Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo

This commit is contained in:
Jack Andersen 2019-08-31 10:34:11 -10:00
commit c642bccf03
101 changed files with 2799 additions and 2369 deletions

View File

@ -5,140 +5,232 @@ cmake_policy(SET CMP0074 NEW)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")
endif()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
if (NOT TARGET logvisor)
add_subdirectory(logvisor)
endif()
add_subdirectory(soxr/src)
add_subdirectory(xxhash)
add_library(boo
lib/audiodev/Common.hpp
lib/audiodev/AudioMatrix.hpp
lib/audiodev/AudioSubmix.cpp
lib/audiodev/AudioSubmix.hpp
lib/audiodev/AudioVoice.cpp
lib/audiodev/AudioVoice.hpp
lib/audiodev/AudioVoiceEngine.cpp
lib/audiodev/AudioVoiceEngine.hpp
lib/audiodev/LtRtProcessing.cpp
lib/audiodev/LtRtProcessing.hpp
lib/audiodev/MIDICommon.cpp
lib/audiodev/MIDICommon.hpp
lib/audiodev/MIDIDecoder.cpp
lib/audiodev/MIDIEncoder.cpp
lib/audiodev/WAVOut.cpp
lib/Common.hpp
lib/graphicsdev/Common.cpp
lib/graphicsdev/Common.hpp
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/NintendoPowerA.cpp include/boo/inputdev/NintendoPowerA.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
lib/inputdev/DeviceFinder.cpp include/boo/inputdev/DeviceFinder.hpp
lib/inputdev/HIDParser.cpp include/boo/inputdev/HIDParser.hpp
lib/inputdev/IHIDDevice.hpp
include/boo/IGraphicsContext.hpp
include/boo/audiodev/IAudioSubmix.hpp
include/boo/audiodev/IAudioVoice.hpp
include/boo/audiodev/IAudioVoiceEngine.hpp
include/boo/audiodev/IMIDIPort.hpp
include/boo/audiodev/IMIDIReader.hpp
include/boo/audiodev/MIDIDecoder.hpp
include/boo/audiodev/MIDIEncoder.hpp
include/boo/graphicsdev/IGraphicsDataFactory.hpp
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
include/boo/inputdev/IHIDListener.hpp
include/boo/inputdev/XInputPad.hpp
include/boo/boo.hpp
include/boo/BooObject.hpp
include/boo/DeferredWindowEvents.hpp
include/boo/IApplication.hpp
include/boo/IWindow.hpp
include/boo/System.hpp
include/boo/ThreadLocalPtr.hpp
InputDeviceClasses.cpp
)
if (NOT MSVC)
target_compile_options(boo PRIVATE -Wno-narrowing)
endif()
option(BOO_GRAPHICS_DEBUG_GROUPS "Enable Debug Groups for labeling graphics passes within backend API." OFF)
if (BOO_GRAPHICS_DEBUG_GROUPS)
message(STATUS "Enabling graphics debug groups")
list(APPEND _BOO_SYS_DEFINES -DBOO_GRAPHICS_DEBUG_GROUPS=1)
target_compile_definitions(boo PUBLIC -DBOO_GRAPHICS_DEBUG_GROUPS=1)
endif()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
find_package(IPP)
if (IPP_FOUND)
list(APPEND _BOO_SYS_DEFINES -DINTEL_IPP=1)
list(APPEND _BOO_SYS_INCLUDES ${IPP_INCLUDE_DIRS})
list(APPEND _BOO_SYS_LIBS ${IPP_LIBRARIES})
target_compile_definitions(boo PUBLIC -DINTEL_IPP=1)
target_include_directories(boo PUBLIC ${IPP_INCLUDE_DIRS})
target_link_libraries(boo PUBLIC ${IPP_LIBRARIES})
message(STATUS "Building with IPP support")
else()
message(WARNING "IPP not found; skipping support")
endif ()
add_subdirectory(soxr/src)
set(_EXTRA_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR})
target_include_directories(boo PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/include
)
add_subdirectory(lib/graphicsdev/nx)
if(TARGET nx_compiler)
list(APPEND _BOO_SYS_DEFINES -DHECL_NOUVEAU_NX=1)
target_compile_definitions(boo PUBLIC -DHECL_NOUVEAU_NX=1)
endif()
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX)
add_library(glew lib/graphicsdev/glew.c)
# For some reason, clang takes forever if glew.c is not built with -Os
if(CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
endif()
target_include_directories(glew PUBLIC include/boo/graphicsdev)
target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1)
endif()
if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
list(APPEND PLAT_SRCS lib/graphicsdev/GL.cpp)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_GL=1)
list(APPEND _BOO_SYS_LIBS glew)
target_sources(boo PRIVATE lib/graphicsdev/GL.cpp)
target_compile_definitions(boo PUBLIC -DBOO_HAS_GL=1)
target_link_libraries(boo PUBLIC glew)
list(APPEND PLAT_HDRS
include/boo/graphicsdev/GLSLMacros.hpp
target_sources(boo PRIVATE
include/boo/graphicsdev/GL.hpp
include/boo/graphicsdev/GLSLMacros.hpp
include/boo/graphicsdev/Vulkan.hpp
include/boo/graphicsdev/VulkanDispatchTable.hpp)
include/boo/graphicsdev/VulkanDispatchTable.hpp
)
endif()
if(WINDOWS_STORE)
list(APPEND PLAT_SRCS
lib/win/ApplicationUWP.cpp
lib/win/WindowUWP.cpp
lib/win/WinCommon.hpp
lib/win/UWPCommon.hpp
lib/inputdev/HIDListenerUWP.cpp
target_sources(boo PRIVATE
lib/audiodev/AudioMatrixSSE.cpp
lib/audiodev/WASAPI.cpp
lib/inputdev/HIDDeviceUWP.cpp
lib/inputdev/HIDListenerUWP.cpp
lib/graphicsdev/D3D11.cpp
lib/graphicsdev/D3D12.cpp
lib/audiodev/WASAPI.cpp
lib/audiodev/AudioMatrixSSE.cpp)
lib/win/ApplicationUWP.cpp
lib/win/UWPCommon.hpp
lib/win/WinCommon.hpp
lib/win/WindowUWP.cpp
list(APPEND PLAT_HDRS
include/boo/UWPViewProvider.hpp
include/boo/graphicsdev/D3D.hpp)
include/boo/graphicsdev/D3D.hpp
)
list(APPEND _BOO_SYS_DEFINES -DUNICODE -D_UNICODE)
list(APPEND _BOO_SYS_LIBS Winusb opengl32 Setupapi Imm32 Winmm Shlwapi Hid Xinput)
target_compile_definitions(boo PUBLIC
-DUNICODE
-D_UNICODE
)
target_link_libraries(boo PUBLIC
Hid
Imm32
opengl32
Setupapi
Shlwapi
Winmm
Winusb
Xinput
)
elseif(WIN32)
unset(VULKAN_SDK_DIRS CACHE)
get_filename_component(VULKAN_SDK_DIRS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\LunarG\\VulkanSDK;VK_SDK_PATHs]" ABSOLUTE CACHE)
if (NOT ${VULKAN_SDK_DIRS} STREQUAL "/registry")
message(STATUS "Enabling Vulkan support")
list(GET VULKAN_SDK_DIRS 0 VULKAN_SDK_DIR)
list(APPEND _EXTRA_INCLUDES ${VULKAN_SDK_DIR}/Include)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_VULKAN=1 -DVK_USE_PLATFORM_WIN32_KHR=1)
list(APPEND _BOO_SYS_INCLUDES "${VULKAN_SDK_DIR}/Include")
list(APPEND PLAT_SRCS lib/graphicsdev/Vulkan.cpp
lib/graphicsdev/VulkanDispatchTable.cpp)
target_include_directories(boo PRIVATE "${VULKAN_SDK_DIR}/Include")
target_compile_definitions(boo PUBLIC
-DBOO_HAS_VULKAN=1
-DVK_USE_PLATFORM_WIN32_KHR=1
)
target_sources(boo PRIVATE
lib/graphicsdev/Vulkan.cpp
lib/graphicsdev/VulkanDispatchTable.cpp
)
endif()
find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h PATHS
"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding")
find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h
PATHS
"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding"
)
if (NO AND TE_VIRTUAL_MIDI_H)
message(STATUS "Enabling teVirtualMIDI")
get_filename_component(TE_VIRTUAL_MIDI_DIR ${TE_VIRTUAL_MIDI_H} DIRECTORY)
list(APPEND _EXTRA_INCLUDES ${TE_VIRTUAL_MIDI_DIR})
target_include_directories(boo PRIVATE ${TE_VIRTUAL_MIDI_DIR})
add_definitions("-DTE_VIRTUAL_MIDI=1")
endif()
list(APPEND PLAT_SRCS
target_sources(boo PRIVATE
lib/audiodev/AudioMatrixSSE.cpp
lib/audiodev/WASAPI.cpp
lib/graphicsdev/D3D11.cpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp
lib/win/ApplicationWin32.cpp
lib/win/WindowWin32.cpp
lib/win/WinCommon.hpp
lib/win/Win32Common.hpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp
lib/graphicsdev/D3D11.cpp
lib/audiodev/WASAPI.cpp
lib/audiodev/AudioMatrixSSE.cpp)
list(APPEND PLAT_HDRS
include/boo/graphicsdev/D3D.hpp)
include/boo/graphicsdev/D3D.hpp
)
list(APPEND _BOO_SYS_DEFINES -DUNICODE -D_UNICODE)
list(APPEND _BOO_SYS_LIBS Winusb opengl32 Setupapi Imm32 Winmm Shlwapi Hid Xinput)
target_compile_definitions(boo PUBLIC
-DUNICODE
-D_UNICODE
)
target_link_libraries(boo PUBLIC
Hid
Imm32
Setupapi
Shlwapi
Winmm
Winusb opengl32
Xinput
)
elseif(APPLE)
list(APPEND PLAT_SRCS
target_sources(boo PRIVATE
lib/audiodev/AQS.cpp
lib/audiodev/AudioMatrixSSE.cpp
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp
lib/mac/ApplicationCocoa.mm
lib/mac/WindowCocoa.mm
lib/mac/CocoaCommon.hpp
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp
lib/graphicsdev/Metal.mm
lib/audiodev/AQS.cpp
lib/audiodev/AudioMatrixSSE.cpp)
set_source_files_properties(lib/mac/ApplicationCocoa.mm
lib/CFPointer.hpp
lib/inputdev/IOKitPointer.hpp
include/boo/graphicsdev/Metal.hpp
)
set_source_files_properties(
lib/mac/ApplicationCocoa.mm
lib/mac/WindowCocoa.mm
lib/graphicsdev/Metal.mm
PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND PLAT_HDRS
lib/CFPointer.hpp
include/boo/graphicsdev/Metal.hpp
lib/inputdev/IOKitPointer.hpp)
PROPERTIES COMPILE_FLAGS -fobjc-arc
)
find_library(APPKIT_LIBRARY AppKit)
find_library(IOKIT_LIBRARY IOKit)
@ -146,7 +238,7 @@ elseif(APPLE)
if (NOT CMAKE_OSX_DEPLOYMENT_TARGET OR CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.11)
set(BOO_HAS_METAL ON CACHE BOOL "Metal is available in this OS X version" FORCE)
find_library(METAL_LIBRARY Metal)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_METAL=1)
target_compile_definitions(boo PUBLIC -DBOO_HAS_METAL=1)
else()
set(METAL_LIBRARY "")
endif()
@ -155,31 +247,39 @@ elseif(APPLE)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_library(COREAUDIO_LIBRARY CoreAudio)
find_library(COREMIDI_LIBRARY CoreMIDI)
list(APPEND _BOO_SYS_LIBS ${APPKIT_LIBRARY} ${IOKIT_LIBRARY} ${METAL_LIBRARY}
${QUARTZCORE_LIBRARY} ${COREVIDEO_LIBRARY} ${AUDIOTOOLBOX_LIBRARY}
${COREAUDIO_LIBRARY} ${COREMIDI_LIBRARY})
target_link_libraries(boo PUBLIC
${APPKIT_LIBRARY}
${AUDIOTOOLBOX_LIBRARY}
${COREAUDIO_LIBRARY}
${COREMIDI_LIBRARY}
${COREVIDEO_LIBRARY}
${IOKIT_LIBRARY}
${METAL_LIBRARY}
${QUARTZCORE_LIBRARY}
)
elseif(NX)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_NX=1)
list(APPEND PLAT_SRCS
target_compile_definitions(boo PUBLIC -DBOO_HAS_NX=1)
target_sources(boo PRIVATE
lib/nx/ApplicationNX.cpp
lib/nx/WindowNX.cpp
lib/audiodev/AudioMatrix.cpp
lib/inputdev/HIDListenerNX.cpp
lib/inputdev/HIDDeviceNX.cpp)
list(APPEND _BOO_SYS_LIBS nx_runtime)
lib/inputdev/HIDDeviceNX.cpp
)
target_link_libraries(boo PUBLIC nx_runtime)
else(NOT GEKKO)
list(APPEND PLAT_SRCS
lib/x11/XlibCommon.hpp
lib/x11/ApplicationUnix.cpp
lib/x11/ApplicationXlib.hpp
lib/x11/ApplicationWayland.hpp
lib/x11/WindowXlib.cpp
lib/x11/WindowWayland.cpp
target_sources(boo PRIVATE
lib/audiodev/LinuxMidi.hpp
lib/graphicsdev/GL.cpp
lib/graphicsdev/GLX.cpp
lib/audiodev/LinuxMidi.hpp)
lib/x11/XlibCommon.hpp
lib/x11/ApplicationUnix.cpp
lib/x11/ApplicationWayland.hpp
lib/x11/ApplicationXlib.hpp
lib/x11/WindowWayland.cpp
lib/x11/WindowXlib.cpp
)
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
@ -189,83 +289,119 @@ else(NOT GEKKO)
find_path(DBUS_INCLUDE_DIR
NAMES
dbus/dbus.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATH_SUFFIXES
include/
include/dbus-1.0/
dbus-1.0/)
dbus-1.0/
)
find_path(DBUS_ARCH_INCLUDE_DIR
NAMES
dbus/dbus-arch-deps.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATHS
# TODO use CMAKE_SYSTEM_PROCESSOR or similar?
/usr/lib/dbus-1.0/include
/usr/local/lib/dbus-1.0/include
/usr/lib/x86_64-linux-gnu/dbus-1.0/include/
PATH_SUFFIXES
dbus-1.0/include/)
dbus-1.0/include/
)
find_library(DBUS_LIBRARY
NAMES
dbus dbus-1
dbus
dbus-1
HINTS
${dbus_pkg_LIBRARY_DIRS}
PATH_SUFFIXES
lib
lib32
lib64)
lib64
)
find_path(PULSEAUDIO_INCLUDE_DIR
NAMES pulse/pulseaudio.h)
NAMES pulse/pulseaudio.h
)
if(PULSEAUDIO_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of boo requires pulseaudio")
endif()
list(APPEND PLAT_SRCS lib/audiodev/PulseAudio.cpp)
list(APPEND _BOO_SYS_LIBS pulse)
target_sources(boo PRIVATE lib/audiodev/PulseAudio.cpp)
target_link_libraries(boo PUBLIC pulse)
if(DBUS_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of boo requires dbus")
endif()
list(APPEND _EXTRA_INCLUDES ${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR})
list(APPEND _BOO_SYS_LIBS X11 Xi Xrandr GL asound ${DBUS_LIBRARY} pthread)
target_include_directories(boo PRIVATE
${DBUS_ARCH_INCLUDE_DIR}
${DBUS_INCLUDE_DIR}
)
target_link_libraries(boo
PUBLIC
asound
${DBUS_LIBRARY}
GL
pthread
X11
Xi
Xrandr
)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
find_path(VULKAN_INCLUDE_DIR
NAMES vulkan/vulkan.h)
NAMES vulkan/vulkan.h
)
if(VULKAN_INCLUDE_DIR)
message(STATUS "Enabling Vulkan support")
list(APPEND PLAT_SRCS
target_sources(boo PRIVATE
lib/graphicsdev/Vulkan.cpp
lib/graphicsdev/VulkanDispatchTable.cpp)
list(APPEND _BOO_SYS_DEFINES -DBOO_HAS_VULKAN=1 -DVK_USE_PLATFORM_XCB_KHR=1)
lib/graphicsdev/VulkanDispatchTable.cpp
)
target_compile_definitions(boo
PUBLIC
-DBOO_HAS_VULKAN=1
-DVK_USE_PLATFORM_XCB_KHR=1
)
endif()
list(APPEND PLAT_SRCS
lib/inputdev/HIDListenerUdev.cpp
target_sources(boo PRIVATE
lib/audiodev/AudioMatrixSSE.cpp
lib/inputdev/HIDDeviceUdev.cpp
lib/audiodev/AudioMatrixSSE.cpp)
list(APPEND _BOO_SYS_LIBS xcb X11-xcb dl udev)
lib/inputdev/HIDListenerUdev.cpp
)
target_link_libraries(boo
PUBLIC
dl
xcb
X11-xcb
udev
)
else()
list(APPEND PLAT_SRCS
lib/inputdev/HIDListenerBSD.cpp
target_sources(boo PRIVATE
lib/audiodev/AudioMatrixSSE.cpp
lib/inputdev/HIDDeviceBSD.cpp
lib/audiodev/AudioMatrixSSE.cpp)
list(APPEND _BOO_SYS_LIBS execinfo)
lib/inputdev/HIDListenerBSD.cpp
)
target_link_libraries(boo
PUBLIC
execinfo
)
endif()
endif()
if(NOT NX)
# For some reason, clang takes forever if glew.c is not built with -Os
if(CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
endif()
# Empty link args for boo's use
function(glslang_set_link_args TARGET)
endfunction(glslang_set_link_args)
@ -286,67 +422,29 @@ if(NOT NX)
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glslang
)
list(APPEND _BOO_SYS_LIBS glslang soxr xxhash OSDependent OGLCompiler SPIRV glslang-default-resource-limits)
target_link_libraries(boo
PUBLIC
glslang
glslang-default-resource-limits
OGLCompiler
OSDependent
soxr
SPIRV
xxhash
)
endif()
list(APPEND _EXTRA_INCLUDES glslang soxr/src)
target_link_libraries(boo PUBLIC logvisor)
target_include_directories(boo
PUBLIC
include
PRIVATE
glslang
soxr/src
${CMAKE_CURRENT_SOURCE_DIR}
)
add_library(boo
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/NintendoPowerA.cpp include/boo/inputdev/NintendoPowerA.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
include/boo/inputdev/XInputPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
lib/inputdev/DeviceFinder.cpp include/boo/inputdev/DeviceFinder.hpp
lib/inputdev/HIDParser.cpp include/boo/inputdev/HIDParser.hpp
lib/inputdev/IHIDDevice.hpp
lib/audiodev/Common.hpp
lib/audiodev/WAVOut.cpp
lib/audiodev/AudioMatrix.hpp
lib/audiodev/AudioVoiceEngine.hpp
lib/audiodev/AudioVoiceEngine.cpp
lib/audiodev/AudioVoice.hpp
lib/audiodev/AudioVoice.cpp
lib/audiodev/AudioSubmix.hpp
lib/audiodev/AudioSubmix.cpp
lib/audiodev/LtRtProcessing.hpp
lib/audiodev/LtRtProcessing.cpp
lib/audiodev/MIDIEncoder.cpp
lib/audiodev/MIDIDecoder.cpp
lib/audiodev/MIDICommon.hpp
lib/audiodev/MIDICommon.cpp
lib/Common.hpp
include/boo/inputdev/IHIDListener.hpp
include/boo/IGraphicsContext.hpp
include/boo/graphicsdev/IGraphicsDataFactory.hpp
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
lib/graphicsdev/Common.hpp
lib/graphicsdev/Common.cpp
include/boo/audiodev/IAudioSubmix.hpp
include/boo/audiodev/IAudioVoice.hpp
include/boo/audiodev/IMIDIPort.hpp
include/boo/audiodev/IMIDIReader.hpp
include/boo/audiodev/MIDIEncoder.hpp
include/boo/audiodev/MIDIDecoder.hpp
include/boo/audiodev/IAudioVoiceEngine.hpp
include/boo/IWindow.hpp
include/boo/IApplication.hpp
include/boo/ThreadLocalPtr.hpp
include/boo/DeferredWindowEvents.hpp
include/boo/System.hpp
include/boo/BooObject.hpp
include/boo/boo.hpp
InputDeviceClasses.cpp
${PLAT_SRCS}
${PLAT_HDRS})
target_link_libraries(boo PUBLIC ${_BOO_SYS_LIBS} logvisor)
target_compile_definitions(boo PUBLIC ${_BOO_SYS_DEFINES})
target_include_directories(boo PUBLIC include ${_BOO_SYS_INCLUDES}
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${_EXTRA_INCLUDES})
if(COMMAND add_sanitizers)
add_sanitizers(boo)
endif()

View File

@ -1,8 +1,6 @@
#pragma once
#include <atomic>
#include <mutex>
#include "nxstl/mutex"
namespace boo {
@ -13,11 +11,10 @@ protected:
virtual ~IObj() = default;
public:
virtual std::unique_lock<std::recursive_mutex> destructorLock() = 0;
void increment() { m_refCount++; }
void decrement() {
if (m_refCount.fetch_sub(1) == 1) {
auto lk = destructorLock();
void increment() noexcept { m_refCount.fetch_add(1, std::memory_order_relaxed); }
void decrement() noexcept {
if (m_refCount.fetch_sub(1, std::memory_order_release) == 1) {
std::atomic_thread_fence(std::memory_order_acquire);
delete this;
}
}
@ -28,17 +25,17 @@ class ObjToken {
SubCls* m_obj = nullptr;
public:
ObjToken() = default;
ObjToken(SubCls* obj) : m_obj(obj) {
ObjToken() noexcept = default;
ObjToken(SubCls* obj) noexcept : m_obj(obj) {
if (m_obj)
m_obj->increment();
}
ObjToken(const ObjToken& other) : m_obj(other.m_obj) {
ObjToken(const ObjToken& other) noexcept : m_obj(other.m_obj) {
if (m_obj)
m_obj->increment();
}
ObjToken(ObjToken&& other) : m_obj(other.m_obj) { other.m_obj = nullptr; }
ObjToken& operator=(SubCls* obj) {
ObjToken(ObjToken&& other) noexcept : m_obj(other.m_obj) { other.m_obj = nullptr; }
ObjToken& operator=(SubCls* obj) noexcept {
if (m_obj)
m_obj->decrement();
m_obj = obj;
@ -46,7 +43,7 @@ public:
m_obj->increment();
return *this;
}
ObjToken& operator=(const ObjToken& other) {
ObjToken& operator=(const ObjToken& other) noexcept {
if (m_obj)
m_obj->decrement();
m_obj = other.m_obj;
@ -54,26 +51,28 @@ public:
m_obj->increment();
return *this;
}
ObjToken& operator=(ObjToken&& other) {
ObjToken& operator=(ObjToken&& other) noexcept {
if (m_obj)
m_obj->decrement();
m_obj = other.m_obj;
other.m_obj = nullptr;
return *this;
}
~ObjToken() {
~ObjToken() noexcept {
if (m_obj)
m_obj->decrement();
}
SubCls* get() const { return m_obj; }
SubCls* operator->() const { return m_obj; }
SubCls& operator*() const { return *m_obj; }
SubCls* get() const noexcept { return m_obj; }
SubCls* operator->() const noexcept { return m_obj; }
SubCls& operator*() const noexcept { return *m_obj; }
template <class T>
T* cast() const {
T* cast() const noexcept {
return static_cast<T*>(m_obj);
}
operator bool() const { return m_obj != nullptr; }
void reset() {
explicit operator bool() const noexcept { return m_obj != nullptr; }
constexpr bool operator==(const ObjToken& other) const noexcept { return m_obj == other.m_obj; }
constexpr bool operator!=(const ObjToken& other) const noexcept { return !(*this == other); }
void reset() noexcept {
if (m_obj)
m_obj->decrement();
m_obj = nullptr;

