI.cpp
lib/audiodev/AudioMatrixSSE.cpp)
list(APPEND PLAT_HDRS include/boo/graphicsdev/D3D.hpp
include/boo/graphicsdev/D3D.hpp) )
list(APPEND _BOO_SYS_DEFINES -DUNICODE -D_UNICODE) target_compile_definitions(boo PUBLIC
-DUNICODE
list(APPEND _BOO_SYS_LIBS Winusb opengl32 Setupapi Imm32 Winmm Shlwapi Hid Xinput) -D_UNICODE
)
target_link_libraries(boo PUBLIC
Hid
Imm32
Setupapi
Shlwapi
Winmm
Winusb opengl32
Xinput
)
elseif(APPLE) elseif(APPLE)
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/audiodev/AQS.cpp
lib/audiodev/AudioMatrixSSE.cpp
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp
lib/mac/ApplicationCocoa.mm lib/mac/ApplicationCocoa.mm
lib/mac/WindowCocoa.mm lib/mac/WindowCocoa.mm
lib/mac/CocoaCommon.hpp lib/mac/CocoaCommon.hpp
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp
lib/graphicsdev/Metal.mm lib/graphicsdev/Metal.mm
lib/audiodev/AQS.cpp
lib/audiodev/AudioMatrixSSE.cpp) lib/CFPointer.hpp
set_source_files_properties(lib/mac/ApplicationCocoa.mm lib/inputdev/IOKitPointer.hpp
include/boo/graphicsdev/Metal.hpp
)
set_source_files_properties(
lib/mac/ApplicationCocoa.mm
lib/mac/WindowCocoa.mm lib/mac/WindowCocoa.mm
lib/graphicsdev/Metal.mm lib/graphicsdev/Metal.mm
PROPERTIES COMPILE_FLAGS -fobjc-arc) PROPERTIES COMPILE_FLAGS -fobjc-arc
)
list(APPEND PLAT_HDRS
lib/CFPointer.hpp
include/boo/graphicsdev/Metal.hpp
lib/inputdev/IOKitPointer.hpp)
find_library(APPKIT_LIBRARY AppKit) find_library(APPKIT_LIBRARY AppKit)
find_library(IOKIT_LIBRARY IOKit) find_library(IOKIT_LIBRARY IOKit)
@ -146,7 +238,7 @@ elseif(APPLE)
if (NOT CMAKE_OSX_DEPLOYMENT_TARGET OR CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.11) if (NOT CMAKE_OSX_DEPLOYMENT_TARGET OR CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.11)
set(BOO_HAS_METAL ON CACHE BOOL "Metal is available in this OS X version" FORCE) set(BOO_HAS_METAL ON CACHE BOOL "Metal is available in this OS X version" FORCE)
find_library(METAL_LIBRARY Metal) find_library(METAL_LIBRARY Metal)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_METAL=1) target_compile_definitions(boo PUBLIC -DBOO_HAS_METAL=1)
else() else()
set(METAL_LIBRARY "") set(METAL_LIBRARY "")
endif() endif()
@ -155,31 +247,39 @@ elseif(APPLE)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox) find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_library(COREAUDIO_LIBRARY CoreAudio) find_library(COREAUDIO_LIBRARY CoreAudio)
find_library(COREMIDI_LIBRARY CoreMIDI) find_library(COREMIDI_LIBRARY CoreMIDI)
list(APPEND _BOO_SYS_LIBS ${APPKIT_LIBRARY} ${IOKIT_LIBRARY} ${METAL_LIBRARY}
${QUARTZCORE_LIBRARY} ${COREVIDEO_LIBRARY} ${AUDIOTOOLBOX_LIBRARY}
${COREAUDIO_LIBRARY} ${COREMIDI_LIBRARY})
target_link_libraries(boo PUBLIC
${APPKIT_LIBRARY}
${AUDIOTOOLBOX_LIBRARY}
${COREAUDIO_LIBRARY}
${COREMIDI_LIBRARY}
${COREVIDEO_LIBRARY}
${IOKIT_LIBRARY}
${METAL_LIBRARY}
${QUARTZCORE_LIBRARY}
)
elseif(NX) elseif(NX)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_NX=1) target_compile_definitions(boo PUBLIC -DBOO_HAS_NX=1)
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/nx/ApplicationNX.cpp lib/nx/ApplicationNX.cpp
lib/nx/WindowNX.cpp lib/nx/WindowNX.cpp
lib/audiodev/AudioMatrix.cpp lib/audiodev/AudioMatrix.cpp
lib/inputdev/HIDListenerNX.cpp lib/inputdev/HIDListenerNX.cpp
lib/inputdev/HIDDeviceNX.cpp) lib/inputdev/HIDDeviceNX.cpp
list(APPEND _BOO_SYS_LIBS nx_runtime) )
target_link_libraries(boo PUBLIC nx_runtime)
else(NOT GEKKO) else(NOT GEKKO)
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/x11/XlibCommon.hpp lib/audiodev/LinuxMidi.hpp
lib/x11/ApplicationUnix.cpp
lib/x11/ApplicationXlib.hpp
lib/x11/ApplicationWayland.hpp
lib/x11/WindowXlib.cpp
lib/x11/WindowWayland.cpp
lib/graphicsdev/GL.cpp lib/graphicsdev/GL.cpp
lib/graphicsdev/GLX.cpp lib/graphicsdev/GLX.cpp
lib/audiodev/LinuxMidi.hpp) lib/x11/XlibCommon.hpp
lib/x11/ApplicationUnix.cpp
lib/x11/ApplicationWayland.hpp
lib/x11/ApplicationXlib.hpp
lib/x11/WindowWayland.cpp
lib/x11/WindowXlib.cpp
)
find_package(PkgConfig) find_package(PkgConfig)
if(PKG_CONFIG_FOUND) if(PKG_CONFIG_FOUND)
@ -189,83 +289,119 @@ else(NOT GEKKO)
find_path(DBUS_INCLUDE_DIR find_path(DBUS_INCLUDE_DIR
NAMES NAMES
dbus/dbus.h dbus/dbus.h
HINTS HINTS
${dbus_pkg_INCLUDE_DIRS} ${dbus_pkg_INCLUDE_DIRS}
PATH_SUFFIXES PATH_SUFFIXES
include/ include/
include/dbus-1.0/ include/dbus-1.0/
dbus-1.0/) dbus-1.0/
)
find_path(DBUS_ARCH_INCLUDE_DIR find_path(DBUS_ARCH_INCLUDE_DIR
NAMES NAMES
dbus/dbus-arch-deps.h dbus/dbus-arch-deps.h
HINTS HINTS
${dbus_pkg_INCLUDE_DIRS} ${dbus_pkg_INCLUDE_DIRS}
PATHS PATHS
# TODO use CMAKE_SYSTEM_PROCESSOR or similar? # TODO use CMAKE_SYSTEM_PROCESSOR or similar?
/usr/lib/dbus-1.0/include /usr/lib/dbus-1.0/include
/usr/local/lib/dbus-1.0/include /usr/local/lib/dbus-1.0/include
/usr/lib/x86_64-linux-gnu/dbus-1.0/include/ /usr/lib/x86_64-linux-gnu/dbus-1.0/include/
PATH_SUFFIXES PATH_SUFFIXES
dbus-1.0/include/) dbus-1.0/include/
)
find_library(DBUS_LIBRARY find_library(DBUS_LIBRARY
NAMES NAMES
dbus dbus-1 dbus
dbus-1
HINTS HINTS
${dbus_pkg_LIBRARY_DIRS} ${dbus_pkg_LIBRARY_DIRS}
PATH_SUFFIXES PATH_SUFFIXES
lib lib
lib32 lib32
lib64) lib64
)
find_path(PULSEAUDIO_INCLUDE_DIR find_path(PULSEAUDIO_INCLUDE_DIR
NAMES pulse/pulseaudio.h) NAMES pulse/pulseaudio.h
)
if(PULSEAUDIO_INCLUDE_DIR-NOTFOUND) if(PULSEAUDIO_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of boo requires pulseaudio") message(FATAL_ERROR "Unix build of boo requires pulseaudio")
endif() endif()
list(APPEND PLAT_SRCS lib/audiodev/PulseAudio.cpp) target_sources(boo PRIVATE lib/audiodev/PulseAudio.cpp)
list(APPEND _BOO_SYS_LIBS pulse) target_link_libraries(boo PUBLIC pulse)
if(DBUS_INCLUDE_DIR-NOTFOUND) if(DBUS_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of boo requires dbus") message(FATAL_ERROR "Unix build of boo requires dbus")
endif() endif()
list(APPEND _EXTRA_INCLUDES ${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR}) target_include_directories(boo PRIVATE
list(APPEND _BOO_SYS_LIBS X11 Xi Xrandr GL asound ${DBUS_LIBRARY} pthread) ${DBUS_ARCH_INCLUDE_DIR}
${DBUS_INCLUDE_DIR}
)
target_link_libraries(boo
PUBLIC
asound
${DBUS_LIBRARY}
GL
pthread
X11
Xi
Xrandr
)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
find_path(VULKAN_INCLUDE_DIR find_path(VULKAN_INCLUDE_DIR
NAMES vulkan/vulkan.h) NAMES vulkan/vulkan.h
)
if(VULKAN_INCLUDE_DIR) if(VULKAN_INCLUDE_DIR)
message(STATUS "Enabling Vulkan support") message(STATUS "Enabling Vulkan support")
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/graphicsdev/Vulkan.cpp lib/graphicsdev/Vulkan.cpp
lib/graphicsdev/VulkanDispatchTable.cpp) lib/graphicsdev/VulkanDispatchTable.cpp
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_VULKAN=1 -DVK_USE_PLATFORM_XCB_KHR=1) )
target_compile_definitions(boo
PUBLIC
-DBOO_HAS_VULKAN=1
-DVK_USE_PLATFORM_XCB_KHR=1
)
endif() endif()
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/inputdev/HIDListenerUdev.cpp lib/audiodev/AudioMatrixSSE.cpp
lib/inputdev/HIDDeviceUdev.cpp lib/inputdev/HIDDeviceUdev.cpp
lib/audiodev/AudioMatrixSSE.cpp) lib/inputdev/HIDListenerUdev.cpp
list(APPEND _BOO_SYS_LIBS xcb X11-xcb dl udev) )
target_link_libraries(boo
PUBLIC
dl
xcb
X11-xcb
udev
)
else() else()
list(APPEND PLAT_SRCS target_sources(boo PRIVATE
lib/inputdev/HIDListenerBSD.cpp lib/audiodev/AudioMatrixSSE.cpp
lib/inputdev/HIDDeviceBSD.cpp lib/inputdev/HIDDeviceBSD.cpp
lib/audiodev/AudioMatrixSSE.cpp) lib/inputdev/HIDListenerBSD.cpp
list(APPEND _BOO_SYS_LIBS execinfo) )
target_link_libraries(boo
PUBLIC
execinfo
)
endif() endif()
endif() endif()
if(NOT NX) if(NOT NX)
# For some reason, clang takes forever if glew.c is not built with -Os
if(CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
endif()
# Empty link args for boo's use # Empty link args for boo's use
function(glslang_set_link_args TARGET) function(glslang_set_link_args TARGET)
endfunction(glslang_set_link_args) endfunction(glslang_set_link_args)
@ -286,67 +422,29 @@ if(NOT NX)
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glslang PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glslang
) )
list(APPEND _BOO_SYS_LIBS glslang soxr xxhash OSDependent OGLCompiler SPIRV glslang-default-resource-limits) target_link_libraries(boo
PUBLIC
glslang
glslang-default-resource-limits
OGLCompiler
OSDependent
soxr
SPIRV
xxhash
)
endif() endif()
list(APPEND _EXTRA_INCLUDES glslang soxr/src) target_link_libraries(boo PUBLIC logvisor)
target_include_directories(boo
PUBLIC
include
PRIVATE
glslang
soxr/src
${CMAKE_CURRENT_SOURCE_DIR}
)
add_library(boo
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/NintendoPowerA.cpp include/boo/inputdev/NintendoPowerA.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
include/boo/inputdev/XInputPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
lib/inputdev/DeviceFinder.cpp include/boo/inputdev/DeviceFinder.hpp
lib/inputdev/HIDParser.cpp include/boo/inputdev/HIDParser.hpp
lib/inputdev/IHIDDevice.hpp
lib/audiodev/Common.hpp
lib/audiodev/WAVOut.cpp
lib/audiodev/AudioMatrix.hpp
lib/audiodev/AudioVoiceEngine.hpp
lib/audiodev/AudioVoiceEngine.cpp
lib/audiodev/AudioVoice.hpp
lib/audiodev/AudioVoice.cpp
lib/audiodev/AudioSubmix.hpp
lib/audiodev/AudioSubmix.cpp
lib/audiodev/LtRtProcessing.hpp
lib/audiodev/LtRtProcessing.cpp
lib/audiodev/MIDIEncoder.cpp
lib/audiodev/MIDIDecoder.cpp
lib/audiodev/MIDICommon.hpp
lib/audiodev/MIDICommon.cpp
lib/Common.hpp
include/boo/inputdev/IHIDListener.hpp
include/boo/IGraphicsContext.hpp
include/boo/graphicsdev/IGraphicsDataFactory.hpp
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
lib/graphicsdev/Common.hpp
lib/graphicsdev/Common.cpp
include/boo/audiodev/IAudioSubmix.hpp
include/boo/audiodev/IAudioVoice.hpp
include/boo/audiodev/IMIDIPort.hpp
include/boo/audiodev/IMIDIReader.hpp
include/boo/audiodev/MIDIEncoder.hpp
include/boo/audiodev/MIDIDecoder.hpp
include/boo/audiodev/IAudioVoiceEngine.hpp
include/boo/IWindow.hpp
include/boo/IApplication.hpp
include/boo/ThreadLocalPtr.hpp
include/boo/DeferredWindowEvents.hpp
include/boo/System.hpp
include/boo/BooObject.hpp
include/boo/boo.hpp
InputDeviceClasses.cpp
${PLAT_SRCS}
${PLAT_HDRS})
target_link_libraries(boo PUBLIC ${_BOO_SYS_LIBS} logvisor)
target_compile_definitions(boo PUBLIC ${_BOO_SYS_DEFINES})
target_include_directories(boo PUBLIC include ${_BOO_SYS_INCLUDES}
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${_EXTRA_INCLUDES})
if(COMMAND add_sanitizers) if(COMMAND add_sanitizers)
add_sanitizers(boo) add_sanitizers(boo)
endif() endif()

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@ -1,8 +1,6 @@
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <mutex>
#include "nxstl/mutex"
namespace boo { namespace boo {
@ -13,11 +11,10 @@ protected:
virtual ~IObj() = default; virtual ~IObj() = default;
public: public:
virtual std::unique_lock<std::recursive_mutex> destructorLock() = 0; void increment() noexcept { m_refCount.fetch_add(1, std::memory_order_relaxed); }
void increment() { m_refCount++; } void decrement() noexcept {
void decrement() { if (m_refCount.fetch_sub(1, std::memory_order_release) == 1) {
if (m_refCount.fetch_sub(1) == 1) { std::atomic_thread_fence(std::memory_order_acquire);
auto lk = destructorLock();
delete this; delete this;
} }
} }
@ -28,17 +25,17 @@ class ObjToken {
SubCls* m_obj = nullptr; SubCls* m_obj = nullptr;
public: public:
ObjToken() = default; ObjToken() noexcept = default;
ObjToken(SubCls* obj) : m_obj(obj) { ObjToken(SubCls* obj) noexcept : m_obj(obj) {
if (m_obj) if (m_obj)
m_obj->increment(); m_obj->increment();
} }
ObjToken(const ObjToken& other) : m_obj(other.m_obj) { ObjToken(const ObjToken& other) noexcept : m_obj(other.m_obj) {
if (m_obj) if (m_obj)
m_obj->increment(); m_obj->increment();
} }
ObjToken(ObjToken&& other) : m_obj(other.m_obj) { other.m_obj = nullptr; } ObjToken(ObjToken&& other) noexcept : m_obj(other.m_obj) { other.m_obj = nullptr; }
ObjToken& operator=(SubCls* obj) { ObjToken& operator=(SubCls* obj) noexcept {
if (m_obj) if (m_obj)
m_obj->decrement(); m_obj->decrement();
m_obj = obj; m_obj = obj;
@ -46,7 +43,7 @@ public:
m_obj->increment(); m_obj->increment();
return *this; return *this;
} }
ObjToken& operator=(const ObjToken& other) { ObjToken& operator=(const ObjToken& other) noexcept {
if (m_obj) if (m_obj)
m_obj->decrement(); m_obj->decrement();
m_obj = other.m_obj; m_obj = other.m_obj;
@ -54,26 +51,28 @@ public:
m_obj->increment(); m_obj->increment();
return *this; return *this;
} }
ObjToken& operator=(ObjToken&& other) { ObjToken& operator=(ObjToken&& other) noexcept {
if (m_obj) if (m_obj)
m_obj->decrement(); m_obj->decrement();
m_obj = other.m_obj; m_obj = other.m_obj;
other.m_obj = nullptr; other.m_obj = nullptr;
return *this; return *this;
} }
~ObjToken() { ~ObjToken() noexcept {
if (m_obj) if (m_obj)
m_obj->decrement(); m_obj->decrement();
} }
SubCls* get() const { return m_obj; } SubCls* get() const noexcept { return m_obj; }
SubCls* operator->() const { return m_obj; } SubCls* operator->() const noexcept { return m_obj; }
SubCls& operator*() const { return *m_obj; } SubCls& operator*() const noexcept { return *m_obj; }
template <class T> template <class T>
T* cast() const { T* cast() const noexcept {
return static_cast<T*>(m_obj); return static_cast<T*>(m_obj);
} }
operator bool() const { return m_obj != nullptr; } explicit operator bool() const noexcept { return m_obj != nullptr; }
void reset() { constexpr bool operator==(const ObjToken& other) const noexcept { return m_obj == other.m_obj; }
constexpr bool operator!=(const ObjToken& other) const noexcept { return !(*this == other); }
void reset() noexcept {
if (m_obj) if (m_obj)
m_obj->decrement(); m_obj->decrement();
m_obj = nullptr; m_obj = nullptr;

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@ -1,8 +1,11 @@
#pragma once #pragma once
#include <boo/boo.hpp> #include <chrono>
#include <mutex>
#include <condition_variable> #include <condition_variable>
#include <mutex>
#include <vector>
#include "boo/IWindow.hpp"
#include "nxstl/condition_variable" #include "nxstl/condition_variable"
namespace boo { namespace boo {
@ -15,11 +18,11 @@ struct DeferredWindowEvents : public IWindowCallback {
DeferredWindowEvents(Receiver& rec) : m_rec(rec) {} DeferredWindowEvents(Receiver& rec) : m_rec(rec) {}
bool m_destroyed = false; bool m_destroyed = false;
void destroyed() { m_destroyed = true; } void destroyed() override { m_destroyed = true; }
bool m_hasResize = false; bool m_hasResize = false;
SWindowRect m_latestResize; SWindowRect m_latestResize;
void resized(const SWindowRect& rect, bool sync) { void resized(const SWindowRect& rect, bool sync) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_latestResize = rect; m_latestResize = rect;
m_hasResize = true; m_hasResize = true;
@ -112,7 +115,7 @@ struct DeferredWindowEvents : public IWindowCallback {
}; };
std::vector<Command> m_cmds; std::vector<Command> m_cmds;
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) { void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseDown); m_cmds.emplace_back(Command::Type::MouseDown);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
@ -120,7 +123,7 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) { void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseUp); m_cmds.emplace_back(Command::Type::MouseUp);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
@ -128,53 +131,53 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void mouseMove(const SWindowCoord& coord) { void mouseMove(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseMove); m_cmds.emplace_back(Command::Type::MouseMove);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
} }
void mouseEnter(const SWindowCoord& coord) { void mouseEnter(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseEnter); m_cmds.emplace_back(Command::Type::MouseEnter);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
} }
void mouseLeave(const SWindowCoord& coord) { void mouseLeave(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseLeave); m_cmds.emplace_back(Command::Type::MouseLeave);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
} }
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) { void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::Scroll); m_cmds.emplace_back(Command::Type::Scroll);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
m_cmds.back().m_scroll = scroll; m_cmds.back().m_scroll = scroll;
} }
void touchDown(const STouchCoord& coord, uintptr_t tid) { void touchDown(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchDown); m_cmds.emplace_back(Command::Type::TouchDown);
m_cmds.back().m_tCoord = coord; m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid; m_cmds.back().m_tid = tid;
} }
void touchUp(const STouchCoord& coord, uintptr_t tid) { void touchUp(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchUp); m_cmds.emplace_back(Command::Type::TouchUp);
m_cmds.back().m_tCoord = coord; m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid; m_cmds.back().m_tid = tid;
} }
void touchMove(const STouchCoord& coord, uintptr_t tid) { void touchMove(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchMove); m_cmds.emplace_back(Command::Type::TouchMove);
m_cmds.back().m_tCoord = coord; m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid; m_cmds.back().m_tid = tid;
} }
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) { void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyDown); m_cmds.emplace_back(Command::Type::CharKeyDown);
m_cmds.back().m_charcode = charCode; m_cmds.back().m_charcode = charCode;
@ -182,14 +185,14 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat; m_cmds.back().m_isRepeat = isRepeat;
} }
void charKeyUp(unsigned long charCode, EModifierKey mods) { void charKeyUp(unsigned long charCode, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyUp); m_cmds.emplace_back(Command::Type::CharKeyUp);
m_cmds.back().m_charcode = charCode; m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) { void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyDown); m_cmds.emplace_back(Command::Type::SpecialKeyDown);
m_cmds.back().m_special = key; m_cmds.back().m_special = key;
@ -197,27 +200,27 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat; m_cmds.back().m_isRepeat = isRepeat;
} }
void specialKeyUp(ESpecialKey key, EModifierKey mods) { void specialKeyUp(ESpecialKey key, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyUp); m_cmds.emplace_back(Command::Type::SpecialKeyUp);
m_cmds.back().m_special = key; m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void modKeyDown(EModifierKey mod, bool isRepeat) { void modKeyDown(EModifierKey mod, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyDown); m_cmds.emplace_back(Command::Type::ModKeyDown);
m_cmds.back().m_mods = mod; m_cmds.back().m_mods = mod;
m_cmds.back().m_isRepeat = isRepeat; m_cmds.back().m_isRepeat = isRepeat;
} }
void modKeyUp(EModifierKey mod) { void modKeyUp(EModifierKey mod) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyUp); m_cmds.emplace_back(Command::Type::ModKeyUp);
m_cmds.back().m_mods = mod; m_cmds.back().m_mods = mod;
} }
ITextInputCallback* getTextInputCallback() { return m_rec.getTextInputCallback(); } ITextInputCallback* getTextInputCallback() override { return m_rec.getTextInputCallback(); }
void dispatchEvents() { void dispatchEvents() {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);

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@ -1,11 +1,12 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <string> #include <string_view>
#include <vector> #include <vector>
#include "IWindow.hpp" #include "boo/IWindow.hpp"
#include "inputdev/DeviceFinder.hpp" #include "boo/System.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
namespace boo { namespace boo {
class IApplication; class IApplication;

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include <memory>
#include <cstdint> #include <cstdint>
#include <memory>
namespace boo { namespace boo {
struct IGraphicsCommandQueue; struct IGraphicsCommandQueue;
@ -14,7 +14,7 @@ class IGraphicsContext {
public: public:
enum class EGraphicsAPI { enum class EGraphicsAPI {
None = 0, Invalid = 0,
OpenGL3_3 = 1, OpenGL3_3 = 1,
OpenGL4_2 = 2, OpenGL4_2 = 2,
Vulkan = 3, Vulkan = 3,
@ -26,7 +26,7 @@ public:
}; };
enum class EPixelFormat { enum class EPixelFormat {
None = 0, Invalid = 0,
RGBA8 = 1, /* Default */ RGBA8 = 1, /* Default */
RGBA16 = 2, RGBA16 = 2,
RGBA8_Z24 = 3, RGBA8_Z24 = 3,

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@ -1,10 +1,11 @@
#pragma once #pragma once
#include "System.hpp"
#include <memory>
#include <algorithm> #include <algorithm>
#include <memory>
#include <cstring> #include <cstring>
#include "boo/System.hpp"
#undef min #undef min
#undef max #undef max

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@ -37,12 +37,12 @@ static inline ComPtr<T>* ReferenceComPtr(ComPtr<T>& ptr) {
using T = std::underlying_type_t<type>; \ using T = std::underlying_type_t<type>; \
return type(static_cast<T>(a) & static_cast<T>(b)); \ return type(static_cast<T>(a) & static_cast<T>(b)); \
} \ } \
inline type& operator|=(type& a, const type& b) { \ constexpr type& operator|=(type& a, type b) { \
using T = std::underlying_type_t<type>; \ using T = std::underlying_type_t<type>; \
a = type(static_cast<T>(a) | static_cast<T>(b)); \ a = type(static_cast<T>(a) | static_cast<T>(b)); \
return a; \ return a; \
} \ } \
inline type& operator&=(type& a, const type& b) { \ constexpr type& operator&=(type& a, type b) { \
using T = std::underlying_type_t<type>; \ using T = std::underlying_type_t<type>; \
a = type(static_cast<T>(a) & static_cast<T>(b)); \ a = type(static_cast<T>(a) & static_cast<T>(b)); \
return a; \ return a; \

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "IApplication.hpp" #include "boo/IApplication.hpp"
namespace boo { namespace boo {

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@ -1,5 +1,6 @@
#pragma once #pragma once
#include <array>
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
#include <cstring> #include <cstring>
@ -24,7 +25,7 @@ enum class AudioChannel {
struct ChannelMap { struct ChannelMap {
unsigned m_channelCount = 0; unsigned m_channelCount = 0;
AudioChannel m_channels[8] = {}; std::array<AudioChannel, 8> m_channels{};
}; };
static inline unsigned ChannelCount(AudioChannelSet layout) { static inline unsigned ChannelCount(AudioChannelSet layout) {

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@ -1,12 +1,16 @@
#pragma once #pragma once
#include "IAudioVoice.hpp" #include <cstddef>
#include "IAudioSubmix.hpp"
#include "IMIDIPort.hpp"
#include "boo/BooObject.hpp"
#include <memory> #include <memory>
#include <string>
#include <utility>
#include <vector> #include <vector>
#include "boo/BooObject.hpp"
#include "boo/audiodev/IAudioSubmix.hpp"
#include "boo/audiodev/IAudioVoice.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
namespace boo { namespace boo {
struct IAudioVoiceEngine; struct IAudioVoiceEngine;

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@ -1,9 +1,10 @@
#pragma once #pragma once
#include <string> #include <cstddef>
#include <functional>
#include <vector>
#include <cstdint> #include <cstdint>
#include <functional>
#include <string>
#include <vector>
namespace boo { namespace boo {
struct IAudioVoiceEngine; struct IAudioVoiceEngine;
@ -35,7 +36,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {} : IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public: public:
virtual ~IMIDIIn(); ~IMIDIIn() override;
}; };
class IMIDIOut : public IMIDIPort { class IMIDIOut : public IMIDIPort {
@ -43,7 +44,7 @@ protected:
IMIDIOut(IAudioVoiceEngine* parent, bool virt) : IMIDIPort(parent, virt) {} IMIDIOut(IAudioVoiceEngine* parent, bool virt) : IMIDIPort(parent, virt) {}
public: public:
virtual ~IMIDIOut(); ~IMIDIOut() override;
virtual size_t send(const void* buf, size_t len) const = 0; virtual size_t send(const void* buf, size_t len) const = 0;
}; };
@ -53,7 +54,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {} : IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public: public:
virtual ~IMIDIInOut(); ~IMIDIInOut() override;
virtual size_t send(const void* buf, size_t len) const = 0; virtual size_t send(const void* buf, size_t len) const = 0;
}; };

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include <cstdlib> #include <cstddef>
#include <cstdint> #include <cstdint>
namespace boo { namespace boo {

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@ -1,17 +1,14 @@
#pragma once #pragma once
#include "boo/audiodev/IMIDIReader.hpp" #include <cstdint>
#include "boo/audiodev/IMIDIPort.hpp"
#include <functional>
#include <vector> #include <vector>
namespace boo { namespace boo {
class IMIDIReader;
class MIDIDecoder { class MIDIDecoder {
IMIDIReader& m_out; IMIDIReader& m_out;
uint8_t m_status = 0; uint8_t m_status = 0;
bool _readContinuedValue(std::vector<uint8_t>::const_iterator& it, std::vector<uint8_t>::const_iterator end,
uint32_t& valOut);
public: public:
MIDIDecoder(IMIDIReader& out) : m_out(out) {} MIDIDecoder(IMIDIReader& out) : m_out(out) {}

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@ -1,7 +1,9 @@
#pragma once #pragma once
#include <cstdint>
#include <iterator>
#include "boo/audiodev/IMIDIReader.hpp" #include "boo/audiodev/IMIDIReader.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
namespace boo { namespace boo {
@ -9,38 +11,45 @@ template <class Sender>
class MIDIEncoder : public IMIDIReader { class MIDIEncoder : public IMIDIReader {
Sender& m_sender; Sender& m_sender;
uint8_t m_status = 0; uint8_t m_status = 0;
void _sendMessage(const uint8_t* data, size_t len); void _sendMessage(const uint8_t* data, size_t len);
template <typename ContiguousContainer>
void _sendMessage(const ContiguousContainer& container) {
_sendMessage(std::data(container), std::size(container));
}
void _sendContinuedValue(uint32_t val); void _sendContinuedValue(uint32_t val);
public: public:
MIDIEncoder(Sender& sender) : m_sender(sender) {} MIDIEncoder(Sender& sender) : m_sender(sender) {}
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity); void noteOff(uint8_t chan, uint8_t key, uint8_t velocity) override;
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity); void noteOn(uint8_t chan, uint8_t key, uint8_t velocity) override;
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure); void notePressure(uint8_t chan, uint8_t key, uint8_t pressure) override;
void controlChange(uint8_t chan, uint8_t control, uint8_t value); void controlChange(uint8_t chan, uint8_t control, uint8_t value) override;
void programChange(uint8_t chan, uint8_t program); void programChange(uint8_t chan, uint8_t program) override;
void channelPressure(uint8_t chan, uint8_t pressure); void channelPressure(uint8_t chan, uint8_t pressure) override;
void pitchBend(uint8_t chan, int16_t pitch); void pitchBend(uint8_t chan, int16_t pitch) override;
void allSoundOff(uint8_t chan); void allSoundOff(uint8_t chan) override;
void resetAllControllers(uint8_t chan); void resetAllControllers(uint8_t chan) override;
void localControl(uint8_t chan, bool on); void localControl(uint8_t chan, bool on) override;
void allNotesOff(uint8_t chan); void allNotesOff(uint8_t chan) override;
void omniMode(uint8_t chan, bool on); void omniMode(uint8_t chan, bool on) override;
void polyMode(uint8_t chan, bool on); void polyMode(uint8_t chan, bool on) override;
void sysex(const void* data, size_t len); void sysex(const void* data, size_t len) override;
void timeCodeQuarterFrame(uint8_t message, uint8_t value); void timeCodeQuarterFrame(uint8_t message, uint8_t value) override;
void songPositionPointer(uint16_t pointer); void songPositionPointer(uint16_t pointer) override;
void songSelect(uint8_t song); void songSelect(uint8_t song) override;
void tuneRequest(); void tuneRequest() override;
void startSeq(); void startSeq() override;
void continueSeq(); void continueSeq() override;
void stopSeq(); void stopSeq() override;
void reset(); void reset() override;
}; };
} // namespace boo } // namespace boo

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@ -1,5 +1,6 @@
#pragma once #pragma once
#include "DeferredWindowEvents.hpp"
#include "IApplication.hpp" #include "IApplication.hpp"
#include "IWindow.hpp" #include "IWindow.hpp"
#include "inputdev/DeviceFinder.hpp" #include "inputdev/DeviceFinder.hpp"
@ -9,4 +10,3 @@
#include "inputdev/NintendoPowerA.hpp" #include "inputdev/NintendoPowerA.hpp"
#include "graphicsdev/IGraphicsCommandQueue.hpp" #include "graphicsdev/IGraphicsCommandQueue.hpp"
#include "graphicsdev/IGraphicsDataFactory.hpp" #include "graphicsdev/IGraphicsDataFactory.hpp"
#include "DeferredWindowEvents.hpp"

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@ -2,14 +2,14 @@
#if _WIN32 #if _WIN32
#include "IGraphicsDataFactory.hpp" #include <cstddef>
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/System.hpp"
#include <vector> #include <vector>
#include <unordered_set>
typedef HRESULT(WINAPI* pD3DCreateBlob)(SIZE_T Size, ID3DBlob** ppBlob); #include "boo/BooObject.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
using pD3DCreateBlob = HRESULT(WINAPI*)(SIZE_T Size, ID3DBlob** ppBlob);
extern pD3DCreateBlob D3DCreateBlobPROC; extern pD3DCreateBlob D3DCreateBlobPROC;
namespace boo { namespace boo {
@ -17,10 +17,10 @@ struct BaseGraphicsData;
class D3D11DataFactory : public IGraphicsDataFactory { class D3D11DataFactory : public IGraphicsDataFactory {
public: public:
virtual ~D3D11DataFactory() = default; ~D3D11DataFactory() override = default;
Platform platform() const { return Platform::D3D11; } Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); } const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
class Context final : public IGraphicsDataFactory::Context { class Context final : public IGraphicsDataFactory::Context {
friend class D3D11DataFactoryImpl; friend class D3D11DataFactoryImpl;
@ -30,28 +30,30 @@ public:
~Context(); ~Context();
public: public:
Platform platform() const { return Platform::D3D11; } Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); } const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count); ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count); ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt, ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz); TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips, ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data, TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz); size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode); ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, size_t colorBindCount, ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, size_t colorBindCount,
size_t depthBindCount); size_t depthBindCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips); ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage); ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment, ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control, ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt, ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true); const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding> ObjToken<IShaderDataBinding>
newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo, newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
@ -59,7 +61,7 @@ public:
size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages, size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount, const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const ObjToken<ITexture>* texs, const int* bindIdxs, const bool* bindDepth, const ObjToken<ITexture>* texs, const int* bindIdxs, const bool* bindDepth,
size_t baseVert = 0, size_t baseInst = 0); size_t baseVert = 0, size_t baseInst = 0) override;
}; };
static std::vector<uint8_t> CompileHLSL(const char* source, PipelineStage stage); static std::vector<uint8_t> CompileHLSL(const char* source, PipelineStage stage);

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@ -1,10 +1,11 @@
#pragma once #pragma once
#if BOO_HAS_GL #if BOO_HAS_GL
#include "IGraphicsDataFactory.hpp" #include <cstdint>
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp" #include "boo/BooObject.hpp"
#include "GLSLMacros.hpp" #include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace boo { namespace boo {
struct BaseGraphicsData; struct BaseGraphicsData;
@ -25,35 +26,38 @@ public:
~Context(); ~Context();
public: public:
Platform platform() const { return Platform::OpenGL; } Platform platform() const override { return Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); } const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count); ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count); ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt, ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz); TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips, ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data, TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz); size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode); ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode,
size_t colorBindingCount, size_t depthBindingCount); size_t colorBindingCount, size_t depthBindingCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips); ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage); ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment, ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control, ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt, ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true); const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding> newShaderDataBinding( ObjToken<IShaderDataBinding>
const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo, newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo, size_t ubufCount, const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo,
const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages, const size_t* ubufOffs, size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufSizes, size_t texCount, const ObjToken<ITexture>* texs, const int* texBindIdx, const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const bool* depthBind, size_t baseVert = 0, size_t baseInst = 0); const ObjToken<ITexture>* texs, const int* texBindIdx, const bool* depthBind,
size_t baseVert = 0, size_t baseInst = 0) override;
}; };
}; };

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@ -1,9 +1,12 @@
#pragma once #pragma once
#include "IGraphicsDataFactory.hpp"
#include "boo/IWindow.hpp"
#include <functional>
#include <array> #include <array>
#include <cstddef>
#include <functional>
#include "boo/BooObject.hpp"
#include "boo/IWindow.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace boo { namespace boo {

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@ -1,12 +1,13 @@
#pragma once #pragma once
#include <memory> #include <cstddef>
#include <functional>
#include <cstdint> #include <cstdint>
#include <functional>
#include <initializer_list>
#include <vector> #include <vector>
#include "boo/System.hpp"
#include "boo/ThreadLocalPtr.hpp"
#include "boo/BooObject.hpp" #include "boo/BooObject.hpp"
#include "boo/System.hpp"
#ifdef __SWITCH__ #ifdef __SWITCH__
#include <ctype.h> #include <ctype.h>
@ -118,7 +119,7 @@ ENABLE_BITWISE_ENUM(VertexSemantic)
/** Used to create IVertexFormat */ /** Used to create IVertexFormat */
struct VertexElementDescriptor { struct VertexElementDescriptor {
VertexSemantic semantic; VertexSemantic semantic{};
int semanticIdx = 0; int semanticIdx = 0;
VertexElementDescriptor() = default; VertexElementDescriptor() = default;
VertexElementDescriptor(VertexSemantic s, int idx = 0) : semantic(s), semanticIdx(idx) {} VertexElementDescriptor(VertexSemantic s, int idx = 0) : semantic(s), semanticIdx(idx) {}
@ -250,7 +251,8 @@ struct IGraphicsDataFactory {
const VertexFormatInfo& vtxFmt, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) { bool asynchronous = true) {
return newShaderPipeline(vertex, fragment, {}, {}, {}, vtxFmt, additionalInfo, asynchronous); return newShaderPipeline(std::move(vertex), std::move(fragment), {}, {}, {}, vtxFmt, additionalInfo,
asynchronous);
} }
virtual ObjToken<IShaderDataBinding> newShaderDataBinding( virtual ObjToken<IShaderDataBinding> newShaderDataBinding(

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@ -2,9 +2,11 @@
#ifdef __APPLE__ #ifdef __APPLE__
#if BOO_HAS_METAL #if BOO_HAS_METAL
#include "IGraphicsDataFactory.hpp" #include "boo/BooObject.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp" #include "boo/IGraphicsContext.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace boo { namespace boo {
struct BaseGraphicsData; struct BaseGraphicsData;

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@ -1,9 +1,12 @@
#pragma once #pragma once
#if BOO_HAS_NX #if BOO_HAS_NX
#include "IGraphicsDataFactory.hpp" #include <unordered_map>
#include "IGraphicsCommandQueue.hpp"
#include "nx_compiler.hpp" #include "boo/BooObject.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "boo/graphicsdev/nx_compiler.hpp"
#include <switch/nvidia/fence.h> #include <switch/nvidia/fence.h>

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@ -1,15 +1,16 @@
#pragma once #pragma once
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp"
#include "GLSLMacros.hpp"
#include <vector>
#include <unordered_set>
#include <unordered_map>
#include <mutex> #include <mutex>
#include <queue> #include <queue>
#include <unordered_map>
#include <vector>
#include "boo/BooObject.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "boo/graphicsdev/VulkanDispatchTable.hpp" #include "boo/graphicsdev/VulkanDispatchTable.hpp"
/* Forward-declare handle type for Vulkan Memory Allocator */ /* Forward-declare handle type for Vulkan Memory Allocator */

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@ -1,11 +1,12 @@
#pragma once #pragma once
#include <cstdint> #include <cstddef>
#include <cstdlib>
#include <cstdio> #include <cstdio>
#include <cstdint>
#include <memory> #include <memory>
#include <vector>
#include <mutex> #include <mutex>
#include <vector>
#include "nxstl/mutex" #include "nxstl/mutex"
#include "boo/System.hpp" #include "boo/System.hpp"
@ -54,18 +55,18 @@ public:
bool sendUSBInterruptTransfer(const uint8_t* data, size_t length); bool sendUSBInterruptTransfer(const uint8_t* data, size_t length);
size_t receiveUSBInterruptTransfer(uint8_t* data, size_t length); size_t receiveUSBInterruptTransfer(uint8_t* data, size_t length);
inline unsigned getVendorId(); inline unsigned getVendorId() const;
inline unsigned getProductId(); inline unsigned getProductId() const;
inline std::string_view getVendorName(); inline std::string_view getVendorName() const;
inline std::string_view getProductName(); inline std::string_view getProductName() const;
/* High-Level API */ /* High-Level API */
#if _WIN32 #if _WIN32
#if !WINDOWS_STORE #if !WINDOWS_STORE
const PHIDP_PREPARSED_DATA getReportDescriptor(); PHIDP_PREPARSED_DATA getReportDescriptor() const;
#endif #endif
#else #else
std::vector<uint8_t> getReportDescriptor(); std::vector<uint8_t> getReportDescriptor() const;
#endif #endif
bool sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message = 0); bool sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message = 0);
size_t receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, size_t receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp,

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@ -1,13 +1,13 @@
#pragma once #pragma once
#include <unordered_set> #include <memory>
#include <typeindex>
#include <mutex> #include <mutex>
#include "DeviceToken.hpp" #include <string>
#include "IHIDListener.hpp" #include <unordered_set>
#include "DeviceSignature.hpp"
#include <cstring> #include "boo/inputdev/DeviceSignature.hpp"
#include <cstdio> #include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/IHIDListener.hpp"
#ifdef _WIN32 #ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN
@ -41,34 +41,11 @@ private:
/* Friend methods for platform-listener to find/insert/remove /* Friend methods for platform-listener to find/insert/remove
* tokens with type-filtering */ * tokens with type-filtering */
bool _hasToken(const std::string& path) { bool _hasToken(const std::string& path) const {
auto preCheck = m_tokens.find(path); return m_tokens.find(path) != m_tokens.end();
if (preCheck != m_tokens.end())
return true;
return false;
}
bool _insertToken(std::unique_ptr<DeviceToken>&& token) {
if (DeviceSignature::DeviceMatchToken(*token, m_types)) {
m_tokensLock.lock();
TInsertedDeviceToken inseredTok = m_tokens.insert(std::make_pair(token->getDevicePath(), std::move(token)));
m_tokensLock.unlock();
deviceConnected(*inseredTok.first->second);
return true;
}
return false;
}
void _removeToken(const std::string& path) {
auto preCheck = m_tokens.find(path);
if (preCheck != m_tokens.end()) {
DeviceToken& tok = *preCheck->second;
std::shared_ptr<DeviceBase> dev = tok.m_connectedDev;
tok._deviceClose();
deviceDisconnected(tok, dev.get());
m_tokensLock.lock();
m_tokens.erase(preCheck);
m_tokensLock.unlock();
}
} }
bool _insertToken(std::unique_ptr<DeviceToken>&& token);
void _removeToken(const std::string& path);
public: public:
class CDeviceTokensHandle { class CDeviceTokensHandle {
@ -77,31 +54,17 @@ public:
public: public:
CDeviceTokensHandle(DeviceFinder& finder) : m_finder(finder) { m_finder.m_tokensLock.lock(); } CDeviceTokensHandle(DeviceFinder& finder) : m_finder(finder) { m_finder.m_tokensLock.lock(); }
~CDeviceTokensHandle() { m_finder.m_tokensLock.unlock(); } ~CDeviceTokensHandle() { m_finder.m_tokensLock.unlock(); }
TDeviceTokens::iterator begin() { return m_finder.m_tokens.begin(); }
TDeviceTokens::iterator end() { return m_finder.m_tokens.end(); } TDeviceTokens::iterator begin() noexcept { return m_finder.m_tokens.begin(); }
TDeviceTokens::iterator end() noexcept { return m_finder.m_tokens.end(); }
TDeviceTokens::const_iterator begin() const noexcept { return m_finder.m_tokens.begin(); }
TDeviceTokens::const_iterator end() const noexcept { return m_finder.m_tokens.end(); }
}; };
/* Application must specify its interested device-types */ /* Application must specify its interested device-types */
DeviceFinder(std::unordered_set<uint64_t> types) { DeviceFinder(std::unordered_set<uint64_t> types);
if (skDevFinder) { virtual ~DeviceFinder();
fmt::print(stderr, fmt("only one instance of CDeviceFinder may be constructed"));
abort();
}
skDevFinder = this;
for (const uint64_t& typeHash : types) {
const DeviceSignature* sigIter = BOO_DEVICE_SIGS;
while (sigIter->m_name) {
if (sigIter->m_typeHash == typeHash)
m_types.push_back(sigIter);
++sigIter;
}
}
}
virtual ~DeviceFinder() {
if (m_listener)
m_listener->stopScanning();
skDevFinder = NULL;
}
/* Get interested device-type mask */ /* Get interested device-type mask */
const DeviceSignature::TDeviceSignatureSet& getTypes() const { return m_types; } const DeviceSignature::TDeviceSignatureSet& getTypes() const { return m_types; }
@ -110,29 +73,11 @@ public:
CDeviceTokensHandle getTokens() { return CDeviceTokensHandle(*this); } CDeviceTokensHandle getTokens() { return CDeviceTokensHandle(*this); }
/* Automatic device scanning */ /* Automatic device scanning */
bool startScanning() { bool startScanning();
if (!m_listener) bool stopScanning();
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->startScanning();
return false;
}
bool stopScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->stopScanning();
return false;
}
/* Manual device scanning */ /* Manual device scanning */
bool scanNow() { bool scanNow();
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->scanNow();
return false;
}
virtual void deviceConnected(DeviceToken&) {} virtual void deviceConnected(DeviceToken&) {}
virtual void deviceDisconnected(DeviceToken&, DeviceBase*) {} virtual void deviceDisconnected(DeviceToken&, DeviceBase*) {}

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@ -1,10 +1,11 @@
#pragma once #pragma once
#include <vector> #include <cstdint>
#include <functional> #include <functional>
#include <typeindex>
#include <memory> #include <memory>
#include <string> #include <string>
#include <typeindex>
#include <vector>
namespace boo { namespace boo {
@ -16,14 +17,16 @@ class DeviceBase;
#define dev_typeid(type) std::hash<std::string>()(#type) #define dev_typeid(type) std::hash<std::string>()(#type)
struct DeviceSignature { struct DeviceSignature {
typedef std::vector<const DeviceSignature*> TDeviceSignatureSet; using TDeviceSignatureSet = std::vector<const DeviceSignature*>;
typedef std::function<std::shared_ptr<DeviceBase>(DeviceToken*)> TFactoryLambda; using TFactoryLambda = std::function<std::shared_ptr<DeviceBase>(DeviceToken*)>;
const char* m_name;
uint64_t m_typeHash; const char* m_name = nullptr;
unsigned m_vid, m_pid; uint64_t m_typeHash = 0;
unsigned m_vid = 0;
unsigned m_pid = 0;
TFactoryLambda m_factory; TFactoryLambda m_factory;
DeviceType m_type; DeviceType m_type{};
DeviceSignature() : m_name(NULL), m_typeHash(dev_typeid(DeviceSignature)) {} /* Sentinel constructor */ DeviceSignature() : m_typeHash(dev_typeid(DeviceSignature)) {} /* Sentinel constructor */
DeviceSignature(const char* name, uint64_t typeHash, unsigned vid, unsigned pid, TFactoryLambda&& factory, DeviceSignature(const char* name, uint64_t typeHash, unsigned vid, unsigned pid, TFactoryLambda&& factory,
DeviceType type = DeviceType::None) DeviceType type = DeviceType::None)
: m_name(name), m_typeHash(typeHash), m_vid(vid), m_pid(pid), m_factory(factory), m_type(type) {} : m_name(name), m_typeHash(typeHash), m_vid(vid), m_pid(pid), m_factory(factory), m_type(type) {}

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@ -1,8 +1,10 @@
#pragma once #pragma once
#include <memory>
#include <string> #include <string>
#include "DeviceBase.hpp"
#include "DeviceSignature.hpp" #include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
namespace boo { namespace boo {
@ -28,14 +30,7 @@ class DeviceToken {
public: public:
DeviceToken(const DeviceToken&) = delete; DeviceToken(const DeviceToken&) = delete;
DeviceToken(const DeviceToken&& other) DeviceToken(DeviceToken&& other) noexcept = default;
: m_devType(other.m_devType)
, m_vendorId(other.m_vendorId)
, m_productId(other.m_productId)
, m_vendorName(other.m_vendorName)
, m_productName(other.m_productName)
, m_devPath(other.m_devPath)
, m_connectedDev(other.m_connectedDev) {}
DeviceToken(DeviceType devType, unsigned vid, unsigned pid, const char* vname, const char* pname, const char* path) DeviceToken(DeviceType devType, unsigned vid, unsigned pid, const char* vname, const char* pname, const char* path)
: m_devType(devType), m_vendorId(vid), m_productId(pid), m_devPath(path), m_connectedDev(NULL) { : m_devType(devType), m_vendorId(vid), m_productId(pid), m_devPath(path), m_connectedDev(NULL) {
if (vname) if (vname)
@ -44,6 +39,12 @@ public:
m_productName = pname; m_productName = pname;
} }
DeviceToken& operator=(const DeviceToken&) = delete;
DeviceToken& operator=(DeviceToken&&) noexcept = default;
bool operator==(const DeviceToken& rhs) const { return m_devPath == rhs.m_devPath; }
bool operator<(const DeviceToken& rhs) const { return m_devPath < rhs.m_devPath; }
DeviceType getDeviceType() const { return m_devType; } DeviceType getDeviceType() const { return m_devType; }
unsigned getVendorId() const { return m_vendorId; } unsigned getVendorId() const { return m_vendorId; }
unsigned getProductId() const { return m_productId; } unsigned getProductId() const { return m_productId; }
@ -56,9 +57,6 @@ public:
m_connectedDev = DeviceSignature::DeviceNew(*this); m_connectedDev = DeviceSignature::DeviceNew(*this);
return m_connectedDev; return m_connectedDev;
} }
bool operator==(const DeviceToken& rhs) const { return m_devPath == rhs.m_devPath; }
bool operator<(const DeviceToken& rhs) const { return m_devPath < rhs.m_devPath; }
}; };
} // namespace boo } // namespace boo

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@ -1,8 +1,9 @@
#pragma once #pragma once
#include <cstdint> #include <cstdint>
#include "DeviceBase.hpp"
#include "../System.hpp" #include "boo/System.hpp"
#include "boo/inputdev/DeviceBase.hpp"
namespace boo { namespace boo {
@ -67,14 +68,14 @@ class DolphinSmashAdapter final : public TDeviceBase<IDolphinSmashAdapterCallbac
uint8_t m_rumbleRequest = 0; uint8_t m_rumbleRequest = 0;
bool m_hardStop[4] = {false}; bool m_hardStop[4] = {false};
uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */ uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void transferCycle(); void transferCycle() override;
void finalCycle(); void finalCycle() override;
public: public:
DolphinSmashAdapter(DeviceToken* token); DolphinSmashAdapter(DeviceToken* token);
~DolphinSmashAdapter(); ~DolphinSmashAdapter() override;
void setCallback(IDolphinSmashAdapterCallback* cb) { void setCallback(IDolphinSmashAdapterCallback* cb) {
TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb); TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb);

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@ -1,8 +1,9 @@
#pragma once #pragma once
#include <cstdint> #include <cstdint>
#include <type_traits>
#include "DeviceBase.hpp"
#include "boo/System.hpp" #include "boo/System.hpp"
#include "boo/inputdev/DeviceBase.hpp"
namespace boo { namespace boo {
@ -112,15 +113,15 @@ class DualshockPad final : public TDeviceBase<IDualshockPadCallback> {
uint8_t m_rumbleIntensity[2]; uint8_t m_rumbleIntensity[2];
EDualshockLED m_led; EDualshockLED m_led;
DualshockOutReport m_report; DualshockOutReport m_report;
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void transferCycle(); void transferCycle() override;
void finalCycle(); void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message); void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public: public:
DualshockPad(DeviceToken* token); DualshockPad(DeviceToken* token);
~DualshockPad(); ~DualshockPad() override;
void startRumble(EDualshockMotor motor, uint8_t duration = 254, uint8_t intensity = 255) { void startRumble(EDualshockMotor motor, uint8_t duration = 254, uint8_t intensity = 255) {
m_rumbleRequest |= motor; m_rumbleRequest |= motor;
@ -136,7 +137,7 @@ public:
void stopRumble(int motor) { m_rumbleRequest &= ~EDualshockMotor(motor); } void stopRumble(int motor) { m_rumbleRequest &= ~EDualshockMotor(motor); }
EDualshockLED getLED() { return m_led; } EDualshockLED getLED() const { return m_led; }
void setLED(EDualshockLED led, bool on = true) { void setLED(EDualshockLED led, bool on = true) {
if (on) if (on)

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@ -1,9 +1,9 @@
#pragma once #pragma once
#include "DeviceBase.hpp" #include <functional>
#include "HIDParser.hpp"
#include <map> #include "boo/inputdev/DeviceBase.hpp"
#include <mutex> #include "boo/inputdev/HIDParser.hpp"
namespace boo { namespace boo {
@ -18,11 +18,11 @@ class GenericPad final : public TDeviceBase<IGenericPadCallback> {
public: public:
GenericPad(DeviceToken* token); GenericPad(DeviceToken* token);
~GenericPad(); ~GenericPad() override;
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message); void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
void enumerateValues(const std::function<bool(const HIDMainItem& item)>& valueCB) const; void enumerateValues(const std::function<bool(const HIDMainItem& item)>& valueCB) const;
}; };

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@ -1,10 +1,14 @@
#pragma once #pragma once
#include "boo/System.hpp" #include <cstddef>
#include <vector> #include <cstdint>
#include <stack>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <stack>
#include <utility>
#include <vector>
#include "boo/System.hpp"
#if _WIN32 #if _WIN32
#include <hidsdi.h> #include <hidsdi.h>

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@ -1,15 +1,18 @@
#pragma once #pragma once
#include <unordered_map> #include <memory>
#include <mutex> #include <mutex>
#include "DeviceToken.hpp" #include <unordered_map>
#include <utility>
#include "boo/inputdev/DeviceToken.hpp"
namespace boo { namespace boo {
typedef std::unordered_map<std::string, std::unique_ptr<DeviceToken>> TDeviceTokens;
typedef std::pair<TDeviceTokens::iterator, bool> TInsertedDeviceToken;
class DeviceFinder; class DeviceFinder;
using TDeviceTokens = std::unordered_map<std::string, std::unique_ptr<DeviceToken>>;
using TInsertedDeviceToken = std::pair<TDeviceTokens::iterator, bool>;
class IHIDListener { class IHIDListener {
public: public:
virtual ~IHIDListener() = default; virtual ~IHIDListener() = default;

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@ -23,8 +23,8 @@ struct NintendoPowerAState {
uint8_t leftY; uint8_t leftY;
uint8_t rightX; uint8_t rightX;
uint8_t rightY; uint8_t rightY;
bool operator==(const NintendoPowerAState& other); bool operator==(const NintendoPowerAState& other) const;
bool operator!=(const NintendoPowerAState& other); bool operator!=(const NintendoPowerAState& other) const;
}; };
class NintendoPowerA; class NintendoPowerA;
@ -35,14 +35,14 @@ struct INintendoPowerACallback {
class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> { class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> {
NintendoPowerAState m_last; NintendoPowerAState m_last;
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void transferCycle(); void transferCycle() override;
void finalCycle(); void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message); void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public: public:
NintendoPowerA(DeviceToken*); NintendoPowerA(DeviceToken*);
~NintendoPowerA(); ~NintendoPowerA() override;
}; };
} // namespace boo } // namespace boo

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@ -1,8 +1,10 @@
#pragma once #pragma once
#include "DeviceBase.hpp" #include <cstdint>
#include "DeviceSignature.hpp"
#include "boo/System.hpp" #include "boo/System.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
namespace boo { namespace boo {
@ -36,7 +38,7 @@ class XInputPad final : public TDeviceBase<IXInputPadCallback> {
public: public:
XInputPad(DeviceToken* token) : TDeviceBase<IXInputPadCallback>(dev_typeid(XInputPad), token) {} XInputPad(DeviceToken* token) : TDeviceBase<IXInputPadCallback>(dev_typeid(XInputPad), token) {}
void deviceDisconnected() { void deviceDisconnected() override {
std::lock_guard<std::mutex> lk(m_callbackLock); std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback) if (m_callback)
m_callback->controllerDisconnected(); m_callback->controllerDisconnected();

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@ -1,8 +1,10 @@
#pragma once #pragma once
#include "boo/BooObject.hpp" #include <cstddef>
#include <iterator> #include <iterator>
#include "boo/BooObject.hpp"
namespace boo { namespace boo {
/** Linked-list iterator shareable by ListNode types. */ /** Linked-list iterator shareable by ListNode types. */

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@ -1,14 +1,13 @@
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "../CFPointer.hpp" #include "lib/CFPointer.hpp"
#include <AudioToolbox/AudioToolbox.h> #include <AudioToolbox/AudioToolbox.h>
#include <CoreMIDI/CoreMIDI.h> #include <CoreMIDI/CoreMIDI.h>
#include <CoreAudio/HostTime.h> #include <CoreAudio/HostTime.h>
#include <mutex> #include <logvisor/logvisor.hpp>
#include <condition_variable>
namespace boo { namespace boo {
static logvisor::Module Log("boo::AQS"); static logvisor::Module Log("boo::AQS");
@ -74,15 +73,15 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
argSize = sizeof(devId); argSize = sizeof(devId);
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, sizeof(devName), &devName, &argSize, if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, sizeof(devName), &devName, &argSize,
&devId) != noErr) { &devId) != noErr) {
Log.report(logvisor::Error, fmt("unable to resolve audio device UID %s, using default"), Log.report(logvisor::Error, fmt("unable to resolve audio device UID {}, using default"),
CFStringGetCStringPtr(devName, kCFStringEncodingUTF8)); CFStringGetCStringPtr(devName, kCFStringEncodingUTF8));
argSize = sizeof(devId); argSize = sizeof(devId);
propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &argSize, &devId) == noErr) { if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &argSize, &devId) == noErr) {
argSize = sizeof(CFStringRef); argSize = sizeof(CFStringRef);
AudioObjectPropertyAddress deviceAddress; AudioObjectPropertyAddress deviceAddress;
deviceAddress.mSelector = kAudioDevicePropertyDeviceUID; deviceAddress.mSelector = kAudioDevicePropertyDeviceUID;
AudioObjectGetPropertyData(devId, &deviceAddress, 0, NULL, &argSize, &m_devName); AudioObjectGetPropertyData(devId, &deviceAddress, 0, nullptr, &argSize, &m_devName);
} else { } else {
Log.report(logvisor::Fatal, fmt("unable determine default audio device")); Log.report(logvisor::Fatal, fmt("unable determine default audio device"));
return {AudioChannelSet::Unknown, 48000.0}; return {AudioChannelSet::Unknown, 48000.0};
@ -90,21 +89,21 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
} }
propertyAddress.mSelector = kAudioDevicePropertyStreams; propertyAddress.mSelector = kAudioDevicePropertyStreams;
if (AudioObjectGetPropertyDataSize(devId, &propertyAddress, 0, NULL, &argSize) == noErr) { if (AudioObjectGetPropertyDataSize(devId, &propertyAddress, 0, nullptr, &argSize) == noErr) {
numStreams = argSize / sizeof(AudioStreamID); numStreams = argSize / sizeof(AudioStreamID);
streamIDs.resize(numStreams); streamIDs.resize(numStreams);
if (AudioObjectGetPropertyData(devId, &propertyAddress, 0, NULL, &argSize, &streamIDs[0]) == noErr) { if (AudioObjectGetPropertyData(devId, &propertyAddress, 0, nullptr, &argSize, &streamIDs[0]) == noErr) {
propertyAddress.mSelector = kAudioStreamPropertyDirection; propertyAddress.mSelector = kAudioStreamPropertyDirection;
for (int stm = 0; stm < numStreams; stm++) { for (int stm = 0; stm < numStreams; stm++) {
UInt32 streamDir; UInt32 streamDir;
argSize = sizeof(streamDir); argSize = sizeof(streamDir);
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &argSize, &streamDir) == noErr) { if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, nullptr, &argSize, &streamDir) == noErr) {
if (streamDir == 0) { if (streamDir == 0) {
propertyAddress.mSelector = kAudioStreamPropertyPhysicalFormat; propertyAddress.mSelector = kAudioStreamPropertyPhysicalFormat;
AudioStreamBasicDescription asbd; AudioStreamBasicDescription asbd;
argSize = sizeof(asbd); argSize = sizeof(asbd);
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &argSize, &asbd) == noErr) { if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, nullptr, &argSize, &asbd) == noErr) {
switch (asbd.mChannelsPerFrame) { switch (asbd.mChannelsPerFrame) {
case 2: case 2:
return {AudioChannelSet::Stereo, asbd.mSampleRate}; return {AudioChannelSet::Stereo, asbd.mSampleRate};
@ -130,9 +129,9 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return {AudioChannelSet::Unknown, 48000.0}; return {AudioChannelSet::Unknown, 48000.0};
} }
std::string getCurrentAudioOutput() const { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); } std::string getCurrentAudioOutput() const override { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); }
bool setCurrentAudioOutput(const char* name) { bool setCurrentAudioOutput(const char* name) override {
m_devName = CFPointer<CFStringRef>::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8)); m_devName = CFPointer<CFStringRef>::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8));
_rebuildAudioQueue(); _rebuildAudioQueue();
return true; return true;
@ -155,29 +154,29 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
propertyAddress.mSelector = kAudioHardwarePropertyDevices; propertyAddress.mSelector = kAudioHardwarePropertyDevices;
propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal;
propertyAddress.mElement = kAudioObjectPropertyElementMaster; propertyAddress.mElement = kAudioObjectPropertyElementMaster;
if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize) == noErr) { if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &propertySize) == noErr) {
numDevices = propertySize / sizeof(AudioDeviceID); numDevices = propertySize / sizeof(AudioDeviceID);
ret.reserve(numDevices); ret.reserve(numDevices);
deviceIDs.resize(numDevices); deviceIDs.resize(numDevices);
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize, if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &propertySize,
&deviceIDs[0]) == noErr) { &deviceIDs[0]) == noErr) {
char deviceName[64]; char deviceName[64];
for (int idx = 0; idx < numDevices; idx++) { for (int idx = 0; idx < numDevices; idx++) {
propertyAddress.mSelector = kAudioDevicePropertyStreams; propertyAddress.mSelector = kAudioDevicePropertyStreams;
if (AudioObjectGetPropertyDataSize(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize) == noErr) { if (AudioObjectGetPropertyDataSize(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize) == noErr) {
numStreams = propertySize / sizeof(AudioStreamID); numStreams = propertySize / sizeof(AudioStreamID);
streamIDs.resize(numStreams); streamIDs.resize(numStreams);
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, &streamIDs[0]) == if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize, &streamIDs[0]) ==
noErr) { noErr) {
propertyAddress.mSelector = kAudioStreamPropertyDirection; propertyAddress.mSelector = kAudioStreamPropertyDirection;
bool foundOutput = false; bool foundOutput = false;
for (int stm = 0; stm < numStreams; stm++) { for (int stm = 0; stm < numStreams; stm++) {
UInt32 streamDir; UInt32 streamDir;
propertySize = sizeof(streamDir); propertySize = sizeof(streamDir);
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &propertySize, &streamDir) == if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, nullptr, &propertySize, &streamDir) ==
noErr) { noErr) {
if (streamDir == 0) { if (streamDir == 0) {
foundOutput = true; foundOutput = true;
@ -192,13 +191,13 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
propertySize = sizeof(deviceName); propertySize = sizeof(deviceName);
propertyAddress.mSelector = kAudioDevicePropertyDeviceName; propertyAddress.mSelector = kAudioDevicePropertyDeviceName;
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, deviceName) == if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize, deviceName) ==
noErr) { noErr) {
CFPointer<CFStringRef> uidString; CFPointer<CFStringRef> uidString;
propertySize = sizeof(CFStringRef); propertySize = sizeof(CFStringRef);
propertyAddress.mSelector = kAudioDevicePropertyDeviceUID; propertyAddress.mSelector = kAudioDevicePropertyDeviceUID;
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, &uidString) == if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize, &uidString) ==
noErr) { noErr) {
ret.emplace_back(CFStringGetCStringPtr(uidString.get(), kCFStringEncodingUTF8), deviceName); ret.emplace_back(CFStringGetCStringPtr(uidString.get(), kCFStringEncodingUTF8), deviceName);
} }
@ -336,14 +335,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {} : IMIDIIn(parent, virt, std::move(receiver)) {}
~MIDIIn() { ~MIDIIn() override {
if (m_midi) if (m_midi)
MIDIEndpointDispose(m_midi); MIDIEndpointDispose(m_midi);
if (m_midiPort) if (m_midiPort)
MIDIPortDispose(m_midiPort); MIDIPortDispose(m_midiPort);
} }
std::string description() const { std::string description() const override {
CFPointer<CFStringRef> namestr; CFPointer<CFStringRef> namestr;
const char* nameCstr; const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -362,14 +361,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {} MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {}
~MIDIOut() { ~MIDIOut() override {
if (m_midi) if (m_midi)
MIDIEndpointDispose(m_midi); MIDIEndpointDispose(m_midi);
if (m_midiPort) if (m_midiPort)
MIDIPortDispose(m_midiPort); MIDIPortDispose(m_midiPort);
} }
std::string description() const { std::string description() const override {
CFPointer<CFStringRef> namestr; CFPointer<CFStringRef> namestr;
const char* nameCstr; const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -381,7 +380,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr; return nameCstr;
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
union { union {
MIDIPacketList head; MIDIPacketList head;
Byte storage[512]; Byte storage[512];
@ -408,7 +407,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, virt, std::move(receiver)) {} : IMIDIInOut(parent, virt, std::move(receiver)) {}
~MIDIInOut() { ~MIDIInOut() override {
if (m_midiIn) if (m_midiIn)
MIDIEndpointDispose(m_midiIn); MIDIEndpointDispose(m_midiIn);
if (m_midiPortIn) if (m_midiPortIn)
@ -419,7 +418,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIPortDispose(m_midiPortOut); MIDIPortDispose(m_midiPortOut);
} }
std::string description() const { std::string description() const override {
CFPointer<CFStringRef> namestr; CFPointer<CFStringRef> namestr;
const char* nameCstr; const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr)) if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr))
@ -431,7 +430,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr; return nameCstr;
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
union { union {
MIDIPacketList head; MIDIPacketList head;
Byte storage[512]; Byte storage[512];
@ -452,7 +451,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
unsigned m_midiInCounter = 0; unsigned m_midiInCounter = 0;
unsigned m_midiOutCounter = 0; unsigned m_midiOutCounter = 0;
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -477,7 +476,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -500,7 +499,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -537,7 +536,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -561,7 +560,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -584,7 +583,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -623,7 +622,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool useMIDILock() const { return true; } bool useMIDILock() const override { return true; }
static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) { static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) {
engine->m_needsRebuild = true; engine->m_needsRebuild = true;
@ -759,7 +758,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
chMapOut.m_channels[4] = AudioChannel::FrontCenter; chMapOut.m_channels[4] = AudioChannel::FrontCenter;
break; break;
default: default:
Log.report(logvisor::Warning, fmt("unknown channel layout %u; using stereo"), layout.mChannelLayoutTag); Log.report(logvisor::Warning, fmt("unknown channel layout {}; using stereo"), layout.mChannelLayoutTag);
chMapOut.m_channelCount = 2; chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight; chMapOut.m_channels[1] = AudioChannel::FrontRight;
@ -800,11 +799,11 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
const AudioObjectPropertyAddress* inAddresses, AQSAudioVoiceEngine* engine) { const AudioObjectPropertyAddress* inAddresses, AQSAudioVoiceEngine* engine) {
AudioObjectID defaultDeviceId; AudioObjectID defaultDeviceId;
UInt32 argSize = sizeof(defaultDeviceId); UInt32 argSize = sizeof(defaultDeviceId);
if (AudioObjectGetPropertyData(inObjectID, inAddresses, 0, NULL, &argSize, &defaultDeviceId) == noErr) { if (AudioObjectGetPropertyData(inObjectID, inAddresses, 0, nullptr, &argSize, &defaultDeviceId) == noErr) {
argSize = sizeof(CFStringRef); argSize = sizeof(CFStringRef);
AudioObjectPropertyAddress deviceAddress; AudioObjectPropertyAddress deviceAddress;
deviceAddress.mSelector = kAudioDevicePropertyDeviceUID; deviceAddress.mSelector = kAudioDevicePropertyDeviceUID;
AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, NULL, &argSize, &engine->m_devName); AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, nullptr, &argSize, &engine->m_devName);
} }
engine->m_needsRebuild = true; engine->m_needsRebuild = true;
return noErr; return noErr;
@ -820,12 +819,12 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
AudioObjectID defaultDeviceId; AudioObjectID defaultDeviceId;
UInt32 argSize = sizeof(defaultDeviceId); UInt32 argSize = sizeof(defaultDeviceId);
propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &argSize, &defaultDeviceId) == if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &argSize, &defaultDeviceId) ==
noErr) { noErr) {
argSize = sizeof(CFStringRef); argSize = sizeof(CFStringRef);
AudioObjectPropertyAddress deviceAddress; AudioObjectPropertyAddress deviceAddress;
deviceAddress.mSelector = kAudioDevicePropertyDeviceUID; deviceAddress.mSelector = kAudioDevicePropertyDeviceUID;
AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, NULL, &argSize, &m_devName); AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, nullptr, &argSize, &m_devName);
} else { } else {
Log.report(logvisor::Fatal, fmt("unable determine default audio device")); Log.report(logvisor::Fatal, fmt("unable determine default audio device"));
return; return;
@ -841,14 +840,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient); MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient);
} }
~AQSAudioVoiceEngine() { ~AQSAudioVoiceEngine() override {
m_cbRunning = false; m_cbRunning = false;
AudioQueueDispose(m_queue, true); AudioQueueDispose(m_queue, true);
if (m_midiClient) if (m_midiClient)
MIDIClientDispose(m_midiClient); MIDIClientDispose(m_midiClient);
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {} while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {}
if (m_needsRebuild) { if (m_needsRebuild) {
_rebuildAudioQueue(); _rebuildAudioQueue();