View File

@ -1,8 +1,11 @@
#pragma once
#include <boo/boo.hpp>
#include <mutex>
#include <chrono>
#include <condition_variable>
#include <mutex>
#include <vector>
#include "boo/IWindow.hpp"
#include "nxstl/condition_variable"
namespace boo {
@ -15,11 +18,11 @@ struct DeferredWindowEvents : public IWindowCallback {
DeferredWindowEvents(Receiver& rec) : m_rec(rec) {}
bool m_destroyed = false;
void destroyed() { m_destroyed = true; }
void destroyed() override { m_destroyed = true; }
bool m_hasResize = false;
SWindowRect m_latestResize;
void resized(const SWindowRect& rect, bool sync) {
void resized(const SWindowRect& rect, bool sync) override {
std::unique_lock<std::mutex> lk(m_mt);
m_latestResize = rect;
m_hasResize = true;
@ -112,7 +115,7 @@ struct DeferredWindowEvents : public IWindowCallback {
};
std::vector<Command> m_cmds;
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) {
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseDown);
m_cmds.back().m_coord = coord;
@ -120,7 +123,7 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods;
}
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) {
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseUp);
m_cmds.back().m_coord = coord;
@ -128,53 +131,53 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods;
}
void mouseMove(const SWindowCoord& coord) {
void mouseMove(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseMove);
m_cmds.back().m_coord = coord;
}
void mouseEnter(const SWindowCoord& coord) {
void mouseEnter(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseEnter);
m_cmds.back().m_coord = coord;
}
void mouseLeave(const SWindowCoord& coord) {
void mouseLeave(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseLeave);
m_cmds.back().m_coord = coord;
}
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) {
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::Scroll);
m_cmds.back().m_coord = coord;
m_cmds.back().m_scroll = scroll;
}
void touchDown(const STouchCoord& coord, uintptr_t tid) {
void touchDown(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchDown);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchUp(const STouchCoord& coord, uintptr_t tid) {
void touchUp(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchUp);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchMove(const STouchCoord& coord, uintptr_t tid) {
void touchMove(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchMove);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) {
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyDown);
m_cmds.back().m_charcode = charCode;
@ -182,14 +185,14 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat;
}
void charKeyUp(unsigned long charCode, EModifierKey mods) {
void charKeyUp(unsigned long charCode, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyUp);
m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods;
}
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) {
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyDown);
m_cmds.back().m_special = key;
@ -197,27 +200,27 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat;
}
void specialKeyUp(ESpecialKey key, EModifierKey mods) {
void specialKeyUp(ESpecialKey key, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyUp);
m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods;
}
void modKeyDown(EModifierKey mod, bool isRepeat) {
void modKeyDown(EModifierKey mod, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyDown);
m_cmds.back().m_mods = mod;
m_cmds.back().m_isRepeat = isRepeat;
}
void modKeyUp(EModifierKey mod) {
void modKeyUp(EModifierKey mod) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyUp);
m_cmds.back().m_mods = mod;
}
ITextInputCallback* getTextInputCallback() { return m_rec.getTextInputCallback(); }
ITextInputCallback* getTextInputCallback() override { return m_rec.getTextInputCallback(); }
void dispatchEvents() {
std::unique_lock<std::mutex> lk(m_mt);

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@ -1,11 +1,12 @@
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "IWindow.hpp"
#include "inputdev/DeviceFinder.hpp"
#include "boo/IWindow.hpp"
#include "boo/System.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
namespace boo {
class IApplication;

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@ -1,7 +1,7 @@
#pragma once
#include <memory>
#include <cstdint>
#include <memory>
namespace boo {
struct IGraphicsCommandQueue;
@ -14,7 +14,7 @@ class IGraphicsContext {
public:
enum class EGraphicsAPI {
None = 0,
Invalid = 0,
OpenGL3_3 = 1,
OpenGL4_2 = 2,
Vulkan = 3,
@ -26,7 +26,7 @@ public:
};
enum class EPixelFormat {
None = 0,
Invalid = 0,
RGBA8 = 1, /* Default */
RGBA16 = 2,
RGBA8_Z24 = 3,

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@ -1,10 +1,11 @@
#pragma once
#include "System.hpp"
#include <memory>
#include <algorithm>
#include <memory>
#include <cstring>
#include "boo/System.hpp"
#undef min
#undef max

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@ -37,12 +37,12 @@ static inline ComPtr<T>* ReferenceComPtr(ComPtr<T>& ptr) {
using T = std::underlying_type_t<type>; \
return type(static_cast<T>(a) & static_cast<T>(b)); \
} \
inline type& operator|=(type& a, const type& b) { \
constexpr type& operator|=(type& a, type b) { \
using T = std::underlying_type_t<type>; \
a = type(static_cast<T>(a) | static_cast<T>(b)); \
return a; \
} \
inline type& operator&=(type& a, const type& b) { \
constexpr type& operator&=(type& a, type b) { \
using T = std::underlying_type_t<type>; \
a = type(static_cast<T>(a) & static_cast<T>(b)); \
return a; \

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@ -1,6 +1,6 @@
#pragma once
#include "IApplication.hpp"
#include "boo/IApplication.hpp"
namespace boo {

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@ -1,5 +1,6 @@
#pragma once
#include <array>
#include <cstddef>
#include <cstdint>
#include <cstring>
@ -24,7 +25,7 @@ enum class AudioChannel {
struct ChannelMap {
unsigned m_channelCount = 0;
AudioChannel m_channels[8] = {};
std::array<AudioChannel, 8> m_channels{};
};
static inline unsigned ChannelCount(AudioChannelSet layout) {

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@ -1,12 +1,16 @@
#pragma once
#include "IAudioVoice.hpp"
#include "IAudioSubmix.hpp"
#include "IMIDIPort.hpp"
#include "boo/BooObject.hpp"
#include <cstddef>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "boo/BooObject.hpp"
#include "boo/audiodev/IAudioSubmix.hpp"
#include "boo/audiodev/IAudioVoice.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
namespace boo {
struct IAudioVoiceEngine;

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@ -1,9 +1,10 @@
#pragma once
#include <string>
#include <functional>
#include <vector>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <string>
#include <vector>
namespace boo {
struct IAudioVoiceEngine;
@ -35,7 +36,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public:
virtual ~IMIDIIn();
~IMIDIIn() override;
};
class IMIDIOut : public IMIDIPort {
@ -43,7 +44,7 @@ protected:
IMIDIOut(IAudioVoiceEngine* parent, bool virt) : IMIDIPort(parent, virt) {}
public:
virtual ~IMIDIOut();
~IMIDIOut() override;
virtual size_t send(const void* buf, size_t len) const = 0;
};
@ -53,7 +54,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public:
virtual ~IMIDIInOut();
~IMIDIInOut() override;
virtual size_t send(const void* buf, size_t len) const = 0;
};

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@ -1,6 +1,6 @@
#pragma once
#include <cstdlib>
#include <cstddef>
#include <cstdint>
namespace boo {

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@ -1,17 +1,14 @@
#pragma once
#include "boo/audiodev/IMIDIReader.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
#include <functional>
#include <cstdint>
#include <vector>
namespace boo {
class IMIDIReader;
class MIDIDecoder {
IMIDIReader& m_out;
uint8_t m_status = 0;
bool _readContinuedValue(std::vector<uint8_t>::const_iterator& it, std::vector<uint8_t>::const_iterator end,
uint32_t& valOut);
public:
MIDIDecoder(IMIDIReader& out) : m_out(out) {}

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@ -1,7 +1,9 @@
#pragma once
#include <cstdint>
#include <iterator>
#include "boo/audiodev/IMIDIReader.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
namespace boo {
@ -9,38 +11,45 @@ template <class Sender>
class MIDIEncoder : public IMIDIReader {
Sender& m_sender;
uint8_t m_status = 0;
void _sendMessage(const uint8_t* data, size_t len);
template <typename ContiguousContainer>
void _sendMessage(const ContiguousContainer& container) {
_sendMessage(std::data(container), std::size(container));
}
void _sendContinuedValue(uint32_t val);
public:
MIDIEncoder(Sender& sender) : m_sender(sender) {}
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity);
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity);
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure);
void controlChange(uint8_t chan, uint8_t control, uint8_t value);
void programChange(uint8_t chan, uint8_t program);
void channelPressure(uint8_t chan, uint8_t pressure);
void pitchBend(uint8_t chan, int16_t pitch);
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity) override;
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity) override;
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure) override;
void controlChange(uint8_t chan, uint8_t control, uint8_t value) override;
void programChange(uint8_t chan, uint8_t program) override;
void channelPressure(uint8_t chan, uint8_t pressure) override;
void pitchBend(uint8_t chan, int16_t pitch) override;
void allSoundOff(uint8_t chan);
void resetAllControllers(uint8_t chan);
void localControl(uint8_t chan, bool on);
void allNotesOff(uint8_t chan);
void omniMode(uint8_t chan, bool on);
void polyMode(uint8_t chan, bool on);
void allSoundOff(uint8_t chan) override;
void resetAllControllers(uint8_t chan) override;
void localControl(uint8_t chan, bool on) override;
void allNotesOff(uint8_t chan) override;
void omniMode(uint8_t chan, bool on) override;
void polyMode(uint8_t chan, bool on) override;
void sysex(const void* data, size_t len);
void timeCodeQuarterFrame(uint8_t message, uint8_t value);
void songPositionPointer(uint16_t pointer);
void songSelect(uint8_t song);
void tuneRequest();
void sysex(const void* data, size_t len) override;
void timeCodeQuarterFrame(uint8_t message, uint8_t value) override;
void songPositionPointer(uint16_t pointer) override;
void songSelect(uint8_t song) override;
void tuneRequest() override;
void startSeq();
void continueSeq();
void stopSeq();
void startSeq() override;
void continueSeq() override;
void stopSeq() override;
void reset();
void reset() override;
};
} // namespace boo

View File

@ -1,5 +1,6 @@
#pragma once
#include "DeferredWindowEvents.hpp"
#include "IApplication.hpp"
#include "IWindow.hpp"
#include "inputdev/DeviceFinder.hpp"
@ -9,4 +10,3 @@
#include "inputdev/NintendoPowerA.hpp"
#include "graphicsdev/IGraphicsCommandQueue.hpp"
#include "graphicsdev/IGraphicsDataFactory.hpp"
#include "DeferredWindowEvents.hpp"

View File

@ -2,14 +2,14 @@
#if _WIN32
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/System.hpp"
#include <cstddef>
#include <vector>
#include <unordered_set>
typedef HRESULT(WINAPI* pD3DCreateBlob)(SIZE_T Size, ID3DBlob** ppBlob);
#include "boo/BooObject.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
using pD3DCreateBlob = HRESULT(WINAPI*)(SIZE_T Size, ID3DBlob** ppBlob);
extern pD3DCreateBlob D3DCreateBlobPROC;
namespace boo {
@ -17,10 +17,10 @@ struct BaseGraphicsData;
class D3D11DataFactory : public IGraphicsDataFactory {
public:
virtual ~D3D11DataFactory() = default;
~D3D11DataFactory() override = default;
Platform platform() const { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); }
Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
class Context final : public IGraphicsDataFactory::Context {
friend class D3D11DataFactoryImpl;
@ -30,28 +30,30 @@ public:
~Context();
public:
Platform platform() const { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); }
Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz);
TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz);
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode);
size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, size_t colorBindCount,
size_t depthBindCount);
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips);
size_t depthBindCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage);
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true);
const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding>
newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
@ -59,7 +61,7 @@ public:
size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const ObjToken<ITexture>* texs, const int* bindIdxs, const bool* bindDepth,
size_t baseVert = 0, size_t baseInst = 0);
size_t baseVert = 0, size_t baseInst = 0) override;
};
static std::vector<uint8_t> CompileHLSL(const char* source, PipelineStage stage);

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@ -1,10 +1,11 @@
#pragma once
#if BOO_HAS_GL
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp"
#include "GLSLMacros.hpp"
#include <cstdint>
#include "boo/BooObject.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace boo {
struct BaseGraphicsData;
@ -25,35 +26,38 @@ public:
~Context();
public:
Platform platform() const { return Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); }
Platform platform() const override { return Platform::OpenGL; }
const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz);
TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz);
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode);
size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode,
size_t colorBindingCount, size_t depthBindingCount);
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips);
size_t colorBindingCount, size_t depthBindingCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage);
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true);
const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding> newShaderDataBinding(
const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo, size_t ubufCount,
const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages, const size_t* ubufOffs,
const size_t* ubufSizes, size_t texCount, const ObjToken<ITexture>* texs, const int* texBindIdx,
const bool* depthBind, size_t baseVert = 0, size_t baseInst = 0);
ObjToken<IShaderDataBinding>
newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo,
size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const ObjToken<ITexture>* texs, const int* texBindIdx, const bool* depthBind,
size_t baseVert = 0, size_t baseInst = 0) override;
};
};

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@ -1,9 +1,12 @@
#pragma once
#include "IGraphicsDataFactory.hpp"
#include "boo/IWindow.hpp"
#include <functional>
#include <array>
#include <cstddef>
#include <functional>
#include "boo/BooObject.hpp"
#include "boo/IWindow.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace boo {

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@ -1,12 +1,13 @@
#pragma once
#include <memory>
#include <functional>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <initializer_list>
#include <vector>
#include "boo/System.hpp"
#include "boo/ThreadLocalPtr.hpp"
#include "boo/BooObject.hpp"
#include "boo/System.hpp"
#ifdef __SWITCH__
#include <ctype.h>
@ -118,7 +119,7 @@ ENABLE_BITWISE_ENUM(VertexSemantic)
/** Used to create IVertexFormat */
struct VertexElementDescriptor {
VertexSemantic semantic;
VertexSemantic semantic{};
int semanticIdx = 0;
VertexElementDescriptor() = default;
VertexElementDescriptor(VertexSemantic s, int idx = 0) : semantic(s), semanticIdx(idx) {}
@ -250,7 +251,8 @@ struct IGraphicsDataFactory {
const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) {
return newShaderPipeline(vertex, fragment, {}, {}, {}, vtxFmt, additionalInfo, asynchronous);
return newShaderPipeline(std::move(vertex), std::move(fragment), {}, {}, {}, vtxFmt, additionalInfo,
asynchronous);
}
virtual ObjToken<IShaderDataBinding> newShaderDataBinding(

View File

@ -2,9 +2,11 @@
#ifdef __APPLE__
#if BOO_HAS_METAL
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/BooObject.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace boo {
struct BaseGraphicsData;

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@ -1,9 +1,12 @@
#pragma once
#if BOO_HAS_NX
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "nx_compiler.hpp"
#include <unordered_map>
#include "boo/BooObject.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "boo/graphicsdev/nx_compiler.hpp"
#include <switch/nvidia/fence.h>

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@ -1,15 +1,16 @@
#pragma once
#if BOO_HAS_VULKAN
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp"
#include "GLSLMacros.hpp"
#include <vector>
#include <unordered_set>
#include <unordered_map>
#include <mutex>
#include <queue>
#include <unordered_map>
#include <vector>
#include "boo/BooObject.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "boo/graphicsdev/VulkanDispatchTable.hpp"
/* Forward-declare handle type for Vulkan Memory Allocator */

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@ -1,11 +1,12 @@
#pragma once
#include <cstdint>
#include <cstdlib>
#include <cstddef>
#include <cstdio>
#include <cstdint>
#include <memory>
#include <vector>
#include <mutex>
#include <vector>
#include "nxstl/mutex"
#include "boo/System.hpp"
@ -54,18 +55,18 @@ public:
bool sendUSBInterruptTransfer(const uint8_t* data, size_t length);
size_t receiveUSBInterruptTransfer(uint8_t* data, size_t length);
inline unsigned getVendorId();
inline unsigned getProductId();
inline std::string_view getVendorName();
inline std::string_view getProductName();
inline unsigned getVendorId() const;
inline unsigned getProductId() const;
inline std::string_view getVendorName() const;
inline std::string_view getProductName() const;
/* High-Level API */
#if _WIN32
#if !WINDOWS_STORE
const PHIDP_PREPARSED_DATA getReportDescriptor();
PHIDP_PREPARSED_DATA getReportDescriptor() const;
#endif
#else
std::vector<uint8_t> getReportDescriptor();
std::vector<uint8_t> getReportDescriptor() const;
#endif
bool sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message = 0);
size_t receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp,

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@ -1,13 +1,13 @@
#pragma once
#include <unordered_set>
#include <typeindex>
#include <memory>
#include <mutex>
#include "DeviceToken.hpp"
#include "IHIDListener.hpp"
#include "DeviceSignature.hpp"
#include <cstring>
#include <cstdio>
#include <string>
#include <unordered_set>
#include "boo/inputdev/DeviceSignature.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/IHIDListener.hpp"
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
@ -41,34 +41,11 @@ private:
/* Friend methods for platform-listener to find/insert/remove
* tokens with type-filtering */
bool _hasToken(const std::string& path) {
auto preCheck = m_tokens.find(path);
if (preCheck != m_tokens.end())
return true;
return false;
}
bool _insertToken(std::unique_ptr<DeviceToken>&& token) {
if (DeviceSignature::DeviceMatchToken(*token, m_types)) {
m_tokensLock.lock();
TInsertedDeviceToken inseredTok = m_tokens.insert(std::make_pair(token->getDevicePath(), std::move(token)));
m_tokensLock.unlock();
deviceConnected(*inseredTok.first->second);
return true;
}
return false;
}
void _removeToken(const std::string& path) {
auto preCheck = m_tokens.find(path);
if (preCheck != m_tokens.end()) {
DeviceToken& tok = *preCheck->second;
std::shared_ptr<DeviceBase> dev = tok.m_connectedDev;
tok._deviceClose();
deviceDisconnected(tok, dev.get());
m_tokensLock.lock();
m_tokens.erase(preCheck);
m_tokensLock.unlock();
}
bool _hasToken(const std::string& path) const {
return m_tokens.find(path) != m_tokens.end();
}
bool _insertToken(std::unique_ptr<DeviceToken>&& token);
void _removeToken(const std::string& path);
public:
class CDeviceTokensHandle {
@ -77,31 +54,17 @@ public:
public:
CDeviceTokensHandle(DeviceFinder& finder) : m_finder(finder) { m_finder.m_tokensLock.lock(); }
~CDeviceTokensHandle() { m_finder.m_tokensLock.unlock(); }
TDeviceTokens::iterator begin() { return m_finder.m_tokens.begin(); }
TDeviceTokens::iterator end() { return m_finder.m_tokens.end(); }
TDeviceTokens::iterator begin() noexcept { return m_finder.m_tokens.begin(); }
TDeviceTokens::iterator end() noexcept { return m_finder.m_tokens.end(); }
TDeviceTokens::const_iterator begin() const noexcept { return m_finder.m_tokens.begin(); }
TDeviceTokens::const_iterator end() const noexcept { return m_finder.m_tokens.end(); }
};
/* Application must specify its interested device-types */
DeviceFinder(std::unordered_set<uint64_t> types) {
if (skDevFinder) {
fmt::print(stderr, fmt("only one instance of CDeviceFinder may be constructed"));
abort();
}
skDevFinder = this;
for (const uint64_t& typeHash : types) {
const DeviceSignature* sigIter = BOO_DEVICE_SIGS;
while (sigIter->m_name) {
if (sigIter->m_typeHash == typeHash)
m_types.push_back(sigIter);
++sigIter;
}
}
}
virtual ~DeviceFinder() {
if (m_listener)
m_listener->stopScanning();
skDevFinder = NULL;
}
DeviceFinder(std::unordered_set<uint64_t> types);
virtual ~DeviceFinder();
/* Get interested device-type mask */
const DeviceSignature::TDeviceSignatureSet& getTypes() const { return m_types; }
@ -110,29 +73,11 @@ public:
CDeviceTokensHandle getTokens() { return CDeviceTokensHandle(*this); }
/* Automatic device scanning */
bool startScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->startScanning();
return false;
}
bool stopScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->stopScanning();
return false;
}
bool startScanning();
bool stopScanning();
/* Manual device scanning */
bool scanNow() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->scanNow();
return false;
}
bool scanNow();
virtual void deviceConnected(DeviceToken&) {}
virtual void deviceDisconnected(DeviceToken&, DeviceBase*) {}

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@ -1,10 +1,11 @@
#pragma once
#include <vector>
#include <cstdint>
#include <functional>
#include <typeindex>
#include <memory>
#include <string>
#include <typeindex>
#include <vector>
namespace boo {
@ -16,14 +17,16 @@ class DeviceBase;
#define dev_typeid(type) std::hash<std::string>()(#type)
struct DeviceSignature {
typedef std::vector<const DeviceSignature*> TDeviceSignatureSet;
typedef std::function<std::shared_ptr<DeviceBase>(DeviceToken*)> TFactoryLambda;
const char* m_name;
uint64_t m_typeHash;
unsigned m_vid, m_pid;
using TDeviceSignatureSet = std::vector<const DeviceSignature*>;
using TFactoryLambda = std::function<std::shared_ptr<DeviceBase>(DeviceToken*)>;
const char* m_name = nullptr;
uint64_t m_typeHash = 0;
unsigned m_vid = 0;
unsigned m_pid = 0;
TFactoryLambda m_factory;
DeviceType m_type;
DeviceSignature() : m_name(NULL), m_typeHash(dev_typeid(DeviceSignature)) {} /* Sentinel constructor */
DeviceType m_type{};
DeviceSignature() : m_typeHash(dev_typeid(DeviceSignature)) {} /* Sentinel constructor */
DeviceSignature(const char* name, uint64_t typeHash, unsigned vid, unsigned pid, TFactoryLambda&& factory,
DeviceType type = DeviceType::None)
: m_name(name), m_typeHash(typeHash), m_vid(vid), m_pid(pid), m_factory(factory), m_type(type) {}