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@ -1,5 +1,5 @@
#include "AudioMatrix.hpp" #include "lib/audiodev/AudioMatrix.hpp"
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cstring> #include <cstring>
namespace boo { namespace boo {

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@ -1,10 +1,11 @@
#pragma once #pragma once
#include "boo/audiodev/IAudioVoice.hpp"
#include <vector>
#include <cstdint>
#include <limits.h>
#include <cfloat> #include <cfloat>
#include <climits>
#include <cstddef>
#include <cstdint>
#include "boo/audiodev/IAudioVoice.hpp"
#if __SSE__ #if __SSE__
#include <immintrin.h> #include <immintrin.h>

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@ -1,18 +1,17 @@
#include "AudioMatrix.hpp" #include "lib/audiodev/AudioMatrix.hpp"
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cstring>
#include <immintrin.h> #include <immintrin.h>
namespace boo { namespace boo {
typedef union { union TVectorUnion {
float v[4]; float v[4];
#if __SSE__ #if __SSE__
__m128 q; __m128 q;
__m64 d[2]; __m64 d[2];
#endif #endif
} TVectorUnion; };
static constexpr TVectorUnion Min32Vec = {{INT32_MIN, INT32_MIN, INT32_MIN, INT32_MIN}}; static constexpr TVectorUnion Min32Vec = {{INT32_MIN, INT32_MIN, INT32_MIN, INT32_MIN}};
static constexpr TVectorUnion Max32Vec = {{INT32_MAX, INT32_MAX, INT32_MAX, INT32_MAX}}; static constexpr TVectorUnion Max32Vec = {{INT32_MAX, INT32_MAX, INT32_MAX, INT32_MAX}};

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@ -1,7 +1,7 @@
#include "AudioSubmix.hpp" #include "lib/audiodev/AudioSubmix.hpp"
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoice.hpp"
#include "AudioVoice.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cstring>
#include <algorithm> #include <algorithm>
#undef min #undef min
@ -21,9 +21,6 @@ AudioSubmix*& AudioSubmix::_getHeadPtr(BaseAudioVoiceEngine* head) { return head
std::unique_lock<std::recursive_mutex> AudioSubmix::_getHeadLock(BaseAudioVoiceEngine* head) { std::unique_lock<std::recursive_mutex> AudioSubmix::_getHeadLock(BaseAudioVoiceEngine* head) {
return std::unique_lock<std::recursive_mutex>{head->m_dataMutex}; return std::unique_lock<std::recursive_mutex>{head->m_dataMutex};
} }
std::unique_lock<std::recursive_mutex> AudioSubmix::destructorLock() {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send) { return m_sendGains.find(send) != m_sendGains.cend(); } bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send) { return m_sendGains.find(send) != m_sendGains.cend(); }

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@ -1,11 +1,15 @@
#pragma once #pragma once
#include "boo/audiodev/IAudioSubmix.hpp"
#include <list>
#include <vector>
#include <array> #include <array>
#include <cstddef>
#include <cstdint>
#include <list>
#include <mutex>
#include <unordered_map> #include <unordered_map>
#include "Common.hpp" #include <vector>
#include "boo/audiodev/IAudioSubmix.hpp"
#include "lib/audiodev/Common.hpp"
#if __SSE__ #if __SSE__
#include <immintrin.h> #include <immintrin.h>
@ -80,16 +84,15 @@ class AudioSubmix : public ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSu
public: public:
static AudioSubmix*& _getHeadPtr(BaseAudioVoiceEngine* head); static AudioSubmix*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head); static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock();
AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut); AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut);
~AudioSubmix(); ~AudioSubmix() override;
void resetSendLevels(); void resetSendLevels() override;
void setSendLevel(IAudioSubmix* submix, float level, bool slew); void setSendLevel(IAudioSubmix* submix, float level, bool slew) override;
const AudioVoiceEngineMixInfo& mixInfo() const; const AudioVoiceEngineMixInfo& mixInfo() const;
double getSampleRate() const; double getSampleRate() const override;
SubmixFormat getSampleFormat() const; SubmixFormat getSampleFormat() const override;
}; };
template <> template <>

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@ -18,9 +18,6 @@ AudioVoice*& AudioVoice::_getHeadPtr(BaseAudioVoiceEngine* head) { return head->
std::unique_lock<std::recursive_mutex> AudioVoice::_getHeadLock(BaseAudioVoiceEngine* head) { std::unique_lock<std::recursive_mutex> AudioVoice::_getHeadLock(BaseAudioVoiceEngine* head) {
return std::unique_lock<std::recursive_mutex>{head->m_dataMutex}; return std::unique_lock<std::recursive_mutex>{head->m_dataMutex};
} }
std::unique_lock<std::recursive_mutex> AudioVoice::destructorLock() {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
void AudioVoice::_setPitchRatio(double ratio, bool slew) { void AudioVoice::_setPitchRatio(double ratio, bool slew) {
if (m_dynamicRate) { if (m_dynamicRate) {

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@ -1,12 +1,14 @@
#pragma once #pragma once
#include <soxr.h> #include <mutex>
#include <list>
#include <unordered_map> #include <unordered_map>
#include "boo/audiodev/IAudioVoice.hpp" #include "boo/audiodev/IAudioVoice.hpp"
#include "AudioMatrix.hpp" #include "lib/audiodev/AudioMatrix.hpp"
#include "Common.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/Common.hpp"
#include <soxr.h>
struct AudioUnitVoiceEngine; struct AudioUnitVoiceEngine;
struct VSTVoiceEngine; struct VSTVoiceEngine;
@ -64,13 +66,12 @@ protected:
public: public:
static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head); static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head); static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock();
~AudioVoice(); ~AudioVoice() override;
void resetSampleRate(double sampleRate); void resetSampleRate(double sampleRate) override;
void setPitchRatio(double ratio, bool slew); void setPitchRatio(double ratio, bool slew) override;
void start(); void start() override;
void stop(); void stop() override;
double getSampleRateIn() const { return m_sampleRateIn; } double getSampleRateIn() const { return m_sampleRateIn; }
double getSampleRateOut() const { return m_sampleRateOut; } double getSampleRateOut() const { return m_sampleRateOut; }
}; };
@ -91,7 +92,7 @@ inline size_t AudioVoice::pumpAndMix<float>(size_t frames) {
class AudioVoiceMono : public AudioVoice { class AudioVoiceMono : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices; std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices;
bool m_silentOut = false; bool m_silentOut = false;
void _resetSampleRate(double sampleRate); void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen); static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen);
@ -99,21 +100,21 @@ class AudioVoiceMono : public AudioVoice {
template <typename T> template <typename T>
size_t _pumpAndMix(size_t frames); size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); } size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); } size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); } size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public: public:
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate); AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels(); void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew); void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew); void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
}; };
class AudioVoiceStereo : public AudioVoice { class AudioVoiceStereo : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices; std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices;
bool m_silentOut = false; bool m_silentOut = false;
void _resetSampleRate(double sampleRate); void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen); static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen);
@ -121,15 +122,15 @@ class AudioVoiceStereo : public AudioVoice {
template <typename T> template <typename T>
size_t _pumpAndMix(size_t frames); size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); } size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); } size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); } size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public: public:
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate); AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels(); void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew); void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew); void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
}; };
} // namespace boo } // namespace boo

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@ -1,5 +1,7 @@
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cassert> #include <cassert>
#include <cstring>
namespace boo { namespace boo {

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@ -1,12 +1,18 @@
#pragma once #pragma once
#include "boo/audiodev/IAudioVoiceEngine.hpp" #include <cstddef>
#include "LtRtProcessing.hpp" #include <cstdint>
#include "Common.hpp" #include <list>
#include "AudioVoice.hpp" #include <memory>
#include "AudioSubmix.hpp"
#include <functional>
#include <mutex> #include <mutex>
#include <vector>
#include "boo/BooObject.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "lib/audiodev/AudioSubmix.hpp"
#include "lib/audiodev/AudioVoice.hpp"
#include "lib/audiodev/Common.hpp"
#include "lib/audiodev/LtRtProcessing.hpp"
namespace boo { namespace boo {
@ -57,22 +63,24 @@ protected:
public: public:
BaseAudioVoiceEngine() : m_mainSubmix(std::make_unique<AudioSubmix>(*this, nullptr, -1, false)) {} BaseAudioVoiceEngine() : m_mainSubmix(std::make_unique<AudioSubmix>(*this, nullptr, -1, false)) {}
~BaseAudioVoiceEngine(); ~BaseAudioVoiceEngine() override;
ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false); ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false); ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId); ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId) override;
void setCallbackInterface(IAudioVoiceEngineCallback* cb); void setCallbackInterface(IAudioVoiceEngineCallback* cb) override;
void setVolume(float vol); void setVolume(float vol) override;
bool enableLtRt(bool enable); bool enableLtRt(bool enable) override;
const AudioVoiceEngineMixInfo& mixInfo() const; const AudioVoiceEngineMixInfo& mixInfo() const;
const AudioVoiceEngineMixInfo& clientMixInfo() const; const AudioVoiceEngineMixInfo& clientMixInfo() const;
AudioChannelSet getAvailableSet() { return clientMixInfo().m_channels; } AudioChannelSet getAvailableSet() override { return clientMixInfo().m_channels; }
void pumpAndMixVoices() {} void pumpAndMixVoices() override {}
size_t get5MsFrames() const { return m_5msFrames; } size_t get5MsFrames() const override { return m_5msFrames; }
}; };
template <> template <>

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@ -1,8 +1,8 @@
#pragma once #pragma once
#include <soxr.h> #include <soxr.h>
#include "../Common.hpp"
#include "boo/audiodev/IAudioVoice.hpp" #include "boo/audiodev/IAudioVoice.hpp"
#include "lib/Common.hpp"
namespace boo { namespace boo {

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@ -1,11 +1,13 @@
#pragma once #pragma once
#include "AudioVoiceEngine.hpp" #include <csignal>
#include "logvisor/logvisor.hpp"
#include <thread> #include <thread>
#include <unordered_map>
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <alsa/asoundlib.h> #include <alsa/asoundlib.h>
#include <signal.h> #include <logvisor/logvisor.hpp>
namespace boo { namespace boo {
extern logvisor::Module ALSALog; extern logvisor::Module ALSALog;
@ -25,12 +27,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
} }
} }
~LinuxMidi() { ~LinuxMidi() override {
for (auto& p : m_openHandles) for (auto& p : m_openHandles)
p.second->_disown(); p.second->_disown();
} }
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret; std::vector<std::pair<std::string, std::string>> ret;
int status; int status;
int card = -1; /* use -1 to prime the pump of iterating through card list */ int card = -1; /* use -1 to prime the pump of iterating through card list */
@ -83,7 +85,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool supportsVirtualMIDIIn() const { return true; } bool supportsVirtualMIDIIn() const override { return true; }
static void MIDIFreeProc(void* midiStatus) { snd_rawmidi_status_free((snd_rawmidi_status_t*)midiStatus); } static void MIDIFreeProc(void* midiStatus) { snd_rawmidi_status_free((snd_rawmidi_status_t*)midiStatus); }
@ -126,7 +128,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midi(midi) , m_midi(midi)
, m_midiThread(std::bind(MIDIReceiveProc, m_midi, m_receiver)) {} , m_midiThread(std::bind(MIDIReceiveProc, m_midi, m_receiver)) {}
~MIDIIn() { ~MIDIIn() override {
if (m_parent) if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this); static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle()); pthread_cancel(m_midiThread.native_handle());
@ -135,7 +137,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midi); snd_rawmidi_close(m_midi);
} }
std::string description() const { std::string description() const override {
snd_rawmidi_info_t* info; snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info); snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info); snd_rawmidi_info(m_midi, info);
@ -148,13 +150,13 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_t* m_midi; snd_rawmidi_t* m_midi;
MIDIOut(LinuxMidi* parent, snd_rawmidi_t* midi, bool virt) : IMIDIOut(parent, virt), m_midi(midi) {} MIDIOut(LinuxMidi* parent, snd_rawmidi_t* midi, bool virt) : IMIDIOut(parent, virt), m_midi(midi) {}
~MIDIOut() { ~MIDIOut() override {
if (m_parent) if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this); static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
snd_rawmidi_close(m_midi); snd_rawmidi_close(m_midi);
} }
std::string description() const { std::string description() const override {
snd_rawmidi_info_t* info; snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info); snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info); snd_rawmidi_info(m_midi, info);
@ -162,7 +164,9 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
size_t send(const void* buf, size_t len) const { return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len))); } size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len)));
}
}; };
struct MIDIInOut : public IMIDIInOut { struct MIDIInOut : public IMIDIInOut {
@ -176,7 +180,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midiOut(midiOut) , m_midiOut(midiOut)
, m_midiThread(std::bind(MIDIReceiveProc, m_midiIn, m_receiver)) {} , m_midiThread(std::bind(MIDIReceiveProc, m_midiIn, m_receiver)) {}
~MIDIInOut() { ~MIDIInOut() override {
if (m_parent) if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this); static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle()); pthread_cancel(m_midiThread.native_handle());
@ -186,7 +190,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midiOut); snd_rawmidi_close(m_midiOut);
} }
std::string description() const { std::string description() const override {
snd_rawmidi_info_t* info; snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info); snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midiIn, info); snd_rawmidi_info(m_midiIn, info);
@ -194,12 +198,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midiOut, buf, len))); return size_t(std::max(0l, snd_rawmidi_write(m_midiOut, buf, len)));
} }
}; };
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
int status; int status;
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
status = snd_rawmidi_open(&midi, nullptr, "virtual", 0); status = snd_rawmidi_open(&midi, nullptr, "virtual", 0);
@ -208,7 +212,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIIn>(nullptr, midi, true, std::move(receiver)); return std::make_unique<MIDIIn>(nullptr, midi, true, std::move(receiver));
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
int status; int status;
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
status = snd_rawmidi_open(nullptr, &midi, "virtual", 0); status = snd_rawmidi_open(nullptr, &midi, "virtual", 0);
@ -217,7 +221,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIOut>(nullptr, midi, true); return std::make_unique<MIDIOut>(nullptr, midi, true);
} }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
int status; int status;
snd_rawmidi_t* midiIn; snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut; snd_rawmidi_t* midiOut;
@ -227,7 +231,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIInOut>(nullptr, midiIn, midiOut, true, std::move(receiver)); return std::make_unique<MIDIInOut>(nullptr, midiIn, midiOut, true, std::move(receiver));
} }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
int status = snd_rawmidi_open(&midi, nullptr, name, 0); int status = snd_rawmidi_open(&midi, nullptr, name, 0);
if (status) if (status)
@ -237,7 +241,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
int status = snd_rawmidi_open(nullptr, &midi, name, 0); int status = snd_rawmidi_open(nullptr, &midi, name, 0);
if (status) if (status)
@ -247,7 +251,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midiIn; snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut; snd_rawmidi_t* midiOut;
int status = snd_rawmidi_open(&midiIn, &midiOut, name, 0); int status = snd_rawmidi_open(&midiIn, &midiOut, name, 0);
@ -258,7 +262,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool useMIDILock() const { return true; } bool useMIDILock() const override { return true; }
}; };
} // namespace boo } // namespace boo

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@ -1,16 +1,17 @@
#include "LtRtProcessing.hpp" #include "lib/audiodev/LtRtProcessing.hpp"
#include <cmath>
#include <algorithm> #include <algorithm>
#include <cmath>
#undef min #undef min
#undef max #undef max
namespace boo { namespace boo {
namespace {
template <typename T> template <typename T>
inline T ClampFull(float in) { constexpr T ClampFull(float in) {
if (std::is_floating_point<T>()) { if constexpr (std::is_floating_point_v<T>) {
return std::min<T>(std::max<T>(in, -1.f), 1.f); return std::clamp(in, -1.f, 1.f);
} else { } else {
constexpr T MAX = std::numeric_limits<T>::max(); constexpr T MAX = std::numeric_limits<T>::max();
constexpr T MIN = std::numeric_limits<T>::min(); constexpr T MIN = std::numeric_limits<T>::min();
@ -23,6 +24,7 @@ inline T ClampFull(float in) {
return in; return in;
} }
} }
} // Anonymous namespace
#if INTEL_IPP #if INTEL_IPP
@ -237,19 +239,16 @@ LtRtProcessing::LtRtProcessing(int _5msFrames, const AudioVoiceEngineMixInfo& mi
m_inMixInfo.m_channelMap.m_channels[3] = AudioChannel::RearLeft; m_inMixInfo.m_channelMap.m_channels[3] = AudioChannel::RearLeft;
m_inMixInfo.m_channelMap.m_channels[4] = AudioChannel::RearRight; m_inMixInfo.m_channelMap.m_channels[4] = AudioChannel::RearRight;
int samples = m_windowFrames * (5 * 2 + 2 * 2); const int samples = m_windowFrames * (5 * 2 + 2 * 2);
switch (mixInfo.m_sampleFormat) { switch (mixInfo.m_sampleFormat) {
case SOXR_INT16_I: case SOXR_INT16_I:
m_16Buffer.reset(new int16_t[samples]); m_16Buffer = std::make_unique<int16_t[]>(samples);
memset(m_16Buffer.get(), 0, sizeof(int16_t) * samples);
break; break;
case SOXR_INT32_I: case SOXR_INT32_I:
m_32Buffer.reset(new int32_t[samples]); m_32Buffer = std::make_unique<int32_t[]>(samples);
memset(m_32Buffer.get(), 0, sizeof(int32_t) * samples);
break; break;
case SOXR_FLOAT32_I: case SOXR_FLOAT32_I:
m_fltBuffer.reset(new float[samples]); m_fltBuffer = std::make_unique<float[]>(samples);
memset(m_fltBuffer.get(), 0, sizeof(float) * samples);
break; break;
default: default:
break; break;
@ -273,14 +272,14 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
int tail = std::min(m_windowFrames * 2, m_bufferTail + frameCount); int tail = std::min(m_windowFrames * 2, m_bufferTail + frameCount);
int samples = (tail - m_bufferTail) * 5; int samples = (tail - m_bufferTail) * 5;
memmove(&inBuf[m_bufferTail * 5], input, samples * sizeof(T)); memmove(&inBuf[m_bufferTail * 5], input, samples * sizeof(T));
// printf("input %d to %d\n", tail - m_bufferTail, m_bufferTail); // fmt::print("input {} to {}\n", tail - m_bufferTail, m_bufferTail);
input += samples; input += samples;
frameCount -= tail - m_bufferTail; frameCount -= tail - m_bufferTail;
int head = std::min(m_windowFrames * 2, m_bufferHead + outFramesRem); int head = std::min(m_windowFrames * 2, m_bufferHead + outFramesRem);
samples = (head - m_bufferHead) * 2; samples = (head - m_bufferHead) * 2;
memmove(output, outBuf + m_bufferHead * 2, samples * sizeof(T)); memmove(output, outBuf + m_bufferHead * 2, samples * sizeof(T));
// printf("output %d from %d\n", head - m_bufferHead, m_bufferHead); // fmt::print("output {} from {}\n", head - m_bufferHead, m_bufferHead);
output += samples; output += samples;
outFramesRem -= head - m_bufferHead; outFramesRem -= head - m_bufferHead;
@ -300,7 +299,7 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
for (int i = 0; i < m_windowFrames; ++i, ++delayI) { for (int i = 0; i < m_windowFrames; ++i, ++delayI) {
out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]); out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]); out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i); // fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
} }
} else { } else {
int delayI = m_windowFrames * 2 - m_halfFrames; int delayI = m_windowFrames * 2 - m_halfFrames;
@ -308,13 +307,13 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
for (i = 0; i < m_halfFrames; ++i, ++delayI) { for (i = 0; i < m_halfFrames; ++i, ++delayI) {
out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]); out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]); out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i); // fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
} }
delayI = 0; delayI = 0;
for (; i < m_windowFrames; ++i, ++delayI) { for (; i < m_windowFrames; ++i, ++delayI) {
out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]); out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]); out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i); // fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
} }
} }
#if INTEL_IPP #if INTEL_IPP
@ -328,14 +327,14 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
if (frameCount) { if (frameCount) {
samples = frameCount * 5; samples = frameCount * 5;
memmove(inBuf, input, samples * sizeof(T)); memmove(inBuf, input, samples * sizeof(T));
// printf("input %d to %d\n", frameCount, 0); // fmt::print("input {} to {}\n", frameCount, 0);
m_bufferTail = frameCount; m_bufferTail = frameCount;
} }
if (outFramesRem) { if (outFramesRem) {
samples = outFramesRem * 2; samples = outFramesRem * 2;
memmove(output, outBuf, samples * sizeof(T)); memmove(output, outBuf, samples * sizeof(T));
// printf("output %d from %d\n", outFramesRem, 0); // fmt::print("output {} from {}\n", outFramesRem, 0);
m_bufferHead = outFramesRem; m_bufferHead = outFramesRem;
} }
} }

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@ -1,9 +1,11 @@
#pragma once #pragma once
#include <cstdint>
#include <memory>
#include "boo/System.hpp" #include "boo/System.hpp"
#include "boo/audiodev/IAudioVoice.hpp" #include "boo/audiodev/IAudioVoice.hpp"
#include "Common.hpp" #include "lib/audiodev/Common.hpp"
#include <memory>
#if INTEL_IPP #if INTEL_IPP
#include "ipp.h" #include "ipp.h"

View File

@ -1,4 +1,5 @@
#include "MIDICommon.hpp" #include "lib/audiodev/MIDICommon.hpp"
#include "boo/audiodev/IMIDIPort.hpp" #include "boo/audiodev/IMIDIPort.hpp"
namespace boo { namespace boo {

View File

@ -1,39 +1,46 @@
#include "boo/audiodev/MIDIDecoder.hpp" #include "boo/audiodev/MIDIDecoder.hpp"
#include "MIDICommon.hpp"
#include <memory>
#include <algorithm> #include <algorithm>
#include <optional>
#include "boo/audiodev/IMIDIReader.hpp"
#include "lib/audiodev/MIDICommon.hpp"
namespace boo { namespace boo {
namespace {
constexpr uint8_t clamp7(uint8_t val) { return std::clamp(val, uint8_t{0}, uint8_t{127}); }
constexpr uint8_t clamp7(uint8_t val) { return std::max(0, std::min(127, int(val))); } std::optional<uint32_t> readContinuedValue(std::vector<uint8_t>::const_iterator& it,
std::vector<uint8_t>::const_iterator end) {
bool MIDIDecoder::_readContinuedValue(std::vector<uint8_t>::const_iterator& it,
std::vector<uint8_t>::const_iterator end, uint32_t& valOut) {
uint8_t a = *it++; uint8_t a = *it++;
valOut = a & 0x7f; uint32_t valOut = a & 0x7f;
if (a & 0x80) { if ((a & 0x80) != 0) {
if (it == end) if (it == end) {
return false; return std::nullopt;
}
valOut <<= 7; valOut <<= 7;
a = *it++; a = *it++;
valOut |= a & 0x7f; valOut |= a & 0x7f;
if (a & 0x80) { if ((a & 0x80) != 0) {
if (it == end) if (it == end) {
return false; return std::nullopt;
}
valOut <<= 7; valOut <<= 7;
a = *it++; a = *it++;
valOut |= a & 0x7f; valOut |= a & 0x7f;
} }
} }
return true; return valOut;
} }
} // Anonymous namespace
std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8_t>::const_iterator begin, std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8_t>::const_iterator begin,
std::vector<uint8_t>::const_iterator end) { std::vector<uint8_t>::const_iterator end) {
std::vector<uint8_t>::const_iterator it = begin; auto it = begin;
while (it != end) { while (it != end) {
uint8_t a = *it++; uint8_t a = *it++;
uint8_t b; uint8_t b;
@ -48,9 +55,8 @@ std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8
return begin; return begin;
a = *it++; a = *it++;
uint32_t length; const auto length = readContinuedValue(it, end);
_readContinuedValue(it, end, length); it += *length;
it += length;
} else { } else {
uint8_t chan = m_status & 0xf; uint8_t chan = m_status & 0xf;
switch (Status(m_status & 0xf0)) { switch (Status(m_status & 0xf0)) {
@ -121,10 +127,11 @@ std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8
case Status::SysEx: { case Status::SysEx: {
switch (Status(m_status & 0xff)) { switch (Status(m_status & 0xff)) {
case Status::SysEx: { case Status::SysEx: {
uint32_t len; const auto len = readContinuedValue(it, end);
if (!_readContinuedValue(it, end, len) || end - it < len) if (!len || end - it < *len) {
return begin; return begin;
m_out.sysex(&*it, len); }
m_out.sysex(&*it, *len);
break; break;
} }
case Status::TimecodeQuarterFrame: { case Status::TimecodeQuarterFrame: {