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@ -1,8 +1,10 @@
#pragma once
#include <memory>
#include <string>
#include "DeviceBase.hpp"
#include "DeviceSignature.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
namespace boo {
@ -28,14 +30,7 @@ class DeviceToken {
public:
DeviceToken(const DeviceToken&) = delete;
DeviceToken(const DeviceToken&& other)
: m_devType(other.m_devType)
, m_vendorId(other.m_vendorId)
, m_productId(other.m_productId)
, m_vendorName(other.m_vendorName)
, m_productName(other.m_productName)
, m_devPath(other.m_devPath)
, m_connectedDev(other.m_connectedDev) {}
DeviceToken(DeviceToken&& other) noexcept = default;
DeviceToken(DeviceType devType, unsigned vid, unsigned pid, const char* vname, const char* pname, const char* path)
: m_devType(devType), m_vendorId(vid), m_productId(pid), m_devPath(path), m_connectedDev(NULL) {
if (vname)
@ -44,6 +39,12 @@ public:
m_productName = pname;
}
DeviceToken& operator=(const DeviceToken&) = delete;
DeviceToken& operator=(DeviceToken&&) noexcept = default;
bool operator==(const DeviceToken& rhs) const { return m_devPath == rhs.m_devPath; }
bool operator<(const DeviceToken& rhs) const { return m_devPath < rhs.m_devPath; }
DeviceType getDeviceType() const { return m_devType; }
unsigned getVendorId() const { return m_vendorId; }
unsigned getProductId() const { return m_productId; }
@ -56,9 +57,6 @@ public:
m_connectedDev = DeviceSignature::DeviceNew(*this);
return m_connectedDev;
}
bool operator==(const DeviceToken& rhs) const { return m_devPath == rhs.m_devPath; }
bool operator<(const DeviceToken& rhs) const { return m_devPath < rhs.m_devPath; }
};
} // namespace boo

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@ -1,8 +1,9 @@
#pragma once
#include <cstdint>
#include "DeviceBase.hpp"
#include "../System.hpp"
#include "boo/System.hpp"
#include "boo/inputdev/DeviceBase.hpp"
namespace boo {
@ -67,14 +68,14 @@ class DolphinSmashAdapter final : public TDeviceBase<IDolphinSmashAdapterCallbac
uint8_t m_rumbleRequest = 0;
bool m_hardStop[4] = {false};
uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
void finalCycle() override;
public:
DolphinSmashAdapter(DeviceToken* token);
~DolphinSmashAdapter();
~DolphinSmashAdapter() override;
void setCallback(IDolphinSmashAdapterCallback* cb) {
TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb);

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@ -1,8 +1,9 @@
#pragma once
#include <cstdint>
#include <type_traits>
#include "DeviceBase.hpp"
#include "boo/System.hpp"
#include "boo/inputdev/DeviceBase.hpp"
namespace boo {
@ -112,15 +113,15 @@ class DualshockPad final : public TDeviceBase<IDualshockPadCallback> {
uint8_t m_rumbleIntensity[2];
EDualshockLED m_led;
DualshockOutReport m_report;
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message);
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public:
DualshockPad(DeviceToken* token);
~DualshockPad();
~DualshockPad() override;
void startRumble(EDualshockMotor motor, uint8_t duration = 254, uint8_t intensity = 255) {
m_rumbleRequest |= motor;
@ -136,7 +137,7 @@ public:
void stopRumble(int motor) { m_rumbleRequest &= ~EDualshockMotor(motor); }
EDualshockLED getLED() { return m_led; }
EDualshockLED getLED() const { return m_led; }
void setLED(EDualshockLED led, bool on = true) {
if (on)

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@ -1,9 +1,9 @@
#pragma once
#include "DeviceBase.hpp"
#include "HIDParser.hpp"
#include <map>
#include <mutex>
#include <functional>
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/HIDParser.hpp"
namespace boo {
@ -18,11 +18,11 @@ class GenericPad final : public TDeviceBase<IGenericPadCallback> {
public:
GenericPad(DeviceToken* token);
~GenericPad();
~GenericPad() override;
void deviceDisconnected();
void initialCycle();
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message);
void deviceDisconnected() override;
void initialCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
void enumerateValues(const std::function<bool(const HIDMainItem& item)>& valueCB) const;
};

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@ -1,10 +1,14 @@
#pragma once
#include "boo/System.hpp"
#include <vector>
#include <stack>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <stack>
#include <utility>
#include <vector>
#include "boo/System.hpp"
#if _WIN32
#include <hidsdi.h>

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@ -1,15 +1,18 @@
#pragma once
#include <unordered_map>
#include <memory>
#include <mutex>
#include "DeviceToken.hpp"
#include <unordered_map>
#include <utility>
#include "boo/inputdev/DeviceToken.hpp"
namespace boo {
typedef std::unordered_map<std::string, std::unique_ptr<DeviceToken>> TDeviceTokens;
typedef std::pair<TDeviceTokens::iterator, bool> TInsertedDeviceToken;
class DeviceFinder;
using TDeviceTokens = std::unordered_map<std::string, std::unique_ptr<DeviceToken>>;
using TInsertedDeviceToken = std::pair<TDeviceTokens::iterator, bool>;
class IHIDListener {
public:
virtual ~IHIDListener() = default;

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@ -23,8 +23,8 @@ struct NintendoPowerAState {
uint8_t leftY;
uint8_t rightX;
uint8_t rightY;
bool operator==(const NintendoPowerAState& other);
bool operator!=(const NintendoPowerAState& other);
bool operator==(const NintendoPowerAState& other) const;
bool operator!=(const NintendoPowerAState& other) const;
};
class NintendoPowerA;
@ -35,14 +35,14 @@ struct INintendoPowerACallback {
class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> {
NintendoPowerAState m_last;
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message);
void deviceDisconnected() override;
void initialCycle() override;
void transferCycle() override;
void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public:
NintendoPowerA(DeviceToken*);
~NintendoPowerA();
~NintendoPowerA() override;
};
} // namespace boo

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@ -1,8 +1,10 @@
#pragma once
#include "DeviceBase.hpp"
#include "DeviceSignature.hpp"
#include <cstdint>
#include "boo/System.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
namespace boo {
@ -36,7 +38,7 @@ class XInputPad final : public TDeviceBase<IXInputPadCallback> {
public:
XInputPad(DeviceToken* token) : TDeviceBase<IXInputPadCallback>(dev_typeid(XInputPad), token) {}
void deviceDisconnected() {
void deviceDisconnected() override {
std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback)
m_callback->controllerDisconnected();

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@ -1,8 +1,10 @@
#pragma once
#include "boo/BooObject.hpp"
#include <cstddef>
#include <iterator>
#include "boo/BooObject.hpp"
namespace boo {
/** Linked-list iterator shareable by ListNode types. */

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@ -1,14 +1,13 @@
#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include "boo/IApplication.hpp"
#include "../CFPointer.hpp"
#include "lib/CFPointer.hpp"
#include <AudioToolbox/AudioToolbox.h>
#include <CoreMIDI/CoreMIDI.h>
#include <CoreAudio/HostTime.h>
#include <mutex>
#include <condition_variable>
#include <logvisor/logvisor.hpp>
namespace boo {
static logvisor::Module Log("boo::AQS");
@ -74,15 +73,15 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
argSize = sizeof(devId);
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, sizeof(devName), &devName, &argSize,
&devId) != noErr) {
Log.report(logvisor::Error, fmt("unable to resolve audio device UID %s, using default"),
Log.report(logvisor::Error, fmt("unable to resolve audio device UID {}, using default"),
CFStringGetCStringPtr(devName, kCFStringEncodingUTF8));
argSize = sizeof(devId);
propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &argSize, &devId) == noErr) {
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &argSize, &devId) == noErr) {
argSize = sizeof(CFStringRef);
AudioObjectPropertyAddress deviceAddress;
deviceAddress.mSelector = kAudioDevicePropertyDeviceUID;
AudioObjectGetPropertyData(devId, &deviceAddress, 0, NULL, &argSize, &m_devName);
AudioObjectGetPropertyData(devId, &deviceAddress, 0, nullptr, &argSize, &m_devName);
} else {
Log.report(logvisor::Fatal, fmt("unable determine default audio device"));
return {AudioChannelSet::Unknown, 48000.0};
@ -90,21 +89,21 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
}
propertyAddress.mSelector = kAudioDevicePropertyStreams;
if (AudioObjectGetPropertyDataSize(devId, &propertyAddress, 0, NULL, &argSize) == noErr) {
if (AudioObjectGetPropertyDataSize(devId, &propertyAddress, 0, nullptr, &argSize) == noErr) {
numStreams = argSize / sizeof(AudioStreamID);
streamIDs.resize(numStreams);
if (AudioObjectGetPropertyData(devId, &propertyAddress, 0, NULL, &argSize, &streamIDs[0]) == noErr) {
if (AudioObjectGetPropertyData(devId, &propertyAddress, 0, nullptr, &argSize, &streamIDs[0]) == noErr) {
propertyAddress.mSelector = kAudioStreamPropertyDirection;
for (int stm = 0; stm < numStreams; stm++) {
UInt32 streamDir;
argSize = sizeof(streamDir);
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &argSize, &streamDir) == noErr) {
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, nullptr, &argSize, &streamDir) == noErr) {
if (streamDir == 0) {
propertyAddress.mSelector = kAudioStreamPropertyPhysicalFormat;
AudioStreamBasicDescription asbd;
argSize = sizeof(asbd);
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &argSize, &asbd) == noErr) {
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, nullptr, &argSize, &asbd) == noErr) {
switch (asbd.mChannelsPerFrame) {
case 2:
return {AudioChannelSet::Stereo, asbd.mSampleRate};
@ -130,9 +129,9 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return {AudioChannelSet::Unknown, 48000.0};
}
std::string getCurrentAudioOutput() const { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); }
std::string getCurrentAudioOutput() const override { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); }
bool setCurrentAudioOutput(const char* name) {
bool setCurrentAudioOutput(const char* name) override {
m_devName = CFPointer<CFStringRef>::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8));
_rebuildAudioQueue();
return true;
@ -155,29 +154,29 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
propertyAddress.mSelector = kAudioHardwarePropertyDevices;
propertyAddress.mScope = kAudioObjectPropertyScopeGlobal;
propertyAddress.mElement = kAudioObjectPropertyElementMaster;
if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize) == noErr) {
if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &propertySize) == noErr) {
numDevices = propertySize / sizeof(AudioDeviceID);
ret.reserve(numDevices);
deviceIDs.resize(numDevices);
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize,
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &propertySize,
&deviceIDs[0]) == noErr) {
char deviceName[64];
for (int idx = 0; idx < numDevices; idx++) {
propertyAddress.mSelector = kAudioDevicePropertyStreams;
if (AudioObjectGetPropertyDataSize(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize) == noErr) {
if (AudioObjectGetPropertyDataSize(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize) == noErr) {
numStreams = propertySize / sizeof(AudioStreamID);
streamIDs.resize(numStreams);
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, &streamIDs[0]) ==
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize, &streamIDs[0]) ==
noErr) {
propertyAddress.mSelector = kAudioStreamPropertyDirection;
bool foundOutput = false;
for (int stm = 0; stm < numStreams; stm++) {
UInt32 streamDir;
propertySize = sizeof(streamDir);
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &propertySize, &streamDir) ==
if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, nullptr, &propertySize, &streamDir) ==
noErr) {
if (streamDir == 0) {
foundOutput = true;
@ -192,13 +191,13 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
propertySize = sizeof(deviceName);
propertyAddress.mSelector = kAudioDevicePropertyDeviceName;
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, deviceName) ==
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize, deviceName) ==
noErr) {
CFPointer<CFStringRef> uidString;
propertySize = sizeof(CFStringRef);
propertyAddress.mSelector = kAudioDevicePropertyDeviceUID;
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, &uidString) ==
if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, nullptr, &propertySize, &uidString) ==
noErr) {
ret.emplace_back(CFStringGetCStringPtr(uidString.get(), kCFStringEncodingUTF8), deviceName);
}
@ -336,14 +335,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {}
~MIDIIn() {
~MIDIIn() override {
if (m_midi)
MIDIEndpointDispose(m_midi);
if (m_midiPort)
MIDIPortDispose(m_midiPort);
}
std::string description() const {
std::string description() const override {
CFPointer<CFStringRef> namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -362,14 +361,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {}
~MIDIOut() {
~MIDIOut() override {
if (m_midi)
MIDIEndpointDispose(m_midi);
if (m_midiPort)
MIDIPortDispose(m_midiPort);
}
std::string description() const {
std::string description() const override {
CFPointer<CFStringRef> namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -381,7 +380,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr;
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
union {
MIDIPacketList head;
Byte storage[512];
@ -408,7 +407,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, virt, std::move(receiver)) {}
~MIDIInOut() {
~MIDIInOut() override {
if (m_midiIn)
MIDIEndpointDispose(m_midiIn);
if (m_midiPortIn)
@ -419,7 +418,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIPortDispose(m_midiPortOut);
}
std::string description() const {
std::string description() const override {
CFPointer<CFStringRef> namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr))
@ -431,7 +430,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr;
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
union {
MIDIPacketList head;
Byte storage[512];
@ -452,7 +451,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
unsigned m_midiInCounter = 0;
unsigned m_midiOutCounter = 0;
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -477,7 +476,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() {
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
if (!m_midiClient)
return {};
@ -500,7 +499,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -537,7 +536,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -561,7 +560,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) {
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (!m_midiClient)
return {};
@ -584,7 +583,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient)
return {};
@ -623,7 +622,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
bool useMIDILock() const { return true; }
bool useMIDILock() const override { return true; }
static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) {
engine->m_needsRebuild = true;
@ -759,7 +758,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
chMapOut.m_channels[4] = AudioChannel::FrontCenter;
break;
default:
Log.report(logvisor::Warning, fmt("unknown channel layout %u; using stereo"), layout.mChannelLayoutTag);
Log.report(logvisor::Warning, fmt("unknown channel layout {}; using stereo"), layout.mChannelLayoutTag);
chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight;
@ -800,11 +799,11 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
const AudioObjectPropertyAddress* inAddresses, AQSAudioVoiceEngine* engine) {
AudioObjectID defaultDeviceId;
UInt32 argSize = sizeof(defaultDeviceId);
if (AudioObjectGetPropertyData(inObjectID, inAddresses, 0, NULL, &argSize, &defaultDeviceId) == noErr) {
if (AudioObjectGetPropertyData(inObjectID, inAddresses, 0, nullptr, &argSize, &defaultDeviceId) == noErr) {
argSize = sizeof(CFStringRef);
AudioObjectPropertyAddress deviceAddress;
deviceAddress.mSelector = kAudioDevicePropertyDeviceUID;
AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, NULL, &argSize, &engine->m_devName);
AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, nullptr, &argSize, &engine->m_devName);
}
engine->m_needsRebuild = true;
return noErr;
@ -820,12 +819,12 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
AudioObjectID defaultDeviceId;
UInt32 argSize = sizeof(defaultDeviceId);
propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &argSize, &defaultDeviceId) ==
if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, nullptr, &argSize, &defaultDeviceId) ==
noErr) {
argSize = sizeof(CFStringRef);
AudioObjectPropertyAddress deviceAddress;
deviceAddress.mSelector = kAudioDevicePropertyDeviceUID;
AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, NULL, &argSize, &m_devName);
AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, nullptr, &argSize, &m_devName);
} else {
Log.report(logvisor::Fatal, fmt("unable determine default audio device"));
return;
@ -841,14 +840,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient);
}
~AQSAudioVoiceEngine() {
~AQSAudioVoiceEngine() override {
m_cbRunning = false;
AudioQueueDispose(m_queue, true);
if (m_midiClient)
MIDIClientDispose(m_midiClient);
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {}
if (m_needsRebuild) {
_rebuildAudioQueue();

View File

@ -1,5 +1,5 @@
#include "AudioMatrix.hpp"
#include "AudioVoiceEngine.hpp"
#include "lib/audiodev/AudioMatrix.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cstring>
namespace boo {

View File

@ -1,10 +1,11 @@
#pragma once
#include "boo/audiodev/IAudioVoice.hpp"
#include <vector>
#include <cstdint>
#include <limits.h>
#include <cfloat>
#include <climits>
#include <cstddef>
#include <cstdint>
#include "boo/audiodev/IAudioVoice.hpp"
#if __SSE__
#include <immintrin.h>

View File

@ -1,18 +1,17 @@
#include "AudioMatrix.hpp"
#include "AudioVoiceEngine.hpp"
#include <cstring>
#include "lib/audiodev/AudioMatrix.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <immintrin.h>
namespace boo {
typedef union {
union TVectorUnion {
float v[4];
#if __SSE__
__m128 q;
__m64 d[2];
#endif
} TVectorUnion;
};
static constexpr TVectorUnion Min32Vec = {{INT32_MIN, INT32_MIN, INT32_MIN, INT32_MIN}};
static constexpr TVectorUnion Max32Vec = {{INT32_MAX, INT32_MAX, INT32_MAX, INT32_MAX}};

View File

@ -1,7 +1,7 @@
#include "AudioSubmix.hpp"
#include "AudioVoiceEngine.hpp"
#include "AudioVoice.hpp"
#include <cstring>
#include "lib/audiodev/AudioSubmix.hpp"
#include "lib/audiodev/AudioVoice.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <algorithm>
#undef min
@ -21,9 +21,6 @@ AudioSubmix*& AudioSubmix::_getHeadPtr(BaseAudioVoiceEngine* head) { return head
std::unique_lock<std::recursive_mutex> AudioSubmix::_getHeadLock(BaseAudioVoiceEngine* head) {
return std::unique_lock<std::recursive_mutex>{head->m_dataMutex};
}
std::unique_lock<std::recursive_mutex> AudioSubmix::destructorLock() {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send) { return m_sendGains.find(send) != m_sendGains.cend(); }

View File

@ -1,11 +1,15 @@
#pragma once
#include "boo/audiodev/IAudioSubmix.hpp"
#include <list>
#include <vector>
#include <array>
#include <cstddef>
#include <cstdint>
#include <list>
#include <mutex>
#include <unordered_map>
#include "Common.hpp"
#include <vector>
#include "boo/audiodev/IAudioSubmix.hpp"
#include "lib/audiodev/Common.hpp"
#if __SSE__
#include <immintrin.h>
@ -80,16 +84,15 @@ class AudioSubmix : public ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSu
public:
static AudioSubmix*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock();
AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut);
~AudioSubmix();
~AudioSubmix() override;
void resetSendLevels();
void setSendLevel(IAudioSubmix* submix, float level, bool slew);
void resetSendLevels() override;
void setSendLevel(IAudioSubmix* submix, float level, bool slew) override;
const AudioVoiceEngineMixInfo& mixInfo() const;
double getSampleRate() const;
SubmixFormat getSampleFormat() const;
double getSampleRate() const override;
SubmixFormat getSampleFormat() const override;
};
template <>

View File

@ -18,9 +18,6 @@ AudioVoice*& AudioVoice::_getHeadPtr(BaseAudioVoiceEngine* head) { return head->
std::unique_lock<std::recursive_mutex> AudioVoice::_getHeadLock(BaseAudioVoiceEngine* head) {
return std::unique_lock<std::recursive_mutex>{head->m_dataMutex};
}
std::unique_lock<std::recursive_mutex> AudioVoice::destructorLock() {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
void AudioVoice::_setPitchRatio(double ratio, bool slew) {
if (m_dynamicRate) {

View File

@ -1,12 +1,14 @@
#pragma once
#include <soxr.h>
#include <list>
#include <mutex>
#include <unordered_map>
#include "boo/audiodev/IAudioVoice.hpp"
#include "AudioMatrix.hpp"
#include "Common.hpp"
#include "AudioVoiceEngine.hpp"
#include "lib/audiodev/AudioMatrix.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include "lib/audiodev/Common.hpp"
#include <soxr.h>
struct AudioUnitVoiceEngine;
struct VSTVoiceEngine;
@ -64,13 +66,12 @@ protected:
public:
static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock();
~AudioVoice();
void resetSampleRate(double sampleRate);
void setPitchRatio(double ratio, bool slew);
void start();
void stop();
~AudioVoice() override;
void resetSampleRate(double sampleRate) override;
void setPitchRatio(double ratio, bool slew) override;
void start() override;
void stop() override;
double getSampleRateIn() const { return m_sampleRateIn; }
double getSampleRateOut() const { return m_sampleRateOut; }
};
@ -91,7 +92,7 @@ inline size_t AudioVoice::pumpAndMix<float>(size_t frames) {
class AudioVoiceMono : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices;
bool m_silentOut = false;
void _resetSampleRate(double sampleRate);
void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen);
@ -99,21 +100,21 @@ class AudioVoiceMono : public AudioVoice {
template <typename T>
size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); }
size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public:
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels();
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew);
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew);
void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
};
class AudioVoiceStereo : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices;
bool m_silentOut = false;
void _resetSampleRate(double sampleRate);
void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen);
@ -121,15 +122,15 @@ class AudioVoiceStereo : public AudioVoice {
template <typename T>
size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); }
size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public:
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels();
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew);
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew);
void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
};
} // namespace boo

View File

@ -1,5 +1,7 @@
#include "AudioVoiceEngine.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cassert>
#include <cstring>
namespace boo {

View File

@ -1,12 +1,18 @@
#pragma once
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "LtRtProcessing.hpp"
#include "Common.hpp"
#include "AudioVoice.hpp"
#include "AudioSubmix.hpp"
#include <functional>
#include <cstddef>
#include <cstdint>
#include <list>
#include <memory>
#include <mutex>
#include <vector>
#include "boo/BooObject.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "lib/audiodev/AudioSubmix.hpp"
#include "lib/audiodev/AudioVoice.hpp"
#include "lib/audiodev/Common.hpp"
#include "lib/audiodev/LtRtProcessing.hpp"
namespace boo {
@ -57,22 +63,24 @@ protected:
public:
BaseAudioVoiceEngine() : m_mainSubmix(std::make_unique<AudioSubmix>(*this, nullptr, -1, false)) {}
~BaseAudioVoiceEngine();
ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false);
~BaseAudioVoiceEngine() override;
ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false);
ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId);
ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId) override;
void setCallbackInterface(IAudioVoiceEngineCallback* cb);
void setCallbackInterface(IAudioVoiceEngineCallback* cb) override;
void setVolume(float vol);
bool enableLtRt(bool enable);
void setVolume(float vol) override;
bool enableLtRt(bool enable) override;
const AudioVoiceEngineMixInfo& mixInfo() const;
const AudioVoiceEngineMixInfo& clientMixInfo() const;
AudioChannelSet getAvailableSet() { return clientMixInfo().m_channels; }
void pumpAndMixVoices() {}
size_t get5MsFrames() const { return m_5msFrames; }
AudioChannelSet getAvailableSet() override { return clientMixInfo().m_channels; }
void pumpAndMixVoices() override {}
size_t get5MsFrames() const override { return m_5msFrames; }
};
template <>

View File

@ -1,8 +1,8 @@
#pragma once
#include <soxr.h>
#include "../Common.hpp"
#include "boo/audiodev/IAudioVoice.hpp"
#include "lib/Common.hpp"
namespace boo {