View File

@ -1,7 +1,17 @@
#include "boo/audiodev/MIDIEncoder.hpp" #include "boo/audiodev/MIDIEncoder.hpp"
#include "MIDICommon.hpp"
#include <array>
#include "boo/audiodev/IMIDIPort.hpp"
#include "lib/audiodev/MIDICommon.hpp"
namespace boo { namespace boo {
namespace {
template <typename... Args>
constexpr auto MakeCommand(Args&&... args) -> std::array<uint8_t, sizeof...(Args)> {
return {std::forward<Args>(args)...};
}
} // Anonymous namespace
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::_sendMessage(const uint8_t* data, size_t len) { void MIDIEncoder<Sender>::_sendMessage(const uint8_t* data, size_t len) {
@ -16,7 +26,7 @@ void MIDIEncoder<Sender>::_sendMessage(const uint8_t* data, size_t len) {
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::_sendContinuedValue(uint32_t val) { void MIDIEncoder<Sender>::_sendContinuedValue(uint32_t val) {
uint8_t send[3] = {}; std::array<uint8_t, 3> send{};
uint8_t* ptr = nullptr; uint8_t* ptr = nullptr;
if (val >= 0x4000) { if (val >= 0x4000) {
ptr = &send[0]; ptr = &send[0];
@ -26,154 +36,164 @@ void MIDIEncoder<Sender>::_sendContinuedValue(uint32_t val) {
} }
if (val >= 0x80) { if (val >= 0x80) {
if (!ptr) if (ptr == nullptr) {
ptr = &send[1]; ptr = &send[1];
}
send[1] = 0x80 | ((val / 0x80) & 0x7f); send[1] = 0x80 | ((val / 0x80) & 0x7f);
} }
if (!ptr) if (ptr == nullptr) {
ptr = &send[2]; ptr = &send[2];
}
send[2] = val & 0x7f; send[2] = val & 0x7f;
m_sender.send(ptr, 3 - (ptr - send)); const size_t sendLength = send.size() - (ptr - send.data());
m_sender.send(ptr, sendLength);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::noteOff(uint8_t chan, uint8_t key, uint8_t velocity) { void MIDIEncoder<Sender>::noteOff(uint8_t chan, uint8_t key, uint8_t velocity) {
uint8_t cmd[3] = {uint8_t(int(Status::NoteOff) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)}; const auto cmd =
_sendMessage(cmd, 3); MakeCommand(uint8_t(int(Status::NoteOff) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f));
_sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::noteOn(uint8_t chan, uint8_t key, uint8_t velocity) { void MIDIEncoder<Sender>::noteOn(uint8_t chan, uint8_t key, uint8_t velocity) {
uint8_t cmd[3] = {uint8_t(int(Status::NoteOn) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)}; const auto cmd =
_sendMessage(cmd, 3); MakeCommand(uint8_t(int(Status::NoteOn) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f));
_sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::notePressure(uint8_t chan, uint8_t key, uint8_t pressure) { void MIDIEncoder<Sender>::notePressure(uint8_t chan, uint8_t key, uint8_t pressure) {
uint8_t cmd[3] = {uint8_t(int(Status::NotePressure) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(pressure & 0x7f)}; const auto cmd =
_sendMessage(cmd, 3); MakeCommand(uint8_t(int(Status::NotePressure) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(pressure & 0x7f));
_sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::controlChange(uint8_t chan, uint8_t control, uint8_t value) { void MIDIEncoder<Sender>::controlChange(uint8_t chan, uint8_t control, uint8_t value) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(control & 0x7f), uint8_t(value & 0x7f)}; const auto cmd =
_sendMessage(cmd, 3); MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(control & 0x7f), uint8_t(value & 0x7f));
_sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::programChange(uint8_t chan, uint8_t program) { void MIDIEncoder<Sender>::programChange(uint8_t chan, uint8_t program) {
uint8_t cmd[2] = {uint8_t(int(Status::ProgramChange) | (chan & 0xf)), uint8_t(program & 0x7f)}; const auto cmd = MakeCommand(uint8_t(int(Status::ProgramChange) | (chan & 0xf)), uint8_t(program & 0x7f));
_sendMessage(cmd, 2); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::channelPressure(uint8_t chan, uint8_t pressure) { void MIDIEncoder<Sender>::channelPressure(uint8_t chan, uint8_t pressure) {
uint8_t cmd[2] = {uint8_t(int(Status::ChannelPressure) | (chan & 0xf)), uint8_t(pressure & 0x7f)}; const auto cmd = MakeCommand(uint8_t(int(Status::ChannelPressure) | (chan & 0xf)), uint8_t(pressure & 0x7f));
_sendMessage(cmd, 2); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::pitchBend(uint8_t chan, int16_t pitch) { void MIDIEncoder<Sender>::pitchBend(uint8_t chan, int16_t pitch) {
uint8_t cmd[3] = {uint8_t(int(Status::PitchBend) | (chan & 0xf)), uint8_t((pitch % 128) & 0x7f), const auto cmd = MakeCommand(uint8_t(int(Status::PitchBend) | (chan & 0xf)), uint8_t((pitch % 128) & 0x7f),
uint8_t((pitch / 128) & 0x7f)}; uint8_t((pitch / 128) & 0x7f));
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::allSoundOff(uint8_t chan) { void MIDIEncoder<Sender>::allSoundOff(uint8_t chan) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 120, 0}; const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{120}, uint8_t{0});
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::resetAllControllers(uint8_t chan) { void MIDIEncoder<Sender>::resetAllControllers(uint8_t chan) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 121, 0}; const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{121}, uint8_t{0});
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::localControl(uint8_t chan, bool on) { void MIDIEncoder<Sender>::localControl(uint8_t chan, bool on) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 122, uint8_t(on ? 127 : 0)}; const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{122}, uint8_t(on ? 127 : 0));
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::allNotesOff(uint8_t chan) { void MIDIEncoder<Sender>::allNotesOff(uint8_t chan) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 123, 0}; const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{123}, uint8_t{0});
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::omniMode(uint8_t chan, bool on) { void MIDIEncoder<Sender>::omniMode(uint8_t chan, bool on) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 125 : 124), 0}; const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 125 : 124), uint8_t{0});
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::polyMode(uint8_t chan, bool on) { void MIDIEncoder<Sender>::polyMode(uint8_t chan, bool on) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 127 : 126), 0}; const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 127 : 126), uint8_t{0});
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::sysex(const void* data, size_t len) { void MIDIEncoder<Sender>::sysex(const void* data, size_t len) {
uint8_t cmd = uint8_t(Status::SysEx); constexpr auto sysexCmd = MakeCommand(uint8_t(Status::SysEx));
_sendMessage(&cmd, 1); _sendMessage(sysexCmd);
_sendContinuedValue(len); _sendContinuedValue(len);
m_sender.send(data, len); m_sender.send(data, len);
cmd = uint8_t(Status::SysExTerm);
_sendMessage(&cmd, 1); constexpr auto sysexTermCmd = MakeCommand(uint8_t(Status::SysExTerm));
_sendMessage(sysexTermCmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::timeCodeQuarterFrame(uint8_t message, uint8_t value) { void MIDIEncoder<Sender>::timeCodeQuarterFrame(uint8_t message, uint8_t value) {
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t((message & 0x7 << 4) | (value & 0xf))}; const auto cmd =
_sendMessage(cmd, 2); MakeCommand(uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t((message & 0x7 << 4) | (value & 0xf)));
_sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::songPositionPointer(uint16_t pointer) { void MIDIEncoder<Sender>::songPositionPointer(uint16_t pointer) {
uint8_t cmd[3] = {uint8_t(int(Status::SongPositionPointer)), uint8_t((pointer % 128) & 0x7f), const auto cmd = MakeCommand(uint8_t(int(Status::SongPositionPointer)), uint8_t((pointer % 128) & 0x7f),
uint8_t((pointer / 128) & 0x7f)}; uint8_t((pointer / 128) & 0x7f));
_sendMessage(cmd, 3); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::songSelect(uint8_t song) { void MIDIEncoder<Sender>::songSelect(uint8_t song) {
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t(song & 0x7f)}; const auto cmd = MakeCommand(uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t(song & 0x7f));
_sendMessage(cmd, 2); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::tuneRequest() { void MIDIEncoder<Sender>::tuneRequest() {
uint8_t cmd = uint8_t(Status::TuneRequest); constexpr auto cmd = MakeCommand(uint8_t(Status::TuneRequest));
_sendMessage(&cmd, 1); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::startSeq() { void MIDIEncoder<Sender>::startSeq() {
uint8_t cmd = uint8_t(Status::Start); constexpr auto cmd = MakeCommand(uint8_t(Status::Start));
_sendMessage(&cmd, 1); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::continueSeq() { void MIDIEncoder<Sender>::continueSeq() {
uint8_t cmd = uint8_t(Status::Continue); constexpr auto cmd = MakeCommand(uint8_t(Status::Continue));
_sendMessage(&cmd, 1); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::stopSeq() { void MIDIEncoder<Sender>::stopSeq() {
uint8_t cmd = uint8_t(Status::Stop); constexpr auto cmd = MakeCommand(uint8_t(Status::Stop));
_sendMessage(&cmd, 1); _sendMessage(cmd);
} }
template <class Sender> template <class Sender>
void MIDIEncoder<Sender>::reset() { void MIDIEncoder<Sender>::reset() {
uint8_t cmd = uint8_t(Status::Reset); constexpr auto cmd = MakeCommand(uint8_t(Status::Reset));
_sendMessage(&cmd, 1); _sendMessage(cmd);
} }
template class MIDIEncoder<IMIDIOut>; template class MIDIEncoder<IMIDIOut>;

View File

@ -1,8 +1,9 @@
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/boo.hpp"
#include "LinuxMidi.hpp"
#include "boo/boo.hpp"
#include "lib/audiodev/LinuxMidi.hpp"
#include <logvisor/logvisor.hpp>
#include <pulse/pulseaudio.h> #include <pulse/pulseaudio.h>
#include <unistd.h> #include <unistd.h>
@ -154,7 +155,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
m_mainloop = nullptr; m_mainloop = nullptr;
} }
~PulseAudioVoiceEngine() { ~PulseAudioVoiceEngine() override {
if (m_stream) { if (m_stream) {
pa_stream_disconnect(m_stream); pa_stream_disconnect(m_stream);
pa_stream_unref(m_stream); pa_stream_unref(m_stream);
@ -270,7 +271,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
if (i) if (i)
userdata->m_sinks.push_back(std::make_pair(i->name, i->description)); userdata->m_sinks.push_back(std::make_pair(i->name, i->description));
} }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
pa_operation* op = pa_context_get_sink_info_list(m_ctx, pa_sink_info_cb_t(_getSinkInfoListReply), (void*)this); pa_operation* op = pa_context_get_sink_info_list(m_ctx, pa_sink_info_cb_t(_getSinkInfoListReply), (void*)this);
_paIterate(op); _paIterate(op);
pa_operation_unref(op); pa_operation_unref(op);
@ -279,14 +280,14 @@ struct PulseAudioVoiceEngine : LinuxMidi {
return ret; return ret;
} }
std::string getCurrentAudioOutput() const { return m_sinkName; } std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool m_sinkOk = false; bool m_sinkOk = false;
static void _checkAudioSinkReply(pa_context* c, const pa_sink_info* i, int eol, PulseAudioVoiceEngine* userdata) { static void _checkAudioSinkReply(pa_context* c, const pa_sink_info* i, int eol, PulseAudioVoiceEngine* userdata) {
if (i) if (i)
userdata->m_sinkOk = true; userdata->m_sinkOk = true;
} }
bool setCurrentAudioOutput(const char* name) { bool setCurrentAudioOutput(const char* name) override {
m_sinkOk = false; m_sinkOk = false;
pa_operation* op; pa_operation* op;
op = pa_context_get_sink_info_by_name(m_ctx, name, pa_sink_info_cb_t(_checkAudioSinkReply), this); op = pa_context_get_sink_info_by_name(m_ctx, name, pa_sink_info_cb_t(_checkAudioSinkReply), this);
@ -308,7 +309,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
} }
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
if (!m_stream) { if (!m_stream) {
/* Dummy pump mode - use failsafe defaults for 1/60sec of samples */ /* Dummy pump mode - use failsafe defaults for 1/60sec of samples */
m_mixInfo.m_sampleRate = 32000.0; m_mixInfo.m_sampleRate = 32000.0;

View File

@ -1,23 +1,25 @@
#include "../win/Win32Common.hpp" #include "lib/win/Win32Common.hpp"
#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp" #include <iterator>
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <Mmdeviceapi.h> #include <Mmdeviceapi.h>
#include <Audioclient.h> #include <Audioclient.h>
#include <mmsystem.h> #include <mmsystem.h>
#include <Functiondiscoverykeys_devpkey.h> #include <Functiondiscoverykeys_devpkey.h>
#include <iterator> #include <logvisor/logvisor.hpp>
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
#include <teVirtualMIDI.h> #include <teVirtualMIDI.h>
typedef LPVM_MIDI_PORT(CALLBACK* pfnvirtualMIDICreatePortEx2)(LPCWSTR portName, LPVM_MIDI_DATA_CB callback, using pfnvirtualMIDICreatePortEx2 = LPVM_MIDI_PORT(CALLBACK*)(LPCWSTR portName, LPVM_MIDI_DATA_CB callback,
DWORD_PTR dwCallbackInstance, DWORD maxSysexLength, DWORD_PTR dwCallbackInstance, DWORD maxSysexLength,
DWORD flags); DWORD flags);
typedef void(CALLBACK* pfnvirtualMIDIClosePort)(LPVM_MIDI_PORT midiPort); using pfnvirtualMIDIClosePort = void(CALLBACK*)(LPVM_MIDI_PORT midiPort);
typedef BOOL(CALLBACK* pfnvirtualMIDISendData)(LPVM_MIDI_PORT midiPort, LPBYTE midiDataBytes, DWORD length); using pfnvirtualMIDISendData = BOOL(CALLBACK*)(LPVM_MIDI_PORT midiPort, LPBYTE midiDataBytes, DWORD length);
typedef LPCWSTR(CALLBACK* pfnvirtualMIDIGetDriverVersion)(PWORD major, PWORD minor, PWORD release, PWORD build); using pfnvirtualMIDIGetDriverVersion = LPCWSTR(CALLBACK*)(PWORD major, PWORD minor, PWORD release, PWORD build);
static pfnvirtualMIDICreatePortEx2 virtualMIDICreatePortEx2PROC = nullptr; static pfnvirtualMIDICreatePortEx2 virtualMIDICreatePortEx2PROC = nullptr;
static pfnvirtualMIDIClosePort virtualMIDIClosePortPROC = nullptr; static pfnvirtualMIDIClosePort virtualMIDIClosePortPROC = nullptr;
static pfnvirtualMIDISendData virtualMIDISendDataPROC = nullptr; static pfnvirtualMIDISendData virtualMIDISendDataPROC = nullptr;
@ -38,9 +40,9 @@ namespace boo {
static logvisor::Module Log("boo::WASAPI"); static logvisor::Module Log("boo::WASAPI");
#define SAFE_RELEASE(punk) \ #define SAFE_RELEASE(punk) \
if ((punk) != NULL) { \ if ((punk) != nullptr) { \
(punk)->Release(); \ (punk)->Release(); \
(punk) = NULL; \ (punk) = nullptr; \
} }
struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine { struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
@ -70,11 +72,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// IUnknown methods -- AddRef, Release, and QueryInterface // IUnknown methods -- AddRef, Release, and QueryInterface
ULONG STDMETHODCALLTYPE AddRef() { ULONG STDMETHODCALLTYPE AddRef() override {
return InterlockedIncrement(&_cRef); return InterlockedIncrement(&_cRef);
} }
ULONG STDMETHODCALLTYPE Release() { ULONG STDMETHODCALLTYPE Release() override {
ULONG ulRef = InterlockedDecrement(&_cRef); ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) { if (0 == ulRef) {
delete this; delete this;
@ -82,7 +84,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ulRef; return ulRef;
} }
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) { HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) override {
if (IID_IUnknown == riid) { if (IID_IUnknown == riid) {
AddRef(); AddRef();
*ppvInterface = (IUnknown*)this; *ppvInterface = (IUnknown*)this;
@ -90,7 +92,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
AddRef(); AddRef();
*ppvInterface = (IMMNotificationClient*)this; *ppvInterface = (IMMNotificationClient*)this;
} else { } else {
*ppvInterface = NULL; *ppvInterface = nullptr;
return E_NOINTERFACE; return E_NOINTERFACE;
} }
return S_OK; return S_OK;
@ -98,18 +100,20 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// Callback methods for device-event notifications. // Callback methods for device-event notifications.
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) { HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) override {
m_parent.m_rebuild = true; m_parent.m_rebuild = true;
return S_OK; return S_OK;
} }
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) { return S_OK; } HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) { return S_OK; } HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) { return S_OK; } HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) { return S_OK; } HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) override {
return S_OK;
}
} m_notificationClient; } m_notificationClient;
#endif #endif
@ -117,7 +121,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#if !WINDOWS_STORE #if !WINDOWS_STORE
if (!m_device) { if (!m_device) {
if (FAILED(m_enumerator->GetDevice(MBSTWCS(m_sinkName.c_str()).c_str(), &m_device))) { if (FAILED(m_enumerator->GetDevice(MBSTWCS(m_sinkName.c_str()).c_str(), &m_device))) {
Log.report(logvisor::Error, fmt("unable to obtain audio device %s"), m_sinkName); Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), m_sinkName);
m_device.Reset(); m_device.Reset();
return; return;
} }
@ -200,7 +204,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
chMapOut.m_channels[7] = AudioChannel::SideRight; chMapOut.m_channels[7] = AudioChannel::SideRight;
break; break;
default: default:
Log.report(logvisor::Warning, fmt("unknown channel layout %u; using stereo"), pwfx->Format.nChannels); Log.report(logvisor::Warning, fmt("unknown channel layout {}; using stereo"), pwfx->Format.nChannels);
chMapOut.m_channelCount = 2; chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight; chMapOut.m_channels[1] = AudioChannel::FrontRight;
@ -301,7 +305,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
AddRef(); AddRef();
*ppvInterface = (IActivateAudioInterfaceCompletionHandler*)this; *ppvInterface = (IActivateAudioInterfaceCompletionHandler*)this;
} else { } else {
*ppvInterface = NULL; *ppvInterface = nullptr;
return E_NOINTERFACE; return E_NOINTERFACE;
} }
return S_OK; return S_OK;
@ -386,7 +390,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate(); _resetSampleRate();
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
#if WINDOWS_STORE #if WINDOWS_STORE
if (!m_ready) if (!m_ready)
return; return;
@ -463,9 +467,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
} }
} }
std::string getCurrentAudioOutput() const { return m_sinkName; } std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool setCurrentAudioOutput(const char* name) { bool setCurrentAudioOutput(const char* name) override {
ComPtr<IMMDevice> newDevice; ComPtr<IMMDevice> newDevice;
if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) { if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) {
Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), name); Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), name);
@ -477,7 +481,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return true; return true;
} }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
std::vector<std::pair<std::string, std::string>> ret; std::vector<std::pair<std::string, std::string>> ret;
ComPtr<IMMDeviceCollection> collection; ComPtr<IMMDeviceCollection> collection;
@ -507,7 +511,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
} }
#if !WINDOWS_STORE #if !WINDOWS_STORE
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret; std::vector<std::pair<std::string, std::string>> ret;
UINT numInDevices = midiInGetNumDevs(); UINT numInDevices = midiInGetNumDevs();
@ -547,7 +551,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool supportsVirtualMIDIIn() const { bool supportsVirtualMIDIIn() const override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
WORD major, minor, release, build; WORD major, minor, release, build;
return virtualMIDIGetDriverVersionPROC && return virtualMIDIGetDriverVersionPROC &&
@ -588,9 +592,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, true, std::move(receiver)) {} VMIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, true, std::move(receiver)) {}
~VMIDIIn() { virtualMIDIClosePortPROC(m_midi); } ~VMIDIIn() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In"; } std::string description() const override { return "Virtual MIDI-In"; }
}; };
struct VMIDIOut : public IMIDIOut { struct VMIDIOut : public IMIDIOut {
@ -598,11 +602,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIOut(WASAPIAudioVoiceEngine* parent) : IMIDIOut(parent, true) {} VMIDIOut(WASAPIAudioVoiceEngine* parent) : IMIDIOut(parent, true) {}
~VMIDIOut() { virtualMIDIClosePortPROC(m_midi); } ~VMIDIOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-Out"; } std::string description() const override { return "Virtual MIDI-Out"; }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0; return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
} }
}; };
@ -613,11 +617,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIInOut(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) VMIDIInOut(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, true, std::move(receiver)) {} : IMIDIInOut(parent, true, std::move(receiver)) {}
~VMIDIInOut() { virtualMIDIClosePortPROC(m_midi); } ~VMIDIInOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In/Out"; } std::string description() const override { return "Virtual MIDI-In/Out"; }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0; return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
} }
}; };
@ -628,9 +632,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, false, std::move(receiver)) {} MIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, false, std::move(receiver)) {}
~MIDIIn() { midiInClose(m_midi); } ~MIDIIn() override { midiInClose(m_midi); }
std::string description() const { std::string description() const override {
UINT id = 0; UINT id = 0;
midiInGetID(m_midi, &id); midiInGetID(m_midi, &id);
MIDIINCAPS caps; MIDIINCAPS caps;
@ -661,16 +665,16 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
m_hdr.dwBufferLength = 512; m_hdr.dwBufferLength = 512;
m_hdr.dwFlags = MHDR_ISSTRM; m_hdr.dwFlags = MHDR_ISSTRM;
midiOutPrepareHeader(m_midi, &m_hdr, sizeof(m_hdr)); midiOutPrepareHeader(m_midi, &m_hdr, sizeof(m_hdr));
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL); midiStreamOpen(&m_strm, &id, 1, 0, 0, CALLBACK_NULL);
} }
~MIDIOut() { ~MIDIOut() override {
midiStreamClose(m_strm); midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midi, &m_hdr, sizeof(m_hdr)); midiOutUnprepareHeader(m_midi, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midi); midiOutClose(m_midi);
} }
std::string description() const { std::string description() const override {
UINT id = 0; UINT id = 0;
midiOutGetID(m_midi, &id); midiOutGetID(m_midi, &id);
MIDIOUTCAPS caps; MIDIOUTCAPS caps;
@ -684,7 +688,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<MIDIOut*>(this)->m_buf, buf, std::min(len, size_t(512))); memcpy(const_cast<MIDIOut*>(this)->m_buf, buf, std::min(len, size_t(512)));
const_cast<MIDIOut*>(this)->m_hdr.dwBytesRecorded = len; const_cast<MIDIOut*>(this)->m_hdr.dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr)); midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -710,17 +714,17 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
m_hdr.dwBufferLength = 512; m_hdr.dwBufferLength = 512;
m_hdr.dwFlags = MHDR_ISSTRM; m_hdr.dwFlags = MHDR_ISSTRM;
midiOutPrepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr)); midiOutPrepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr));
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL); midiStreamOpen(&m_strm, &id, 1, 0, 0, CALLBACK_NULL);
} }
~MIDIInOut() { ~MIDIInOut() override {
midiInClose(m_midiIn); midiInClose(m_midiIn);
midiStreamClose(m_strm); midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr)); midiOutUnprepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midiOut); midiOutClose(m_midiOut);
} }
std::string description() const { std::string description() const override {
UINT id = 0; UINT id = 0;
midiOutGetID(m_midiOut, &id); midiOutGetID(m_midiOut, &id);
MIDIOUTCAPS caps; MIDIOUTCAPS caps;
@ -734,7 +738,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<uint8_t*>(m_buf), buf, std::min(len, size_t(512))); memcpy(const_cast<uint8_t*>(m_buf), buf, std::min(len, size_t(512)));
const_cast<MIDIHDR&>(m_hdr).dwBytesRecorded = len; const_cast<MIDIHDR&>(m_hdr).dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr)); midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -742,7 +746,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
} }
}; };
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC) if (!virtualMIDICreatePortEx2PROC)
return {}; return {};
@ -764,7 +768,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC) if (!virtualMIDICreatePortEx2PROC)
return {}; return {};
@ -785,7 +789,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC) if (!virtualMIDICreatePortEx2PROC)
return {}; return {};
@ -807,7 +811,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (strncmp(name, "in", 2)) if (strncmp(name, "in", 2))
return {}; return {};
long id = strtol(name + 2, nullptr, 10); long id = strtol(name + 2, nullptr, 10);
@ -824,7 +828,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (strncmp(name, "out", 3)) if (strncmp(name, "out", 3))
return {}; return {};
long id = strtol(name + 3, nullptr, 10); long id = strtol(name + 3, nullptr, 10);
@ -833,14 +837,14 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
if (!ret) if (!ret)
return {}; return {};
if (FAILED(midiOutOpen(&static_cast<MIDIOut&>(*ret).m_midi, id, NULL, NULL, CALLBACK_NULL))) if (FAILED(midiOutOpen(&static_cast<MIDIOut&>(*ret).m_midi, id, 0, 0, CALLBACK_NULL)))
return {}; return {};
static_cast<MIDIOut&>(*ret).prepare(); static_cast<MIDIOut&>(*ret).prepare();
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
const char* in = strstr(name, "in"); const char* in = strstr(name, "in");
const char* out = strstr(name, "out"); const char* out = strstr(name, "out");
@ -859,28 +863,28 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return {}; return {};
midiInStart(static_cast<MIDIInOut&>(*ret).m_midiIn); midiInStart(static_cast<MIDIInOut&>(*ret).m_midiIn);
if (FAILED(midiOutOpen(&static_cast<MIDIInOut&>(*ret).m_midiOut, outId, NULL, NULL, CALLBACK_NULL))) if (FAILED(midiOutOpen(&static_cast<MIDIInOut&>(*ret).m_midiOut, outId, 0, 0, CALLBACK_NULL)))
return {}; return {};
static_cast<MIDIInOut&>(*ret).prepare(); static_cast<MIDIInOut&>(*ret).prepare();
return ret; return ret;
} }
bool useMIDILock() const { return true; } bool useMIDILock() const override { return true; }
#else #else
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const { return {}; } std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const override { return {}; }
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; } std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; } std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; } bool useMIDILock() const { return false; }
#endif #endif

View File

@ -1,6 +1,9 @@
#include "AudioVoiceEngine.hpp" #include "lib/audiodev/AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include <cstdio>
#include "boo/audiodev/IAudioVoiceEngine.hpp" #include "boo/audiodev/IAudioVoiceEngine.hpp"
#include <logvisor/logvisor.hpp>
namespace boo { namespace boo {
@ -11,15 +14,17 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
AudioChannelSet _getAvailableSet() { return AudioChannelSet::Stereo; } AudioChannelSet _getAvailableSet() { return AudioChannelSet::Stereo; }
std::string getCurrentAudioOutput() const { return "wavout"; } std::string getCurrentAudioOutput() const override { return "wavout"; }
bool setCurrentAudioOutput(const char* name) { return false; } bool setCurrentAudioOutput(const char* name) override { return false; }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { return {{"wavout", "WAVOut"}}; } std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
return {{"wavout", "WAVOut"}};
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { return {}; } std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override { return {}; }
bool supportsVirtualMIDIIn() const { return false; } bool supportsVirtualMIDIIn() const override { return false; }
ReceiveFunctor* m_midiReceiver = nullptr; ReceiveFunctor* m_midiReceiver = nullptr;
@ -27,26 +32,26 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {} : IMIDIIn(parent, virt, std::move(receiver)) {}
std::string description() const { return "WAVOut MIDI"; } std::string description() const override { return "WAVOut MIDI"; }
}; };
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver)); std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver));
m_midiReceiver = &ret->m_receiver; m_midiReceiver = &ret->m_receiver;
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; } std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; } std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; } bool useMIDILock() const override { return false; }
FILE* m_fp = nullptr; FILE* m_fp = nullptr;
size_t m_bytesWritten = 0; size_t m_bytesWritten = 0;
@ -207,7 +212,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
fclose(m_fp); fclose(m_fp);
} }
~WAVOutVoiceEngine() { finishWav(); } ~WAVOutVoiceEngine() override { finishWav(); }
void _buildAudioRenderClient() { void _buildAudioRenderClient() {
m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000; m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000;
@ -221,7 +226,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate(); _resetSampleRate();
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount; size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount;
_pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data()); _pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data());
fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp); fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp);

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@ -3,17 +3,18 @@
/* Private header for managing shader data /* Private header for managing shader data
* binding lifetimes through rendering cycle */ * binding lifetimes through rendering cycle */
#include <array>
#include <atomic> #include <atomic>
#include <vector>
#include <mutex>
#include <cassert> #include <cassert>
#include <thread>
#include <mutex>
#include <condition_variable> #include <condition_variable>
#include <mutex>
#include <queue> #include <queue>
#include <thread>
#include <vector>
#include "boo/graphicsdev/IGraphicsDataFactory.hpp" #include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp" #include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "../Common.hpp" #include "lib/Common.hpp"
namespace boo { namespace boo {
@ -63,9 +64,6 @@ struct BaseGraphicsData : ListNode<BaseGraphicsData, GraphicsDataFactoryHead*> {
auto* head = getHead<T>(); auto* head = getHead<T>();
return head ? head->countForward() : 0; return head ? head->countForward() : 0;
} }
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
explicit BaseGraphicsData(GraphicsDataFactoryHead& head __BooTraceArgs) explicit BaseGraphicsData(GraphicsDataFactoryHead& head __BooTraceArgs)
: ListNode<BaseGraphicsData, GraphicsDataFactoryHead*>(&head) __BooTraceInitializer {} : ListNode<BaseGraphicsData, GraphicsDataFactoryHead*>(&head) __BooTraceInitializer {}
@ -131,9 +129,6 @@ struct BaseGraphicsPool : ListNode<BaseGraphicsPool, GraphicsDataFactoryHead*> {
auto* head = getHead<T>(); auto* head = getHead<T>();
return head ? head->countForward() : 0; return head ? head->countForward() : 0;
} }
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
explicit BaseGraphicsPool(GraphicsDataFactoryHead& head __BooTraceArgs) explicit BaseGraphicsPool(GraphicsDataFactoryHead& head __BooTraceArgs)
: ListNode<BaseGraphicsPool, GraphicsDataFactoryHead*>(&head) __BooTraceInitializer {} : ListNode<BaseGraphicsPool, GraphicsDataFactoryHead*>(&head) __BooTraceInitializer {}
@ -158,10 +153,6 @@ struct GraphicsDataNode : ListNode<GraphicsDataNode<NodeCls, DataCls>, ObjToken<
return std::unique_lock<std::recursive_mutex>{head->m_head->m_dataMutex}; return std::unique_lock<std::recursive_mutex>{head->m_head->m_dataMutex};
} }
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{base::m_head->m_head->m_dataMutex};
}
explicit GraphicsDataNode(const ObjToken<DataCls>& data) explicit GraphicsDataNode(const ObjToken<DataCls>& data)
: ListNode<GraphicsDataNode<NodeCls, DataCls>, ObjToken<DataCls>, NodeCls>(data) {} : ListNode<GraphicsDataNode<NodeCls, DataCls>, ObjToken<DataCls>, NodeCls>(data) {}
@ -249,7 +240,7 @@ public:
m_backcv.wait(lk, [this]() { return m_outstandingTasks == 0 || !m_running; }); m_backcv.wait(lk, [this]() { return m_outstandingTasks == 0 || !m_running; });
} }
bool isReady() { bool isReady() const {
return m_outstandingTasks == 0 || !m_running; return m_outstandingTasks == 0 || !m_running;
} }

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,5 @@
#include "boo/graphicsdev/glxew.h" #include "boo/graphicsdev/glxew.h"
#include "logvisor/logvisor.hpp" #include <logvisor/logvisor.hpp>
namespace boo { namespace boo {
static logvisor::Module Log("boo::GLX"); static logvisor::Module Log("boo::GLX");