View File

@ -1,11 +1,13 @@
#pragma once
#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include <csignal>
#include <thread>
#include <unordered_map>
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <alsa/asoundlib.h>
#include <signal.h>
#include <logvisor/logvisor.hpp>
namespace boo {
extern logvisor::Module ALSALog;
@ -25,12 +27,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
}
}
~LinuxMidi() {
~LinuxMidi() override {
for (auto& p : m_openHandles)
p.second->_disown();
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const {
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret;
int status;
int card = -1; /* use -1 to prime the pump of iterating through card list */
@ -83,7 +85,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
bool supportsVirtualMIDIIn() const { return true; }
bool supportsVirtualMIDIIn() const override { return true; }
static void MIDIFreeProc(void* midiStatus) { snd_rawmidi_status_free((snd_rawmidi_status_t*)midiStatus); }
@ -126,7 +128,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midi(midi)
, m_midiThread(std::bind(MIDIReceiveProc, m_midi, m_receiver)) {}
~MIDIIn() {
~MIDIIn() override {
if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle());
@ -135,7 +137,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midi);
}
std::string description() const {
std::string description() const override {
snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info);
@ -148,13 +150,13 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_t* m_midi;
MIDIOut(LinuxMidi* parent, snd_rawmidi_t* midi, bool virt) : IMIDIOut(parent, virt), m_midi(midi) {}
~MIDIOut() {
~MIDIOut() override {
if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
snd_rawmidi_close(m_midi);
}
std::string description() const {
std::string description() const override {
snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info);
@ -162,7 +164,9 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
size_t send(const void* buf, size_t len) const { return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len))); }
size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len)));
}
};
struct MIDIInOut : public IMIDIInOut {
@ -176,7 +180,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midiOut(midiOut)
, m_midiThread(std::bind(MIDIReceiveProc, m_midiIn, m_receiver)) {}
~MIDIInOut() {
~MIDIInOut() override {
if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle());
@ -186,7 +190,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midiOut);
}
std::string description() const {
std::string description() const override {
snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midiIn, info);
@ -194,12 +198,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midiOut, buf, len)));
}
};
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
int status;
snd_rawmidi_t* midi;
status = snd_rawmidi_open(&midi, nullptr, "virtual", 0);
@ -208,7 +212,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIIn>(nullptr, midi, true, std::move(receiver));
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() {
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
int status;
snd_rawmidi_t* midi;
status = snd_rawmidi_open(nullptr, &midi, "virtual", 0);
@ -217,7 +221,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIOut>(nullptr, midi, true);
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
int status;
snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut;
@ -227,7 +231,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIInOut>(nullptr, midiIn, midiOut, true, std::move(receiver));
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midi;
int status = snd_rawmidi_open(&midi, nullptr, name, 0);
if (status)
@ -237,7 +241,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) {
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
snd_rawmidi_t* midi;
int status = snd_rawmidi_open(nullptr, &midi, name, 0);
if (status)
@ -247,7 +251,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut;
int status = snd_rawmidi_open(&midiIn, &midiOut, name, 0);
@ -258,7 +262,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret;
}
bool useMIDILock() const { return true; }
bool useMIDILock() const override { return true; }
};
} // namespace boo

View File

@ -1,16 +1,17 @@
#include "LtRtProcessing.hpp"
#include <cmath>
#include "lib/audiodev/LtRtProcessing.hpp"
#include <algorithm>
#include <cmath>
#undef min
#undef max
namespace boo {
namespace {
template <typename T>
inline T ClampFull(float in) {
if (std::is_floating_point<T>()) {
return std::min<T>(std::max<T>(in, -1.f), 1.f);
constexpr T ClampFull(float in) {
if constexpr (std::is_floating_point_v<T>) {
return std::clamp(in, -1.f, 1.f);
} else {
constexpr T MAX = std::numeric_limits<T>::max();
constexpr T MIN = std::numeric_limits<T>::min();
@ -23,6 +24,7 @@ inline T ClampFull(float in) {
return in;
}
}
} // Anonymous namespace
#if INTEL_IPP
@ -237,19 +239,16 @@ LtRtProcessing::LtRtProcessing(int _5msFrames, const AudioVoiceEngineMixInfo& mi
m_inMixInfo.m_channelMap.m_channels[3] = AudioChannel::RearLeft;
m_inMixInfo.m_channelMap.m_channels[4] = AudioChannel::RearRight;
int samples = m_windowFrames * (5 * 2 + 2 * 2);
const int samples = m_windowFrames * (5 * 2 + 2 * 2);
switch (mixInfo.m_sampleFormat) {
case SOXR_INT16_I:
m_16Buffer.reset(new int16_t[samples]);
memset(m_16Buffer.get(), 0, sizeof(int16_t) * samples);
m_16Buffer = std::make_unique<int16_t[]>(samples);
break;
case SOXR_INT32_I:
m_32Buffer.reset(new int32_t[samples]);
memset(m_32Buffer.get(), 0, sizeof(int32_t) * samples);
m_32Buffer = std::make_unique<int32_t[]>(samples);
break;
case SOXR_FLOAT32_I:
m_fltBuffer.reset(new float[samples]);
memset(m_fltBuffer.get(), 0, sizeof(float) * samples);
m_fltBuffer = std::make_unique<float[]>(samples);
break;
default:
break;
@ -273,14 +272,14 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
int tail = std::min(m_windowFrames * 2, m_bufferTail + frameCount);
int samples = (tail - m_bufferTail) * 5;
memmove(&inBuf[m_bufferTail * 5], input, samples * sizeof(T));
// printf("input %d to %d\n", tail - m_bufferTail, m_bufferTail);
// fmt::print("input {} to {}\n", tail - m_bufferTail, m_bufferTail);
input += samples;
frameCount -= tail - m_bufferTail;
int head = std::min(m_windowFrames * 2, m_bufferHead + outFramesRem);
samples = (head - m_bufferHead) * 2;
memmove(output, outBuf + m_bufferHead * 2, samples * sizeof(T));
// printf("output %d from %d\n", head - m_bufferHead, m_bufferHead);
// fmt::print("output {} from {}\n", head - m_bufferHead, m_bufferHead);
output += samples;
outFramesRem -= head - m_bufferHead;
@ -300,7 +299,7 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
for (int i = 0; i < m_windowFrames; ++i, ++delayI) {
out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
// fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
}
} else {
int delayI = m_windowFrames * 2 - m_halfFrames;
@ -308,13 +307,13 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
for (i = 0; i < m_halfFrames; ++i, ++delayI) {
out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
// fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
}
delayI = 0;
for (; i < m_windowFrames; ++i, ++delayI) {
out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
// fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
}
}
#if INTEL_IPP
@ -328,14 +327,14 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
if (frameCount) {
samples = frameCount * 5;
memmove(inBuf, input, samples * sizeof(T));
// printf("input %d to %d\n", frameCount, 0);
// fmt::print("input {} to {}\n", frameCount, 0);
m_bufferTail = frameCount;
}
if (outFramesRem) {
samples = outFramesRem * 2;
memmove(output, outBuf, samples * sizeof(T));
// printf("output %d from %d\n", outFramesRem, 0);
// fmt::print("output {} from {}\n", outFramesRem, 0);
m_bufferHead = outFramesRem;
}
}

View File

@ -1,9 +1,11 @@
#pragma once
#include <cstdint>
#include <memory>
#include "boo/System.hpp"
#include "boo/audiodev/IAudioVoice.hpp"
#include "Common.hpp"
#include <memory>
#include "lib/audiodev/Common.hpp"
#if INTEL_IPP
#include "ipp.h"

View File

@ -1,4 +1,5 @@
#include "MIDICommon.hpp"
#include "lib/audiodev/MIDICommon.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
namespace boo {

View File

@ -1,39 +1,46 @@
#include "boo/audiodev/MIDIDecoder.hpp"
#include "MIDICommon.hpp"
#include <memory>
#include <algorithm>
#include <optional>
#include "boo/audiodev/IMIDIReader.hpp"
#include "lib/audiodev/MIDICommon.hpp"
namespace boo {
namespace {
constexpr uint8_t clamp7(uint8_t val) { return std::clamp(val, uint8_t{0}, uint8_t{127}); }
constexpr uint8_t clamp7(uint8_t val) { return std::max(0, std::min(127, int(val))); }
bool MIDIDecoder::_readContinuedValue(std::vector<uint8_t>::const_iterator& it,
std::vector<uint8_t>::const_iterator end, uint32_t& valOut) {
std::optional<uint32_t> readContinuedValue(std::vector<uint8_t>::const_iterator& it,
std::vector<uint8_t>::const_iterator end) {
uint8_t a = *it++;
valOut = a & 0x7f;
uint32_t valOut = a & 0x7f;
if (a & 0x80) {
if (it == end)
return false;
if ((a & 0x80) != 0) {
if (it == end) {
return std::nullopt;
}
valOut <<= 7;
a = *it++;
valOut |= a & 0x7f;
if (a & 0x80) {
if (it == end)
return false;
if ((a & 0x80) != 0) {
if (it == end) {
return std::nullopt;
}
valOut <<= 7;
a = *it++;
valOut |= a & 0x7f;
}
}
return true;
return valOut;
}
} // Anonymous namespace
std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8_t>::const_iterator begin,
std::vector<uint8_t>::const_iterator end) {
std::vector<uint8_t>::const_iterator it = begin;
auto it = begin;
while (it != end) {
uint8_t a = *it++;
uint8_t b;
@ -48,9 +55,8 @@ std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8
return begin;
a = *it++;
uint32_t length;
_readContinuedValue(it, end, length);
it += length;
const auto length = readContinuedValue(it, end);
it += *length;
} else {
uint8_t chan = m_status & 0xf;
switch (Status(m_status & 0xf0)) {
@ -121,10 +127,11 @@ std::vector<uint8_t>::const_iterator MIDIDecoder::receiveBytes(std::vector<uint8
case Status::SysEx: {
switch (Status(m_status & 0xff)) {
case Status::SysEx: {
uint32_t len;
if (!_readContinuedValue(it, end, len) || end - it < len)
const auto len = readContinuedValue(it, end);
if (!len || end - it < *len) {
return begin;
m_out.sysex(&*it, len);
}
m_out.sysex(&*it, *len);
break;
}
case Status::TimecodeQuarterFrame: {

View File

@ -1,7 +1,17 @@
#include "boo/audiodev/MIDIEncoder.hpp"
#include "MIDICommon.hpp"
#include <array>
#include "boo/audiodev/IMIDIPort.hpp"
#include "lib/audiodev/MIDICommon.hpp"
namespace boo {
namespace {
template <typename... Args>
constexpr auto MakeCommand(Args&&... args) -> std::array<uint8_t, sizeof...(Args)> {
return {std::forward<Args>(args)...};
}
} // Anonymous namespace
template <class Sender>
void MIDIEncoder<Sender>::_sendMessage(const uint8_t* data, size_t len) {
@ -16,7 +26,7 @@ void MIDIEncoder<Sender>::_sendMessage(const uint8_t* data, size_t len) {
template <class Sender>
void MIDIEncoder<Sender>::_sendContinuedValue(uint32_t val) {
uint8_t send[3] = {};
std::array<uint8_t, 3> send{};
uint8_t* ptr = nullptr;
if (val >= 0x4000) {
ptr = &send[0];
@ -26,154 +36,164 @@ void MIDIEncoder<Sender>::_sendContinuedValue(uint32_t val) {
}
if (val >= 0x80) {
if (!ptr)
if (ptr == nullptr) {
ptr = &send[1];
}
send[1] = 0x80 | ((val / 0x80) & 0x7f);
}
if (!ptr)
if (ptr == nullptr) {
ptr = &send[2];
}
send[2] = val & 0x7f;
m_sender.send(ptr, 3 - (ptr - send));
const size_t sendLength = send.size() - (ptr - send.data());
m_sender.send(ptr, sendLength);
}
template <class Sender>
void MIDIEncoder<Sender>::noteOff(uint8_t chan, uint8_t key, uint8_t velocity) {
uint8_t cmd[3] = {uint8_t(int(Status::NoteOff) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)};
_sendMessage(cmd, 3);
const auto cmd =
MakeCommand(uint8_t(int(Status::NoteOff) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::noteOn(uint8_t chan, uint8_t key, uint8_t velocity) {
uint8_t cmd[3] = {uint8_t(int(Status::NoteOn) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)};
_sendMessage(cmd, 3);
const auto cmd =
MakeCommand(uint8_t(int(Status::NoteOn) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::notePressure(uint8_t chan, uint8_t key, uint8_t pressure) {
uint8_t cmd[3] = {uint8_t(int(Status::NotePressure) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(pressure & 0x7f)};
_sendMessage(cmd, 3);
const auto cmd =
MakeCommand(uint8_t(int(Status::NotePressure) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(pressure & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::controlChange(uint8_t chan, uint8_t control, uint8_t value) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(control & 0x7f), uint8_t(value & 0x7f)};
_sendMessage(cmd, 3);
const auto cmd =
MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(control & 0x7f), uint8_t(value & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::programChange(uint8_t chan, uint8_t program) {
uint8_t cmd[2] = {uint8_t(int(Status::ProgramChange) | (chan & 0xf)), uint8_t(program & 0x7f)};
_sendMessage(cmd, 2);
const auto cmd = MakeCommand(uint8_t(int(Status::ProgramChange) | (chan & 0xf)), uint8_t(program & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::channelPressure(uint8_t chan, uint8_t pressure) {
uint8_t cmd[2] = {uint8_t(int(Status::ChannelPressure) | (chan & 0xf)), uint8_t(pressure & 0x7f)};
_sendMessage(cmd, 2);
const auto cmd = MakeCommand(uint8_t(int(Status::ChannelPressure) | (chan & 0xf)), uint8_t(pressure & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::pitchBend(uint8_t chan, int16_t pitch) {
uint8_t cmd[3] = {uint8_t(int(Status::PitchBend) | (chan & 0xf)), uint8_t((pitch % 128) & 0x7f),
uint8_t((pitch / 128) & 0x7f)};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::PitchBend) | (chan & 0xf)), uint8_t((pitch % 128) & 0x7f),
uint8_t((pitch / 128) & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::allSoundOff(uint8_t chan) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 120, 0};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{120}, uint8_t{0});
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::resetAllControllers(uint8_t chan) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 121, 0};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{121}, uint8_t{0});
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::localControl(uint8_t chan, bool on) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 122, uint8_t(on ? 127 : 0)};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{122}, uint8_t(on ? 127 : 0));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::allNotesOff(uint8_t chan) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 123, 0};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t{123}, uint8_t{0});
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::omniMode(uint8_t chan, bool on) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 125 : 124), 0};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 125 : 124), uint8_t{0});
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::polyMode(uint8_t chan, bool on) {
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 127 : 126), 0};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 127 : 126), uint8_t{0});
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::sysex(const void* data, size_t len) {
uint8_t cmd = uint8_t(Status::SysEx);
_sendMessage(&cmd, 1);
constexpr auto sysexCmd = MakeCommand(uint8_t(Status::SysEx));
_sendMessage(sysexCmd);
_sendContinuedValue(len);
m_sender.send(data, len);
cmd = uint8_t(Status::SysExTerm);
_sendMessage(&cmd, 1);
constexpr auto sysexTermCmd = MakeCommand(uint8_t(Status::SysExTerm));
_sendMessage(sysexTermCmd);
}
template <class Sender>
void MIDIEncoder<Sender>::timeCodeQuarterFrame(uint8_t message, uint8_t value) {
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t((message & 0x7 << 4) | (value & 0xf))};
_sendMessage(cmd, 2);
const auto cmd =
MakeCommand(uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t((message & 0x7 << 4) | (value & 0xf)));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::songPositionPointer(uint16_t pointer) {
uint8_t cmd[3] = {uint8_t(int(Status::SongPositionPointer)), uint8_t((pointer % 128) & 0x7f),
uint8_t((pointer / 128) & 0x7f)};
_sendMessage(cmd, 3);
const auto cmd = MakeCommand(uint8_t(int(Status::SongPositionPointer)), uint8_t((pointer % 128) & 0x7f),
uint8_t((pointer / 128) & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::songSelect(uint8_t song) {
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t(song & 0x7f)};
_sendMessage(cmd, 2);
const auto cmd = MakeCommand(uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t(song & 0x7f));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::tuneRequest() {
uint8_t cmd = uint8_t(Status::TuneRequest);
_sendMessage(&cmd, 1);
constexpr auto cmd = MakeCommand(uint8_t(Status::TuneRequest));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::startSeq() {
uint8_t cmd = uint8_t(Status::Start);
_sendMessage(&cmd, 1);
constexpr auto cmd = MakeCommand(uint8_t(Status::Start));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::continueSeq() {
uint8_t cmd = uint8_t(Status::Continue);
_sendMessage(&cmd, 1);
constexpr auto cmd = MakeCommand(uint8_t(Status::Continue));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::stopSeq() {
uint8_t cmd = uint8_t(Status::Stop);
_sendMessage(&cmd, 1);
constexpr auto cmd = MakeCommand(uint8_t(Status::Stop));
_sendMessage(cmd);
}
template <class Sender>
void MIDIEncoder<Sender>::reset() {
uint8_t cmd = uint8_t(Status::Reset);
_sendMessage(&cmd, 1);
constexpr auto cmd = MakeCommand(uint8_t(Status::Reset));
_sendMessage(cmd);
}
template class MIDIEncoder<IMIDIOut>;

View File

@ -1,8 +1,9 @@
#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/boo.hpp"
#include "LinuxMidi.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include "boo/boo.hpp"
#include "lib/audiodev/LinuxMidi.hpp"
#include <logvisor/logvisor.hpp>
#include <pulse/pulseaudio.h>
#include <unistd.h>
@ -154,7 +155,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
m_mainloop = nullptr;
}
~PulseAudioVoiceEngine() {
~PulseAudioVoiceEngine() override {
if (m_stream) {
pa_stream_disconnect(m_stream);
pa_stream_unref(m_stream);
@ -270,7 +271,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
if (i)
userdata->m_sinks.push_back(std::make_pair(i->name, i->description));
}
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const {
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
pa_operation* op = pa_context_get_sink_info_list(m_ctx, pa_sink_info_cb_t(_getSinkInfoListReply), (void*)this);
_paIterate(op);
pa_operation_unref(op);
@ -279,14 +280,14 @@ struct PulseAudioVoiceEngine : LinuxMidi {
return ret;
}
std::string getCurrentAudioOutput() const { return m_sinkName; }
std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool m_sinkOk = false;
static void _checkAudioSinkReply(pa_context* c, const pa_sink_info* i, int eol, PulseAudioVoiceEngine* userdata) {
if (i)
userdata->m_sinkOk = true;
}
bool setCurrentAudioOutput(const char* name) {
bool setCurrentAudioOutput(const char* name) override {
m_sinkOk = false;
pa_operation* op;
op = pa_context_get_sink_info_by_name(m_ctx, name, pa_sink_info_cb_t(_checkAudioSinkReply), this);
@ -308,7 +309,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
}
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
if (!m_stream) {
/* Dummy pump mode - use failsafe defaults for 1/60sec of samples */
m_mixInfo.m_sampleRate = 32000.0;