View File

@ -1,16 +1,17 @@
#include "../mac/CocoaCommon.hpp" #include "lib/mac/CocoaCommon.hpp"
#if BOO_HAS_METAL #if BOO_HAS_METAL
#include "logvisor/logvisor.hpp"
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "boo/graphicsdev/Metal.hpp"
#include "boo/IGraphicsContext.hpp" #include "boo/IGraphicsContext.hpp"
#include "Common.hpp" #include "boo/graphicsdev/Metal.hpp"
#include <vector> #include "lib/graphicsdev/Common.hpp"
#include <unordered_map> #include <unordered_map>
#include <unordered_set> #include <unordered_set>
#include "xxhash/xxhash.h" #include <vector>
#include <logvisor/logvisor.hpp>
#if !__has_feature(objc_arc) #if !__has_feature(objc_arc)
#error ARC Required #error ARC Required
@ -848,11 +849,13 @@ class MetalShaderStage : public GraphicsDataNode<IShaderStage> {
shaderLib = [ctx->m_dev newLibraryWithSource:@((const char*) (data + 1)) shaderLib = [ctx->m_dev newLibraryWithSource:@((const char*) (data + 1))
options:compOpts options:compOpts
error:&err]; error:&err];
if (!shaderLib) if (!shaderLib) {
fmt::print(fmt("{}\n"), data + 1); fmt::print(fmt("{}\n"), data + 1);
} }
if (!shaderLib) }
Log.report(logvisor::Fatal, fmt("error creating library: %s"), [[err localizedDescription] UTF8String]); if (!shaderLib) {
Log.report(logvisor::Fatal, fmt("error creating library: {}"), [[err localizedDescription] UTF8String]);
}
NSString* funcName; NSString* funcName;
switch (stage) { switch (stage) {
@ -969,9 +972,10 @@ protected:
desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle; desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
NSError* err = nullptr; NSError* err = nullptr;
m_state = [ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err]; m_state = [ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
if (err) if (err) {
Log.report(logvisor::Fatal, fmt("error making shader pipeline: %s"), Log.report(logvisor::Fatal, fmt("error making shader pipeline: {}"),
[[err localizedDescription] UTF8String]); [[err localizedDescription] UTF8String]);
}
MTLDepthStencilDescriptor* dsDesc = [MTLDepthStencilDescriptor new]; MTLDepthStencilDescriptor* dsDesc = [MTLDepthStencilDescriptor new];
switch (info.depthTest) { switch (info.depthTest) {
@ -1043,10 +1047,11 @@ class MetalTessellationShaderPipeline : public MetalShaderPipeline {
NSError* err = nullptr; NSError* err = nullptr;
m_computeState = [ctx->m_dev newComputePipelineStateWithDescriptor:compDesc options:MTLPipelineOptionNone m_computeState = [ctx->m_dev newComputePipelineStateWithDescriptor:compDesc options:MTLPipelineOptionNone
reflection:nil error:&err]; reflection:nil error:&err];
if (err) if (err) {
Log.report(logvisor::Fatal, fmt("error making compute pipeline: %s"), Log.report(logvisor::Fatal, fmt("error making compute pipeline: {}"),
[[err localizedDescription] UTF8String]); [[err localizedDescription] UTF8String]);
} }
}
void draw(MetalCommandQueue& q, size_t start, size_t count); void draw(MetalCommandQueue& q, size_t start, size_t count);
@ -1147,9 +1152,10 @@ struct MetalShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufOffs.reserve(ubufCount); m_ubufOffs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) { for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG #ifndef NDEBUG
if (ubufOffs[i] % 256) if (ubufOffs[i] % 256) {
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset %d provided to newShaderDataBinding"), Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
int(i)); i);
}
#endif #endif
m_ubufOffs.push_back(ubufOffs[i]); m_ubufOffs.push_back(ubufOffs[i]);
} }
@ -1157,8 +1163,9 @@ struct MetalShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufs.reserve(ubufCount); m_ubufs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) { for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG #ifndef NDEBUG
if (!ubufs[i]) if (!ubufs[i]) {
Log.report(logvisor::Fatal, fmt("null uniform-buffer %d provided to newShaderDataBinding"), int(i)); Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
}
#endif #endif
m_ubufs.push_back(ubufs[i]); m_ubufs.push_back(ubufs[i]);
} }
@ -2005,7 +2012,6 @@ void MetalDataFactoryImpl::SetupGammaResources() {
ObjToken<ITexture> texs[] = {{}, m_gammaLUT.get()}; ObjToken<ITexture> texs[] = {{}, m_gammaLUT.get()};
m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {}, m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {},
0, nullptr, nullptr, 2, texs, nullptr, nullptr); 0, nullptr, nullptr, 2, texs, nullptr, nullptr);
return true; return true;
} BooTrace); } BooTrace);
} }

View File

@ -1,15 +1,18 @@
#include "boo/graphicsdev/Vulkan.hpp" #include "boo/graphicsdev/Vulkan.hpp"
#include "boo/IGraphicsContext.hpp"
#include <vector>
#include <array> #include <array>
#include <cmath> #include <cmath>
#include <vector>
#include <glslang/Public/ShaderLang.h> #include <glslang/Public/ShaderLang.h>
#include <StandAlone/ResourceLimits.h> #include <StandAlone/ResourceLimits.h>
#include <SPIRV/GlslangToSpv.h> #include <SPIRV/GlslangToSpv.h>
#include <SPIRV/disassemble.h> #include <SPIRV/disassemble.h>
#include "boo/IGraphicsContext.hpp"
#include "boo/graphicsdev/GLSLMacros.hpp" #include "boo/graphicsdev/GLSLMacros.hpp"
#include "Common.hpp" #include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "xxhash/xxhash.h" #include "lib/graphicsdev/Common.hpp"
#define AMD_PAL_HACK 1 #define AMD_PAL_HACK 1
@ -17,7 +20,7 @@
#define VMA_STATIC_VULKAN_FUNCTIONS 0 #define VMA_STATIC_VULKAN_FUNCTIONS 0
#include "vk_mem_alloc.h" #include "vk_mem_alloc.h"
#include "logvisor/logvisor.hpp" #include <logvisor/logvisor.hpp>
#define BOO_VK_MAX_DESCRIPTOR_SETS 65536 #define BOO_VK_MAX_DESCRIPTOR_SETS 65536
@ -188,7 +191,7 @@ static void SetImageLayout(VkCommandBuffer cmd, VkImage image, VkImageAspectFlag
uint32_t layerCount, uint32_t baseMipLevel = 0) { uint32_t layerCount, uint32_t baseMipLevel = 0) {
VkImageMemoryBarrier imageMemoryBarrier = {}; VkImageMemoryBarrier imageMemoryBarrier = {};
imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
imageMemoryBarrier.pNext = NULL; imageMemoryBarrier.pNext = nullptr;
imageMemoryBarrier.srcAccessMask = 0; imageMemoryBarrier.srcAccessMask = 0;
imageMemoryBarrier.dstAccessMask = 0; imageMemoryBarrier.dstAccessMask = 0;
imageMemoryBarrier.oldLayout = old_image_layout; imageMemoryBarrier.oldLayout = old_image_layout;
@ -261,7 +264,7 @@ static void SetImageLayout(VkCommandBuffer cmd, VkImage image, VkImageAspectFlag
break; break;
} }
vk::CmdPipelineBarrier(cmd, src_stages, dest_stages, 0, 0, NULL, 0, NULL, 1, &imageMemoryBarrier); vk::CmdPipelineBarrier(cmd, src_stages, dest_stages, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier);
} }
static VkResult InitGlobalExtensionProperties(VulkanContext::LayerProperties& layerProps) { static VkResult InitGlobalExtensionProperties(VulkanContext::LayerProperties& layerProps) {
@ -1060,9 +1063,6 @@ struct VulkanDescriptorPool : ListNode<VulkanDescriptorPool, VulkanDataFactoryIm
~VulkanDescriptorPool() { vk::DestroyDescriptorPool(m_head->m_ctx->m_dev, m_descPool, nullptr); } ~VulkanDescriptorPool() { vk::DestroyDescriptorPool(m_head->m_ctx->m_dev, m_descPool, nullptr); }
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
static std::unique_lock<std::recursive_mutex> _getHeadLock(VulkanDataFactoryImpl* factory) { static std::unique_lock<std::recursive_mutex> _getHeadLock(VulkanDataFactoryImpl* factory) {
return std::unique_lock<std::recursive_mutex>{factory->m_dataMutex}; return std::unique_lock<std::recursive_mutex>{factory->m_dataMutex};
} }
@ -2668,9 +2668,10 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufOffs.reserve(ubufCount); m_ubufOffs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) { for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG #ifndef NDEBUG
if (ubufOffs[i] % 256) if (ubufOffs[i] % 256) {
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"), Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
int(i)); i);
}
#endif #endif
std::array<VkDescriptorBufferInfo, 2> fillArr; std::array<VkDescriptorBufferInfo, 2> fillArr;
fillArr.fill({VK_NULL_HANDLE, ubufOffs[i], (ubufSizes[i] + 255) & ~255}); fillArr.fill({VK_NULL_HANDLE, ubufOffs[i], (ubufSizes[i] + 255) & ~255});
@ -2680,8 +2681,9 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufs.reserve(ubufCount); m_ubufs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) { for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG #ifndef NDEBUG
if (!ubufs[i]) if (!ubufs[i]) {
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), int(i)); Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
}
#endif #endif
m_ubufs.push_back(ubufs[i]); m_ubufs.push_back(ubufs[i]);
} }

View File

@ -1,9 +1,13 @@
#include "logvisor/logvisor.hpp"
#include "boo/graphicsdev/NX.hpp" #include "boo/graphicsdev/NX.hpp"
#include <algorithm>
#include <cassert>
#include <cstdio>
#include <cstring>
#include "boo/IGraphicsContext.hpp" #include "boo/IGraphicsContext.hpp"
#include "boo/graphicsdev/GLSLMacros.hpp" #include "boo/graphicsdev/GLSLMacros.hpp"
#include "../Common.hpp" #include "lib/graphicsdev/Common.hpp"
#include "xxhash/xxhash.h"
#include "main/shaderobj.h" #include "main/shaderobj.h"
#include "st_program.h" #include "st_program.h"
@ -19,6 +23,9 @@ extern "C" {
#include "gallium/winsys/nouveau/switch/nouveau_switch_public.h" #include "gallium/winsys/nouveau/switch/nouveau_switch_public.h"
} }
#include <logvisor/logvisor.hpp>
#include <xxhash/xxhash.h>
#include <switch.h> #include <switch.h>
namespace boo { namespace boo {
@ -1801,7 +1808,7 @@ bool NXContext::initialize() {
gfxInitDefault(); gfxInitDefault();
gfxSetMode(GfxMode_TiledDouble); gfxSetMode(GfxMode_TiledDouble);
consoleInit(NULL); consoleInit(nullptr);
printf("Activated console\n\n"); printf("Activated console\n\n");
m_screen = nouveau_switch_screen_create(); m_screen = nouveau_switch_screen_create();
if (!m_screen) { if (!m_screen) {

View File

@ -1,7 +1,6 @@
#include "boo/inputdev/DeviceBase.hpp" #include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceToken.hpp" #include "boo/inputdev/DeviceToken.hpp"
#include "IHIDDevice.hpp" #include "lib/inputdev/IHIDDevice.hpp"
#include <cstdarg>
namespace boo { namespace boo {
@ -37,25 +36,25 @@ size_t DeviceBase::receiveUSBInterruptTransfer(uint8_t* data, size_t length) {
return false; return false;
} }
unsigned DeviceBase::getVendorId() { unsigned DeviceBase::getVendorId() const {
if (m_token) if (m_token)
return m_token->getVendorId(); return m_token->getVendorId();
return -1; return -1;
} }
unsigned DeviceBase::getProductId() { unsigned DeviceBase::getProductId() const {
if (m_token) if (m_token)
return m_token->getProductId(); return m_token->getProductId();
return -1; return -1;
} }
std::string_view DeviceBase::getVendorName() { std::string_view DeviceBase::getVendorName() const {
if (m_token) if (m_token)
return m_token->getVendorName(); return m_token->getVendorName();
return {}; return {};
} }
std::string_view DeviceBase::getProductName() { std::string_view DeviceBase::getProductName() const {
if (m_token) if (m_token)
return m_token->getProductName(); return m_token->getProductName();
return {}; return {};
@ -63,14 +62,14 @@ std::string_view DeviceBase::getProductName() {
#if _WIN32 #if _WIN32
#if !WINDOWS_STORE #if !WINDOWS_STORE
const PHIDP_PREPARSED_DATA DeviceBase::getReportDescriptor() { PHIDP_PREPARSED_DATA DeviceBase::getReportDescriptor() const {
if (m_hidDev) if (m_hidDev)
return m_hidDev->_getReportDescriptor(); return m_hidDev->_getReportDescriptor();
return {}; return {};
} }
#endif #endif
#else #else
std::vector<uint8_t> DeviceBase::getReportDescriptor() { std::vector<uint8_t> DeviceBase::getReportDescriptor() const {
if (m_hidDev) if (m_hidDev)
return m_hidDev->_getReportDescriptor(); return m_hidDev->_getReportDescriptor();
return {}; return {};

View File

@ -1,5 +1,8 @@
#include "boo/inputdev/DeviceFinder.hpp" #include "boo/inputdev/DeviceFinder.hpp"
#include <cstdio>
#include <cstdlib>
#if _WIN32 #if _WIN32
#include <Dbt.h> #include <Dbt.h>
#include <hidclass.h> #include <hidclass.h>
@ -10,6 +13,79 @@ namespace boo {
DeviceFinder* DeviceFinder::skDevFinder = nullptr; DeviceFinder* DeviceFinder::skDevFinder = nullptr;
DeviceFinder::DeviceFinder(std::unordered_set<uint64_t> types) {
if (skDevFinder) {
fmt::print(stderr, fmt("only one instance of CDeviceFinder may be constructed"));
std::abort();
}
skDevFinder = this;
for (const uint64_t& typeHash : types) {
const DeviceSignature* sigIter = BOO_DEVICE_SIGS;
while (sigIter->m_name) {
if (sigIter->m_typeHash == typeHash)
m_types.push_back(sigIter);
++sigIter;
}
}
}
DeviceFinder::~DeviceFinder() {
if (m_listener)
m_listener->stopScanning();
skDevFinder = nullptr;
}
bool DeviceFinder::_insertToken(std::unique_ptr<DeviceToken>&& token) {
if (!DeviceSignature::DeviceMatchToken(*token, m_types)) {
return false;
}
m_tokensLock.lock();
const TInsertedDeviceToken insertedTok = m_tokens.emplace(token->getDevicePath(), std::move(token));
m_tokensLock.unlock();
deviceConnected(*insertedTok.first->second);
return true;
}
void DeviceFinder::_removeToken(const std::string& path) {
const auto preCheck = m_tokens.find(path);
if (preCheck == m_tokens.end()) {
return;
}
DeviceToken& tok = *preCheck->second;
std::shared_ptr<DeviceBase> dev = tok.m_connectedDev;
tok._deviceClose();
deviceDisconnected(tok, dev.get());
m_tokensLock.lock();
m_tokens.erase(preCheck);
m_tokensLock.unlock();
}
bool DeviceFinder::startScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->startScanning();
return false;
}
bool DeviceFinder::stopScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->stopScanning();
return false;
}
bool DeviceFinder::scanNow() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->scanNow();
return false;
}
#if _WIN32 && !WINDOWS_STORE #if _WIN32 && !WINDOWS_STORE
/* Windows-specific WM_DEVICECHANGED handler */ /* Windows-specific WM_DEVICECHANGED handler */
LRESULT DeviceFinder::winDevChangedHandler(WPARAM wParam, LPARAM lParam) { LRESULT DeviceFinder::winDevChangedHandler(WPARAM wParam, LPARAM lParam) {

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@ -1,7 +1,7 @@
#include "boo/inputdev/DeviceSignature.hpp" #include "boo/inputdev/DeviceSignature.hpp"
#include "boo/inputdev/DeviceToken.hpp" #include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/GenericPad.hpp" #include "boo/inputdev/GenericPad.hpp"
#include "IHIDDevice.hpp" #include "lib/inputdev/IHIDDevice.hpp"
namespace boo { namespace boo {

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@ -1,5 +1,6 @@
#include "boo/inputdev/DolphinSmashAdapter.hpp" #include "boo/inputdev/DolphinSmashAdapter.hpp"
#include "boo/inputdev/DeviceSignature.hpp" #include "boo/inputdev/DeviceSignature.hpp"
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
@ -54,7 +55,7 @@ void DolphinSmashAdapter::transferCycle() {
if (recvSz != 37 || payload[0] != 0x21) if (recvSz != 37 || payload[0] != 0x21)
return; return;
// printf("RECEIVED DATA %zu %02X\n", recvSz, payload[0]); // fmt::print("RECEIVED DATA {} {:02X}\n", recvSz, payload[0]);
std::lock_guard<std::mutex> lk(m_callbackLock); std::lock_guard<std::mutex> lk(m_callbackLock);
if (!m_callback) if (!m_callback)

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@ -1,10 +1,11 @@
#include "boo/inputdev/DualshockPad.hpp" #include "boo/inputdev/DualshockPad.hpp"
#include "boo/inputdev/DeviceSignature.hpp" #include "boo/inputdev/DeviceSignature.hpp"
#define _USE_MATH_DEFINES #define _USE_MATH_DEFINES
#include <cmath> #include <cmath>
#include <iostream>
#include <cstdio> #include <cstdio>
#include <memory.h> #include <cstring>
#include <iostream>
#ifdef _MSC_VER #ifdef _MSC_VER
inline uint16_t bswap16(uint16_t val) { return _byteswap_ushort(val); } inline uint16_t bswap16(uint16_t val) { return _byteswap_ushort(val); }
@ -42,16 +43,20 @@ void DualshockPad::deviceDisconnected() {
void DualshockPad::initialCycle() { void DualshockPad::initialCycle() {
#if 0 #if 0
uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00}; //Tells controller to start sending changes on in pipe // Tells controller to start sending changes on in pipe
if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4)) uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00};
{
deviceError("Unable to send complete packet! Request size %x\n", sizeof(setupCommand)); if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4)) {
deviceError("Unable to send complete packet! Request size {:x}\n", sizeof(setupCommand));
return; return;
} }
uint8_t btAddr[8]; uint8_t btAddr[8];
receiveHIDReport(btAddr, sizeof(btAddr), HIDReportType::Feature, 0xF5); receiveHIDReport(btAddr, sizeof(btAddr), HIDReportType::Feature, 0xF5);
for (int i = 0; i < 6; i++) for (int i = 0; i < 6; i++) {
m_btAddress[5 - i] = btAddr[i + 2]; // Copy into buffer reversed, so it is LSB first // Copy into buffer reversed, so it is LSB first
m_btAddress[5 - i] = btAddr[i + 2];
}
#endif #endif
} }

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@ -8,13 +8,12 @@ class HIDListenerBSD final : public IHIDListener {
public: public:
HIDListenerBSD(DeviceFinder& finder) : m_finder(finder) {} HIDListenerBSD(DeviceFinder& finder) : m_finder(finder) {}
~HIDListenerBSD() override = default;
~HIDListenerBSD() {} bool startScanning() override { return false; }
bool stopScanning() override { return false; }
bool startScanning() { return false; } bool scanNow() override { return false; }
bool stopScanning() { return false; }
bool scanNow() { return false; }
}; };
IHIDListener* IHIDListenerNew(DeviceFinder& finder) { return new HIDListenerBSD(finder); } IHIDListener* IHIDListenerNew(DeviceFinder& finder) { return new HIDListenerBSD(finder); }

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@ -1,9 +1,12 @@
#include "IHIDDevice.hpp" #include "lib/inputdev/IHIDDevice.hpp"
#include <thread>
#include "lib/inputdev/IOKitPointer.hpp"
#include <IOKit/hid/IOHIDLib.h> #include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDDevicePlugin.h> #include <IOKit/hid/IOHIDDevicePlugin.h>
#include <IOKit/usb/IOUSBLib.h> #include <IOKit/usb/IOUSBLib.h>
#include "IOKitPointer.hpp"
#include <thread>
namespace boo { namespace boo {
@ -23,7 +26,7 @@ class HIDDeviceIOKit : public IHIDDevice {
std::condition_variable m_initCond; std::condition_variable m_initCond;
std::thread m_thread; std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_usbIntf) { if (m_usbIntf) {
IOReturn res = m_usbIntf->WritePipe(m_usbIntf.storage(), m_usbIntfOutPipe, (void*)data, length); IOReturn res = m_usbIntf->WritePipe(m_usbIntf.storage(), m_usbIntfOutPipe, (void*)data, length);
return res == kIOReturnSuccess; return res == kIOReturnSuccess;
@ -31,7 +34,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return false; return false;
} }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_usbIntf) { if (m_usbIntf) {
UInt32 readSize = length; UInt32 readSize = length;
IOReturn res = m_usbIntf->ReadPipe(m_usbIntf.storage(), m_usbIntfInPipe, data, &readSize); IOReturn res = m_usbIntf->ReadPipe(m_usbIntf.storage(), m_usbIntfInPipe, data, &readSize);
@ -42,7 +45,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return 0; return 0;
} }
std::vector<uint8_t> _getReportDescriptor() { std::vector<uint8_t> _getReportDescriptor() override {
if (m_hidIntf) { if (m_hidIntf) {
if (CFTypeRef desc = IOHIDDeviceGetProperty(m_hidIntf.get(), CFSTR(kIOHIDReportDescriptorKey))) { if (CFTypeRef desc = IOHIDDeviceGetProperty(m_hidIntf.get(), CFSTR(kIOHIDReportDescriptorKey))) {
CFIndex len = CFDataGetLength(CFDataRef(desc)); CFIndex len = CFDataGetLength(CFDataRef(desc));
@ -54,7 +57,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return {}; return {};
} }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
/* HACK: A bug in IOBluetoothGamepadHIDDriver prevents raw output report transmission /* HACK: A bug in IOBluetoothGamepadHIDDriver prevents raw output report transmission
* USB driver appears to work correctly */ * USB driver appears to work correctly */
if (m_hidIntf && !m_isBt) { if (m_hidIntf && !m_isBt) {
@ -64,7 +67,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return false; return false;
} }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
if (m_hidIntf) { if (m_hidIntf) {
CFIndex readSize = length; CFIndex readSize = length;
IOReturn res = IOHIDDeviceGetReport(m_hidIntf.get(), IOHIDReportType(tp), message, data, &readSize); IOReturn res = IOHIDDeviceGetReport(m_hidIntf.get(), IOHIDReportType(tp), message, data, &readSize);
@ -273,13 +276,13 @@ class HIDDeviceIOKit : public IHIDDevice {
device->m_hidIntf.reset(); device->m_hidIntf.reset();
} }
void _deviceDisconnected() { m_runningTransferLoop = false; } void _deviceDisconnected() override { m_runningTransferLoop = false; }
public: public:
HIDDeviceIOKit(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) HIDDeviceIOKit(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {} : m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() { void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex); std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType(); DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB) if (dType == DeviceType::USB)
@ -295,7 +298,7 @@ public:
m_initCond.wait(lk); m_initCond.wait(lk);
} }
~HIDDeviceIOKit() { ~HIDDeviceIOKit() override {
m_runningTransferLoop = false; m_runningTransferLoop = false;
if (m_thread.joinable()) if (m_thread.joinable())
m_thread.detach(); m_thread.detach();

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@ -1,4 +1,4 @@
#include "IHIDDevice.hpp" #include "lib/inputdev/IHIDDevice.hpp"
namespace boo { namespace boo {
@ -11,13 +11,13 @@ public:
HIDDeviceNX(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) HIDDeviceNX(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {} : m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _deviceDisconnected() {} void _deviceDisconnected() override {}
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { return false; } bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override { return false; }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { return 0; } size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override { return 0; }
std::vector<uint8_t> _getReportDescriptor() { return {}; } std::vector<uint8_t> _getReportDescriptor() override { return {}; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return false; } bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return false; }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return 0; } size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return 0; }
void _startThread() {} void _startThread() override {}
}; };
std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) { std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {

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@ -1,5 +1,7 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */ #define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
#include "boo/inputdev/DeviceToken.hpp" #include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp" #include "boo/inputdev/DeviceBase.hpp"
@ -9,12 +11,12 @@ class HIDDeviceUWP : public IHIDDevice {
public: public:
HIDDeviceUWP(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {} HIDDeviceUWP(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {}
void _deviceDisconnected() {} void _deviceDisconnected() override {}
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { return false; } bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override { return false; }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { return 0; } size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override { return 0; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return false; } bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return false; }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return false; } size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return false; }
void _startThread() {} void _startThread() override {}
}; };
std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) { std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {

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@ -1,22 +1,24 @@
#include "IHIDDevice.hpp" #include "lib/inputdev/IHIDDevice.hpp"
#include <condition_variable>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <thread>
#include "boo/inputdev/DeviceToken.hpp" #include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp" #include "boo/inputdev/DeviceBase.hpp"
#include <thread> #include "boo/inputdev/HIDParser.hpp"
#include <mutex>
#include <condition_variable>
#include <cstdio> #include <fcntl.h>
#include <libudev.h> #include <libudev.h>
#include <stropts.h>
#include <linux/usb/ch9.h> #include <linux/usb/ch9.h>
#include <linux/usbdevice_fs.h> #include <linux/usbdevice_fs.h>
#include <linux/input.h> #include <linux/input.h>
#include <linux/hidraw.h> #include <linux/hidraw.h>
#include <fcntl.h> #include <stropts.h>
#include <sys/ioctl.h> #include <sys/ioctl.h>
#include <unistd.h> #include <unistd.h>
#include <cstring>
#include "boo/inputdev/HIDParser.hpp"
namespace boo { namespace boo {
@ -40,7 +42,7 @@ class HIDDeviceUdev final : public IHIDDevice {
std::condition_variable m_initCond; std::condition_variable m_initCond;
std::thread m_thread; std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_devFd) { if (m_devFd) {
usbdevfs_bulktransfer xfer = {m_usbIntfOutPipe | USB_DIR_OUT, (unsigned)length, 30, (void*)data}; usbdevfs_bulktransfer xfer = {m_usbIntfOutPipe | USB_DIR_OUT, (unsigned)length, 30, (void*)data};
int ret = ioctl(m_devFd, USBDEVFS_BULK, &xfer); int ret = ioctl(m_devFd, USBDEVFS_BULK, &xfer);
@ -51,7 +53,7 @@ class HIDDeviceUdev final : public IHIDDevice {
return false; return false;
} }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_devFd) { if (m_devFd) {
usbdevfs_bulktransfer xfer = {m_usbIntfInPipe | USB_DIR_IN, (unsigned)length, 30, data}; usbdevfs_bulktransfer xfer = {m_usbIntfInPipe | USB_DIR_IN, (unsigned)length, 30, data};
return ioctl(m_devFd, USBDEVFS_BULK, &xfer); return ioctl(m_devFd, USBDEVFS_BULK, &xfer);
@ -102,7 +104,7 @@ class HIDDeviceUdev final : public IHIDDevice {
} }
/* Request that kernel disconnects existing driver */ /* Request that kernel disconnects existing driver */
usbdevfs_ioctl disconnectReq = {0, USBDEVFS_DISCONNECT, NULL}; usbdevfs_ioctl disconnectReq = {0, USBDEVFS_DISCONNECT, nullptr};
ioctl(fd, USBDEVFS_IOCTL, &disconnectReq); ioctl(fd, USBDEVFS_IOCTL, &disconnectReq);
/* Return control to main thread */ /* Return control to main thread */
@ -209,9 +211,9 @@ class HIDDeviceUdev final : public IHIDDevice {
udev_device_unref(udevDev); udev_device_unref(udevDev);
} }
void _deviceDisconnected() { m_runningTransferLoop = false; } void _deviceDisconnected() override { m_runningTransferLoop = false; }
std::vector<uint8_t> _getReportDescriptor() { std::vector<uint8_t> _getReportDescriptor() override {
/* Report descriptor size */ /* Report descriptor size */
int reportDescSize; int reportDescSize;
if (ioctl(m_devFd, HIDIOCGRDESCSIZE, &reportDescSize) == -1) if (ioctl(m_devFd, HIDIOCGRDESCSIZE, &reportDescSize) == -1)
@ -227,7 +229,7 @@ class HIDDeviceUdev final : public IHIDDevice {
return ret; return ret;
} }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
if (m_devFd) { if (m_devFd) {
if (tp == HIDReportType::Feature) { if (tp == HIDReportType::Feature) {
int ret = ioctl(m_devFd, HIDIOCSFEATURE(length), data); int ret = ioctl(m_devFd, HIDIOCSFEATURE(length), data);
@ -244,7 +246,7 @@ class HIDDeviceUdev final : public IHIDDevice {
return false; return false;
} }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
if (m_devFd) { if (m_devFd) {
if (tp == HIDReportType::Feature) { if (tp == HIDReportType::Feature) {
data[0] = message; data[0] = message;
@ -261,7 +263,7 @@ public:
HIDDeviceUdev(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) HIDDeviceUdev(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {} : m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() { void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex); std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType(); DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB) if (dType == DeviceType::USB)
@ -277,7 +279,7 @@ public:
m_initCond.wait(lk); m_initCond.wait(lk);
} }
~HIDDeviceUdev() { ~HIDDeviceUdev() override {
m_runningTransferLoop = false; m_runningTransferLoop = false;
if (m_thread.joinable()) if (m_thread.joinable())
m_thread.detach(); m_thread.detach();

View File

@ -1,13 +1,15 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */ #define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "IHIDDevice.hpp" #include "lib/inputdev/IHIDDevice.hpp"
#include "boo/inputdev/DeviceToken.hpp" #include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp" #include "boo/inputdev/DeviceBase.hpp"
#include <thread>
#include <mutex>
#include <condition_variable>
#include <cstring>
#include <cstdio>
#include <algorithm> #include <algorithm>
#include <condition_variable>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <thread>
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1 #define WIN32_LEAN_AND_MEAN 1
@ -27,8 +29,8 @@ class HIDDeviceWinUSB final : public IHIDDevice {
DeviceToken& m_token; DeviceToken& m_token;
std::shared_ptr<DeviceBase> m_devImp; std::shared_ptr<DeviceBase> m_devImp;
HANDLE m_devHandle = 0; HANDLE m_devHandle = nullptr;
HANDLE m_hidHandle = 0; HANDLE m_hidHandle = nullptr;
WINUSB_INTERFACE_HANDLE m_usbHandle = nullptr; WINUSB_INTERFACE_HANDLE m_usbHandle = nullptr;
unsigned m_usbIntfInPipe = 0; unsigned m_usbIntfInPipe = 0;
unsigned m_usbIntfOutPipe = 0; unsigned m_usbIntfOutPipe = 0;
@ -39,21 +41,22 @@ class HIDDeviceWinUSB final : public IHIDDevice {
std::condition_variable m_initCond; std::condition_variable m_initCond;
std::thread m_thread; std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_usbHandle) { if (m_usbHandle) {
ULONG lengthTransferred = 0; ULONG lengthTransferred = 0;
if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL) || if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, nullptr) ||
lengthTransferred != length) lengthTransferred != length) {
return false; return false;
}
return true; return true;
} }
return false; return false;
} }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_usbHandle) { if (m_usbHandle) {
ULONG lengthTransferred = 0; ULONG lengthTransferred = 0;
if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL)) if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, nullptr))
return 0; return 0;
return lengthTransferred; return lengthTransferred;
} }
@ -66,8 +69,8 @@ class HIDDeviceWinUSB final : public IHIDDevice {
/* POSIX.. who needs it?? -MS */ /* POSIX.. who needs it?? -MS */
device->m_devHandle = device->m_devHandle =
CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, NULL, CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, nullptr,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL); OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, nullptr);
if (INVALID_HANDLE_VALUE == device->m_devHandle) { if (INVALID_HANDLE_VALUE == device->m_devHandle) {
device->m_devImp->deviceError(fmt("Unable to open {}@{}: {}\n"), device->m_devImp->deviceError(fmt("Unable to open {}@{}: {}\n"),
device->m_token.getProductName(), device->m_devPath, GetLastError()); device->m_token.getProductName(), device->m_devPath, GetLastError());
@ -150,8 +153,8 @@ class HIDDeviceWinUSB final : public IHIDDevice {
/* POSIX.. who needs it?? -MS */ /* POSIX.. who needs it?? -MS */
device->m_overlapped.hEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr); device->m_overlapped.hEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
device->m_hidHandle = device->m_hidHandle =
CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, NULL, CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, nullptr,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL); OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, nullptr);
if (INVALID_HANDLE_VALUE == device->m_hidHandle) { if (INVALID_HANDLE_VALUE == device->m_hidHandle) {
device->m_devImp->deviceError(fmt("Unable to open {}@{}: {}\n"), device->m_devImp->deviceError(fmt("Unable to open {}@{}: {}\n"),
device->m_token.getProductName(), device->m_devPath, GetLastError()); device->m_token.getProductName(), device->m_devPath, GetLastError());
@ -199,14 +202,14 @@ class HIDDeviceWinUSB final : public IHIDDevice {
device->m_hidHandle = nullptr; device->m_hidHandle = nullptr;
} }
void _deviceDisconnected() { m_runningTransferLoop = false; } void _deviceDisconnected() override { m_runningTransferLoop = false; }
std::vector<uint8_t> m_sendBuf; std::vector<uint8_t> m_sendBuf;
std::vector<uint8_t> m_recvBuf; std::vector<uint8_t> m_recvBuf;
const PHIDP_PREPARSED_DATA _getReportDescriptor() { return m_preparsedData; } const PHIDP_PREPARSED_DATA _getReportDescriptor() override { return m_preparsedData; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxOut = std::max(m_minFeatureSz, std::max(m_minOutputSz, length)); size_t maxOut = std::max(m_minFeatureSz, std::max(m_minOutputSz, length));
if (m_sendBuf.size() < maxOut) if (m_sendBuf.size() < maxOut)
m_sendBuf.resize(maxOut); m_sendBuf.resize(maxOut);
@ -250,7 +253,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
return true; return true;
} }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxIn = std::max(m_minFeatureSz, std::max(m_minInputSz, length)); size_t maxIn = std::max(m_minFeatureSz, std::max(m_minInputSz, length));
if (m_recvBuf.size() < maxIn) if (m_recvBuf.size() < maxIn)
m_recvBuf.resize(maxIn); m_recvBuf.resize(maxIn);
@ -273,7 +276,7 @@ public:
HIDDeviceWinUSB(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) HIDDeviceWinUSB(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {} : m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() { void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex); std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType(); DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB) if (dType == DeviceType::USB)
@ -287,7 +290,7 @@ public:
m_initCond.wait(lk); m_initCond.wait(lk);
} }
~HIDDeviceWinUSB() { ~HIDDeviceWinUSB() override {
m_runningTransferLoop = false; m_runningTransferLoop = false;
if (m_thread.joinable()) if (m_thread.joinable())
m_thread.detach(); m_thread.detach();