View File

@ -1,23 +1,25 @@
#include "../win/Win32Common.hpp"
#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include "lib/win/Win32Common.hpp"
#include <iterator>
#include "boo/IApplication.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <Mmdeviceapi.h>
#include <Audioclient.h>
#include <mmsystem.h>
#include <Functiondiscoverykeys_devpkey.h>
#include <iterator>
#include <logvisor/logvisor.hpp>
#ifdef TE_VIRTUAL_MIDI
#include <teVirtualMIDI.h>
typedef LPVM_MIDI_PORT(CALLBACK* pfnvirtualMIDICreatePortEx2)(LPCWSTR portName, LPVM_MIDI_DATA_CB callback,
using pfnvirtualMIDICreatePortEx2 = LPVM_MIDI_PORT(CALLBACK*)(LPCWSTR portName, LPVM_MIDI_DATA_CB callback,
DWORD_PTR dwCallbackInstance, DWORD maxSysexLength,
DWORD flags);
typedef void(CALLBACK* pfnvirtualMIDIClosePort)(LPVM_MIDI_PORT midiPort);
typedef BOOL(CALLBACK* pfnvirtualMIDISendData)(LPVM_MIDI_PORT midiPort, LPBYTE midiDataBytes, DWORD length);
typedef LPCWSTR(CALLBACK* pfnvirtualMIDIGetDriverVersion)(PWORD major, PWORD minor, PWORD release, PWORD build);
using pfnvirtualMIDIClosePort = void(CALLBACK*)(LPVM_MIDI_PORT midiPort);
using pfnvirtualMIDISendData = BOOL(CALLBACK*)(LPVM_MIDI_PORT midiPort, LPBYTE midiDataBytes, DWORD length);
using pfnvirtualMIDIGetDriverVersion = LPCWSTR(CALLBACK*)(PWORD major, PWORD minor, PWORD release, PWORD build);
static pfnvirtualMIDICreatePortEx2 virtualMIDICreatePortEx2PROC = nullptr;
static pfnvirtualMIDIClosePort virtualMIDIClosePortPROC = nullptr;
static pfnvirtualMIDISendData virtualMIDISendDataPROC = nullptr;
@ -38,9 +40,9 @@ namespace boo {
static logvisor::Module Log("boo::WASAPI");
#define SAFE_RELEASE(punk) \
if ((punk) != NULL) { \
if ((punk) != nullptr) { \
(punk)->Release(); \
(punk) = NULL; \
(punk) = nullptr; \
}
struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
@ -70,11 +72,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// IUnknown methods -- AddRef, Release, and QueryInterface
ULONG STDMETHODCALLTYPE AddRef() {
ULONG STDMETHODCALLTYPE AddRef() override {
return InterlockedIncrement(&_cRef);
}
ULONG STDMETHODCALLTYPE Release() {
ULONG STDMETHODCALLTYPE Release() override {
ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) {
delete this;
@ -82,7 +84,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ulRef;
}
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) {
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) override {
if (IID_IUnknown == riid) {
AddRef();
*ppvInterface = (IUnknown*)this;
@ -90,7 +92,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
AddRef();
*ppvInterface = (IMMNotificationClient*)this;
} else {
*ppvInterface = NULL;
*ppvInterface = nullptr;
return E_NOINTERFACE;
}
return S_OK;
@ -98,18 +100,20 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// Callback methods for device-event notifications.
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) {
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) override {
m_parent.m_rebuild = true;
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) { return S_OK; }
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) override {
return S_OK;
}
} m_notificationClient;
#endif
@ -117,7 +121,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#if !WINDOWS_STORE
if (!m_device) {
if (FAILED(m_enumerator->GetDevice(MBSTWCS(m_sinkName.c_str()).c_str(), &m_device))) {
Log.report(logvisor::Error, fmt("unable to obtain audio device %s"), m_sinkName);
Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), m_sinkName);
m_device.Reset();
return;
}
@ -200,7 +204,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
chMapOut.m_channels[7] = AudioChannel::SideRight;
break;
default:
Log.report(logvisor::Warning, fmt("unknown channel layout %u; using stereo"), pwfx->Format.nChannels);
Log.report(logvisor::Warning, fmt("unknown channel layout {}; using stereo"), pwfx->Format.nChannels);
chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight;
@ -301,7 +305,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
AddRef();
*ppvInterface = (IActivateAudioInterfaceCompletionHandler*)this;
} else {
*ppvInterface = NULL;
*ppvInterface = nullptr;
return E_NOINTERFACE;
}
return S_OK;
@ -386,7 +390,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate();
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
#if WINDOWS_STORE
if (!m_ready)
return;
@ -463,9 +467,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
}
}
std::string getCurrentAudioOutput() const { return m_sinkName; }
std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool setCurrentAudioOutput(const char* name) {
bool setCurrentAudioOutput(const char* name) override {
ComPtr<IMMDevice> newDevice;
if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) {
Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), name);
@ -477,7 +481,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return true;
}
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const {
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
std::vector<std::pair<std::string, std::string>> ret;
ComPtr<IMMDeviceCollection> collection;
@ -507,7 +511,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
}
#if !WINDOWS_STORE
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const {
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret;
UINT numInDevices = midiInGetNumDevs();
@ -547,7 +551,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
bool supportsVirtualMIDIIn() const {
bool supportsVirtualMIDIIn() const override {
#ifdef TE_VIRTUAL_MIDI
WORD major, minor, release, build;
return virtualMIDIGetDriverVersionPROC &&
@ -588,9 +592,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, true, std::move(receiver)) {}
~VMIDIIn() { virtualMIDIClosePortPROC(m_midi); }
~VMIDIIn() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In"; }
std::string description() const override { return "Virtual MIDI-In"; }
};
struct VMIDIOut : public IMIDIOut {
@ -598,11 +602,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIOut(WASAPIAudioVoiceEngine* parent) : IMIDIOut(parent, true) {}
~VMIDIOut() { virtualMIDIClosePortPROC(m_midi); }
~VMIDIOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-Out"; }
std::string description() const override { return "Virtual MIDI-Out"; }
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
}
};
@ -613,11 +617,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIInOut(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, true, std::move(receiver)) {}
~VMIDIInOut() { virtualMIDIClosePortPROC(m_midi); }
~VMIDIInOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In/Out"; }
std::string description() const override { return "Virtual MIDI-In/Out"; }
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
}
};
@ -628,9 +632,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, false, std::move(receiver)) {}
~MIDIIn() { midiInClose(m_midi); }
~MIDIIn() override { midiInClose(m_midi); }
std::string description() const {
std::string description() const override {
UINT id = 0;
midiInGetID(m_midi, &id);
MIDIINCAPS caps;
@ -661,16 +665,16 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
m_hdr.dwBufferLength = 512;
m_hdr.dwFlags = MHDR_ISSTRM;
midiOutPrepareHeader(m_midi, &m_hdr, sizeof(m_hdr));
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL);
midiStreamOpen(&m_strm, &id, 1, 0, 0, CALLBACK_NULL);
}
~MIDIOut() {
~MIDIOut() override {
midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midi, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midi);
}
std::string description() const {
std::string description() const override {
UINT id = 0;
midiOutGetID(m_midi, &id);
MIDIOUTCAPS caps;
@ -684,7 +688,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<MIDIOut*>(this)->m_buf, buf, std::min(len, size_t(512)));
const_cast<MIDIOut*>(this)->m_hdr.dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -710,17 +714,17 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
m_hdr.dwBufferLength = 512;
m_hdr.dwFlags = MHDR_ISSTRM;
midiOutPrepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr));
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL);
midiStreamOpen(&m_strm, &id, 1, 0, 0, CALLBACK_NULL);
}
~MIDIInOut() {
~MIDIInOut() override {
midiInClose(m_midiIn);
midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midiOut);
}
std::string description() const {
std::string description() const override {
UINT id = 0;
midiOutGetID(m_midiOut, &id);
MIDIOUTCAPS caps;
@ -734,7 +738,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
size_t send(const void* buf, size_t len) const {
size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<uint8_t*>(m_buf), buf, std::min(len, size_t(512)));
const_cast<MIDIHDR&>(m_hdr).dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -742,7 +746,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
}
};
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC)
return {};
@ -764,7 +768,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() {
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
#ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC)
return {};
@ -785,7 +789,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC)
return {};
@ -807,7 +811,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (strncmp(name, "in", 2))
return {};
long id = strtol(name + 2, nullptr, 10);
@ -824,7 +828,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) {
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (strncmp(name, "out", 3))
return {};
long id = strtol(name + 3, nullptr, 10);
@ -833,14 +837,14 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
if (!ret)
return {};
if (FAILED(midiOutOpen(&static_cast<MIDIOut&>(*ret).m_midi, id, NULL, NULL, CALLBACK_NULL)))
if (FAILED(midiOutOpen(&static_cast<MIDIOut&>(*ret).m_midi, id, 0, 0, CALLBACK_NULL)))
return {};
static_cast<MIDIOut&>(*ret).prepare();
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
const char* in = strstr(name, "in");
const char* out = strstr(name, "out");
@ -859,28 +863,28 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return {};
midiInStart(static_cast<MIDIInOut&>(*ret).m_midiIn);
if (FAILED(midiOutOpen(&static_cast<MIDIInOut&>(*ret).m_midiOut, outId, NULL, NULL, CALLBACK_NULL)))
if (FAILED(midiOutOpen(&static_cast<MIDIInOut&>(*ret).m_midiOut, outId, 0, 0, CALLBACK_NULL)))
return {};
static_cast<MIDIInOut&>(*ret).prepare();
return ret;
}
bool useMIDILock() const { return true; }
bool useMIDILock() const override { return true; }
#else
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const { return {}; }
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const override { return {}; }
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; }
#endif

View File

@ -1,6 +1,9 @@
#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <cstdio>
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include <logvisor/logvisor.hpp>
namespace boo {
@ -11,15 +14,17 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
AudioChannelSet _getAvailableSet() { return AudioChannelSet::Stereo; }
std::string getCurrentAudioOutput() const { return "wavout"; }
std::string getCurrentAudioOutput() const override { return "wavout"; }
bool setCurrentAudioOutput(const char* name) { return false; }
bool setCurrentAudioOutput(const char* name) override { return false; }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { return {{"wavout", "WAVOut"}}; }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
return {{"wavout", "WAVOut"}};
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { return {}; }
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override { return {}; }
bool supportsVirtualMIDIIn() const { return false; }
bool supportsVirtualMIDIIn() const override { return false; }
ReceiveFunctor* m_midiReceiver = nullptr;
@ -27,26 +32,26 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {}
std::string description() const { return "WAVOut MIDI"; }
std::string description() const override { return "WAVOut MIDI"; }
};
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) {
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver));
m_midiReceiver = &ret->m_receiver;
return ret;
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; }
bool useMIDILock() const override { return false; }
FILE* m_fp = nullptr;
size_t m_bytesWritten = 0;
@ -207,7 +212,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
fclose(m_fp);
}
~WAVOutVoiceEngine() { finishWav(); }
~WAVOutVoiceEngine() override { finishWav(); }
void _buildAudioRenderClient() {
m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000;
@ -221,7 +226,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate();
}
void pumpAndMixVoices() {
void pumpAndMixVoices() override {
size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount;
_pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data());
fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp);

View File

@ -3,17 +3,18 @@
/* Private header for managing shader data
* binding lifetimes through rendering cycle */
#include <array>
#include <atomic>
#include <vector>
#include <mutex>
#include <cassert>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <mutex>
#include <queue>
#include <thread>
#include <vector>
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "../Common.hpp"
#include "lib/Common.hpp"
namespace boo {
@ -63,9 +64,6 @@ struct BaseGraphicsData : ListNode<BaseGraphicsData, GraphicsDataFactoryHead*> {
auto* head = getHead<T>();
return head ? head->countForward() : 0;
}
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
explicit BaseGraphicsData(GraphicsDataFactoryHead& head __BooTraceArgs)
: ListNode<BaseGraphicsData, GraphicsDataFactoryHead*>(&head) __BooTraceInitializer {}
@ -131,9 +129,6 @@ struct BaseGraphicsPool : ListNode<BaseGraphicsPool, GraphicsDataFactoryHead*> {
auto* head = getHead<T>();
return head ? head->countForward() : 0;
}
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
explicit BaseGraphicsPool(GraphicsDataFactoryHead& head __BooTraceArgs)
: ListNode<BaseGraphicsPool, GraphicsDataFactoryHead*>(&head) __BooTraceInitializer {}
@ -158,10 +153,6 @@ struct GraphicsDataNode : ListNode<GraphicsDataNode<NodeCls, DataCls>, ObjToken<
return std::unique_lock<std::recursive_mutex>{head->m_head->m_dataMutex};
}
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{base::m_head->m_head->m_dataMutex};
}
explicit GraphicsDataNode(const ObjToken<DataCls>& data)
: ListNode<GraphicsDataNode<NodeCls, DataCls>, ObjToken<DataCls>, NodeCls>(data) {}
@ -249,7 +240,7 @@ public:
m_backcv.wait(lk, [this]() { return m_outstandingTasks == 0 || !m_running; });
}
bool isReady() {
bool isReady() const {
return m_outstandingTasks == 0 || !m_running;
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,5 @@
#include "boo/graphicsdev/glxew.h"
#include "logvisor/logvisor.hpp"
#include <logvisor/logvisor.hpp>
namespace boo {
static logvisor::Module Log("boo::GLX");

View File

@ -1,16 +1,17 @@
#include "../mac/CocoaCommon.hpp"
#include "lib/mac/CocoaCommon.hpp"
#if BOO_HAS_METAL
#include "logvisor/logvisor.hpp"
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/Metal.hpp"
#include "boo/IGraphicsContext.hpp"
#include "Common.hpp"
#include <vector>
#include "boo/graphicsdev/Metal.hpp"
#include "lib/graphicsdev/Common.hpp"
#include <unordered_map>
#include <unordered_set>
#include "xxhash/xxhash.h"
#include <vector>
#include <logvisor/logvisor.hpp>
#if !__has_feature(objc_arc)
#error ARC Required
@ -848,11 +849,13 @@ class MetalShaderStage : public GraphicsDataNode<IShaderStage> {
shaderLib = [ctx->m_dev newLibraryWithSource:@((const char*) (data + 1))
options:compOpts
error:&err];
if (!shaderLib)
if (!shaderLib) {
fmt::print(fmt("{}\n"), data + 1);
}
if (!shaderLib)
Log.report(logvisor::Fatal, fmt("error creating library: %s"), [[err localizedDescription] UTF8String]);
}
if (!shaderLib) {
Log.report(logvisor::Fatal, fmt("error creating library: {}"), [[err localizedDescription] UTF8String]);
}
NSString* funcName;
switch (stage) {
@ -969,9 +972,10 @@ protected:
desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
NSError* err = nullptr;
m_state = [ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
if (err)
Log.report(logvisor::Fatal, fmt("error making shader pipeline: %s"),
if (err) {
Log.report(logvisor::Fatal, fmt("error making shader pipeline: {}"),
[[err localizedDescription] UTF8String]);
}
MTLDepthStencilDescriptor* dsDesc = [MTLDepthStencilDescriptor new];
switch (info.depthTest) {
@ -1043,10 +1047,11 @@ class MetalTessellationShaderPipeline : public MetalShaderPipeline {
NSError* err = nullptr;
m_computeState = [ctx->m_dev newComputePipelineStateWithDescriptor:compDesc options:MTLPipelineOptionNone
reflection:nil error:&err];
if (err)
Log.report(logvisor::Fatal, fmt("error making compute pipeline: %s"),
if (err) {
Log.report(logvisor::Fatal, fmt("error making compute pipeline: {}"),
[[err localizedDescription] UTF8String]);
}
}
void draw(MetalCommandQueue& q, size_t start, size_t count);
@ -1147,9 +1152,10 @@ struct MetalShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufOffs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG
if (ubufOffs[i] % 256)
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset %d provided to newShaderDataBinding"),
int(i));
if (ubufOffs[i] % 256) {
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
i);
}
#endif
m_ubufOffs.push_back(ubufOffs[i]);
}
@ -1157,8 +1163,9 @@ struct MetalShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG
if (!ubufs[i])
Log.report(logvisor::Fatal, fmt("null uniform-buffer %d provided to newShaderDataBinding"), int(i));
if (!ubufs[i]) {
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
}
#endif
m_ubufs.push_back(ubufs[i]);
}
@ -2005,7 +2012,6 @@ void MetalDataFactoryImpl::SetupGammaResources() {
ObjToken<ITexture> texs[] = {{}, m_gammaLUT.get()};
m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {},
0, nullptr, nullptr, 2, texs, nullptr, nullptr);
return true;
} BooTrace);
}

View File

@ -1,15 +1,18 @@
#include "boo/graphicsdev/Vulkan.hpp"
#include "boo/IGraphicsContext.hpp"
#include <vector>
#include <array>
#include <cmath>
#include <vector>
#include <glslang/Public/ShaderLang.h>
#include <StandAlone/ResourceLimits.h>
#include <SPIRV/GlslangToSpv.h>
#include <SPIRV/disassemble.h>
#include "boo/IGraphicsContext.hpp"
#include "boo/graphicsdev/GLSLMacros.hpp"
#include "Common.hpp"
#include "xxhash/xxhash.h"
#include "boo/graphicsdev/IGraphicsCommandQueue.hpp"
#include "lib/graphicsdev/Common.hpp"
#define AMD_PAL_HACK 1
@ -17,7 +20,7 @@
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#include "vk_mem_alloc.h"
#include "logvisor/logvisor.hpp"
#include <logvisor/logvisor.hpp>
#define BOO_VK_MAX_DESCRIPTOR_SETS 65536
@ -188,7 +191,7 @@ static void SetImageLayout(VkCommandBuffer cmd, VkImage image, VkImageAspectFlag
uint32_t layerCount, uint32_t baseMipLevel = 0) {
VkImageMemoryBarrier imageMemoryBarrier = {};
imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
imageMemoryBarrier.pNext = NULL;
imageMemoryBarrier.pNext = nullptr;
imageMemoryBarrier.srcAccessMask = 0;
imageMemoryBarrier.dstAccessMask = 0;
imageMemoryBarrier.oldLayout = old_image_layout;
@ -261,7 +264,7 @@ static void SetImageLayout(VkCommandBuffer cmd, VkImage image, VkImageAspectFlag
break;
}
vk::CmdPipelineBarrier(cmd, src_stages, dest_stages, 0, 0, NULL, 0, NULL, 1, &imageMemoryBarrier);
vk::CmdPipelineBarrier(cmd, src_stages, dest_stages, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier);
}
static VkResult InitGlobalExtensionProperties(VulkanContext::LayerProperties& layerProps) {
@ -1060,9 +1063,6 @@ struct VulkanDescriptorPool : ListNode<VulkanDescriptorPool, VulkanDataFactoryIm
~VulkanDescriptorPool() { vk::DestroyDescriptorPool(m_head->m_ctx->m_dev, m_descPool, nullptr); }
std::unique_lock<std::recursive_mutex> destructorLock() override {
return std::unique_lock<std::recursive_mutex>{m_head->m_dataMutex};
}
static std::unique_lock<std::recursive_mutex> _getHeadLock(VulkanDataFactoryImpl* factory) {
return std::unique_lock<std::recursive_mutex>{factory->m_dataMutex};
}
@ -2668,9 +2668,10 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufOffs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG
if (ubufOffs[i] % 256)
if (ubufOffs[i] % 256) {
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
int(i));
i);
}
#endif
std::array<VkDescriptorBufferInfo, 2> fillArr;
fillArr.fill({VK_NULL_HANDLE, ubufOffs[i], (ubufSizes[i] + 255) & ~255});
@ -2680,8 +2681,9 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
m_ubufs.reserve(ubufCount);
for (size_t i = 0; i < ubufCount; ++i) {
#ifndef NDEBUG
if (!ubufs[i])
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), int(i));
if (!ubufs[i]) {
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
}
#endif
m_ubufs.push_back(ubufs[i]);
}

View File

@ -1,9 +1,13 @@
#include "logvisor/logvisor.hpp"
#include "boo/graphicsdev/NX.hpp"
#include <algorithm>
#include <cassert>
#include <cstdio>
#include <cstring>
#include "boo/IGraphicsContext.hpp"
#include "boo/graphicsdev/GLSLMacros.hpp"
#include "../Common.hpp"
#include "xxhash/xxhash.h"
#include "lib/graphicsdev/Common.hpp"
#include "main/shaderobj.h"
#include "st_program.h"
@ -19,6 +23,9 @@ extern "C" {
#include "gallium/winsys/nouveau/switch/nouveau_switch_public.h"
}
#include <logvisor/logvisor.hpp>
#include <xxhash/xxhash.h>
#include <switch.h>
namespace boo {
@ -1801,7 +1808,7 @@ bool NXContext::initialize() {
gfxInitDefault();
gfxSetMode(GfxMode_TiledDouble);
consoleInit(NULL);
consoleInit(nullptr);
printf("Activated console\n\n");
m_screen = nouveau_switch_screen_create();
if (!m_screen) {

View File

@ -1,7 +1,6 @@
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "IHIDDevice.hpp"
#include <cstdarg>
#include "lib/inputdev/IHIDDevice.hpp"
namespace boo {
@ -37,25 +36,25 @@ size_t DeviceBase::receiveUSBInterruptTransfer(uint8_t* data, size_t length) {
return false;
}
unsigned DeviceBase::getVendorId() {
unsigned DeviceBase::getVendorId() const {
if (m_token)
return m_token->getVendorId();
return -1;
}
unsigned DeviceBase::getProductId() {
unsigned DeviceBase::getProductId() const {
if (m_token)
return m_token->getProductId();
return -1;
}
std::string_view DeviceBase::getVendorName() {
std::string_view DeviceBase::getVendorName() const {
if (m_token)
return m_token->getVendorName();
return {};
}
std::string_view DeviceBase::getProductName() {
std::string_view DeviceBase::getProductName() const {
if (m_token)
return m_token->getProductName();
return {};
@ -63,14 +62,14 @@ std::string_view DeviceBase::getProductName() {
#if _WIN32
#if !WINDOWS_STORE
const PHIDP_PREPARSED_DATA DeviceBase::getReportDescriptor() {
PHIDP_PREPARSED_DATA DeviceBase::getReportDescriptor() const {
if (m_hidDev)
return m_hidDev->_getReportDescriptor();
return {};
}
#endif
#else
std::vector<uint8_t> DeviceBase::getReportDescriptor() {
std::vector<uint8_t> DeviceBase::getReportDescriptor() const {
if (m_hidDev)
return m_hidDev->_getReportDescriptor();
return {};

View File

@ -1,5 +1,8 @@
#include "boo/inputdev/DeviceFinder.hpp"
#include <cstdio>
#include <cstdlib>
#if _WIN32
#include <Dbt.h>
#include <hidclass.h>
@ -10,6 +13,79 @@ namespace boo {
DeviceFinder* DeviceFinder::skDevFinder = nullptr;
DeviceFinder::DeviceFinder(std::unordered_set<uint64_t> types) {
if (skDevFinder) {
fmt::print(stderr, fmt("only one instance of CDeviceFinder may be constructed"));
std::abort();
}
skDevFinder = this;
for (const uint64_t& typeHash : types) {
const DeviceSignature* sigIter = BOO_DEVICE_SIGS;
while (sigIter->m_name) {
if (sigIter->m_typeHash == typeHash)
m_types.push_back(sigIter);
++sigIter;
}
}
}
DeviceFinder::~DeviceFinder() {
if (m_listener)
m_listener->stopScanning();
skDevFinder = nullptr;
}
bool DeviceFinder::_insertToken(std::unique_ptr<DeviceToken>&& token) {
if (!DeviceSignature::DeviceMatchToken(*token, m_types)) {
return false;
}
m_tokensLock.lock();
const TInsertedDeviceToken insertedTok = m_tokens.emplace(token->getDevicePath(), std::move(token));
m_tokensLock.unlock();
deviceConnected(*insertedTok.first->second);
return true;
}
void DeviceFinder::_removeToken(const std::string& path) {
const auto preCheck = m_tokens.find(path);
if (preCheck == m_tokens.end()) {
return;
}
DeviceToken& tok = *preCheck->second;
std::shared_ptr<DeviceBase> dev = tok.m_connectedDev;
tok._deviceClose();
deviceDisconnected(tok, dev.get());
m_tokensLock.lock();
m_tokens.erase(preCheck);
m_tokensLock.unlock();
}
bool DeviceFinder::startScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->startScanning();
return false;
}
bool DeviceFinder::stopScanning() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->stopScanning();
return false;
}
bool DeviceFinder::scanNow() {
if (!m_listener)
m_listener = IHIDListenerNew(*this);
if (m_listener)
return m_listener->scanNow();
return false;
}
#if _WIN32 && !WINDOWS_STORE
/* Windows-specific WM_DEVICECHANGED handler */
LRESULT DeviceFinder::winDevChangedHandler(WPARAM wParam, LPARAM lParam) {

View File

@ -1,7 +1,7 @@
#include "boo/inputdev/DeviceSignature.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/GenericPad.hpp"
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
namespace boo {

View File

@ -1,5 +1,6 @@
#include "boo/inputdev/DolphinSmashAdapter.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
#include <cstdio>
#include <cstring>
@ -54,7 +55,7 @@ void DolphinSmashAdapter::transferCycle() {
if (recvSz != 37 || payload[0] != 0x21)
return;
// printf("RECEIVED DATA %zu %02X\n", recvSz, payload[0]);
// fmt::print("RECEIVED DATA {} {:02X}\n", recvSz, payload[0]);
std::lock_guard<std::mutex> lk(m_callbackLock);
if (!m_callback)

View File

@ -1,10 +1,11 @@
#include "boo/inputdev/DualshockPad.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
#define _USE_MATH_DEFINES
#include <cmath>
#include <iostream>
#include <cstdio>
#include <memory.h>
#include <cstring>
#include <iostream>
#ifdef _MSC_VER
inline uint16_t bswap16(uint16_t val) { return _byteswap_ushort(val); }
@ -42,16 +43,20 @@ void DualshockPad::deviceDisconnected() {
void DualshockPad::initialCycle() {
#if 0
uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00}; //Tells controller to start sending changes on in pipe
if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4))
{
deviceError("Unable to send complete packet! Request size %x\n", sizeof(setupCommand));
// Tells controller to start sending changes on in pipe
uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00};
if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4)) {
deviceError("Unable to send complete packet! Request size {:x}\n", sizeof(setupCommand));
return;
}
uint8_t btAddr[8];
receiveHIDReport(btAddr, sizeof(btAddr), HIDReportType::Feature, 0xF5);
for (int i = 0; i < 6; i++)
m_btAddress[5 - i] = btAddr[i + 2]; // Copy into buffer reversed, so it is LSB first
for (int i = 0; i < 6; i++) {
// Copy into buffer reversed, so it is LSB first
m_btAddress[5 - i] = btAddr[i + 2];
}
#endif
}

View File

@ -8,13 +8,12 @@ class HIDListenerBSD final : public IHIDListener {
public:
HIDListenerBSD(DeviceFinder& finder) : m_finder(finder) {}
~HIDListenerBSD() override = default;
~HIDListenerBSD() {}
bool startScanning() override { return false; }
bool stopScanning() override { return false; }
bool startScanning() { return false; }
bool stopScanning() { return false; }
bool scanNow() { return false; }
bool scanNow() override { return false; }
};
IHIDListener* IHIDListenerNew(DeviceFinder& finder) { return new HIDListenerBSD(finder); }