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@ -16,8 +16,7 @@ class HIDDeviceBSD final : public IHIDDevice {
public: public:
HIDDeviceBSD(DeviceToken& token, DeviceBase& devImp) : m_token(token), m_devImp(devImp) {} HIDDeviceBSD(DeviceToken& token, DeviceBase& devImp) : m_token(token), m_devImp(devImp) {}
~HIDDeviceBSD() override = default;
~HIDDeviceBSD() {}
}; };
std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) { std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {

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@ -108,7 +108,7 @@ class HIDListenerIOKit : public IHIDListener {
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::USB, vid, pid, vstr, pstr, devPath)); listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::USB, vid, pid, vstr, pstr, devPath));
// printf("ADDED %08X %s\n", obj.get(), devPath); // fmt::print(fmt("ADDED {:08X} {}\n"), obj.get(), devPath);
} }
} }
@ -124,7 +124,7 @@ class HIDListenerIOKit : public IHIDListener {
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0) if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
continue; continue;
listener->m_finder._removeToken(devPath); listener->m_finder._removeToken(devPath);
// printf("REMOVED %08X %s\n", obj.get(), devPath); // fmt::print(fmt("REMOVED {:08X} {}\n"), obj.get(), devPath);
} }
} }
@ -191,7 +191,7 @@ class HIDListenerIOKit : public IHIDListener {
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::HID, vidv, pidv, vstr, pstr, devPath)); listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::HID, vidv, pidv, vstr, pstr, devPath));
// printf("ADDED %08X %s\n", obj, devPath); // fmt::print(fmt("ADDED {:08X} {}\n"), obj, devPath);
} }
} }
@ -207,7 +207,7 @@ class HIDListenerIOKit : public IHIDListener {
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0) if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
continue; continue;
listener->m_finder._removeToken(devPath); listener->m_finder._removeToken(devPath);
// printf("REMOVED %08X %s\n", obj, devPath); // fmt::print(fmt("REMOVED {:08X} {}\n"), obj, devPath);
} }
} }
@ -263,23 +263,23 @@ public:
m_scanningEnabled = false; m_scanningEnabled = false;
} }
~HIDListenerIOKit() { ~HIDListenerIOKit() override {
// CFRunLoopRemoveSource(m_listenerRunLoop, IONotificationPortGetRunLoopSource(m_llPort), kCFRunLoopDefaultMode); // CFRunLoopRemoveSource(m_listenerRunLoop, IONotificationPortGetRunLoopSource(m_llPort), kCFRunLoopDefaultMode);
IONotificationPortDestroy(m_llPort); IONotificationPortDestroy(m_llPort);
} }
/* Automatic device scanning */ /* Automatic device scanning */
bool startScanning() { bool startScanning() override {
m_scanningEnabled = true; m_scanningEnabled = true;
return true; return true;
} }
bool stopScanning() { bool stopScanning() override {
m_scanningEnabled = false; m_scanningEnabled = false;
return true; return true;
} }
/* Manual device scanning */ /* Manual device scanning */
bool scanNow() { bool scanNow() override {
IOObjectPointer<io_iterator_t> iter; IOObjectPointer<io_iterator_t> iter;
if (IOServiceGetMatchingServices(kIOMasterPortDefault, IOServiceMatching(m_usbClass), &iter) == kIOReturnSuccess) { if (IOServiceGetMatchingServices(kIOMasterPortDefault, IOServiceMatching(m_usbClass), &iter) == kIOReturnSuccess) {
devicesConnectedUSBLL(this, iter.get()); devicesConnectedUSBLL(this, iter.get());

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@ -8,9 +8,9 @@ class HIDListenerNX : public IHIDListener {
public: public:
HIDListenerNX(DeviceFinder& finder) : m_finder(finder) {} HIDListenerNX(DeviceFinder& finder) : m_finder(finder) {}
bool startScanning() { return false; } bool startScanning() override { return false; }
bool stopScanning() { return false; } bool stopScanning() override { return false; }
bool scanNow() { return false; } bool scanNow() override { return false; }
}; };
std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder) { return std::make_unique<HIDListenerNX>(finder); } std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder) { return std::make_unique<HIDListenerNX>(finder); }

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@ -1,4 +1,5 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */ #define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "boo/inputdev/IHIDListener.hpp" #include "boo/inputdev/IHIDListener.hpp"
#include "boo/inputdev/DeviceFinder.hpp" #include "boo/inputdev/DeviceFinder.hpp"
@ -9,11 +10,11 @@ public:
HIDListenerUWP(DeviceFinder& finder) {} HIDListenerUWP(DeviceFinder& finder) {}
/* Automatic device scanning */ /* Automatic device scanning */
bool startScanning() { return false; } bool startScanning() override { return false; }
bool stopScanning() { return false; } bool stopScanning() override { return false; }
/* Manual device scanning */ /* Manual device scanning */
bool scanNow() { return false; } bool scanNow() override { return false; }
}; };
std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder) { return std::make_unique<HIDListenerUWP>(finder); } std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder) { return std::make_unique<HIDListenerUWP>(finder); }

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@ -123,9 +123,9 @@ class HIDListenerUdev final : public IHIDListener {
{ {
const char* name = udev_list_entry_get_name(att); const char* name = udev_list_entry_get_name(att);
const char* val = udev_list_entry_get_value(att); const char* val = udev_list_entry_get_value(att);
fprintf(stderr, "%s %s\n", name, val); fmt::print(stderr, fmt("{} {}\n"), name, val);
} }
fprintf(stderr, "\n\n"); std::fputs("\n\n", stderr);
#endif #endif
m_finder._insertToken(std::make_unique<DeviceToken>(type, vid, pid, manuf, product, devPath)); m_finder._insertToken(std::make_unique<DeviceToken>(type, vid, pid, manuf, product, devPath));
@ -187,7 +187,7 @@ public:
m_udevThread = std::thread(std::bind(&HIDListenerUdev::_udevProc, this), this); m_udevThread = std::thread(std::bind(&HIDListenerUdev::_udevProc, this), this);
} }
~HIDListenerUdev() { ~HIDListenerUdev() override {
pthread_cancel(m_udevThread.native_handle()); pthread_cancel(m_udevThread.native_handle());
if (m_udevThread.joinable()) if (m_udevThread.joinable())
m_udevThread.join(); m_udevThread.join();
@ -195,17 +195,17 @@ public:
} }
/* Automatic device scanning */ /* Automatic device scanning */
bool startScanning() { bool startScanning() override {
m_scanningEnabled = true; m_scanningEnabled = true;
return true; return true;
} }
bool stopScanning() { bool stopScanning() override {
m_scanningEnabled = false; m_scanningEnabled = false;
return true; return true;
} }
/* Manual device scanning */ /* Manual device scanning */
bool scanNow() { bool scanNow() override {
udev_enumerate* uenum = udev_enumerate_new(GetUdev()); udev_enumerate* uenum = udev_enumerate_new(GetUdev());
udev_enumerate_add_match_subsystem(uenum, "usb"); udev_enumerate_add_match_subsystem(uenum, "usb");
udev_enumerate_add_match_subsystem(uenum, "bluetooth"); udev_enumerate_add_match_subsystem(uenum, "bluetooth");

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@ -1,10 +1,13 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */ #define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "boo/inputdev/IHIDListener.hpp" #include "boo/inputdev/IHIDListener.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/inputdev/XInputPad.hpp"
#include <cstring> #include <cstring>
#include <thread> #include <thread>
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/inputdev/XInputPad.hpp"
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1 #define WIN32_LEAN_AND_MEAN 1
#endif #endif
@ -51,17 +54,17 @@ class HIDListenerWinUSB final : public IHIDListener {
CHAR szVid[MAX_DEVICE_ID_LEN], szPid[MAX_DEVICE_ID_LEN], szMi[MAX_DEVICE_ID_LEN]; CHAR szVid[MAX_DEVICE_ID_LEN], szPid[MAX_DEVICE_ID_LEN], szMi[MAX_DEVICE_ID_LEN];
/* List all connected HID devices */ /* List all connected HID devices */
hDevInfo = SetupDiGetClassDevs(NULL, 0, 0, DIGCF_PRESENT | DIGCF_ALLCLASSES | DIGCF_DEVICEINTERFACE); hDevInfo = SetupDiGetClassDevs(nullptr, 0, 0, DIGCF_PRESENT | DIGCF_ALLCLASSES | DIGCF_DEVICEINTERFACE);
if (hDevInfo == INVALID_HANDLE_VALUE) if (hDevInfo == INVALID_HANDLE_VALUE)
return; return;
for (i = 0;; ++i) { for (i = 0;; ++i) {
if (!SetupDiEnumDeviceInterfaces(hDevInfo, NULL, TypeGUID, i, &DeviceInterfaceData)) if (!SetupDiEnumDeviceInterfaces(hDevInfo, nullptr, TypeGUID, i, &DeviceInterfaceData))
break; break;
DeviceInterfaceDetailData.wtf.cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA); DeviceInterfaceDetailData.wtf.cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
if (!SetupDiGetDeviceInterfaceDetailA(hDevInfo, &DeviceInterfaceData, &DeviceInterfaceDetailData.wtf, if (!SetupDiGetDeviceInterfaceDetailA(hDevInfo, &DeviceInterfaceData, &DeviceInterfaceDetailData.wtf,
sizeof(DeviceInterfaceDetailData), NULL, &DeviceInfoData)) sizeof(DeviceInterfaceDetailData), nullptr, &DeviceInfoData))
continue; continue;
r = CM_Get_Device_IDA(DeviceInfoData.DevInst, szDeviceInstanceID, MAX_PATH, 0); r = CM_Get_Device_IDA(DeviceInfoData.DevInst, szDeviceInstanceID, MAX_PATH, 0);
@ -73,7 +76,7 @@ class HIDListenerWinUSB final : public IHIDListener {
szVid[0] = '\0'; szVid[0] = '\0';
szPid[0] = '\0'; szPid[0] = '\0';
szMi[0] = '\0'; szMi[0] = '\0';
while (pszToken != NULL) { while (pszToken != nullptr) {
for (j = 0; j < 3; ++j) { for (j = 0; j < 3; ++j) {
if (strncmp(pszToken, arPrefix[j], 4) == 0) { if (strncmp(pszToken, arPrefix[j], 4) == 0) {
switch (j) { switch (j) {
@ -91,14 +94,14 @@ class HIDListenerWinUSB final : public IHIDListener {
} }
} }
} }
pszToken = strtok_s(NULL, "\\#&", &pszNextToken); pszToken = strtok_s(nullptr, "\\#&", &pszNextToken);
} }
if (!szVid[0] || !szPid[0]) if (!szVid[0] || !szPid[0])
continue; continue;
unsigned vid = strtol(szVid + 4, NULL, 16); unsigned vid = strtol(szVid + 4, nullptr, 16);
unsigned pid = strtol(szPid + 4, NULL, 16); unsigned pid = strtol(szPid + 4, nullptr, 16);
CHAR productW[1024] = {0}; CHAR productW[1024] = {0};
// CHAR product[1024] = {0}; // CHAR product[1024] = {0};
@ -121,8 +124,8 @@ class HIDListenerWinUSB final : public IHIDListener {
if (type == DeviceType::HID) { if (type == DeviceType::HID) {
HANDLE devHnd = CreateFileA(DeviceInterfaceDetailData.wtf.DevicePath, GENERIC_WRITE | GENERIC_READ, HANDLE devHnd = CreateFileA(DeviceInterfaceDetailData.wtf.DevicePath, GENERIC_WRITE | GENERIC_READ,
FILE_SHARE_WRITE | FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_SHARE_WRITE | FILE_SHARE_READ, nullptr, OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL); FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, nullptr);
if (INVALID_HANDLE_VALUE == devHnd) if (INVALID_HANDLE_VALUE == devHnd)
continue; continue;
PHIDP_PREPARSED_DATA preparsedData; PHIDP_PREPARSED_DATA preparsedData;
@ -227,29 +230,29 @@ public:
} }
} }
~HIDListenerWinUSB() { ~HIDListenerWinUSB() override {
m_xinputRunning = false; m_xinputRunning = false;
if (m_xinputThread.joinable()) if (m_xinputThread.joinable())
m_xinputThread.join(); m_xinputThread.join();
} }
/* Automatic device scanning */ /* Automatic device scanning */
bool startScanning() { bool startScanning() override {
m_scanningEnabled = true; m_scanningEnabled = true;
return true; return true;
} }
bool stopScanning() { bool stopScanning() override {
m_scanningEnabled = false; m_scanningEnabled = false;
return true; return true;
} }
/* Manual device scanning */ /* Manual device scanning */
bool scanNow() { bool scanNow() override {
_pollDevices(nullptr); _pollDevices(nullptr);
return true; return true;
} }
bool _extDevConnect(const char* path) { bool _extDevConnect(const char* path) override {
char upperPath[1024]; char upperPath[1024];
strcpy_s(upperPath, 1024, path); strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath); CharUpperA(upperPath);
@ -258,7 +261,7 @@ public:
return true; return true;
} }
bool _extDevDisconnect(const char* path) { bool _extDevDisconnect(const char* path) override {
char upperPath[1024]; char upperPath[1024];
strcpy_s(upperPath, 1024, path); strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath); CharUpperA(upperPath);

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@ -1,6 +1,8 @@
#include "boo/inputdev/HIDParser.hpp" #include "boo/inputdev/HIDParser.hpp"
#include <map>
#include <algorithm> #include <algorithm>
#include <array>
#include <map>
#undef min #undef min
#undef max #undef max
@ -11,11 +13,14 @@ namespace boo {
* http://www.usb.org/developers/hidpage/HID1_11.pdf * http://www.usb.org/developers/hidpage/HID1_11.pdf
*/ */
static const char* UsagePageNames[] = {"Undefined", "Generic Desktop", "Simulation", "VR", "Sport", constexpr std::array<const char*, 14> UsagePageNames{
"Undefined", "Generic Desktop", "Simulation", "VR", "Sport",
"Game Controls", "Generic Device", "Keyboard", "LEDs", "Button", "Game Controls", "Generic Device", "Keyboard", "LEDs", "Button",
"Ordinal", "Telephony", "Consumer", "Digitizer"}; "Ordinal", "Telephony", "Consumer", "Digitizer",
};
static const char* GenericDesktopUsages[] = {"Undefined", constexpr std::array<const char*, 182> GenericDesktopUsages{
"Undefined",
"Pointer", "Pointer",
"Mouse", "Mouse",
"Reserved", "Reserved",
@ -196,9 +201,11 @@ static const char* GenericDesktopUsages[] = {"Undefined",
"System Display External", "System Display External",
"System Display Both", "System Display Both",
"System Display Dual", "System Display Dual",
"System Display Toggle Int/Ext"}; "System Display Toggle Int/Ext",
};
static const char* GameUsages[] = {"Undefined", constexpr std::array<const char*, 58> GameUsages{
"Undefined",
"3D Game Controller", "3D Game Controller",
"Pinball Device", "Pinball Device",
"Gun Device", "Gun Device",
@ -255,7 +262,8 @@ static const char* GameUsages[] = {"Undefined",
"Gun Safety", "Gun Safety",
"Gemepad Fire/Jump", "Gemepad Fire/Jump",
nullptr, nullptr,
"Gamepad Trigger"}; "Gamepad Trigger",
};
enum class HIDCollectionType : uint8_t { enum class HIDCollectionType : uint8_t {
Physical, Physical,
@ -380,21 +388,31 @@ HIDMainItem::HIDMainItem(uint32_t flags, HIDUsagePage usagePage, HIDUsage usage,
, m_reportSize(reportSize) {} , m_reportSize(reportSize) {}
const char* HIDMainItem::GetUsagePageName() const { const char* HIDMainItem::GetUsagePageName() const {
if (int(m_usagePage) >= std::extent<decltype(UsagePageNames)>::value) const auto index = size_t(m_usagePage);
if (index >= UsagePageNames.size()) {
return nullptr; return nullptr;
return UsagePageNames[int(m_usagePage)]; }
return UsagePageNames[index];
} }
const char* HIDMainItem::GetUsageName() const { const char* HIDMainItem::GetUsageName() const {
const auto index = size_t(m_usage);
switch (m_usagePage) { switch (m_usagePage) {
case HIDUsagePage::GenericDesktop: case HIDUsagePage::GenericDesktop:
if (int(m_usage) >= std::extent<decltype(GenericDesktopUsages)>::value) if (index >= GenericDesktopUsages.size()) {
return nullptr; return nullptr;
return GenericDesktopUsages[int(m_usage)]; }
return GenericDesktopUsages[index];
case HIDUsagePage::Game: case HIDUsagePage::Game:
if (int(m_usage) >= std::extent<decltype(GameUsages)>::value) if (index >= GameUsages.size()) {
return nullptr; return nullptr;
return GameUsages[int(m_usage)]; }
return GameUsages[index];
default: default:
return nullptr; return nullptr;
} }
@ -443,17 +461,17 @@ HIDParser::ParserStatus HIDParser::Parse(const PHIDP_PREPARSED_DATA descriptorDa
USHORT length = caps.NumberInputButtonCaps; USHORT length = caps.NumberInputButtonCaps;
std::vector<HIDP_BUTTON_CAPS> bCaps(caps.NumberInputButtonCaps, HIDP_BUTTON_CAPS()); std::vector<HIDP_BUTTON_CAPS> bCaps(caps.NumberInputButtonCaps, HIDP_BUTTON_CAPS());
HidP_GetButtonCaps(HidP_Input, bCaps.data(), &length, descriptorData); HidP_GetButtonCaps(HidP_Input, bCaps.data(), &length, descriptorData);
for (const HIDP_BUTTON_CAPS& caps : bCaps) { for (const HIDP_BUTTON_CAPS& buttonCaps : bCaps) {
if (caps.IsRange) { if (buttonCaps.IsRange) {
int usage = caps.Range.UsageMin; int usage = buttonCaps.Range.UsageMin;
for (int i = caps.Range.DataIndexMin; i <= caps.Range.DataIndexMax; ++i, ++usage) { for (int i = buttonCaps.Range.DataIndexMin; i <= buttonCaps.Range.DataIndexMax; ++i, ++usage) {
inputItems.insert(std::make_pair( inputItems.emplace(i, HIDMainItem(buttonCaps.BitField, HIDUsagePage(buttonCaps.UsagePage), HIDUsage(usage),
i, HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDUsage(usage), std::make_pair(0, 1), 1))); std::make_pair(0, 1), 1));
} }
} else { } else {
inputItems.insert(std::make_pair(caps.NotRange.DataIndex, inputItems.emplace(buttonCaps.NotRange.DataIndex,
HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDMainItem(buttonCaps.BitField, HIDUsagePage(buttonCaps.UsagePage),
HIDUsage(caps.NotRange.Usage), std::make_pair(0, 1), 1))); HIDUsage(buttonCaps.NotRange.Usage), std::make_pair(0, 1), 1));
} }
} }
} }
@ -463,19 +481,19 @@ HIDParser::ParserStatus HIDParser::Parse(const PHIDP_PREPARSED_DATA descriptorDa
USHORT length = caps.NumberInputValueCaps; USHORT length = caps.NumberInputValueCaps;
std::vector<HIDP_VALUE_CAPS> vCaps(caps.NumberInputValueCaps, HIDP_VALUE_CAPS()); std::vector<HIDP_VALUE_CAPS> vCaps(caps.NumberInputValueCaps, HIDP_VALUE_CAPS());
HidP_GetValueCaps(HidP_Input, vCaps.data(), &length, descriptorData); HidP_GetValueCaps(HidP_Input, vCaps.data(), &length, descriptorData);
for (const HIDP_VALUE_CAPS& caps : vCaps) { for (const HIDP_VALUE_CAPS& valueCaps : vCaps) {
if (caps.IsRange) { if (valueCaps.IsRange) {
int usage = caps.Range.UsageMin; int usage = valueCaps.Range.UsageMin;
for (int i = caps.Range.DataIndexMin; i <= caps.Range.DataIndexMax; ++i, ++usage) { for (int i = valueCaps.Range.DataIndexMin; i <= valueCaps.Range.DataIndexMax; ++i, ++usage) {
inputItems.insert( inputItems.emplace(i, HIDMainItem(valueCaps.BitField, HIDUsagePage(valueCaps.UsagePage), HIDUsage(usage),
std::make_pair(i, HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDUsage(usage), std::make_pair(valueCaps.LogicalMin, valueCaps.LogicalMax),
std::make_pair(caps.LogicalMin, caps.LogicalMax), caps.BitSize))); valueCaps.BitSize));
} }
} else { } else {
inputItems.insert( inputItems.emplace(valueCaps.NotRange.DataIndex,
std::make_pair(caps.NotRange.DataIndex, HIDMainItem(valueCaps.BitField, HIDUsagePage(valueCaps.UsagePage),
HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDUsage(caps.NotRange.Usage), HIDUsage(valueCaps.NotRange.Usage),
HIDRange(caps.LogicalMin, caps.LogicalMax), caps.BitSize))); HIDRange(valueCaps.LogicalMin, valueCaps.LogicalMax), valueCaps.BitSize));
} }
} }
} }
@ -804,9 +822,9 @@ void HIDParser::ScanValues(const std::function<bool(const HIDMainItem& item, int
continue; continue;
int32_t value = 0; int32_t value = 0;
if (it != end) { if (it != end) {
const HIDP_DATA& data = *it; const HIDP_DATA& hidData = *it;
if (data.DataIndex == idx) { if (hidData.DataIndex == idx) {
value = data.RawValue; value = hidData.RawValue;
++it; ++it;
} }
} }

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@ -1,9 +1,10 @@
#pragma once #pragma once
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include <memory> #include <memory>
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#if _WIN32 #if _WIN32
#include <hidsdi.h> #include <hidsdi.h>
#endif #endif

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../CFPointer.hpp" #include "lib/CFPointer.hpp"
#include <IOKit/IOTypes.h> #include <IOKit/IOTypes.h>
#include <IOKit/IOKitLib.h> #include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h> #include <IOKit/IOCFPlugIn.h>

View File

@ -1,6 +1,9 @@
#include "boo/inputdev/NintendoPowerA.hpp" #include "boo/inputdev/NintendoPowerA.hpp"
#include <cstring>
#include "boo/inputdev/DeviceSignature.hpp" #include "boo/inputdev/DeviceSignature.hpp"
#include <memory.h>
namespace boo { namespace boo {
NintendoPowerA::NintendoPowerA(DeviceToken* token) NintendoPowerA::NintendoPowerA(DeviceToken* token)
: TDeviceBase<INintendoPowerACallback>(dev_typeid(NintendoPowerA), token) {} : TDeviceBase<INintendoPowerACallback>(dev_typeid(NintendoPowerA), token) {}
@ -33,12 +36,10 @@ void NintendoPowerA::finalCycle() {}
void NintendoPowerA::receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {} void NintendoPowerA::receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {}
bool NintendoPowerAState::operator==(const NintendoPowerAState& other) { bool NintendoPowerAState::operator==(const NintendoPowerAState& other) const {
return !memcmp(this, &other, sizeof(NintendoPowerAState)); return memcmp(this, &other, sizeof(NintendoPowerAState)) == 0;
} }
bool NintendoPowerAState::operator!=(const NintendoPowerAState& other) { bool NintendoPowerAState::operator!=(const NintendoPowerAState& other) const { return !operator==(other); }
return memcmp(this, &other, sizeof(NintendoPowerAState));
}
} // namespace boo } // namespace boo

View File

@ -1,12 +1,13 @@
#include <AppKit/AppKit.h> #include <AppKit/AppKit.h>
#include <thread> #include <thread>
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "boo/graphicsdev/Metal.hpp" #include "boo/graphicsdev/Metal.hpp"
#include "CocoaCommon.hpp" #include "lib/Common.hpp"
#include "../Common.hpp" #include "lib/mac/CocoaCommon.hpp"
#include "logvisor/logvisor.hpp" #include <logvisor/logvisor.hpp>
#if !__has_feature(objc_arc) #if !__has_feature(objc_arc)
#error ARC Required #error ARC Required
@ -110,7 +111,7 @@ public:
Log.report(logvisor::Info, fmt("using Metal renderer")); Log.report(logvisor::Info, fmt("using Metal renderer"));
} }
EPlatformType getPlatformType() const { EPlatformType getPlatformType() const override {
return EPlatformType::Cocoa; return EPlatformType::Cocoa;
} }
@ -118,7 +119,7 @@ public:
int m_clientReturn = 0; int m_clientReturn = 0;
bool m_terminateNow = false; bool m_terminateNow = false;
int run() { int run() override {
/* Spawn client thread */ /* Spawn client thread */
m_clientThread = std::thread([&]() { m_clientThread = std::thread([&]() {
std::string thrName = std::string(getFriendlyName()) + " Client Thread"; std::string thrName = std::string(getFriendlyName()) + " Client Thread";
@ -161,23 +162,23 @@ public:
[NSApp terminate:nil]; [NSApp terminate:nil];
} }
SystemStringView getUniqueName() const { SystemStringView getUniqueName() const override {
return m_uniqueName; return m_uniqueName;
} }
SystemStringView getFriendlyName() const { SystemStringView getFriendlyName() const override {
return m_friendlyName; return m_friendlyName;
} }
SystemStringView getProcessName() const { SystemStringView getProcessName() const override {
return m_pname; return m_pname;
} }
const std::vector<SystemString>& getArgs() const { const std::vector<SystemString>& getArgs() const override {
return m_args; return m_args;
} }
std::shared_ptr<IWindow> newWindow(std::string_view title) { std::shared_ptr<IWindow> newWindow(std::string_view title) override {
auto newWindow = _WindowCocoaNew(title, &m_metalCtx); auto newWindow = _WindowCocoaNew(title, &m_metalCtx);
m_windows[newWindow->getPlatformHandle()] = newWindow; m_windows[newWindow->getPlatformHandle()] = newWindow;
return newWindow; return newWindow;

View File

@ -9,8 +9,9 @@
#include <Metal/Metal.h> #include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.h> #include <QuartzCore/CAMetalLayer.h>
#include <unordered_map>
#include <mutex> #include <mutex>
#include <unordered_map>
namespace boo { namespace boo {
class IWindow; class IWindow;

View File

@ -1,12 +1,19 @@
#include "boo/graphicsdev/Metal.hpp" #include "boo/graphicsdev/Metal.hpp"
#include "CocoaCommon.hpp"
#include "boo/IApplication.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "lib/mac/CocoaCommon.hpp"
#include <condition_variable>
#include <memory>
#include <mutex>
#import <AppKit/AppKit.h> #import <AppKit/AppKit.h>
#import <CoreVideo/CVDisplayLink.h> #import <CoreVideo/CVDisplayLink.h>
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp" #include <logvisor/logvisor.hpp>
#include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#if !__has_feature(objc_arc) #if !__has_feature(objc_arc)
#error ARC Required #error ARC Required
@ -93,7 +100,7 @@ static const NSOpenGLPixelFormatAttribute PF_RGBAF32_Z24_ATTRS[] =
static const NSOpenGLPixelFormatAttribute* PF_TABLE[] = static const NSOpenGLPixelFormatAttribute* PF_TABLE[] =
{ {
NULL, nullptr,
PF_RGBA8_ATTRS, PF_RGBA8_ATTRS,
PF_RGBA16_ATTRS, PF_RGBA16_ATTRS,
PF_RGBA8_Z24_ATTRS, PF_RGBA8_Z24_ATTRS,
@ -139,7 +146,7 @@ protected:
} }
public: public:
~GraphicsContextCocoa() { ~GraphicsContextCocoa() override {
if (m_dispLink) { if (m_dispLink) {
CVDisplayLinkStop(m_dispLink); CVDisplayLinkStop(m_dispLink);
CVDisplayLinkRelease(m_dispLink); CVDisplayLinkRelease(m_dispLink);
@ -223,36 +230,36 @@ public:
m_dataFactory = _NewGLDataFactory(this, glCtx); m_dataFactory = _NewGLDataFactory(this, glCtx);
} }
~GraphicsContextCocoaGL() ~GraphicsContextCocoaGL() override
{ {
m_commandQueue->stopRenderer(); m_commandQueue->stopRenderer();
fmt::print(fmt("CONTEXT DESTROYED\n")); fmt::print(fmt("CONTEXT DESTROYED\n"));
} }
void _setCallback(IWindowCallback* cb) void _setCallback(IWindowCallback* cb) override
{ {
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex); std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb; m_callback = cb;
} }
EGraphicsAPI getAPI() const EGraphicsAPI getAPI() const override
{ {
return m_api; return m_api;
} }
EPixelFormat getPixelFormat() const EPixelFormat getPixelFormat() const override
{ {
return m_pf; return m_pf;
} }
void setPixelFormat(EPixelFormat pf) void setPixelFormat(EPixelFormat pf) override
{ {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) bool initializeContext(void*) override
{ {
m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this]; m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this];
if (!m_nsContext) if (!m_nsContext)
@ -266,26 +273,26 @@ public:
return true; return true;
} }
void makeCurrent() void makeCurrent() override
{ {
[[m_nsContext openGLContext] makeCurrentContext]; [[m_nsContext openGLContext] makeCurrentContext];
} }
void postInit() void postInit() override
{ {
} }
IGraphicsCommandQueue* getCommandQueue() IGraphicsCommandQueue* getCommandQueue() override
{ {
return m_commandQueue.get(); return m_commandQueue.get();
} }
IGraphicsDataFactory* getDataFactory() IGraphicsDataFactory* getDataFactory() override
{ {
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getMainContextDataFactory() IGraphicsDataFactory* getMainContextDataFactory() override
{ {
if (!m_mainCtx) if (!m_mainCtx)
{ {
@ -298,7 +305,7 @@ public:
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getLoadContextDataFactory() IGraphicsDataFactory* getLoadContextDataFactory() override
{ {
if (!m_loadCtx) if (!m_loadCtx)
{ {
@ -311,12 +318,12 @@ public:
return m_dataFactory.get(); return m_dataFactory.get();
} }
void present() void present() override
{ {
[[m_nsContext openGLContext] flushBuffer]; [[m_nsContext openGLContext] flushBuffer];
} }
BooCocoaResponder* responder() const BooCocoaResponder* responder() const override
{ {
if (!m_nsContext) if (!m_nsContext)
return nullptr; return nullptr;
@ -330,15 +337,15 @@ IGraphicsContext* _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI api,
GLContext* glCtx) GLContext* glCtx)
{ {
if (api != IGraphicsContext::EGraphicsAPI::OpenGL3_3 && api != IGraphicsContext::EGraphicsAPI::OpenGL4_2) if (api != IGraphicsContext::EGraphicsAPI::OpenGL3_3 && api != IGraphicsContext::EGraphicsAPI::OpenGL4_2)
return NULL; return nullptr;
/* Create temporary context to query GL version */ /* Create temporary context to query GL version */
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS]; NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS];
if (!nspf) if (!nspf)
return NULL; return nullptr;
NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil]; NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil];
if (!nsctx) if (!nsctx)
return NULL; return nullptr;
[nsctx makeCurrentContext]; [nsctx makeCurrentContext];
const char* glVersion = (char*)glGetString(GL_VERSION); const char* glVersion = (char*)glGetString(GL_VERSION);
unsigned major = 0; unsigned major = 0;
@ -352,13 +359,13 @@ IGraphicsContext* _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI api,
Log.report(logvisor::Fatal, fmt("glewInit failed")); Log.report(logvisor::Fatal, fmt("glewInit failed"));
[NSOpenGLContext clearCurrentContext]; [NSOpenGLContext clearCurrentContext];
if (!glVersion) if (!glVersion)
return NULL; return nullptr;
if (major > 4 || (major == 4 && minor >= 2)) if (major > 4 || (major == 4 && minor >= 2))
api = IGraphicsContext::EGraphicsAPI::OpenGL4_2; api = IGraphicsContext::EGraphicsAPI::OpenGL4_2;
else if (major == 3 && minor >= 3) else if (major == 3 && minor >= 3)
if (api == IGraphicsContext::EGraphicsAPI::OpenGL4_2) if (api == IGraphicsContext::EGraphicsAPI::OpenGL4_2)
return NULL; return nullptr;
return new GraphicsContextCocoaGL(api, parentWindow, lastGLCtx, glCtx); return new GraphicsContextCocoaGL(api, parentWindow, lastGLCtx, glCtx);
} }
@ -384,31 +391,31 @@ public:
m_dataFactory = _NewMetalDataFactory(this, metalCtx); m_dataFactory = _NewMetalDataFactory(this, metalCtx);
} }
~GraphicsContextCocoaMetal() { ~GraphicsContextCocoaMetal() override {
m_commandQueue->stopRenderer(); m_commandQueue->stopRenderer();
m_metalCtx->m_windows.erase(m_parentWindow); m_metalCtx->m_windows.erase(m_parentWindow);
} }
void _setCallback(IWindowCallback* cb) { void _setCallback(IWindowCallback* cb) override {
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex); std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb; m_callback = cb;
} }
EGraphicsAPI getAPI() const { EGraphicsAPI getAPI() const override {
return m_api; return m_api;
} }
EPixelFormat getPixelFormat() const { EPixelFormat getPixelFormat() const override {
return m_pf; return m_pf;
} }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { bool initializeContext(void*) override {
MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow]; MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow];
m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this]; m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this];
if (!m_nsContext) if (!m_nsContext)
@ -423,32 +430,32 @@ public:
return true; return true;
} }
void makeCurrent() { void makeCurrent() override {
} }
void postInit() { void postInit() override {
} }
IGraphicsCommandQueue* getCommandQueue() { IGraphicsCommandQueue* getCommandQueue() override {
return m_commandQueue.get(); return m_commandQueue.get();
} }
IGraphicsDataFactory* getDataFactory() { IGraphicsDataFactory* getDataFactory() override {
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_dataFactory.get(); return m_dataFactory.get();
} }
void present() { void present() override {
} }
BooCocoaResponder* responder() const { BooCocoaResponder* responder() const override {
if (!m_nsContext) if (!m_nsContext)
return nullptr; return nullptr;
return m_nsContext->resp; return m_nsContext->resp;
@ -1252,47 +1259,47 @@ public:
m_nsWindow = nullptr; m_nsWindow = nullptr;
} }
~WindowCocoa() { ~WindowCocoa() override {
APP->_deletedWindow(this); APP->_deletedWindow(this);
} }
void setCallback(IWindowCallback* cb) { void setCallback(IWindowCallback* cb) override {
m_gfxCtx->_setCallback(cb); m_gfxCtx->_setCallback(cb);
} }
void closeWindow() { void closeWindow() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow close]; [m_nsWindow close];
}); });
} }
void showWindow() { void showWindow() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow makeKeyAndOrderFront:nil]; [m_nsWindow makeKeyAndOrderFront:nil];
}); });
} }
void hideWindow() { void hideWindow() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow orderOut:nil]; [m_nsWindow orderOut:nil];
}); });
} }
std::string getTitle() { std::string getTitle() override {
return [[m_nsWindow title] UTF8String]; return [[m_nsWindow title] UTF8String];
} }
void setTitle(std::string_view title) { void setTitle(std::string_view title) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]]; [m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]];
}); });
} }
void setCursor(EMouseCursor cursor) { void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor) if (cursor == m_cursor)
return; return;
m_cursor = cursor; m_cursor = cursor;
@ -1320,14 +1327,14 @@ public:
}); });
} }
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */ /* TODO: Actually get refresh rate */
return 60.0; return 60.0;
} }
void setWindowFrameDefault() { void setWindowFrameDefault() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
NSScreen* mainScreen = [NSScreen mainScreen]; NSScreen* mainScreen = [NSScreen mainScreen];
@ -1338,7 +1345,7 @@ public:
}); });
} }
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
NSView* view = [m_nsWindow contentView]; NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame]; NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x; xOut = wFrame.origin.x;
@ -1347,7 +1354,7 @@ public:
hOut = wFrame.size.height; hOut = wFrame.size.height;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
NSView* view = [m_nsWindow contentView]; NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame]; NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x; xOut = wFrame.origin.x;
@ -1356,7 +1363,7 @@ public:
hOut = wFrame.size.height; hOut = wFrame.size.height;
} }
void setWindowFrame(float x, float y, float w, float h) { void setWindowFrame(float x, float y, float w, float h) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setContentSize:NSMakeSize(w, h)]; [m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1364,7 +1371,7 @@ public:
}); });
} }
void setWindowFrame(int x, int y, int w, int h) { void setWindowFrame(int x, int y, int w, int h) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setContentSize:NSMakeSize(w, h)]; [m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1372,15 +1379,15 @@ public:
}); });
} }
float getVirtualPixelFactor() const { float getVirtualPixelFactor() const override {
return [m_nsWindow backingScaleFactor]; return [m_nsWindow backingScaleFactor];
} }
bool isFullscreen() const { bool isFullscreen() const override {
return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen; return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
} }
void setFullscreen(bool fs) { void setFullscreen(bool fs) override {
if ((fs && !isFullscreen()) || (!fs && isFullscreen())) if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
@ -1388,7 +1395,7 @@ public:
}); });
} }
void claimKeyboardFocus(const int coord[2]) { void claimKeyboardFocus(const int coord[2]) override {
BooCocoaResponder* resp = m_gfxCtx->responder(); BooCocoaResponder* resp = m_gfxCtx->responder();
if (resp) { if (resp) {
dispatch_async(dispatch_get_main_queue(), dispatch_async(dispatch_get_main_queue(),
@ -1401,7 +1408,7 @@ public:
} }
} }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard]; NSPasteboard* pb = [NSPasteboard generalPasteboard];
[pb clearContents]; [pb clearContents];
NSData* d = [NSData dataWithBytes:data length:sz]; NSData* d = [NSData dataWithBytes:data length:sz];
@ -1409,7 +1416,7 @@ public:
return true; return true;
} }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard]; NSPasteboard* pb = [NSPasteboard generalPasteboard];
NSData* d = [pb dataForType:ClipboardTypes[int(type)]]; NSData* d = [pb dataForType:ClipboardTypes[int(type)]];
if (!d) if (!d)
@ -1420,11 +1427,11 @@ public:
return ret; return ret;
} }
ETouchType getTouchType() const { ETouchType getTouchType() const override {
return ETouchType::Trackpad; return ETouchType::Trackpad;
} }
void setStyle(EWindowStyle style) { void setStyle(EWindowStyle style) override {
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None) if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
m_nsWindow.titleVisibility = NSWindowTitleVisible; m_nsWindow.titleVisibility = NSWindowTitleVisible;
@ -1443,7 +1450,7 @@ public:
m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable; m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable;
} }
EWindowStyle getStyle() const { EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None; EWindowStyle retval = EWindowStyle::None;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None; retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None;
@ -1455,34 +1462,34 @@ public:
return retval; return retval;
} }
void setTouchBarProvider(void* provider) { void setTouchBarProvider(void* provider) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setTouchBarProvider:(__bridge_transfer id) provider]; [m_nsWindow setTouchBarProvider:(__bridge_transfer id) provider];
}); });
} }
int waitForRetrace() { int waitForRetrace() override {
return static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace(); return static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace();
} }
uintptr_t getPlatformHandle() const { uintptr_t getPlatformHandle() const override {
return (uintptr_t) m_nsWindow; return (uintptr_t) m_nsWindow;
} }
IGraphicsCommandQueue* getCommandQueue() { IGraphicsCommandQueue* getCommandQueue() override {
return m_gfxCtx->getCommandQueue(); return m_gfxCtx->getCommandQueue();
} }
IGraphicsDataFactory* getDataFactory() { IGraphicsDataFactory* getDataFactory() override {
return m_gfxCtx->getDataFactory(); return m_gfxCtx->getDataFactory();
} }
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
return m_gfxCtx->getMainContextDataFactory(); return m_gfxCtx->getMainContextDataFactory();
} }
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_gfxCtx->getLoadContextDataFactory(); return m_gfxCtx->getLoadContextDataFactory();
} }

View File

@ -1,9 +1,13 @@
#include "boo/IApplication.hpp"
#include "logvisor/logvisor.hpp"
#include "nxstl/thread" #include "nxstl/thread"
#include "nxstl/condition_variable" #include "nxstl/condition_variable"
#include "nxstl/mutex"
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/NX.hpp" #include "boo/graphicsdev/NX.hpp"
#include <limits.h>
#include <climits>
#include <logvisor/logvisor.hpp>
#include <switch.h> #include <switch.h>
@ -21,7 +25,7 @@ class ApplicationNX : public IApplication {
NXContext m_nxCtx; NXContext m_nxCtx;
void _deletedWindow(IWindow* window) {} void _deletedWindow(IWindow* window) override {}
public: public:
ApplicationNX(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName, ApplicationNX(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -29,9 +33,9 @@ public:
uint32_t anisotropy, bool deepColor, bool singleInstance) uint32_t anisotropy, bool deepColor, bool singleInstance)
: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {} : m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {}
EPlatformType getPlatformType() const { return EPlatformType::NX; } EPlatformType getPlatformType() const override { return EPlatformType::NX; }
int run() { int run() override {
/* Spawn client thread */ /* Spawn client thread */
int clientReturn = INT_MIN; int clientReturn = INT_MIN;
std::mutex initmt; std::mutex initmt;
@ -63,16 +67,16 @@ public:
return 0; return 0;
} }
std::string_view getUniqueName() const { return m_uniqueName; } std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; } std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; } std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; } const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_window; std::shared_ptr<IWindow> m_window;
std::shared_ptr<IWindow> newWindow(std::string_view title) { std::shared_ptr<IWindow> newWindow(std::string_view title) override {
if (m_window) if (m_window)
Log.report(logvisor::Fatal, fmt("Only 1 window allowed on NX")); Log.report(logvisor::Fatal, fmt("Only 1 window allowed on NX"));
m_window = _WindowNXNew(title, &m_nxCtx); m_window = _WindowNXNew(title, &m_nxCtx);

View File

@ -1,8 +1,9 @@
#include "boo/IWindow.hpp" #include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp" #include "boo/IGraphicsContext.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/graphicsdev/NX.hpp" #include "boo/graphicsdev/NX.hpp"
#include <logvisor/logvisor.hpp>
#include <switch.h> #include <switch.h>
namespace boo { namespace boo {
@ -21,18 +22,18 @@ public:
m_commandQueue = _NewNXCommandQueue(nxCtx, this); m_commandQueue = _NewNXCommandQueue(nxCtx, this);
} }
EGraphicsAPI getAPI() const { return EGraphicsAPI::NX; } EGraphicsAPI getAPI() const override { return EGraphicsAPI::NX; }
EPixelFormat getPixelFormat() const { return EPixelFormat::RGBA8; } EPixelFormat getPixelFormat() const override { return EPixelFormat::RGBA8; }
void setPixelFormat(EPixelFormat pf) {} void setPixelFormat(EPixelFormat pf) override {}
bool initializeContext(void* handle) { return m_nxCtx->initialize(); } bool initializeContext(void* handle) override { return m_nxCtx->initialize(); }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
void present() {} void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
}; };
class WindowNX : public IWindow { class WindowNX : public IWindow {
@ -45,20 +46,20 @@ public:
m_gfxCtx->initializeContext(nullptr); m_gfxCtx->initializeContext(nullptr);
} }
void setCallback(IWindowCallback* cb) { m_callback = cb; } void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() {} void closeWindow() override {}
void showWindow() {} void showWindow() override {}
void hideWindow() {} void hideWindow() override {}
SystemString getTitle() { return m_title; } SystemString getTitle() override { return m_title; }
void setTitle(SystemStringView title) { m_title = title; } void setTitle(SystemStringView title) override { m_title = title; }
void setCursor(EMouseCursor cursor) {} void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
void setWindowFrameDefault() {} void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
u32 width, height; u32 width, height;
gfxGetFramebufferResolution(&width, &height); gfxGetFramebufferResolution(&width, &height);
xOut = 0; xOut = 0;
@ -66,7 +67,7 @@ public:
wOut = width; wOut = width;
hOut = height; hOut = height;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
u32 width, height; u32 width, height;
gfxGetFramebufferResolution(&width, &height); gfxGetFramebufferResolution(&width, &height);
xOut = 0; xOut = 0;
@ -74,37 +75,37 @@ public:
wOut = width; wOut = width;
hOut = height; hOut = height;
} }
void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {} void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return 1.f; } float getVirtualPixelFactor() const override { return 1.f; }
bool isFullscreen() const { return true; } bool isFullscreen() const override { return true; }
void setFullscreen(bool fs) {} void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {} void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return {}; } std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return {}; }
void waitForRetrace() {} void waitForRetrace() override {}
uintptr_t getPlatformHandle() const { return 0; } uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* event) { bool _incomingEvent(void* event) override {
(void)event; (void)event;
return false; return false;
} }
void _cleanup() {} void _cleanup() override {}
ETouchType getTouchType() const { return ETouchType::Display; } ETouchType getTouchType() const override { return ETouchType::Display; }
void setStyle(EWindowStyle style) {} void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const { return EWindowStyle::None; } EWindowStyle getStyle() const override { return EWindowStyle::None; }
void setTouchBarProvider(void*) {} void setTouchBarProvider(void*) override {}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx) { std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx) {

View File

@ -1,4 +1,4 @@
#include "UWPCommon.hpp" #include "lib/win/UWPCommon.hpp"
using namespace Windows::Foundation; using namespace Windows::Foundation;
using namespace Windows::UI::Core; using namespace Windows::UI::Core;
@ -12,12 +12,15 @@ using namespace Platform;
#define D3D11_CREATE_DEVICE_FLAGS 0 #define D3D11_CREATE_DEVICE_FLAGS 0
#endif #endif
#include "boo/System.hpp" #include <cstdlib>
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "boo/inputdev/DeviceFinder.hpp" #include "boo/System.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/UWPViewProvider.hpp" #include "boo/UWPViewProvider.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include <logvisor/logvisor.hpp>
#if _WIN32_WINNT_WIN10 #if _WIN32_WINNT_WIN10
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignaturePROC = nullptr; PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignaturePROC = nullptr;
@ -49,7 +52,7 @@ class ApplicationUWP final : public IApplication {
Boo3DAppContextUWP m_3dCtx; Boo3DAppContextUWP m_3dCtx;
void _deletedWindow(IWindow* window) {} void _deletedWindow(IWindow* window) override {}
public: public:
ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName, ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -60,7 +63,7 @@ public:
, m_pname(pname) , m_pname(pname)
, m_args(args) , m_args(args)
, m_singleInstance(singleInstance) { , m_singleInstance(singleInstance) {
typedef HRESULT(WINAPI * CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void** ppFactory); using CreateDXGIFactory1PROC = HRESULT (WINAPI *)(REFIID riid, _COM_Outptr_ void** ppFactory);
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = CreateDXGIFactory1; CreateDXGIFactory1PROC MyCreateDXGIFactory1 = CreateDXGIFactory1;
bool no12 = true; bool no12 = true;
@ -180,10 +183,10 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support D3D11 or D3D12")); Log.report(logvisor::Fatal, fmt("system doesn't support D3D11 or D3D12"));
} }
EPlatformType getPlatformType() const { return EPlatformType::UWP; } EPlatformType getPlatformType() const override { return EPlatformType::UWP; }
std::thread m_clientThread; std::thread m_clientThread;
int run() { int run() override {
/* Spawn client thread */ /* Spawn client thread */
int clientReturn = 0; int clientReturn = 0;
m_clientThread = std::thread([&]() { m_clientThread = std::thread([&]() {
@ -203,15 +206,15 @@ public:
m_clientThread.join(); m_clientThread.join();
} }
SystemStringView getUniqueName() const { return m_uniqueName; } SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; } SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; } SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; } const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) { std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) override {
if (!m_issuedWindow) { if (!m_issuedWindow) {
m_issuedWindow = true; m_issuedWindow = true;
return m_window; return m_window;
@ -222,7 +225,7 @@ public:
void _setWindow(CoreWindow ^ window) { m_window = _WindowUWPNew(m_friendlyName, m_3dCtx); } void _setWindow(CoreWindow ^ window) { m_window = _WindowUWPNew(m_friendlyName, m_3dCtx); }
}; };
IApplication* APP = NULL; IApplication* APP = nullptr;
ref class AppView sealed : public IFrameworkView { ref class AppView sealed : public IFrameworkView {
ApplicationUWP m_app; ApplicationUWP m_app;

View File

@ -1,4 +1,5 @@
#include "Win32Common.hpp" #include "lib/win/Win32Common.hpp"
#include <shellapi.h> #include <shellapi.h>
#include <initguid.h> #include <initguid.h>
#include <Usbiodef.h> #include <Usbiodef.h>
@ -15,11 +16,16 @@ PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor = nullptr;
#define D3D11_CREATE_DEVICE_FLAGS 0 #define D3D11_CREATE_DEVICE_FLAGS 0
#endif #endif
#include "boo/System.hpp" #include <condition_variable>
#include <cstdlib>
#include <mutex>
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "boo/inputdev/DeviceFinder.hpp" #include "boo/System.hpp"
#include "boo/graphicsdev/D3D.hpp" #include "boo/graphicsdev/D3D.hpp"
#include "logvisor/logvisor.hpp" #include "boo/inputdev/DeviceFinder.hpp"
#include <logvisor/logvisor.hpp>
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
#include "boo/graphicsdev/Vulkan.hpp" #include "boo/graphicsdev/Vulkan.hpp"
@ -86,7 +92,7 @@ class ApplicationWin32 final : public IApplication {
PFN_vkGetInstanceProcAddr m_getVkProc = nullptr; PFN_vkGetInstanceProcAddr m_getVkProc = nullptr;
#endif #endif
void _deletedWindow(IWindow* window) { m_allWindows.erase(HWND(window->getPlatformHandle())); } void _deletedWindow(IWindow* window) override { m_allWindows.erase(HWND(window->getPlatformHandle())); }
public: public:
ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName, ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -110,8 +116,8 @@ public:
if (!dxgilib) if (!dxgilib)
Log.report(logvisor::Fatal, fmt("unable to load dxgi.dll")); Log.report(logvisor::Fatal, fmt("unable to load dxgi.dll"));
typedef HRESULT(WINAPI * CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void** ppFactory); using CreateDXGIFactory1PROC = HRESULT(WINAPI*)(REFIID riid, _COM_Outptr_ void** ppFactory);
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1"); auto MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
if (!MyCreateDXGIFactory1) if (!MyCreateDXGIFactory1)
Log.report(logvisor::Fatal, fmt("unable to find CreateDXGIFactory1 in DXGI.dll\n")); Log.report(logvisor::Fatal, fmt("unable to find CreateDXGIFactory1 in DXGI.dll\n"));
@ -272,7 +278,7 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support Vulkan, D3D11, or OpenGL")); Log.report(logvisor::Fatal, fmt("system doesn't support Vulkan, D3D11, or OpenGL"));
} }
EPlatformType getPlatformType() const { return EPlatformType::Win32; } EPlatformType getPlatformType() const override { return EPlatformType::Win32; }
LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
/* Lookup boo window instance */ /* Lookup boo window instance */
@ -340,7 +346,7 @@ public:
MONITORINFO monitor_info; MONITORINFO monitor_info;
monitor_info.cbSize = sizeof(monitor_info); monitor_info.cbSize = sizeof(monitor_info);
GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST), &monitor_info); GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST), &monitor_info);
SetWindowPos(win.m_hwnd, NULL, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top, SetWindowPos(win.m_hwnd, nullptr, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
monitor_info.rcMonitor.right - monitor_info.rcMonitor.left, monitor_info.rcMonitor.right - monitor_info.rcMonitor.left,
monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top, monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED); SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
@ -350,7 +356,7 @@ public:
SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle); SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle); SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
SetWindowPos(win.m_hwnd, NULL, win.m_fsRect.left, win.m_fsRect.top, win.m_fsRect.right - win.m_fsRect.left, SetWindowPos(win.m_hwnd, nullptr, win.m_fsRect.left, win.m_fsRect.top, win.m_fsRect.right - win.m_fsRect.left,
win.m_fsRect.bottom - win.m_fsRect.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED); win.m_fsRect.bottom - win.m_fsRect.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
win.m_fs = false; win.m_fs = false;
@ -358,7 +364,7 @@ public:
g_nwcv.notify_one(); g_nwcv.notify_one();
} }
int run() { int run() override {
g_mainThreadId = GetCurrentThreadId(); g_mainThreadId = GetCurrentThreadId();
/* Spawn client thread */ /* Spawn client thread */
@ -372,8 +378,8 @@ public:
}); });
/* Pump messages */ /* Pump messages */
MSG msg = {0}; MSG msg = {};
while (GetMessage(&msg, NULL, 0, 0)) { while (GetMessage(&msg, nullptr, 0, 0)) {
if (!msg.hwnd) { if (!msg.hwnd) {
/* PostThreadMessage events */ /* PostThreadMessage events */
switch (msg.message) { switch (msg.message) {
@ -424,22 +430,22 @@ public:
return clientReturn; return clientReturn;
} }
~ApplicationWin32() { ~ApplicationWin32() override {
for (auto& p : m_allWindows) for (auto& p : m_allWindows)
if (auto w = p.second.lock()) if (auto w = p.second.lock())
w->_cleanup(); w->_cleanup();
} }
SystemStringView getUniqueName() const { return m_uniqueName; } SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; } SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; } SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; } const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_mwret; std::shared_ptr<IWindow> m_mwret;
std::shared_ptr<IWindow> newWindow(SystemStringView title) { std::shared_ptr<IWindow> newWindow(SystemStringView title) override {
if (GetCurrentThreadId() != g_mainThreadId) { if (GetCurrentThreadId() != g_mainThreadId) {
std::unique_lock<std::mutex> lk(g_nwmt); std::unique_lock<std::mutex> lk(g_nwmt);
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0)) if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))
@ -457,7 +463,7 @@ public:
} }
}; };
IApplication* APP = NULL; IApplication* APP = nullptr;
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName, int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args, SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor, std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
@ -484,7 +490,7 @@ int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& c
WIN32_CURSORS.m_wait = LoadCursor(nullptr, IDC_WAIT); WIN32_CURSORS.m_wait = LoadCursor(nullptr, IDC_WAIT);
/* One class for *all* boo windows */ /* One class for *all* boo windows */
WNDCLASS wndClass = {0, WindowProc, 0, 0, GetModuleHandle(nullptr), 0, 0, 0, 0, L"BooWindow"}; WNDCLASS wndClass = {0, WindowProc, 0, 0, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"BooWindow"};
wndClass.hIcon = LoadIconW(wndClass.hInstance, MAKEINTRESOURCEW(101)); wndClass.hIcon = LoadIconW(wndClass.hInstance, MAKEINTRESOURCEW(101));
wndClass.hCursor = WIN32_CURSORS.m_arrow; wndClass.hCursor = WIN32_CURSORS.m_arrow;
RegisterClassW(&wndClass); RegisterClassW(&wndClass);

View File

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "WinCommon.hpp" #include "lib/win/WinCommon.hpp"
struct Boo3DAppContextUWP : Boo3DAppContext { struct Boo3DAppContextUWP : Boo3DAppContext {
bool isFullscreen(const boo::IWindow* window) { bool isFullscreen(const boo::IWindow* window) {

View File

@ -14,19 +14,22 @@
#endif #endif
#include "boo/graphicsdev/GL.hpp" #include "boo/graphicsdev/GL.hpp"
#include <condition_variable>
#include <mutex>
extern DWORD g_mainThreadId; extern DWORD g_mainThreadId;
extern std::mutex g_nwmt; extern std::mutex g_nwmt;
extern std::condition_variable g_nwcv; extern std::condition_variable g_nwcv;
#if _WIN32_WINNT_WINBLUE && !WINDOWS_STORE #if _WIN32_WINNT_WINBLUE && !WINDOWS_STORE
#include <ShellScalingApi.h> #include <ShellScalingApi.h>
typedef HRESULT(WINAPI* PFN_GetScaleFactorForMonitor)(_In_ HMONITOR, _Out_ DEVICE_SCALE_FACTOR*); using PFN_GetScaleFactorForMonitor = HRESULT(WINAPI*)(_In_ HMONITOR, _Out_ DEVICE_SCALE_FACTOR*);
extern PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor; extern PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor;
#endif #endif
struct OGLContext { struct OGLContext {
ComPtr<IDXGIFactory1> m_dxFactory; ComPtr<IDXGIFactory1> m_dxFactory;
HGLRC m_lastContext = 0; HGLRC m_lastContext = nullptr;
struct Window { struct Window {
HWND m_hwnd; HWND m_hwnd;
HDC m_deviceContext; HDC m_deviceContext;

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@ -1,6 +1,10 @@
#pragma once #pragma once
#include <cstddef>
#include <cstdint>
#include <string>
#include <unordered_map> #include <unordered_map>
#include "boo/IWindow.hpp" #include "boo/IWindow.hpp"
namespace boo { namespace boo {
@ -25,8 +29,8 @@ class IWindow;
#include <d3d9.h> #include <d3d9.h>
typedef int (WINAPI *pD3DPERF_BeginEvent)(D3DCOLOR col, LPCWSTR wszName); using pD3DPERF_BeginEvent = int (WINAPI*)(D3DCOLOR col, LPCWSTR wszName);
typedef int (WINAPI *pD3DPERF_EndEvent)(); using pD3DPERF_EndEvent = int (WINAPI*)();
struct D3D12Context { struct D3D12Context {
ComPtr<IDXGIFactory2> m_dxFactory; ComPtr<IDXGIFactory2> m_dxFactory;

View File

@ -1,11 +1,12 @@
#include "UWPCommon.hpp" #include "lib/win/UWPCommon.hpp"
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/graphicsdev/D3D.hpp" #include "boo/IApplication.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp" #include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include <logvisor/logvisor.hpp>
using namespace Windows::UI; using namespace Windows::UI;
using namespace Windows::UI::Core; using namespace Windows::UI::Core;
@ -117,7 +118,7 @@ public:
} }
} }
~GraphicsContextUWPD3D() { ~GraphicsContextUWPD3D() override {
#if _WIN32_WINNT_WIN10 #if _WIN32_WINNT_WIN10
if (m_3dCtx.m_ctx12.m_dev) if (m_3dCtx.m_ctx12.m_dev)
m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow); m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow);
@ -126,33 +127,33 @@ public:
m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow);
} }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return true; } bool initializeContext(void*) override { return true; }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
void present() {} void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue; } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue; }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory; }
}; };
static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym, static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym,
@ -304,76 +305,78 @@ public:
} }
} }
~WindowUWP() {} ~WindowUWP() override = default;
void setCallback(IWindowCallback* cb) { m_callback = cb; } void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() { m_coreWindow->Close(); } void closeWindow() override { m_coreWindow->Close(); }
void showWindow() {} void showWindow() override {}
void hideWindow() {} void hideWindow() override {}
SystemString getTitle() { return SystemString(m_appView->Title->Data()); } SystemString getTitle() override { return SystemString(m_appView->Title->Data()); }
void setTitle(SystemStringView title) { m_appView->Title = ref new Platform::String(title.data()); } void setTitle(SystemStringView title) override { m_appView->Title = ref new Platform::String(title.data()); }
void setCursor(EMouseCursor cursor) {} void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { double getWindowRefreshRate() const {
/* TODO: Actually get refresh rate */ /* TODO: Actually get refresh rate */
return 60.0; return 60.0;
} }
void setWindowFrameDefault() {} void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor; xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor; yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor; wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor; hOut = m_bounds.Height * m_dispInfoDpiFactor;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor; xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor; yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor; wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor; hOut = m_bounds.Height * m_dispInfoDpiFactor;
} }
void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {} void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return m_dispInfoDpiFactor; } float getVirtualPixelFactor() const override { return m_dispInfoDpiFactor; }
bool isFullscreen() const { return ApplicationView::GetForCurrentView()->IsFullScreenMode; } bool isFullscreen() const override { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
void setFullscreen(bool fs) { void setFullscreen(bool fs) override {
if (fs) if (fs)
ApplicationView::GetForCurrentView()->TryEnterFullScreenMode(); ApplicationView::GetForCurrentView()->TryEnterFullScreenMode();
else else
ApplicationView::GetForCurrentView()->ExitFullScreenMode(); ApplicationView::GetForCurrentView()->ExitFullScreenMode();
} }
void claimKeyboardFocus(const int coord[2]) {} void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); } std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
return std::unique_ptr<uint8_t[]>();
}
int waitForRetrace(IAudioVoiceEngine* engine) { int waitForRetrace(IAudioVoiceEngine* engine) override {
if (engine) if (engine)
engine->pumpAndMixVoices(); engine->pumpAndMixVoices();
m_gfxCtx->m_output->WaitForVBlank(); m_gfxCtx->m_output->WaitForVBlank();
return 1; return 1;
} }
uintptr_t getPlatformHandle() const { return 0; } uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* ev) { return false; } bool _incomingEvent(void* ev) override { return false; }
void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) { void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) {
ESpecialKey specialKey; ESpecialKey specialKey;
@ -469,23 +472,23 @@ public:
m_callback->resized(rect, false); m_callback->resized(rect, false);
} }
ETouchType getTouchType() const { return ETouchType::None; } ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) {} void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const { EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None; EWindowStyle retval = EWindowStyle::None;
return retval; return retval;
} }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */ /* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) { std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) {