View File

@ -1,9 +1,12 @@
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
#include <thread>
#include "lib/inputdev/IOKitPointer.hpp"
#include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDDevicePlugin.h>
#include <IOKit/usb/IOUSBLib.h>
#include "IOKitPointer.hpp"
#include <thread>
namespace boo {
@ -23,7 +26,7 @@ class HIDDeviceIOKit : public IHIDDevice {
std::condition_variable m_initCond;
std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) {
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_usbIntf) {
IOReturn res = m_usbIntf->WritePipe(m_usbIntf.storage(), m_usbIntfOutPipe, (void*)data, length);
return res == kIOReturnSuccess;
@ -31,7 +34,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) {
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_usbIntf) {
UInt32 readSize = length;
IOReturn res = m_usbIntf->ReadPipe(m_usbIntf.storage(), m_usbIntfInPipe, data, &readSize);
@ -42,7 +45,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return 0;
}
std::vector<uint8_t> _getReportDescriptor() {
std::vector<uint8_t> _getReportDescriptor() override {
if (m_hidIntf) {
if (CFTypeRef desc = IOHIDDeviceGetProperty(m_hidIntf.get(), CFSTR(kIOHIDReportDescriptorKey))) {
CFIndex len = CFDataGetLength(CFDataRef(desc));
@ -54,7 +57,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return {};
}
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
/* HACK: A bug in IOBluetoothGamepadHIDDriver prevents raw output report transmission
* USB driver appears to work correctly */
if (m_hidIntf && !m_isBt) {
@ -64,7 +67,7 @@ class HIDDeviceIOKit : public IHIDDevice {
return false;
}
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
if (m_hidIntf) {
CFIndex readSize = length;
IOReturn res = IOHIDDeviceGetReport(m_hidIntf.get(), IOHIDReportType(tp), message, data, &readSize);
@ -273,13 +276,13 @@ class HIDDeviceIOKit : public IHIDDevice {
device->m_hidIntf.reset();
}
void _deviceDisconnected() { m_runningTransferLoop = false; }
void _deviceDisconnected() override { m_runningTransferLoop = false; }
public:
HIDDeviceIOKit(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() {
void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB)
@ -295,7 +298,7 @@ public:
m_initCond.wait(lk);
}
~HIDDeviceIOKit() {
~HIDDeviceIOKit() override {
m_runningTransferLoop = false;
if (m_thread.joinable())
m_thread.detach();

View File

@ -1,4 +1,4 @@
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
namespace boo {
@ -11,13 +11,13 @@ public:
HIDDeviceNX(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _deviceDisconnected() {}
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { return false; }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { return 0; }
std::vector<uint8_t> _getReportDescriptor() { return {}; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return false; }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return 0; }
void _startThread() {}
void _deviceDisconnected() override {}
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override { return false; }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override { return 0; }
std::vector<uint8_t> _getReportDescriptor() override { return {}; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return false; }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return 0; }
void _startThread() override {}
};
std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {

View File

@ -1,5 +1,7 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp"
@ -9,12 +11,12 @@ class HIDDeviceUWP : public IHIDDevice {
public:
HIDDeviceUWP(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {}
void _deviceDisconnected() {}
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { return false; }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { return 0; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return false; }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { return false; }
void _startThread() {}
void _deviceDisconnected() override {}
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override { return false; }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override { return 0; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return false; }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override { return false; }
void _startThread() override {}
};
std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {

View File

@ -1,22 +1,24 @@
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
#include <condition_variable>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <thread>
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include <thread>
#include <mutex>
#include <condition_variable>
#include "boo/inputdev/HIDParser.hpp"
#include <cstdio>
#include <fcntl.h>
#include <libudev.h>
#include <stropts.h>
#include <linux/usb/ch9.h>
#include <linux/usbdevice_fs.h>
#include <linux/input.h>
#include <linux/hidraw.h>
#include <fcntl.h>
#include <stropts.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <cstring>
#include "boo/inputdev/HIDParser.hpp"
namespace boo {
@ -40,7 +42,7 @@ class HIDDeviceUdev final : public IHIDDevice {
std::condition_variable m_initCond;
std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) {
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_devFd) {
usbdevfs_bulktransfer xfer = {m_usbIntfOutPipe | USB_DIR_OUT, (unsigned)length, 30, (void*)data};
int ret = ioctl(m_devFd, USBDEVFS_BULK, &xfer);
@ -51,7 +53,7 @@ class HIDDeviceUdev final : public IHIDDevice {
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) {
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_devFd) {
usbdevfs_bulktransfer xfer = {m_usbIntfInPipe | USB_DIR_IN, (unsigned)length, 30, data};
return ioctl(m_devFd, USBDEVFS_BULK, &xfer);
@ -102,7 +104,7 @@ class HIDDeviceUdev final : public IHIDDevice {
}
/* Request that kernel disconnects existing driver */
usbdevfs_ioctl disconnectReq = {0, USBDEVFS_DISCONNECT, NULL};
usbdevfs_ioctl disconnectReq = {0, USBDEVFS_DISCONNECT, nullptr};
ioctl(fd, USBDEVFS_IOCTL, &disconnectReq);
/* Return control to main thread */
@ -209,9 +211,9 @@ class HIDDeviceUdev final : public IHIDDevice {
udev_device_unref(udevDev);
}
void _deviceDisconnected() { m_runningTransferLoop = false; }
void _deviceDisconnected() override { m_runningTransferLoop = false; }
std::vector<uint8_t> _getReportDescriptor() {
std::vector<uint8_t> _getReportDescriptor() override {
/* Report descriptor size */
int reportDescSize;
if (ioctl(m_devFd, HIDIOCGRDESCSIZE, &reportDescSize) == -1)
@ -227,7 +229,7 @@ class HIDDeviceUdev final : public IHIDDevice {
return ret;
}
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
if (m_devFd) {
if (tp == HIDReportType::Feature) {
int ret = ioctl(m_devFd, HIDIOCSFEATURE(length), data);
@ -244,7 +246,7 @@ class HIDDeviceUdev final : public IHIDDevice {
return false;
}
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
if (m_devFd) {
if (tp == HIDReportType::Feature) {
data[0] = message;
@ -261,7 +263,7 @@ public:
HIDDeviceUdev(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() {
void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB)
@ -277,7 +279,7 @@ public:
m_initCond.wait(lk);
}
~HIDDeviceUdev() {
~HIDDeviceUdev() override {
m_runningTransferLoop = false;
if (m_thread.joinable())
m_thread.detach();

View File

@ -1,13 +1,15 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "IHIDDevice.hpp"
#include "lib/inputdev/IHIDDevice.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include <thread>
#include <mutex>
#include <condition_variable>
#include <cstring>
#include <cstdio>
#include <algorithm>
#include <condition_variable>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <thread>
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
@ -27,8 +29,8 @@ class HIDDeviceWinUSB final : public IHIDDevice {
DeviceToken& m_token;
std::shared_ptr<DeviceBase> m_devImp;
HANDLE m_devHandle = 0;
HANDLE m_hidHandle = 0;
HANDLE m_devHandle = nullptr;
HANDLE m_hidHandle = nullptr;
WINUSB_INTERFACE_HANDLE m_usbHandle = nullptr;
unsigned m_usbIntfInPipe = 0;
unsigned m_usbIntfOutPipe = 0;
@ -39,21 +41,22 @@ class HIDDeviceWinUSB final : public IHIDDevice {
std::condition_variable m_initCond;
std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) {
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_usbHandle) {
ULONG lengthTransferred = 0;
if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL) ||
lengthTransferred != length)
if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, nullptr) ||
lengthTransferred != length) {
return false;
}
return true;
}
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) {
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_usbHandle) {
ULONG lengthTransferred = 0;
if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL))
if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, nullptr))
return 0;
return lengthTransferred;
}
@ -66,8 +69,8 @@ class HIDDeviceWinUSB final : public IHIDDevice {
/* POSIX.. who needs it?? -MS */
device->m_devHandle =
CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL);
CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, nullptr,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, nullptr);
if (INVALID_HANDLE_VALUE == device->m_devHandle) {
device->m_devImp->deviceError(fmt("Unable to open {}@{}: {}\n"),
device->m_token.getProductName(), device->m_devPath, GetLastError());
@ -150,8 +153,8 @@ class HIDDeviceWinUSB final : public IHIDDevice {
/* POSIX.. who needs it?? -MS */
device->m_overlapped.hEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
device->m_hidHandle =
CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL);
CreateFileA(device->m_devPath.data(), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, nullptr,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, nullptr);
if (INVALID_HANDLE_VALUE == device->m_hidHandle) {
device->m_devImp->deviceError(fmt("Unable to open {}@{}: {}\n"),
device->m_token.getProductName(), device->m_devPath, GetLastError());
@ -199,14 +202,14 @@ class HIDDeviceWinUSB final : public IHIDDevice {
device->m_hidHandle = nullptr;
}
void _deviceDisconnected() { m_runningTransferLoop = false; }
void _deviceDisconnected() override { m_runningTransferLoop = false; }
std::vector<uint8_t> m_sendBuf;
std::vector<uint8_t> m_recvBuf;
const PHIDP_PREPARSED_DATA _getReportDescriptor() { return m_preparsedData; }
const PHIDP_PREPARSED_DATA _getReportDescriptor() override { return m_preparsedData; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxOut = std::max(m_minFeatureSz, std::max(m_minOutputSz, length));
if (m_sendBuf.size() < maxOut)
m_sendBuf.resize(maxOut);
@ -250,7 +253,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
return true;
}
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxIn = std::max(m_minFeatureSz, std::max(m_minInputSz, length));
if (m_recvBuf.size() < maxIn)
m_recvBuf.resize(maxIn);
@ -273,7 +276,7 @@ public:
HIDDeviceWinUSB(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() {
void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB)
@ -287,7 +290,7 @@ public:
m_initCond.wait(lk);
}
~HIDDeviceWinUSB() {
~HIDDeviceWinUSB() override {
m_runningTransferLoop = false;
if (m_thread.joinable())
m_thread.detach();

View File

@ -16,8 +16,7 @@ class HIDDeviceBSD final : public IHIDDevice {
public:
HIDDeviceBSD(DeviceToken& token, DeviceBase& devImp) : m_token(token), m_devImp(devImp) {}
~HIDDeviceBSD() {}
~HIDDeviceBSD() override = default;
};
std::shared_ptr<IHIDDevice> IHIDDeviceNew(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) {

View File

@ -108,7 +108,7 @@ class HIDListenerIOKit : public IHIDListener {
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::USB, vid, pid, vstr, pstr, devPath));
// printf("ADDED %08X %s\n", obj.get(), devPath);
// fmt::print(fmt("ADDED {:08X} {}\n"), obj.get(), devPath);
}
}
@ -124,7 +124,7 @@ class HIDListenerIOKit : public IHIDListener {
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
continue;
listener->m_finder._removeToken(devPath);
// printf("REMOVED %08X %s\n", obj.get(), devPath);
// fmt::print(fmt("REMOVED {:08X} {}\n"), obj.get(), devPath);
}
}
@ -191,7 +191,7 @@ class HIDListenerIOKit : public IHIDListener {
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::HID, vidv, pidv, vstr, pstr, devPath));
// printf("ADDED %08X %s\n", obj, devPath);
// fmt::print(fmt("ADDED {:08X} {}\n"), obj, devPath);
}
}
@ -207,7 +207,7 @@ class HIDListenerIOKit : public IHIDListener {
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
continue;
listener->m_finder._removeToken(devPath);
// printf("REMOVED %08X %s\n", obj, devPath);
// fmt::print(fmt("REMOVED {:08X} {}\n"), obj, devPath);
}
}
@ -263,23 +263,23 @@ public:
m_scanningEnabled = false;
}
~HIDListenerIOKit() {
~HIDListenerIOKit() override {
// CFRunLoopRemoveSource(m_listenerRunLoop, IONotificationPortGetRunLoopSource(m_llPort), kCFRunLoopDefaultMode);
IONotificationPortDestroy(m_llPort);
}
/* Automatic device scanning */
bool startScanning() {
bool startScanning() override {
m_scanningEnabled = true;
return true;
}
bool stopScanning() {
bool stopScanning() override {
m_scanningEnabled = false;
return true;
}
/* Manual device scanning */
bool scanNow() {
bool scanNow() override {
IOObjectPointer<io_iterator_t> iter;
if (IOServiceGetMatchingServices(kIOMasterPortDefault, IOServiceMatching(m_usbClass), &iter) == kIOReturnSuccess) {
devicesConnectedUSBLL(this, iter.get());

View File

@ -8,9 +8,9 @@ class HIDListenerNX : public IHIDListener {
public:
HIDListenerNX(DeviceFinder& finder) : m_finder(finder) {}
bool startScanning() { return false; }
bool stopScanning() { return false; }
bool scanNow() { return false; }
bool startScanning() override { return false; }
bool stopScanning() override { return false; }
bool scanNow() override { return false; }
};
std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder) { return std::make_unique<HIDListenerNX>(finder); }

View File

@ -1,4 +1,5 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "boo/inputdev/IHIDListener.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
@ -9,11 +10,11 @@ public:
HIDListenerUWP(DeviceFinder& finder) {}
/* Automatic device scanning */
bool startScanning() { return false; }
bool stopScanning() { return false; }
bool startScanning() override { return false; }
bool stopScanning() override { return false; }
/* Manual device scanning */
bool scanNow() { return false; }
bool scanNow() override { return false; }
};
std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder) { return std::make_unique<HIDListenerUWP>(finder); }

View File

@ -123,9 +123,9 @@ class HIDListenerUdev final : public IHIDListener {
{
const char* name = udev_list_entry_get_name(att);
const char* val = udev_list_entry_get_value(att);
fprintf(stderr, "%s %s\n", name, val);
fmt::print(stderr, fmt("{} {}\n"), name, val);
}
fprintf(stderr, "\n\n");
std::fputs("\n\n", stderr);
#endif
m_finder._insertToken(std::make_unique<DeviceToken>(type, vid, pid, manuf, product, devPath));
@ -187,7 +187,7 @@ public:
m_udevThread = std::thread(std::bind(&HIDListenerUdev::_udevProc, this), this);
}
~HIDListenerUdev() {
~HIDListenerUdev() override {
pthread_cancel(m_udevThread.native_handle());
if (m_udevThread.joinable())
m_udevThread.join();
@ -195,17 +195,17 @@ public:
}
/* Automatic device scanning */
bool startScanning() {
bool startScanning() override {
m_scanningEnabled = true;
return true;
}
bool stopScanning() {
bool stopScanning() override {
m_scanningEnabled = false;
return true;
}
/* Manual device scanning */
bool scanNow() {
bool scanNow() override {
udev_enumerate* uenum = udev_enumerate_new(GetUdev());
udev_enumerate_add_match_subsystem(uenum, "usb");
udev_enumerate_add_match_subsystem(uenum, "bluetooth");

View File

@ -1,10 +1,13 @@
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#include "boo/inputdev/IHIDListener.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/inputdev/XInputPad.hpp"
#include <cstring>
#include <thread>
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/inputdev/XInputPad.hpp"
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
@ -51,17 +54,17 @@ class HIDListenerWinUSB final : public IHIDListener {
CHAR szVid[MAX_DEVICE_ID_LEN], szPid[MAX_DEVICE_ID_LEN], szMi[MAX_DEVICE_ID_LEN];
/* List all connected HID devices */
hDevInfo = SetupDiGetClassDevs(NULL, 0, 0, DIGCF_PRESENT | DIGCF_ALLCLASSES | DIGCF_DEVICEINTERFACE);
hDevInfo = SetupDiGetClassDevs(nullptr, 0, 0, DIGCF_PRESENT | DIGCF_ALLCLASSES | DIGCF_DEVICEINTERFACE);
if (hDevInfo == INVALID_HANDLE_VALUE)
return;
for (i = 0;; ++i) {
if (!SetupDiEnumDeviceInterfaces(hDevInfo, NULL, TypeGUID, i, &DeviceInterfaceData))
if (!SetupDiEnumDeviceInterfaces(hDevInfo, nullptr, TypeGUID, i, &DeviceInterfaceData))
break;
DeviceInterfaceDetailData.wtf.cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
if (!SetupDiGetDeviceInterfaceDetailA(hDevInfo, &DeviceInterfaceData, &DeviceInterfaceDetailData.wtf,
sizeof(DeviceInterfaceDetailData), NULL, &DeviceInfoData))
sizeof(DeviceInterfaceDetailData), nullptr, &DeviceInfoData))
continue;
r = CM_Get_Device_IDA(DeviceInfoData.DevInst, szDeviceInstanceID, MAX_PATH, 0);
@ -73,7 +76,7 @@ class HIDListenerWinUSB final : public IHIDListener {
szVid[0] = '\0';
szPid[0] = '\0';
szMi[0] = '\0';
while (pszToken != NULL) {
while (pszToken != nullptr) {
for (j = 0; j < 3; ++j) {
if (strncmp(pszToken, arPrefix[j], 4) == 0) {
switch (j) {
@ -91,14 +94,14 @@ class HIDListenerWinUSB final : public IHIDListener {
}
}
}
pszToken = strtok_s(NULL, "\\#&", &pszNextToken);
pszToken = strtok_s(nullptr, "\\#&", &pszNextToken);
}
if (!szVid[0] || !szPid[0])
continue;
unsigned vid = strtol(szVid + 4, NULL, 16);
unsigned pid = strtol(szPid + 4, NULL, 16);
unsigned vid = strtol(szVid + 4, nullptr, 16);
unsigned pid = strtol(szPid + 4, nullptr, 16);
CHAR productW[1024] = {0};
// CHAR product[1024] = {0};
@ -121,8 +124,8 @@ class HIDListenerWinUSB final : public IHIDListener {
if (type == DeviceType::HID) {
HANDLE devHnd = CreateFileA(DeviceInterfaceDetailData.wtf.DevicePath, GENERIC_WRITE | GENERIC_READ,
FILE_SHARE_WRITE | FILE_SHARE_READ, NULL, OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL);
FILE_SHARE_WRITE | FILE_SHARE_READ, nullptr, OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, nullptr);
if (INVALID_HANDLE_VALUE == devHnd)
continue;
PHIDP_PREPARSED_DATA preparsedData;
@ -227,29 +230,29 @@ public:
}
}
~HIDListenerWinUSB() {
~HIDListenerWinUSB() override {
m_xinputRunning = false;
if (m_xinputThread.joinable())
m_xinputThread.join();
}
/* Automatic device scanning */
bool startScanning() {
bool startScanning() override {
m_scanningEnabled = true;
return true;
}
bool stopScanning() {
bool stopScanning() override {
m_scanningEnabled = false;
return true;
}
/* Manual device scanning */
bool scanNow() {
bool scanNow() override {
_pollDevices(nullptr);
return true;
}
bool _extDevConnect(const char* path) {
bool _extDevConnect(const char* path) override {
char upperPath[1024];
strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath);
@ -258,7 +261,7 @@ public:
return true;
}
bool _extDevDisconnect(const char* path) {
bool _extDevDisconnect(const char* path) override {
char upperPath[1024];
strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath);

View File

@ -1,6 +1,8 @@
#include "boo/inputdev/HIDParser.hpp"
#include <map>
#include <algorithm>
#include <array>
#include <map>
#undef min
#undef max
@ -11,11 +13,14 @@ namespace boo {
* http://www.usb.org/developers/hidpage/HID1_11.pdf
*/
static const char* UsagePageNames[] = {"Undefined", "Generic Desktop", "Simulation", "VR", "Sport",
constexpr std::array<const char*, 14> UsagePageNames{
"Undefined", "Generic Desktop", "Simulation", "VR", "Sport",
"Game Controls", "Generic Device", "Keyboard", "LEDs", "Button",
"Ordinal", "Telephony", "Consumer", "Digitizer"};
"Ordinal", "Telephony", "Consumer", "Digitizer",
};
static const char* GenericDesktopUsages[] = {"Undefined",
constexpr std::array<const char*, 182> GenericDesktopUsages{
"Undefined",
"Pointer",
"Mouse",
"Reserved",
@ -196,9 +201,11 @@ static const char* GenericDesktopUsages[] = {"Undefined",
"System Display External",
"System Display Both",
"System Display Dual",
"System Display Toggle Int/Ext"};
"System Display Toggle Int/Ext",
};
static const char* GameUsages[] = {"Undefined",
constexpr std::array<const char*, 58> GameUsages{
"Undefined",
"3D Game Controller",
"Pinball Device",
"Gun Device",
@ -255,7 +262,8 @@ static const char* GameUsages[] = {"Undefined",
"Gun Safety",
"Gemepad Fire/Jump",
nullptr,
"Gamepad Trigger"};
"Gamepad Trigger",
};
enum class HIDCollectionType : uint8_t {
Physical,
@ -380,21 +388,31 @@ HIDMainItem::HIDMainItem(uint32_t flags, HIDUsagePage usagePage, HIDUsage usage,
, m_reportSize(reportSize) {}
const char* HIDMainItem::GetUsagePageName() const {
if (int(m_usagePage) >= std::extent<decltype(UsagePageNames)>::value)
const auto index = size_t(m_usagePage);
if (index >= UsagePageNames.size()) {
return nullptr;
return UsagePageNames[int(m_usagePage)];
}
return UsagePageNames[index];
}
const char* HIDMainItem::GetUsageName() const {
const auto index = size_t(m_usage);
switch (m_usagePage) {
case HIDUsagePage::GenericDesktop:
if (int(m_usage) >= std::extent<decltype(GenericDesktopUsages)>::value)
if (index >= GenericDesktopUsages.size()) {
return nullptr;
return GenericDesktopUsages[int(m_usage)];
}
return GenericDesktopUsages[index];
case HIDUsagePage::Game:
if (int(m_usage) >= std::extent<decltype(GameUsages)>::value)
if (index >= GameUsages.size()) {
return nullptr;
return GameUsages[int(m_usage)];
}
return GameUsages[index];
default:
return nullptr;
}
@ -443,17 +461,17 @@ HIDParser::ParserStatus HIDParser::Parse(const PHIDP_PREPARSED_DATA descriptorDa
USHORT length = caps.NumberInputButtonCaps;
std::vector<HIDP_BUTTON_CAPS> bCaps(caps.NumberInputButtonCaps, HIDP_BUTTON_CAPS());
HidP_GetButtonCaps(HidP_Input, bCaps.data(), &length, descriptorData);
for (const HIDP_BUTTON_CAPS& caps : bCaps) {
if (caps.IsRange) {
int usage = caps.Range.UsageMin;
for (int i = caps.Range.DataIndexMin; i <= caps.Range.DataIndexMax; ++i, ++usage) {
inputItems.insert(std::make_pair(
i, HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDUsage(usage), std::make_pair(0, 1), 1)));
for (const HIDP_BUTTON_CAPS& buttonCaps : bCaps) {
if (buttonCaps.IsRange) {
int usage = buttonCaps.Range.UsageMin;
for (int i = buttonCaps.Range.DataIndexMin; i <= buttonCaps.Range.DataIndexMax; ++i, ++usage) {
inputItems.emplace(i, HIDMainItem(buttonCaps.BitField, HIDUsagePage(buttonCaps.UsagePage), HIDUsage(usage),
std::make_pair(0, 1), 1));
}
} else {
inputItems.insert(std::make_pair(caps.NotRange.DataIndex,
HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage),
HIDUsage(caps.NotRange.Usage), std::make_pair(0, 1), 1)));
inputItems.emplace(buttonCaps.NotRange.DataIndex,
HIDMainItem(buttonCaps.BitField, HIDUsagePage(buttonCaps.UsagePage),
HIDUsage(buttonCaps.NotRange.Usage), std::make_pair(0, 1), 1));
}
}
}
@ -463,19 +481,19 @@ HIDParser::ParserStatus HIDParser::Parse(const PHIDP_PREPARSED_DATA descriptorDa
USHORT length = caps.NumberInputValueCaps;
std::vector<HIDP_VALUE_CAPS> vCaps(caps.NumberInputValueCaps, HIDP_VALUE_CAPS());
HidP_GetValueCaps(HidP_Input, vCaps.data(), &length, descriptorData);
for (const HIDP_VALUE_CAPS& caps : vCaps) {
if (caps.IsRange) {
int usage = caps.Range.UsageMin;
for (int i = caps.Range.DataIndexMin; i <= caps.Range.DataIndexMax; ++i, ++usage) {
inputItems.insert(
std::make_pair(i, HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDUsage(usage),
std::make_pair(caps.LogicalMin, caps.LogicalMax), caps.BitSize)));
for (const HIDP_VALUE_CAPS& valueCaps : vCaps) {
if (valueCaps.IsRange) {
int usage = valueCaps.Range.UsageMin;
for (int i = valueCaps.Range.DataIndexMin; i <= valueCaps.Range.DataIndexMax; ++i, ++usage) {
inputItems.emplace(i, HIDMainItem(valueCaps.BitField, HIDUsagePage(valueCaps.UsagePage), HIDUsage(usage),
std::make_pair(valueCaps.LogicalMin, valueCaps.LogicalMax),
valueCaps.BitSize));
}
} else {
inputItems.insert(
std::make_pair(caps.NotRange.DataIndex,
HIDMainItem(caps.BitField, HIDUsagePage(caps.UsagePage), HIDUsage(caps.NotRange.Usage),
HIDRange(caps.LogicalMin, caps.LogicalMax), caps.BitSize)));
inputItems.emplace(valueCaps.NotRange.DataIndex,
HIDMainItem(valueCaps.BitField, HIDUsagePage(valueCaps.UsagePage),
HIDUsage(valueCaps.NotRange.Usage),
HIDRange(valueCaps.LogicalMin, valueCaps.LogicalMax), valueCaps.BitSize));
}
}
}
@ -804,9 +822,9 @@ void HIDParser::ScanValues(const std::function<bool(const HIDMainItem& item, int
continue;
int32_t value = 0;
if (it != end) {
const HIDP_DATA& data = *it;
if (data.DataIndex == idx) {
value = data.RawValue;
const HIDP_DATA& hidData = *it;
if (hidData.DataIndex == idx) {
value = hidData.RawValue;
++it;
}
}

View File

@ -1,9 +1,10 @@
#pragma once
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include <memory>
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#if _WIN32
#include <hidsdi.h>
#endif

View File

@ -1,6 +1,6 @@
#pragma once
#include "../CFPointer.hpp"
#include "lib/CFPointer.hpp"
#include <IOKit/IOTypes.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h>

View File

@ -1,6 +1,9 @@
#include "boo/inputdev/NintendoPowerA.hpp"
#include <cstring>
#include "boo/inputdev/DeviceSignature.hpp"
#include <memory.h>
namespace boo {
NintendoPowerA::NintendoPowerA(DeviceToken* token)
: TDeviceBase<INintendoPowerACallback>(dev_typeid(NintendoPowerA), token) {}
@ -33,12 +36,10 @@ void NintendoPowerA::finalCycle() {}
void NintendoPowerA::receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {}
bool NintendoPowerAState::operator==(const NintendoPowerAState& other) {
return !memcmp(this, &other, sizeof(NintendoPowerAState));
bool NintendoPowerAState::operator==(const NintendoPowerAState& other) const {
return memcmp(this, &other, sizeof(NintendoPowerAState)) == 0;
}
bool NintendoPowerAState::operator!=(const NintendoPowerAState& other) {
return memcmp(this, &other, sizeof(NintendoPowerAState));
}
bool NintendoPowerAState::operator!=(const NintendoPowerAState& other) const { return !operator==(other); }
} // namespace boo

View File

@ -1,12 +1,13 @@
#include <AppKit/AppKit.h>
#include <thread>
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/Metal.hpp"
#include "CocoaCommon.hpp"
#include "../Common.hpp"
#include "lib/Common.hpp"
#include "lib/mac/CocoaCommon.hpp"
#include "logvisor/logvisor.hpp"
#include <logvisor/logvisor.hpp>
#if !__has_feature(objc_arc)
#error ARC Required
@ -110,7 +111,7 @@ public:
Log.report(logvisor::Info, fmt("using Metal renderer"));
}
EPlatformType getPlatformType() const {
EPlatformType getPlatformType() const override {
return EPlatformType::Cocoa;
}
@ -118,7 +119,7 @@ public:
int m_clientReturn = 0;
bool m_terminateNow = false;
int run() {
int run() override {
/* Spawn client thread */
m_clientThread = std::thread([&]() {
std::string thrName = std::string(getFriendlyName()) + " Client Thread";
@ -161,23 +162,23 @@ public:
[NSApp terminate:nil];
}
SystemStringView getUniqueName() const {
SystemStringView getUniqueName() const override {
return m_uniqueName;
}
SystemStringView getFriendlyName() const {
SystemStringView getFriendlyName() const override {
return m_friendlyName;
}
SystemStringView getProcessName() const {
SystemStringView getProcessName() const override {
return m_pname;
}
const std::vector<SystemString>& getArgs() const {
const std::vector<SystemString>& getArgs() const override {
return m_args;
}
std::shared_ptr<IWindow> newWindow(std::string_view title) {
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
auto newWindow = _WindowCocoaNew(title, &m_metalCtx);
m_windows[newWindow->getPlatformHandle()] = newWindow;
return newWindow;

View File

@ -9,8 +9,9 @@
#include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.h>
#include <unordered_map>
#include <mutex>
#include <unordered_map>
namespace boo {
class IWindow;

View File

@ -1,12 +1,19 @@
#include "boo/graphicsdev/Metal.hpp"
#include "CocoaCommon.hpp"
#include "boo/IApplication.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "lib/mac/CocoaCommon.hpp"
#include <condition_variable>
#include <memory>
#include <mutex>
#import <AppKit/AppKit.h>
#import <CoreVideo/CVDisplayLink.h>
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include <logvisor/logvisor.hpp>
#if !__has_feature(objc_arc)
#error ARC Required
@ -93,7 +100,7 @@ static const NSOpenGLPixelFormatAttribute PF_RGBAF32_Z24_ATTRS[] =
static const NSOpenGLPixelFormatAttribute* PF_TABLE[] =
{
NULL,
nullptr,
PF_RGBA8_ATTRS,
PF_RGBA16_ATTRS,
PF_RGBA8_Z24_ATTRS,
@ -139,7 +146,7 @@ protected:
}
public:
~GraphicsContextCocoa() {
~GraphicsContextCocoa() override {
if (m_dispLink) {
CVDisplayLinkStop(m_dispLink);
CVDisplayLinkRelease(m_dispLink);
@ -223,36 +230,36 @@ public:
m_dataFactory = _NewGLDataFactory(this, glCtx);
}
~GraphicsContextCocoaGL()
~GraphicsContextCocoaGL() override
{
m_commandQueue->stopRenderer();
fmt::print(fmt("CONTEXT DESTROYED\n"));
}
void _setCallback(IWindowCallback* cb)
void _setCallback(IWindowCallback* cb) override
{
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb;
}
EGraphicsAPI getAPI() const
EGraphicsAPI getAPI() const override
{
return m_api;
}
EPixelFormat getPixelFormat() const
EPixelFormat getPixelFormat() const override
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
void setPixelFormat(EPixelFormat pf) override
{
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*)
bool initializeContext(void*) override
{
m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this];
if (!m_nsContext)
@ -266,26 +273,26 @@ public:
return true;
}
void makeCurrent()
void makeCurrent() override
{
[[m_nsContext openGLContext] makeCurrentContext];
}
void postInit()
void postInit() override
{
}
IGraphicsCommandQueue* getCommandQueue()
IGraphicsCommandQueue* getCommandQueue() override
{
return m_commandQueue.get();
}
IGraphicsDataFactory* getDataFactory()
IGraphicsDataFactory* getDataFactory() override
{
return m_dataFactory.get();
}
IGraphicsDataFactory* getMainContextDataFactory()
IGraphicsDataFactory* getMainContextDataFactory() override
{
if (!m_mainCtx)
{
@ -298,7 +305,7 @@ public:
return m_dataFactory.get();
}
IGraphicsDataFactory* getLoadContextDataFactory()
IGraphicsDataFactory* getLoadContextDataFactory() override
{
if (!m_loadCtx)
{
@ -311,12 +318,12 @@ public:
return m_dataFactory.get();
}
void present()
void present() override
{
[[m_nsContext openGLContext] flushBuffer];
}
BooCocoaResponder* responder() const
BooCocoaResponder* responder() const override
{
if (!m_nsContext)
return nullptr;
@ -330,15 +337,15 @@ IGraphicsContext* _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI api,
GLContext* glCtx)
{
if (api != IGraphicsContext::EGraphicsAPI::OpenGL3_3 && api != IGraphicsContext::EGraphicsAPI::OpenGL4_2)
return NULL;
return nullptr;
/* Create temporary context to query GL version */
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS];
if (!nspf)
return NULL;
return nullptr;
NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil];
if (!nsctx)
return NULL;
return nullptr;
[nsctx makeCurrentContext];
const char* glVersion = (char*)glGetString(GL_VERSION);
unsigned major = 0;
@ -352,13 +359,13 @@ IGraphicsContext* _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI api,
Log.report(logvisor::Fatal, fmt("glewInit failed"));
[NSOpenGLContext clearCurrentContext];
if (!glVersion)
return NULL;
return nullptr;
if (major > 4 || (major == 4 && minor >= 2))
api = IGraphicsContext::EGraphicsAPI::OpenGL4_2;
else if (major == 3 && minor >= 3)
if (api == IGraphicsContext::EGraphicsAPI::OpenGL4_2)
return NULL;
return nullptr;
return new GraphicsContextCocoaGL(api, parentWindow, lastGLCtx, glCtx);
}
@ -384,31 +391,31 @@ public:
m_dataFactory = _NewMetalDataFactory(this, metalCtx);
}
~GraphicsContextCocoaMetal() {
~GraphicsContextCocoaMetal() override {
m_commandQueue->stopRenderer();
m_metalCtx->m_windows.erase(m_parentWindow);
}
void _setCallback(IWindowCallback* cb) {
void _setCallback(IWindowCallback* cb) override {
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb;
}
EGraphicsAPI getAPI() const {
EGraphicsAPI getAPI() const override {
return m_api;
}
EPixelFormat getPixelFormat() const {
EPixelFormat getPixelFormat() const override {
return m_pf;
}
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) {
bool initializeContext(void*) override {
MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow];
m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this];
if (!m_nsContext)
@ -423,32 +430,32 @@ public:
return true;
}
void makeCurrent() {
void makeCurrent() override {
}
void postInit() {
void postInit() override {
}
IGraphicsCommandQueue* getCommandQueue() {
IGraphicsCommandQueue* getCommandQueue() override {
return m_commandQueue.get();
}
IGraphicsDataFactory* getDataFactory() {
IGraphicsDataFactory* getDataFactory() override {
return m_dataFactory.get();
}
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
return m_dataFactory.get();
}
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_dataFactory.get();
}
void present() {
void present() override {
}
BooCocoaResponder* responder() const {
BooCocoaResponder* responder() const override {
if (!m_nsContext)
return nullptr;
return m_nsContext->resp;
@ -1252,47 +1259,47 @@ public:
m_nsWindow = nullptr;
}
~WindowCocoa() {
~WindowCocoa() override {
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb) {
void setCallback(IWindowCallback* cb) override {
m_gfxCtx->_setCallback(cb);
}
void closeWindow() {
void closeWindow() override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow close];
});
}
void showWindow() {
void showWindow() override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow makeKeyAndOrderFront:nil];
});
}
void hideWindow() {
void hideWindow() override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow orderOut:nil];
});
}
std::string getTitle() {
std::string getTitle() override {
return [[m_nsWindow title] UTF8String];
}
void setTitle(std::string_view title) {
void setTitle(std::string_view title) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]];
});
}
void setCursor(EMouseCursor cursor) {
void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor)
return;
m_cursor = cursor;
@ -1320,14 +1327,14 @@ public:
});
}
void setWaitCursor(bool wait) {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const {
double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */
return 60.0;
}
void setWindowFrameDefault() {
void setWindowFrameDefault() override {
dispatch_sync(dispatch_get_main_queue(),
^{
NSScreen* mainScreen = [NSScreen mainScreen];
@ -1338,7 +1345,7 @@ public:
});
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x;
@ -1347,7 +1354,7 @@ public:
hOut = wFrame.size.height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x;
@ -1356,7 +1363,7 @@ public:
hOut = wFrame.size.height;
}
void setWindowFrame(float x, float y, float w, float h) {
void setWindowFrame(float x, float y, float w, float h) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1364,7 +1371,7 @@ public:
});
}
void setWindowFrame(int x, int y, int w, int h) {
void setWindowFrame(int x, int y, int w, int h) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1372,15 +1379,15 @@ public:
});
}
float getVirtualPixelFactor() const {
float getVirtualPixelFactor() const override {
return [m_nsWindow backingScaleFactor];
}
bool isFullscreen() const {
bool isFullscreen() const override {
return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
}
void setFullscreen(bool fs) {
void setFullscreen(bool fs) override {
if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
dispatch_sync(dispatch_get_main_queue(),
^{
@ -1388,7 +1395,7 @@ public:
});
}
void claimKeyboardFocus(const int coord[2]) {
void claimKeyboardFocus(const int coord[2]) override {
BooCocoaResponder* resp = m_gfxCtx->responder();
if (resp) {
dispatch_async(dispatch_get_main_queue(),
@ -1401,7 +1408,7 @@ public:
}
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) {
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard];
[pb clearContents];
NSData* d = [NSData dataWithBytes:data length:sz];
@ -1409,7 +1416,7 @@ public:
return true;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) {
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard];
NSData* d = [pb dataForType:ClipboardTypes[int(type)]];
if (!d)
@ -1420,11 +1427,11 @@ public:
return ret;
}
ETouchType getTouchType() const {
ETouchType getTouchType() const override {
return ETouchType::Trackpad;
}
void setStyle(EWindowStyle style) {
void setStyle(EWindowStyle style) override {
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
m_nsWindow.titleVisibility = NSWindowTitleVisible;
@ -1443,7 +1450,7 @@ public:
m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable;
}
EWindowStyle getStyle() const {
EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None;
@ -1455,34 +1462,34 @@ public:
return retval;
}
void setTouchBarProvider(void* provider) {
void setTouchBarProvider(void* provider) override {
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setTouchBarProvider:(__bridge_transfer id) provider];
});
}
int waitForRetrace() {
int waitForRetrace() override {
return static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace();
}
uintptr_t getPlatformHandle() const {
uintptr_t getPlatformHandle() const override {
return (uintptr_t) m_nsWindow;
}
IGraphicsCommandQueue* getCommandQueue() {
IGraphicsCommandQueue* getCommandQueue() override {
return m_gfxCtx->getCommandQueue();
}
IGraphicsDataFactory* getDataFactory() {
IGraphicsDataFactory* getDataFactory() override {
return m_gfxCtx->getDataFactory();
}
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
return m_gfxCtx->getMainContextDataFactory();
}
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_gfxCtx->getLoadContextDataFactory();
}

View File

@ -1,9 +1,13 @@
#include "boo/IApplication.hpp"
#include "logvisor/logvisor.hpp"
#include "nxstl/thread"
#include "nxstl/condition_variable"
#include "nxstl/mutex"
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/NX.hpp"
#include <limits.h>
#include <climits>
#include <logvisor/logvisor.hpp>
#include <switch.h>
@ -21,7 +25,7 @@ class ApplicationNX : public IApplication {
NXContext m_nxCtx;
void _deletedWindow(IWindow* window) {}
void _deletedWindow(IWindow* window) override {}
public:
ApplicationNX(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -29,9 +33,9 @@ public:
uint32_t anisotropy, bool deepColor, bool singleInstance)
: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {}
EPlatformType getPlatformType() const { return EPlatformType::NX; }
EPlatformType getPlatformType() const override { return EPlatformType::NX; }
int run() {
int run() override {
/* Spawn client thread */
int clientReturn = INT_MIN;
std::mutex initmt;
@ -63,16 +67,16 @@ public:
return 0;
}
std::string_view getUniqueName() const { return m_uniqueName; }
std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; }
std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; }
std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; }
const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_window;
std::shared_ptr<IWindow> newWindow(std::string_view title) {
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
if (m_window)
Log.report(logvisor::Fatal, fmt("Only 1 window allowed on NX"));
m_window = _WindowNXNew(title, &m_nxCtx);

View File

@ -1,8 +1,9 @@
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/graphicsdev/NX.hpp"
#include <logvisor/logvisor.hpp>
#include <switch.h>
namespace boo {
@ -21,18 +22,18 @@ public:
m_commandQueue = _NewNXCommandQueue(nxCtx, this);
}
EGraphicsAPI getAPI() const { return EGraphicsAPI::NX; }
EPixelFormat getPixelFormat() const { return EPixelFormat::RGBA8; }
void setPixelFormat(EPixelFormat pf) {}
bool initializeContext(void* handle) { return m_nxCtx->initialize(); }
void makeCurrent() {}
void postInit() {}
void present() {}
EGraphicsAPI getAPI() const override { return EGraphicsAPI::NX; }
EPixelFormat getPixelFormat() const override { return EPixelFormat::RGBA8; }
void setPixelFormat(EPixelFormat pf) override {}
bool initializeContext(void* handle) override { return m_nxCtx->initialize(); }
void makeCurrent() override {}
void postInit() override {}
void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
};
class WindowNX : public IWindow {
@ -45,20 +46,20 @@ public:
m_gfxCtx->initializeContext(nullptr);
}
void setCallback(IWindowCallback* cb) { m_callback = cb; }
void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() {}
void showWindow() {}
void hideWindow() {}
void closeWindow() override {}
void showWindow() override {}
void hideWindow() override {}
SystemString getTitle() { return m_title; }
void setTitle(SystemStringView title) { m_title = title; }
SystemString getTitle() override { return m_title; }
void setTitle(SystemStringView title) override { m_title = title; }
void setCursor(EMouseCursor cursor) {}
void setWaitCursor(bool wait) {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) override {}
void setWindowFrameDefault() {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
u32 width, height;
gfxGetFramebufferResolution(&width, &height);
xOut = 0;
@ -66,7 +67,7 @@ public:
wOut = width;
hOut = height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
u32 width, height;
gfxGetFramebufferResolution(&width, &height);
xOut = 0;
@ -74,37 +75,37 @@ public:
wOut = width;
hOut = height;
}
void setWindowFrame(float x, float y, float w, float h) {}
void setWindowFrame(int x, int y, int w, int h) {}
float getVirtualPixelFactor() const { return 1.f; }
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const override { return 1.f; }
bool isFullscreen() const { return true; }
void setFullscreen(bool fs) {}
bool isFullscreen() const override { return true; }
void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return {}; }
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return {}; }
void waitForRetrace() {}
void waitForRetrace() override {}
uintptr_t getPlatformHandle() const { return 0; }
bool _incomingEvent(void* event) {
uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* event) override {
(void)event;
return false;
}
void _cleanup() {}
void _cleanup() override {}
ETouchType getTouchType() const { return ETouchType::Display; }
ETouchType getTouchType() const override { return ETouchType::Display; }
void setStyle(EWindowStyle style) {}
EWindowStyle getStyle() const { return EWindowStyle::None; }
void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const override { return EWindowStyle::None; }
void setTouchBarProvider(void*) {}
void setTouchBarProvider(void*) override {}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx) {

View File

@ -1,4 +1,4 @@
#include "UWPCommon.hpp"
#include "lib/win/UWPCommon.hpp"
using namespace Windows::Foundation;
using namespace Windows::UI::Core;
@ -12,12 +12,15 @@ using namespace Platform;
#define D3D11_CREATE_DEVICE_FLAGS 0
#endif
#include "boo/System.hpp"
#include <cstdlib>
#include "boo/IApplication.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/System.hpp"
#include "boo/UWPViewProvider.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include <logvisor/logvisor.hpp>
#if _WIN32_WINNT_WIN10
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignaturePROC = nullptr;
@ -49,7 +52,7 @@ class ApplicationUWP final : public IApplication {
Boo3DAppContextUWP m_3dCtx;
void _deletedWindow(IWindow* window) {}
void _deletedWindow(IWindow* window) override {}
public:
ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -60,7 +63,7 @@ public:
, m_pname(pname)
, m_args(args)
, m_singleInstance(singleInstance) {
typedef HRESULT(WINAPI * CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void** ppFactory);
using CreateDXGIFactory1PROC = HRESULT (WINAPI *)(REFIID riid, _COM_Outptr_ void** ppFactory);
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = CreateDXGIFactory1;
bool no12 = true;
@ -180,10 +183,10 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support D3D11 or D3D12"));
}
EPlatformType getPlatformType() const { return EPlatformType::UWP; }
EPlatformType getPlatformType() const override { return EPlatformType::UWP; }
std::thread m_clientThread;
int run() {
int run() override {
/* Spawn client thread */
int clientReturn = 0;
m_clientThread = std::thread([&]() {
@ -203,15 +206,15 @@ public:
m_clientThread.join();
}
SystemStringView getUniqueName() const { return m_uniqueName; }
SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; }
SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; }
SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; }
const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) {
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) override {
if (!m_issuedWindow) {
m_issuedWindow = true;
return m_window;
@ -222,7 +225,7 @@ public:
void _setWindow(CoreWindow ^ window) { m_window = _WindowUWPNew(m_friendlyName, m_3dCtx); }
};
IApplication* APP = NULL;
IApplication* APP = nullptr;
ref class AppView sealed : public IFrameworkView {
ApplicationUWP m_app;