View File

@ -1,15 +1,16 @@
#include "Win32Common.hpp" #include "lib/win/Win32Common.hpp"
#include <Windowsx.h>
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "logvisor/logvisor.hpp"
#include <Windowsx.h>
#include "boo/IApplication.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "boo/graphicsdev/D3D.hpp" #include "boo/graphicsdev/D3D.hpp"
#include "boo/graphicsdev/GL.hpp" #include "boo/graphicsdev/GL.hpp"
#include "boo/graphicsdev/glew.h" #include "boo/graphicsdev/glew.h"
#include "boo/graphicsdev/wglew.h" #include "boo/graphicsdev/wglew.h"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
#include "boo/graphicsdev/Vulkan.hpp" #include "boo/graphicsdev/Vulkan.hpp"
@ -19,6 +20,8 @@
#include <dxgi1_5.h> #include <dxgi1_5.h>
#endif #endif
#include <logvisor/logvisor.hpp>
static const int ContextAttribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 3, static const int ContextAttribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 3,
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
// WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB, // WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
@ -88,35 +91,35 @@ public:
Log.report(logvisor::Fatal, fmt("unable to get DXGI output")); Log.report(logvisor::Fatal, fmt("unable to get DXGI output"));
} }
~GraphicsContextWin32D3D() { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); } ~GraphicsContextWin32D3D() override { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return true; } bool initializeContext(void*) override { return true; }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
void present() {} void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
}; };
struct GraphicsContextWin32GL : GraphicsContextWin32 { struct GraphicsContextWin32GL : GraphicsContextWin32 {
@ -198,7 +201,7 @@ public:
Log.report(logvisor::Fatal, fmt("glewInit failed")); Log.report(logvisor::Fatal, fmt("glewInit failed"));
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
wglMakeCurrent(w.m_deviceContext, 0); wglMakeCurrent(w.m_deviceContext, nullptr);
wglDeleteContext(tmpCtx); wglDeleteContext(tmpCtx);
if (b3dCtx.m_ctxOgl.m_glCtx.m_deepColor) { if (b3dCtx.m_ctxOgl.m_glCtx.m_deepColor) {
@ -249,23 +252,23 @@ public:
m_commandQueue->startRenderer(); m_commandQueue->startRenderer();
} }
~GraphicsContextWin32GL() { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); } ~GraphicsContextWin32GL() override { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return true; } bool initializeContext(void*) override { return true; }
void makeCurrent() { void makeCurrent() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext)) // if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext))
// Log.report(logvisor::Fatal, fmt("unable to make WGL context current")); // Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
@ -277,7 +280,7 @@ public:
Log.report(logvisor::Fatal, fmt("unable to make WGL context current")); Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
} }
void postInit() { void postInit() override {
// OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; // OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) // wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
@ -293,18 +296,18 @@ public:
wglSwapIntervalEXT(1); wglSwapIntervalEXT(1);
} }
void present() { void present() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
SwapBuffers(w.m_deviceContext); SwapBuffers(w.m_deviceContext);
} }
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_mainCtx = 0; HGLRC m_mainCtx = nullptr;
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_mainCtx) { if (!m_mainCtx) {
m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs); m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -317,8 +320,8 @@ public:
} }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_loadCtx = 0; HGLRC m_loadCtx = nullptr;
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_loadCtx) { if (!m_loadCtx) {
m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs); m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -347,8 +350,11 @@ struct GraphicsContextWin32Vulkan : GraphicsContextWin32 {
bool m_vsyncRunning; bool m_vsyncRunning;
static void ThrowIfFailed(VkResult res) { static void ThrowIfFailed(VkResult res) {
if (res != VK_SUCCESS) if (res == VK_SUCCESS) {
Log.report(logvisor::Fatal, fmt("%d\n"), res); return;
}
Log.report(logvisor::Fatal, fmt("{}\n"), res);
} }
public: public:
@ -400,7 +406,7 @@ public:
m_ctx->m_windows.erase(m_parentWindow); m_ctx->m_windows.erase(m_parentWindow);
} }
~GraphicsContextWin32Vulkan() { destroy(); } ~GraphicsContextWin32Vulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr; VulkanContext::Window* m_windowCtx = nullptr;
@ -409,19 +415,19 @@ public:
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect); m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
} }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { bool initializeContext(void*) override {
m_windowCtx = m_ctx->m_windows.emplace(std::make_pair(m_parentWindow, std::make_unique<VulkanContext::Window>())) m_windowCtx = m_ctx->m_windows.emplace(std::make_pair(m_parentWindow, std::make_unique<VulkanContext::Window>()))
.first->second.get(); .first->second.get();
m_windowCtx->m_hwnd = m_hwnd; m_windowCtx->m_hwnd = m_hwnd;
@ -509,19 +515,19 @@ public:
return true; return true;
} }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {} void present() override {}
}; };
#endif #endif
@ -852,7 +858,7 @@ public:
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE); AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
m_hwnd = CreateWindowW(L"BooWindow", title.data(), WS_OVERLAPPEDWINDOW, r.left, r.top, r.right - r.left, m_hwnd = CreateWindowW(L"BooWindow", title.data(), WS_OVERLAPPEDWINDOW, r.left, r.top, r.right - r.left,
r.bottom - r.top, NULL, NULL, NULL, NULL); r.bottom - r.top, nullptr, nullptr, nullptr, nullptr);
HINSTANCE wndInstance = HINSTANCE(GetWindowLongPtr(m_hwnd, GWLP_HINSTANCE)); HINSTANCE wndInstance = HINSTANCE(GetWindowLongPtr(m_hwnd, GWLP_HINSTANCE));
m_imc = ImmGetContext(m_hwnd); m_imc = ImmGetContext(m_hwnd);
@ -874,37 +880,37 @@ public:
m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx)); m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx));
} }
void _cleanup() { m_gfxCtx.reset(); } void _cleanup() override { m_gfxCtx.reset(); }
void setCallback(IWindowCallback* cb) { m_callback = cb; } void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() { void closeWindow() override {
// TODO: Perform thread-coalesced deallocation // TODO: Perform thread-coalesced deallocation
ShowWindow(m_hwnd, SW_HIDE); ShowWindow(m_hwnd, SW_HIDE);
} }
void showWindow() { ShowWindow(m_hwnd, SW_SHOW); } void showWindow() override { ShowWindow(m_hwnd, SW_SHOW); }
void hideWindow() { ShowWindow(m_hwnd, SW_HIDE); } void hideWindow() override { ShowWindow(m_hwnd, SW_HIDE); }
SystemString getTitle() { SystemString getTitle() override {
wchar_t title[256]; wchar_t title[256];
int c = GetWindowTextW(m_hwnd, title, 256); int c = GetWindowTextW(m_hwnd, title, 256);
return SystemString(title, c); return SystemString(title, c);
} }
void setTitle(SystemStringView title) { SetWindowTextW(m_hwnd, title.data()); } void setTitle(SystemStringView title) override { SetWindowTextW(m_hwnd, title.data()); }
static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); } static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); }
void setCursor(EMouseCursor cursor) { void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait) if (cursor == m_cursor && !m_cursorWait)
return; return;
m_cursor = cursor; m_cursor = cursor;
_setCursor(GetWin32Cursor(cursor)); _setCursor(GetWin32Cursor(cursor));
} }
void setWaitCursor(bool wait) { void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) { if (wait && !m_cursorWait) {
_setCursor(WIN32_CURSORS.m_wait); _setCursor(WIN32_CURSORS.m_wait);
m_cursorWait = true; m_cursorWait = true;
@ -914,12 +920,12 @@ public:
} }
} }
double getWindowRefreshRate() const { double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */ /* TODO: Actually get refresh rate */
return 60.0; return 60.0;
} }
void setWindowFrameDefault() { void setWindowFrameDefault() override {
MONITORINFO monInfo = {}; MONITORINFO monInfo = {};
monInfo.cbSize = sizeof(MONITORINFO); monInfo.cbSize = sizeof(MONITORINFO);
HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY); HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY);
@ -929,7 +935,7 @@ public:
setWindowFrame(x, y, w, h); setWindowFrame(x, y, w, h);
} }
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
RECT rct; RECT rct;
GetClientRect(m_hwnd, &rct); GetClientRect(m_hwnd, &rct);
POINT pt; POINT pt;
@ -942,7 +948,7 @@ public:
hOut = rct.bottom; hOut = rct.bottom;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
RECT rct; RECT rct;
GetClientRect(m_hwnd, &rct); GetClientRect(m_hwnd, &rct);
POINT pt; POINT pt;
@ -955,15 +961,15 @@ public:
hOut = rct.bottom; hOut = rct.bottom;
} }
void setWindowFrame(float x, float y, float w, float h) { setWindowFrame(int(x), int(y), int(w), int(h)); } void setWindowFrame(float x, float y, float w, float h) override { setWindowFrame(int(x), int(y), int(w), int(h)); }
void setWindowFrame(int x, int y, int w, int h) { void setWindowFrame(int x, int y, int w, int h) override {
RECT r = {x, y, x + w, y + h}; RECT r = {x, y, x + w, y + h};
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE); AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
MoveWindow(m_hwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, true); MoveWindow(m_hwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, true);
} }
float getVirtualPixelFactor() const { float getVirtualPixelFactor() const override {
#if _WIN32_WINNT_WINBLUE #if _WIN32_WINNT_WINBLUE
if (MyGetScaleFactorForMonitor) { if (MyGetScaleFactorForMonitor) {
DEVICE_SCALE_FACTOR Factor; DEVICE_SCALE_FACTOR Factor;
@ -977,9 +983,9 @@ public:
return 1.f; return 1.f;
} }
bool isFullscreen() const { return m_gfxCtx->m_3dCtx.isFullscreen(this); } bool isFullscreen() const override { return m_gfxCtx->m_3dCtx.isFullscreen(this); }
void setFullscreen(bool fs) { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); } void setFullscreen(bool fs) override { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); }
void _immSetOpenStatus(bool open) { void _immSetOpenStatus(bool open) {
if (GetCurrentThreadId() != g_mainThreadId) { if (GetCurrentThreadId() != g_mainThreadId) {
@ -1005,7 +1011,7 @@ public:
ImmSetCompositionWindow(m_imc, &m_cForm); ImmSetCompositionWindow(m_imc, &m_cForm);
} }
void claimKeyboardFocus(const int coord[2]) { void claimKeyboardFocus(const int coord[2]) override {
if (!coord) { if (!coord) {
//_immSetOpenStatus(false); //_immSetOpenStatus(false);
return; return;
@ -1014,7 +1020,7 @@ public:
//_immSetOpenStatus(true); //_immSetOpenStatus(true);
} }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
switch (type) { switch (type) {
case EClipboardType::String: { case EClipboardType::String: {
HGLOBAL gStr = MakeANSICRLF(reinterpret_cast<const char*>(data), sz); HGLOBAL gStr = MakeANSICRLF(reinterpret_cast<const char*>(data), sz);
@ -1038,7 +1044,7 @@ public:
return false; return false;
} }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
switch (type) { switch (type) {
case EClipboardType::String: { case EClipboardType::String: {
OpenClipboard(m_hwnd); OpenClipboard(m_hwnd);
@ -1068,9 +1074,12 @@ public:
return std::unique_ptr<uint8_t[]>(); return std::unique_ptr<uint8_t[]>();
} }
int waitForRetrace() { m_gfxCtx->m_output->WaitForVBlank(); return 1; } int waitForRetrace() override {
m_gfxCtx->m_output->WaitForVBlank();
return 1;
}
uintptr_t getPlatformHandle() const { return uintptr_t(m_hwnd); } uintptr_t getPlatformHandle() const override { return uintptr_t(m_hwnd); }
void buttonDown(HWNDEvent& e, EMouseButton button) { void buttonDown(HWNDEvent& e, EMouseButton button) {
if (m_callback) { if (m_callback) {
@ -1105,7 +1114,7 @@ public:
} }
bool mouseTracking = false; bool mouseTracking = false;
bool _incomingEvent(void* ev) { bool _incomingEvent(void* ev) override {
HWNDEvent& e = *static_cast<HWNDEvent*>(ev); HWNDEvent& e = *static_cast<HWNDEvent*>(ev);
switch (e.uMsg) { switch (e.uMsg) {
case WM_CLOSE: case WM_CLOSE:
@ -1288,9 +1297,9 @@ public:
return false; return false;
} }
ETouchType getTouchType() const { return ETouchType::None; } ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) { void setStyle(EWindowStyle style) override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE); LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None) if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
@ -1311,7 +1320,7 @@ public:
SetWindowLong(m_hwnd, GWL_STYLE, sty); SetWindowLong(m_hwnd, GWL_STYLE, sty);
} }
EWindowStyle getStyle() const { EWindowStyle getStyle() const override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE); LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
EWindowStyle retval = EWindowStyle::None; EWindowStyle retval = EWindowStyle::None;
if ((sty & WS_CAPTION) != 0) if ((sty & WS_CAPTION) != 0)
@ -1323,14 +1332,14 @@ public:
return retval; return retval;
} }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */ /* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) { std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) {

View File

@ -4,12 +4,15 @@
#define APPLICATION_UNIX_CPP #define APPLICATION_UNIX_CPP
#include <dbus/dbus.h>
#include <cstdint> #include <cstdint>
#include <unistd.h> #include <cstdlib>
#include "logvisor/logvisor.hpp"
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include <dbus/dbus.h>
#include <logvisor/logvisor.hpp>
#include <unistd.h>
namespace boo { namespace boo {
static logvisor::Module Log("boo::ApplicationUnix"); static logvisor::Module Log("boo::ApplicationUnix");
IApplication* APP = nullptr; IApplication* APP = nullptr;
@ -99,8 +102,8 @@ DBusConnection* RegisterDBus(const char* appName, bool& isFirst) {
fmt::print(stderr, fmt("DBus Connection Error ({})\n"), err.message); fmt::print(stderr, fmt("DBus Connection Error ({})\n"), err.message);
dbus_error_free(&err); dbus_error_free(&err);
} }
if (NULL == conn) if (conn == nullptr)
return NULL; return nullptr;
/* request our name on the bus and check for errors */ /* request our name on the bus and check for errors */
int ret = dbus_bus_request_name(conn, fmt::format(fmt("boo.{}.unique"), appName).c_str(), int ret = dbus_bus_request_name(conn, fmt::format(fmt("boo.{}.unique"), appName).c_str(),
@ -109,7 +112,7 @@ DBusConnection* RegisterDBus(const char* appName, bool& isFirst) {
fmt::print(stderr, fmt("DBus Name Error ({})\n"), err.message); fmt::print(stderr, fmt("DBus Name Error ({})\n"), err.message);
dbus_error_free(&err); dbus_error_free(&err);
dbus_connection_close(conn); dbus_connection_close(conn);
return NULL; return nullptr;
} }
if (DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER != ret) if (DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER != ret)
isFirst = false; isFirst = false;

View File

@ -19,7 +19,7 @@ class ApplicationWayland final : public IApplication {
const std::vector<std::string> m_args; const std::vector<std::string> m_args;
bool m_singleInstance; bool m_singleInstance;
void _deletedWindow(IWindow* window) { (void)window; } void _deletedWindow(IWindow* window) override { (void)window; }
public: public:
ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName, ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -35,19 +35,19 @@ public:
(void)m_singleInstance; (void)m_singleInstance;
} }
EPlatformType getPlatformType() const { return EPlatformType::Wayland; } EPlatformType getPlatformType() const override { return EPlatformType::Wayland; }
int run() { return 0; } int run() override { return 0; }
std::string_view getUniqueName() const { return m_uniqueName; } std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; } std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; } std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; } const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) { return _WindowWaylandNew(title); } std::shared_ptr<IWindow> newWindow(std::string_view title) override { return _WindowWaylandNew(title); }
}; };
} // namespace boo } // namespace boo

View File

@ -4,7 +4,7 @@
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "boo/graphicsdev/GL.hpp" #include "boo/graphicsdev/GL.hpp"
#include "../Common.hpp" #include "lib/Common.hpp"
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/XKBlib.h> #include <X11/XKBlib.h>
@ -12,16 +12,17 @@
#include <X11/extensions/XInput2.h> #include <X11/extensions/XInput2.h>
#include <GL/glx.h> #include <GL/glx.h>
#include <GL/glxext.h> #include <GL/glxext.h>
#include <locale>
#include <dbus/dbus.h> #include <dbus/dbus.h>
DBusConnection* RegisterDBus(const char* appName, bool& isFirst); DBusConnection* RegisterDBus(const char* appName, bool& isFirst);
#include <signal.h> #include <clocale>
#include <condition_variable>
#include <csignal>
#include <locale>
#include <mutex>
#include <sys/param.h> #include <sys/param.h>
#include <thread> #include <thread>
#include <mutex>
#include <condition_variable>
#include "XlibCommon.hpp" #include "XlibCommon.hpp"
#include <X11/cursorfont.h> #include <X11/cursorfont.h>
@ -196,7 +197,7 @@ class ApplicationXlib final : public IApplication {
} }
#endif #endif
void _deletedWindow(IWindow* window) { m_windows.erase((Window)window->getPlatformHandle()); } void _deletedWindow(IWindow* window) override { m_windows.erase((Window)window->getPlatformHandle()); }
public: public:
ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName, ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -368,7 +369,7 @@ public:
XFlush(m_xDisp); XFlush(m_xDisp);
} }
~ApplicationXlib() { ~ApplicationXlib() override {
for (auto& p : m_windows) for (auto& p : m_windows)
if (auto w = p.second.lock()) if (auto w = p.second.lock())
w->_cleanup(); w->_cleanup();
@ -385,7 +386,7 @@ public:
XCloseDisplay(m_xDisp); XCloseDisplay(m_xDisp);
} }
EPlatformType getPlatformType() const { return EPlatformType::Xlib; } EPlatformType getPlatformType() const override { return EPlatformType::Xlib; }
/* Empty handler for SIGINT */ /* Empty handler for SIGINT */
static void _sigint(int) {} static void _sigint(int) {}
@ -414,7 +415,7 @@ public:
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED; return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
} }
int run() { int run() override {
if (!m_xDisp) if (!m_xDisp)
return 1; return 1;
@ -459,7 +460,7 @@ public:
FD_ZERO(&fds); FD_ZERO(&fds);
FD_SET(m_x11Fd, &fds); FD_SET(m_x11Fd, &fds);
FD_SET(m_dbusFd, &fds); FD_SET(m_dbusFd, &fds);
if (pselect(m_maxFd + 1, &fds, NULL, NULL, NULL, &origmask) < 0) { if (pselect(m_maxFd + 1, &fds, nullptr, nullptr, nullptr, &origmask) < 0) {
/* SIGINT/SIGUSR2 handled here */ /* SIGINT/SIGUSR2 handled here */
if (errno == EINTR) if (errno == EINTR)
break; break;
@ -512,15 +513,15 @@ public:
return clientReturn; return clientReturn;
} }
std::string_view getUniqueName() const { return m_uniqueName; } std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; } std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; } std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; } const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) { std::shared_ptr<IWindow> newWindow(std::string_view title) override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
std::shared_ptr<IWindow> newWindow = _WindowXlibNew(title, m_xDisp, m_xcbConn, m_xDefaultScreen, m_xIM, m_bestStyle, std::shared_ptr<IWindow> newWindow = _WindowXlibNew(title, m_xDisp, m_xcbConn, m_xDefaultScreen, m_xIM, m_bestStyle,

View File

@ -1,4 +1,5 @@
#include "boo/IWindow.hpp" #include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp" #include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp" #include "boo/audiodev/IAudioVoiceEngine.hpp"
@ -19,35 +20,35 @@ public:
GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow) GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {} : m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {}
~GraphicsContextWayland() {} ~GraphicsContextWayland() override = default;
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return false; } bool initializeContext(void*) override { return false; }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return nullptr; } IGraphicsCommandQueue* getCommandQueue() override { return nullptr; }
IGraphicsDataFactory* getDataFactory() { return nullptr; } IGraphicsDataFactory* getDataFactory() override { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() { return nullptr; } IGraphicsDataFactory* getMainContextDataFactory() override { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() { return nullptr; } IGraphicsDataFactory* getLoadContextDataFactory() override { return nullptr; }
void present() {} void present() override {}
}; };
struct WindowWayland : IWindow { struct WindowWayland : IWindow {
@ -55,65 +56,65 @@ struct WindowWayland : IWindow {
WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {} WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {}
~WindowWayland() {} ~WindowWayland() override = default;
void setCallback(IWindowCallback* cb) {} void setCallback(IWindowCallback* cb) override {}
void closeWindow() {} void closeWindow() override {}
void showWindow() {} void showWindow() override {}
void hideWindow() {} void hideWindow() override {}
std::string getTitle() { return ""; } std::string getTitle() override { return ""; }
void setTitle(std::string_view title) {} void setTitle(std::string_view title) override {}
void setCursor(EMouseCursor cursor) {} void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { return 60.0; } double getWindowRefreshRate() const override { return 60.0; }
void setWindowFrameDefault() {} void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {} void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {} void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {}
void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {} void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return 0; } float getVirtualPixelFactor() const override { return 0; }
void setStyle(EWindowStyle /*style*/) {} void setStyle(EWindowStyle /*style*/) override {}
EWindowStyle getStyle() const { return EWindowStyle::None; } EWindowStyle getStyle() const override { return EWindowStyle::None; }
bool isFullscreen() const { return false; } bool isFullscreen() const override { return false; }
void setFullscreen(bool fs) {} void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {} void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); } std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return std::unique_ptr<uint8_t[]>(); }
int waitForRetrace() { return 1; } int waitForRetrace() override { return 1; }
uintptr_t getPlatformHandle() const { return 0; } uintptr_t getPlatformHandle() const override { return 0; }
ETouchType getTouchType() const { return ETouchType::None; } ETouchType getTouchType() const override { return ETouchType::None; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx.getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx.getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); } std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); }

View File

@ -1,26 +1,28 @@
#include "boo/IWindow.hpp" #include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IApplication.hpp" #include "boo/IApplication.hpp"
#include "boo/graphicsdev/GL.hpp" #include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp" #include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "boo/graphicsdev/GL.hpp"
#include "boo/graphicsdev/glew.h" #include "boo/graphicsdev/glew.h"
#include "../Common.hpp" #include "lib/Common.hpp"
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
#include "boo/graphicsdev/Vulkan.hpp" #include "boo/graphicsdev/Vulkan.hpp"
#include <X11/Xlib-xcb.h> #include <X11/Xlib-xcb.h>
#endif #endif
#include <limits.h> #include <climits>
#include <unistd.h>
#include <cstdlib>
#include <cstdio>
#include <cstdint> #include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring> #include <cstring>
#include <memory>
#include <string>
#include <thread> #include <thread>
#include <mutex> #include <unordered_set>
#include <condition_variable>
#include <unistd.h>
#include <GL/glx.h> #include <GL/glx.h>
@ -32,9 +34,9 @@
#include <X11/extensions/XInput2.h> #include <X11/extensions/XInput2.h>
#include <X11/Xatom.h> #include <X11/Xatom.h>
#include <X11/extensions/Xrandr.h> #include <X11/extensions/Xrandr.h>
#include "logvisor/logvisor.hpp" #include <logvisor/logvisor.hpp>
#include "XlibCommon.hpp" #include "lib/x11/XlibCommon.hpp"
#define REF_DPMM 3.78138 #define REF_DPMM 3.78138
#define FS_ATOM "_NET_WM_STATE_FULLSCREEN" #define FS_ATOM "_NET_WM_STATE_FULLSCREEN"
@ -59,7 +61,7 @@
#undef False #undef False
#undef True #undef True
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); using glXCreateContextAttribsARBProc = GLXContext (*)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
static glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; static glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
static bool s_glxError; static bool s_glxError;
static int ctxErrorHandler(Display* dpy, XErrorEvent* ev) { static int ctxErrorHandler(Display* dpy, XErrorEvent* ev) {
@ -227,7 +229,7 @@ struct XlibAtoms {
m_imagePng = XInternAtom(disp, "image/png", false); m_imagePng = XInternAtom(disp, "image/png", false);
} }
}; };
static XlibAtoms* S_ATOMS = NULL; static XlibAtoms* S_ATOMS = nullptr;
static Atom GetClipboardTypeAtom(EClipboardType t) { static Atom GetClipboardTypeAtom(EClipboardType t) {
switch (t) { switch (t) {
@ -356,7 +358,7 @@ public:
visualIdOut = m_visualid; visualIdOut = m_visualid;
} }
void destroy() { void destroy() override {
if (m_glxCtx) { if (m_glxCtx) {
glXDestroyContext(m_xDisp, m_glxCtx); glXDestroyContext(m_xDisp, m_glxCtx);
m_glxCtx = nullptr; m_glxCtx = nullptr;
@ -371,23 +373,23 @@ public:
} }
} }
~GraphicsContextXlibGLX() { destroy(); } ~GraphicsContextXlibGLX() override { destroy(); }
void resized(const SWindowRect& rect) {} void resized(const SWindowRect& rect) override {}
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { bool initializeContext(void*) override {
if (!glXCreateContextAttribsARB) { if (!glXCreateContextAttribsARB) {
glXCreateContextAttribsARB = glXCreateContextAttribsARB =
(glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB"); (glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
@ -424,25 +426,25 @@ public:
return true; return true;
} }
void makeCurrent() { void makeCurrent() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx)) if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx))
Log.report(logvisor::Fatal, fmt("unable to make GLX context current")); Log.report(logvisor::Fatal, fmt("unable to make GLX context current"));
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void postInit() { void postInit() override {
GLXExtensionCheck(); GLXExtensionCheck();
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
GLXEnableVSync(m_xDisp, m_glxWindow); GLXEnableVSync(m_xDisp, m_glxWindow);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!m_mainCtx) { if (!m_mainCtx) {
s_glxError = false; s_glxError = false;
@ -458,7 +460,7 @@ public:
return getDataFactory(); return getDataFactory();
} }
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!m_loadCtx) { if (!m_loadCtx) {
s_glxError = false; s_glxError = false;
@ -474,7 +476,7 @@ public:
return getDataFactory(); return getDataFactory();
} }
void present() { glXSwapBuffers(m_xDisp, m_glxWindow); } void present() override { glXSwapBuffers(m_xDisp, m_glxWindow); }
}; };
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
@ -510,7 +512,7 @@ public:
visualIdOut = screen->root_visual->visualid; visualIdOut = screen->root_visual->visualid;
} }
void destroy() { void destroy() override {
VulkanContext::Window& m_windowCtx = *m_ctx->m_windows[m_parentWindow]; VulkanContext::Window& m_windowCtx = *m_ctx->m_windows[m_parentWindow];
m_windowCtx.m_swapChains[0].destroy(m_ctx->m_dev); m_windowCtx.m_swapChains[0].destroy(m_ctx->m_dev);
m_windowCtx.m_swapChains[1].destroy(m_ctx->m_dev); m_windowCtx.m_swapChains[1].destroy(m_ctx->m_dev);
@ -520,28 +522,28 @@ public:
} }
} }
~GraphicsContextXlibVulkan() { destroy(); } ~GraphicsContextXlibVulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr; VulkanContext::Window* m_windowCtx = nullptr;
void resized(const SWindowRect& rect) { void resized(const SWindowRect& rect) override {
if (m_windowCtx) if (m_windowCtx)
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect); m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
} }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void* getVkProc) { bool initializeContext(void* getVkProc) override {
if (m_ctx->m_instance == VK_NULL_HANDLE) if (m_ctx->m_instance == VK_NULL_HANDLE)
m_ctx->initVulkan(APP->getUniqueName(), PFN_vkGetInstanceProcAddr(getVkProc)); m_ctx->initVulkan(APP->getUniqueName(), PFN_vkGetInstanceProcAddr(getVkProc));
@ -637,19 +639,19 @@ public:
return true; return true;
} }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {} void present() override {}
}; };
#endif #endif
@ -732,6 +734,7 @@ public:
m_gfxCtx.reset(new GraphicsContextXlibGLX(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, display, m_gfxCtx.reset(new GraphicsContextXlibGLX(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, display,
defaultScreen, lastCtx, m_visualId, glCtx)); defaultScreen, lastCtx, m_visualId, glCtx));
m_openGL = true; m_openGL = true;
Log.report(logvisor::Warning, fmt("OPENGL HAS BEEN DEPRECATED, IT IS HIGHLY RECOMMENDED TO BUILD AND USE VULKAN INSTEAD"));
} }
XVisualInfo visTemplate; XVisualInfo visTemplate;
@ -848,38 +851,38 @@ public:
} }
} }
~WindowXlib() { ~WindowXlib() override {
_cleanup(); _cleanup();
if (APP) if (APP)
APP->_deletedWindow(this); APP->_deletedWindow(this);
} }
void setCallback(IWindowCallback* cb) { void setCallback(IWindowCallback* cb) override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
m_callback = cb; m_callback = cb;
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void closeWindow() { void closeWindow() override {
// TODO: Free window resources and prevent further access // TODO: Free window resources and prevent further access
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId); XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void showWindow() { void showWindow() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XMapWindow(m_xDisp, m_windowId); XMapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void hideWindow() { void hideWindow() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId); XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
std::string getTitle() { std::string getTitle() override {
unsigned long nitems; unsigned long nitems;
Atom actualType; Atom actualType;
int actualFormat; int actualFormat;
@ -897,7 +900,7 @@ public:
return std::string(); return std::string();
} }
void setTitle(std::string_view title) { void setTitle(std::string_view title) override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
/* Set the title of the window */ /* Set the title of the window */
@ -914,7 +917,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void setCursor(EMouseCursor cursor) { void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait) if (cursor == m_cursor && !m_cursorWait)
return; return;
m_cursor = cursor; m_cursor = cursor;
@ -923,7 +926,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void setWaitCursor(bool wait) { void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) { if (wait && !m_cursorWait) {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait); XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait);
@ -942,7 +945,7 @@ public:
return 60.0; return 60.0;
} }
double getWindowRefreshRate() const { double getWindowRefreshRate() const override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
double ret = 60.0; double ret = 60.0;
int nmonitors; int nmonitors;
@ -969,7 +972,7 @@ public:
return ret; return ret;
} }
void setWindowFrameDefault() { void setWindowFrameDefault() override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
int x, y, w, h, nmonitors; int x, y, w, h, nmonitors;
Screen* screen = DefaultScreenOfDisplay(m_xDisp); Screen* screen = DefaultScreenOfDisplay(m_xDisp);
@ -986,7 +989,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {}; XWindowAttributes attrs = {};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -998,7 +1001,7 @@ public:
hOut = attrs.height; hOut = attrs.height;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {}; XWindowAttributes attrs = {};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -1010,7 +1013,7 @@ public:
hOut = attrs.height; hOut = attrs.height;
} }
void setWindowFrame(float x, float y, float w, float h) { void setWindowFrame(float x, float y, float w, float h) override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {(int)x, (int)y, (int)w, (int)h}; XWindowChanges values = {(int)x, (int)y, (int)w, (int)h};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -1018,7 +1021,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void setWindowFrame(int x, int y, int w, int h) { void setWindowFrame(int x, int y, int w, int h) override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {x, y, w, h}; XWindowChanges values = {x, y, w, h};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -1026,9 +1029,9 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
float getVirtualPixelFactor() const { return m_pixelFactor; } float getVirtualPixelFactor() const override { return m_pixelFactor; }
bool isFullscreen() const { bool isFullscreen() const override {
return m_inFs; return m_inFs;
unsigned long nitems; unsigned long nitems;
Atom actualType; Atom actualType;
@ -1054,7 +1057,7 @@ public:
return false; return false;
} }
void setStyle(EWindowStyle style) { void setStyle(EWindowStyle style) override {
struct { struct {
unsigned long flags; unsigned long flags;
unsigned long functions; unsigned long functions;
@ -1086,9 +1089,9 @@ public:
m_styleFlags = style; m_styleFlags = style;
} }
EWindowStyle getStyle() const { return m_styleFlags; } EWindowStyle getStyle() const override { return m_styleFlags; }
void setFullscreen(bool fs) { void setFullscreen(bool fs) override {
if (fs == m_inFs) if (fs == m_inFs)
return; return;
@ -1121,7 +1124,7 @@ public:
} }
} m_clipData; } m_clipData;
void claimKeyboardFocus(const int coord[2]) { void claimKeyboardFocus(const int coord[2]) override {
if (m_xIC) { if (m_xIC) {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!coord) { if (!coord) {
@ -1139,7 +1142,7 @@ public:
} }
} }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
Atom xType = GetClipboardTypeAtom(type); Atom xType = GetClipboardTypeAtom(type);
if (!xType) if (!xType)
return false; return false;
@ -1155,7 +1158,7 @@ public:
return true; return true;
} }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
Atom xType = GetClipboardTypeAtom(type); Atom xType = GetClipboardTypeAtom(type);
if (!xType) if (!xType)
return {}; return {};
@ -1273,7 +1276,7 @@ public:
return lhs.tv_nsec - rhs.tv_nsec; return lhs.tv_nsec - rhs.tv_nsec;
} }
int waitForRetrace() { int waitForRetrace() override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
struct timespec tp = {}; struct timespec tp = {};
clock_gettime(CLOCK_REALTIME, &tp); clock_gettime(CLOCK_REALTIME, &tp);
@ -1306,7 +1309,7 @@ public:
} }
} }
uintptr_t getPlatformHandle() const { return (uintptr_t)m_windowId; } uintptr_t getPlatformHandle() const override { return (uintptr_t)m_windowId; }
void _pointingDeviceChanged(int deviceId) { void _pointingDeviceChanged(int deviceId) {
int nDevices; int nDevices;
@ -1414,7 +1417,7 @@ public:
} }
#endif #endif
bool _incomingEvent(void* e) { bool _incomingEvent(void* e) override {
XEvent* event = (XEvent*)e; XEvent* event = (XEvent*)e;
switch (event->type) { switch (event->type) {
case SelectionRequest: { case SelectionRequest: {
@ -1708,7 +1711,7 @@ public:
return false; return false;
} }
void _cleanup() { void _cleanup() override {
if (m_gfxCtx) { if (m_gfxCtx) {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
m_gfxCtx->destroy(); m_gfxCtx->destroy();
@ -1720,15 +1723,15 @@ public:
} }
} }
ETouchType getTouchType() const { return m_touchType; } ETouchType getTouchType() const override { return m_touchType; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
bool _isWindowMapped() { bool _isWindowMapped() {
XWindowAttributes attr; XWindowAttributes attr;

@ -1 +1 @@
Subproject commit dcd0ffcaece7f9ea3785d0ffca30a82cd60c573c Subproject commit f623ace3b4620c56722a1460ff2d9db61621f659

Some files were not shown because too many files have changed in this diff Show More