View File

@ -1,4 +1,5 @@
#include "Win32Common.hpp"
#include "lib/win/Win32Common.hpp"
#include <shellapi.h>
#include <initguid.h>
#include <Usbiodef.h>
@ -15,11 +16,16 @@ PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor = nullptr;
#define D3D11_CREATE_DEVICE_FLAGS 0
#endif
#include "boo/System.hpp"
#include <condition_variable>
#include <cstdlib>
#include <mutex>
#include "boo/IApplication.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/System.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "logvisor/logvisor.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include <logvisor/logvisor.hpp>
#if BOO_HAS_VULKAN
#include "boo/graphicsdev/Vulkan.hpp"
@ -86,7 +92,7 @@ class ApplicationWin32 final : public IApplication {
PFN_vkGetInstanceProcAddr m_getVkProc = nullptr;
#endif
void _deletedWindow(IWindow* window) { m_allWindows.erase(HWND(window->getPlatformHandle())); }
void _deletedWindow(IWindow* window) override { m_allWindows.erase(HWND(window->getPlatformHandle())); }
public:
ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -110,8 +116,8 @@ public:
if (!dxgilib)
Log.report(logvisor::Fatal, fmt("unable to load dxgi.dll"));
typedef HRESULT(WINAPI * CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void** ppFactory);
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
using CreateDXGIFactory1PROC = HRESULT(WINAPI*)(REFIID riid, _COM_Outptr_ void** ppFactory);
auto MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
if (!MyCreateDXGIFactory1)
Log.report(logvisor::Fatal, fmt("unable to find CreateDXGIFactory1 in DXGI.dll\n"));
@ -272,7 +278,7 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support Vulkan, D3D11, or OpenGL"));
}
EPlatformType getPlatformType() const { return EPlatformType::Win32; }
EPlatformType getPlatformType() const override { return EPlatformType::Win32; }
LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
/* Lookup boo window instance */
@ -340,7 +346,7 @@ public:
MONITORINFO monitor_info;
monitor_info.cbSize = sizeof(monitor_info);
GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST), &monitor_info);
SetWindowPos(win.m_hwnd, NULL, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
SetWindowPos(win.m_hwnd, nullptr, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
monitor_info.rcMonitor.right - monitor_info.rcMonitor.left,
monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
@ -350,7 +356,7 @@ public:
SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
SetWindowPos(win.m_hwnd, NULL, win.m_fsRect.left, win.m_fsRect.top, win.m_fsRect.right - win.m_fsRect.left,
SetWindowPos(win.m_hwnd, nullptr, win.m_fsRect.left, win.m_fsRect.top, win.m_fsRect.right - win.m_fsRect.left,
win.m_fsRect.bottom - win.m_fsRect.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
win.m_fs = false;
@ -358,7 +364,7 @@ public:
g_nwcv.notify_one();
}
int run() {
int run() override {
g_mainThreadId = GetCurrentThreadId();
/* Spawn client thread */
@ -372,8 +378,8 @@ public:
});
/* Pump messages */
MSG msg = {0};
while (GetMessage(&msg, NULL, 0, 0)) {
MSG msg = {};
while (GetMessage(&msg, nullptr, 0, 0)) {
if (!msg.hwnd) {
/* PostThreadMessage events */
switch (msg.message) {
@ -424,22 +430,22 @@ public:
return clientReturn;
}
~ApplicationWin32() {
~ApplicationWin32() override {
for (auto& p : m_allWindows)
if (auto w = p.second.lock())
w->_cleanup();
}
SystemStringView getUniqueName() const { return m_uniqueName; }
SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; }
SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; }
SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; }
const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_mwret;
std::shared_ptr<IWindow> newWindow(SystemStringView title) {
std::shared_ptr<IWindow> newWindow(SystemStringView title) override {
if (GetCurrentThreadId() != g_mainThreadId) {
std::unique_lock<std::mutex> lk(g_nwmt);
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))
@ -457,7 +463,7 @@ public:
}
};
IApplication* APP = NULL;
IApplication* APP = nullptr;
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
@ -484,7 +490,7 @@ int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& c
WIN32_CURSORS.m_wait = LoadCursor(nullptr, IDC_WAIT);
/* One class for *all* boo windows */
WNDCLASS wndClass = {0, WindowProc, 0, 0, GetModuleHandle(nullptr), 0, 0, 0, 0, L"BooWindow"};
WNDCLASS wndClass = {0, WindowProc, 0, 0, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"BooWindow"};
wndClass.hIcon = LoadIconW(wndClass.hInstance, MAKEINTRESOURCEW(101));
wndClass.hCursor = WIN32_CURSORS.m_arrow;
RegisterClassW(&wndClass);

View File

@ -1,6 +1,6 @@
#pragma once
#include "WinCommon.hpp"
#include "lib/win/WinCommon.hpp"
struct Boo3DAppContextUWP : Boo3DAppContext {
bool isFullscreen(const boo::IWindow* window) {

View File

@ -14,19 +14,22 @@
#endif
#include "boo/graphicsdev/GL.hpp"
#include <condition_variable>
#include <mutex>
extern DWORD g_mainThreadId;
extern std::mutex g_nwmt;
extern std::condition_variable g_nwcv;
#if _WIN32_WINNT_WINBLUE && !WINDOWS_STORE
#include <ShellScalingApi.h>
typedef HRESULT(WINAPI* PFN_GetScaleFactorForMonitor)(_In_ HMONITOR, _Out_ DEVICE_SCALE_FACTOR*);
using PFN_GetScaleFactorForMonitor = HRESULT(WINAPI*)(_In_ HMONITOR, _Out_ DEVICE_SCALE_FACTOR*);
extern PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor;
#endif
struct OGLContext {
ComPtr<IDXGIFactory1> m_dxFactory;
HGLRC m_lastContext = 0;
HGLRC m_lastContext = nullptr;
struct Window {
HWND m_hwnd;
HDC m_deviceContext;

View File

@ -1,6 +1,10 @@
#pragma once
#include <cstddef>
#include <cstdint>
#include <string>
#include <unordered_map>
#include "boo/IWindow.hpp"
namespace boo {
@ -25,8 +29,8 @@ class IWindow;
#include <d3d9.h>
typedef int (WINAPI *pD3DPERF_BeginEvent)(D3DCOLOR col, LPCWSTR wszName);
typedef int (WINAPI *pD3DPERF_EndEvent)();
using pD3DPERF_BeginEvent = int (WINAPI*)(D3DCOLOR col, LPCWSTR wszName);
using pD3DPERF_EndEvent = int (WINAPI*)();
struct D3D12Context {
ComPtr<IDXGIFactory2> m_dxFactory;

View File

@ -1,11 +1,12 @@
#include "UWPCommon.hpp"
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "logvisor/logvisor.hpp"
#include "lib/win/UWPCommon.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "boo/IApplication.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include <logvisor/logvisor.hpp>
using namespace Windows::UI;
using namespace Windows::UI::Core;
@ -117,7 +118,7 @@ public:
}
}
~GraphicsContextUWPD3D() {
~GraphicsContextUWPD3D() override {
#if _WIN32_WINNT_WIN10
if (m_3dCtx.m_ctx12.m_dev)
m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow);
@ -126,33 +127,33 @@ public:
m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow);
}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return true; }
bool initializeContext(void*) override { return true; }
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
void present() {}
void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue; }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue; }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory; }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory; }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory; }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory; }
};
static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym,
@ -304,76 +305,78 @@ public:
}
}
~WindowUWP() {}
~WindowUWP() override = default;
void setCallback(IWindowCallback* cb) { m_callback = cb; }
void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() { m_coreWindow->Close(); }
void closeWindow() override { m_coreWindow->Close(); }
void showWindow() {}
void showWindow() override {}
void hideWindow() {}
void hideWindow() override {}
SystemString getTitle() { return SystemString(m_appView->Title->Data()); }
SystemString getTitle() override { return SystemString(m_appView->Title->Data()); }
void setTitle(SystemStringView title) { m_appView->Title = ref new Platform::String(title.data()); }
void setTitle(SystemStringView title) override { m_appView->Title = ref new Platform::String(title.data()); }
void setCursor(EMouseCursor cursor) {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const {
/* TODO: Actually get refresh rate */
return 60.0;
}
void setWindowFrameDefault() {}
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor;
}
void setWindowFrame(float x, float y, float w, float h) {}
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return m_dispInfoDpiFactor; }
float getVirtualPixelFactor() const override { return m_dispInfoDpiFactor; }
bool isFullscreen() const { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
bool isFullscreen() const override { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
void setFullscreen(bool fs) {
void setFullscreen(bool fs) override {
if (fs)
ApplicationView::GetForCurrentView()->TryEnterFullScreenMode();
else
ApplicationView::GetForCurrentView()->ExitFullScreenMode();
}
void claimKeyboardFocus(const int coord[2]) {}
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
return std::unique_ptr<uint8_t[]>();
}
int waitForRetrace(IAudioVoiceEngine* engine) {
int waitForRetrace(IAudioVoiceEngine* engine) override {
if (engine)
engine->pumpAndMixVoices();
m_gfxCtx->m_output->WaitForVBlank();
return 1;
}
uintptr_t getPlatformHandle() const { return 0; }
uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* ev) { return false; }
bool _incomingEvent(void* ev) override { return false; }
void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) {
ESpecialKey specialKey;
@ -469,23 +472,23 @@ public:
m_callback->resized(rect, false);
}
ETouchType getTouchType() const { return ETouchType::None; }
ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) {}
void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const {
EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None;
return retval;
}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) {

View File

@ -1,15 +1,16 @@
#include "Win32Common.hpp"
#include <Windowsx.h>
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "logvisor/logvisor.hpp"
#include "lib/win/Win32Common.hpp"
#include <Windowsx.h>
#include "boo/IApplication.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "boo/graphicsdev/GL.hpp"
#include "boo/graphicsdev/glew.h"
#include "boo/graphicsdev/wglew.h"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#if BOO_HAS_VULKAN
#include "boo/graphicsdev/Vulkan.hpp"
@ -19,6 +20,8 @@
#include <dxgi1_5.h>
#endif
#include <logvisor/logvisor.hpp>
static const int ContextAttribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 3,
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
// WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
@ -88,35 +91,35 @@ public:
Log.report(logvisor::Fatal, fmt("unable to get DXGI output"));
}
~GraphicsContextWin32D3D() { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); }
~GraphicsContextWin32D3D() override { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return true; }
bool initializeContext(void*) override { return true; }
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
void present() {}
void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
};
struct GraphicsContextWin32GL : GraphicsContextWin32 {
@ -198,7 +201,7 @@ public:
Log.report(logvisor::Fatal, fmt("glewInit failed"));
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
wglMakeCurrent(w.m_deviceContext, 0);
wglMakeCurrent(w.m_deviceContext, nullptr);
wglDeleteContext(tmpCtx);
if (b3dCtx.m_ctxOgl.m_glCtx.m_deepColor) {
@ -249,23 +252,23 @@ public:
m_commandQueue->startRenderer();
}
~GraphicsContextWin32GL() { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); }
~GraphicsContextWin32GL() override { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return true; }
bool initializeContext(void*) override { return true; }
void makeCurrent() {
void makeCurrent() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext))
// Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
@ -277,7 +280,7 @@ public:
Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
}
void postInit() {
void postInit() override {
// OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
@ -293,18 +296,18 @@ public:
wglSwapIntervalEXT(1);
}
void present() {
void present() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
SwapBuffers(w.m_deviceContext);
}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
/* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_mainCtx = 0;
IGraphicsDataFactory* getMainContextDataFactory() {
HGLRC m_mainCtx = nullptr;
IGraphicsDataFactory* getMainContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_mainCtx) {
m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -317,8 +320,8 @@ public:
}
/* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_loadCtx = 0;
IGraphicsDataFactory* getLoadContextDataFactory() {
HGLRC m_loadCtx = nullptr;
IGraphicsDataFactory* getLoadContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_loadCtx) {
m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -347,8 +350,11 @@ struct GraphicsContextWin32Vulkan : GraphicsContextWin32 {
bool m_vsyncRunning;
static void ThrowIfFailed(VkResult res) {
if (res != VK_SUCCESS)
Log.report(logvisor::Fatal, fmt("%d\n"), res);
if (res == VK_SUCCESS) {
return;
}
Log.report(logvisor::Fatal, fmt("{}\n"), res);
}
public:
@ -400,7 +406,7 @@ public:
m_ctx->m_windows.erase(m_parentWindow);
}
~GraphicsContextWin32Vulkan() { destroy(); }
~GraphicsContextWin32Vulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr;
@ -409,19 +415,19 @@ public:
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) {
bool initializeContext(void*) override {
m_windowCtx = m_ctx->m_windows.emplace(std::make_pair(m_parentWindow, std::make_unique<VulkanContext::Window>()))
.first->second.get();
m_windowCtx->m_hwnd = m_hwnd;
@ -509,19 +515,19 @@ public:
return true;
}
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {}
void present() override {}
};
#endif
@ -852,7 +858,7 @@ public:
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
m_hwnd = CreateWindowW(L"BooWindow", title.data(), WS_OVERLAPPEDWINDOW, r.left, r.top, r.right - r.left,
r.bottom - r.top, NULL, NULL, NULL, NULL);
r.bottom - r.top, nullptr, nullptr, nullptr, nullptr);
HINSTANCE wndInstance = HINSTANCE(GetWindowLongPtr(m_hwnd, GWLP_HINSTANCE));
m_imc = ImmGetContext(m_hwnd);
@ -874,37 +880,37 @@ public:
m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx));
}
void _cleanup() { m_gfxCtx.reset(); }
void _cleanup() override { m_gfxCtx.reset(); }
void setCallback(IWindowCallback* cb) { m_callback = cb; }
void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() {
void closeWindow() override {
// TODO: Perform thread-coalesced deallocation
ShowWindow(m_hwnd, SW_HIDE);
}
void showWindow() { ShowWindow(m_hwnd, SW_SHOW); }
void showWindow() override { ShowWindow(m_hwnd, SW_SHOW); }
void hideWindow() { ShowWindow(m_hwnd, SW_HIDE); }
void hideWindow() override { ShowWindow(m_hwnd, SW_HIDE); }
SystemString getTitle() {
SystemString getTitle() override {
wchar_t title[256];
int c = GetWindowTextW(m_hwnd, title, 256);
return SystemString(title, c);
}
void setTitle(SystemStringView title) { SetWindowTextW(m_hwnd, title.data()); }
void setTitle(SystemStringView title) override { SetWindowTextW(m_hwnd, title.data()); }
static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); }
void setCursor(EMouseCursor cursor) {
void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait)
return;
m_cursor = cursor;
_setCursor(GetWin32Cursor(cursor));
}
void setWaitCursor(bool wait) {
void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) {
_setCursor(WIN32_CURSORS.m_wait);
m_cursorWait = true;
@ -914,12 +920,12 @@ public:
}
}
double getWindowRefreshRate() const {
double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */
return 60.0;
}
void setWindowFrameDefault() {
void setWindowFrameDefault() override {
MONITORINFO monInfo = {};
monInfo.cbSize = sizeof(MONITORINFO);
HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY);
@ -929,7 +935,7 @@ public:
setWindowFrame(x, y, w, h);
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
RECT rct;
GetClientRect(m_hwnd, &rct);
POINT pt;
@ -942,7 +948,7 @@ public:
hOut = rct.bottom;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
RECT rct;
GetClientRect(m_hwnd, &rct);
POINT pt;
@ -955,15 +961,15 @@ public:
hOut = rct.bottom;
}
void setWindowFrame(float x, float y, float w, float h) { setWindowFrame(int(x), int(y), int(w), int(h)); }
void setWindowFrame(float x, float y, float w, float h) override { setWindowFrame(int(x), int(y), int(w), int(h)); }
void setWindowFrame(int x, int y, int w, int h) {
void setWindowFrame(int x, int y, int w, int h) override {
RECT r = {x, y, x + w, y + h};
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
MoveWindow(m_hwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, true);
}
float getVirtualPixelFactor() const {
float getVirtualPixelFactor() const override {
#if _WIN32_WINNT_WINBLUE
if (MyGetScaleFactorForMonitor) {
DEVICE_SCALE_FACTOR Factor;
@ -977,9 +983,9 @@ public:
return 1.f;
}
bool isFullscreen() const { return m_gfxCtx->m_3dCtx.isFullscreen(this); }
bool isFullscreen() const override { return m_gfxCtx->m_3dCtx.isFullscreen(this); }
void setFullscreen(bool fs) { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); }
void setFullscreen(bool fs) override { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); }
void _immSetOpenStatus(bool open) {
if (GetCurrentThreadId() != g_mainThreadId) {
@ -1005,7 +1011,7 @@ public:
ImmSetCompositionWindow(m_imc, &m_cForm);
}
void claimKeyboardFocus(const int coord[2]) {
void claimKeyboardFocus(const int coord[2]) override {
if (!coord) {
//_immSetOpenStatus(false);
return;
@ -1014,7 +1020,7 @@ public:
//_immSetOpenStatus(true);
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) {
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
switch (type) {
case EClipboardType::String: {
HGLOBAL gStr = MakeANSICRLF(reinterpret_cast<const char*>(data), sz);
@ -1038,7 +1044,7 @@ public:
return false;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) {
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
switch (type) {
case EClipboardType::String: {
OpenClipboard(m_hwnd);
@ -1068,9 +1074,12 @@ public:
return std::unique_ptr<uint8_t[]>();
}
int waitForRetrace() { m_gfxCtx->m_output->WaitForVBlank(); return 1; }
int waitForRetrace() override {
m_gfxCtx->m_output->WaitForVBlank();
return 1;
}
uintptr_t getPlatformHandle() const { return uintptr_t(m_hwnd); }
uintptr_t getPlatformHandle() const override { return uintptr_t(m_hwnd); }
void buttonDown(HWNDEvent& e, EMouseButton button) {
if (m_callback) {
@ -1105,7 +1114,7 @@ public:
}
bool mouseTracking = false;
bool _incomingEvent(void* ev) {
bool _incomingEvent(void* ev) override {
HWNDEvent& e = *static_cast<HWNDEvent*>(ev);
switch (e.uMsg) {
case WM_CLOSE:
@ -1288,9 +1297,9 @@ public:
return false;
}
ETouchType getTouchType() const { return ETouchType::None; }
ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) {
void setStyle(EWindowStyle style) override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
@ -1311,7 +1320,7 @@ public:
SetWindowLong(m_hwnd, GWL_STYLE, sty);
}
EWindowStyle getStyle() const {
EWindowStyle getStyle() const override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
EWindowStyle retval = EWindowStyle::None;
if ((sty & WS_CAPTION) != 0)
@ -1323,14 +1332,14 @@ public:
return retval;
}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) {

View File

@ -4,12 +4,15 @@
#define APPLICATION_UNIX_CPP
#include <dbus/dbus.h>
#include <cstdint>
#include <unistd.h>
#include "logvisor/logvisor.hpp"
#include <cstdlib>
#include "boo/IApplication.hpp"
#include <dbus/dbus.h>
#include <logvisor/logvisor.hpp>
#include <unistd.h>
namespace boo {
static logvisor::Module Log("boo::ApplicationUnix");
IApplication* APP = nullptr;
@ -99,8 +102,8 @@ DBusConnection* RegisterDBus(const char* appName, bool& isFirst) {
fmt::print(stderr, fmt("DBus Connection Error ({})\n"), err.message);
dbus_error_free(&err);
}
if (NULL == conn)
return NULL;
if (conn == nullptr)
return nullptr;
/* request our name on the bus and check for errors */
int ret = dbus_bus_request_name(conn, fmt::format(fmt("boo.{}.unique"), appName).c_str(),
@ -109,7 +112,7 @@ DBusConnection* RegisterDBus(const char* appName, bool& isFirst) {
fmt::print(stderr, fmt("DBus Name Error ({})\n"), err.message);
dbus_error_free(&err);
dbus_connection_close(conn);
return NULL;
return nullptr;
}
if (DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER != ret)
isFirst = false;

View File

@ -19,7 +19,7 @@ class ApplicationWayland final : public IApplication {
const std::vector<std::string> m_args;
bool m_singleInstance;
void _deletedWindow(IWindow* window) { (void)window; }
void _deletedWindow(IWindow* window) override { (void)window; }
public:
ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -35,19 +35,19 @@ public:
(void)m_singleInstance;
}
EPlatformType getPlatformType() const { return EPlatformType::Wayland; }
EPlatformType getPlatformType() const override { return EPlatformType::Wayland; }
int run() { return 0; }
int run() override { return 0; }
std::string_view getUniqueName() const { return m_uniqueName; }
std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; }
std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; }
std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; }
const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) { return _WindowWaylandNew(title); }
std::shared_ptr<IWindow> newWindow(std::string_view title) override { return _WindowWaylandNew(title); }
};
} // namespace boo

View File

@ -4,7 +4,7 @@
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/GL.hpp"
#include "../Common.hpp"
#include "lib/Common.hpp"
#include <X11/Xlib.h>
#include <X11/XKBlib.h>
@ -12,16 +12,17 @@
#include <X11/extensions/XInput2.h>
#include <GL/glx.h>
#include <GL/glxext.h>
#include <locale>
#include <dbus/dbus.h>
DBusConnection* RegisterDBus(const char* appName, bool& isFirst);
#include <signal.h>
#include <clocale>
#include <condition_variable>
#include <csignal>
#include <locale>
#include <mutex>
#include <sys/param.h>
#include <thread>
#include <mutex>
#include <condition_variable>
#include "XlibCommon.hpp"
#include <X11/cursorfont.h>
@ -196,7 +197,7 @@ class ApplicationXlib final : public IApplication {
}
#endif
void _deletedWindow(IWindow* window) { m_windows.erase((Window)window->getPlatformHandle()); }
void _deletedWindow(IWindow* window) override { m_windows.erase((Window)window->getPlatformHandle()); }
public:
ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -368,7 +369,7 @@ public:
XFlush(m_xDisp);
}
~ApplicationXlib() {
~ApplicationXlib() override {
for (auto& p : m_windows)
if (auto w = p.second.lock())
w->_cleanup();
@ -385,7 +386,7 @@ public:
XCloseDisplay(m_xDisp);
}
EPlatformType getPlatformType() const { return EPlatformType::Xlib; }
EPlatformType getPlatformType() const override { return EPlatformType::Xlib; }
/* Empty handler for SIGINT */
static void _sigint(int) {}
@ -414,7 +415,7 @@ public:
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
int run() {
int run() override {
if (!m_xDisp)
return 1;
@ -459,7 +460,7 @@ public:
FD_ZERO(&fds);
FD_SET(m_x11Fd, &fds);
FD_SET(m_dbusFd, &fds);
if (pselect(m_maxFd + 1, &fds, NULL, NULL, NULL, &origmask) < 0) {
if (pselect(m_maxFd + 1, &fds, nullptr, nullptr, nullptr, &origmask) < 0) {
/* SIGINT/SIGUSR2 handled here */
if (errno == EINTR)
break;
@ -512,15 +513,15 @@ public:
return clientReturn;
}
std::string_view getUniqueName() const { return m_uniqueName; }
std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; }
std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; }
std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; }
const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) {
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
XLockDisplay(m_xDisp);
#if BOO_HAS_VULKAN
std::shared_ptr<IWindow> newWindow = _WindowXlibNew(title, m_xDisp, m_xcbConn, m_xDefaultScreen, m_xIM, m_bestStyle,

View File

@ -1,4 +1,5 @@
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
@ -19,35 +20,35 @@ public:
GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {}
~GraphicsContextWayland() {}
~GraphicsContextWayland() override = default;
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) { return false; }
bool initializeContext(void*) override { return false; }
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return nullptr; }
IGraphicsCommandQueue* getCommandQueue() override { return nullptr; }
IGraphicsDataFactory* getDataFactory() { return nullptr; }
IGraphicsDataFactory* getDataFactory() override { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() override { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() override { return nullptr; }
void present() {}
void present() override {}
};
struct WindowWayland : IWindow {
@ -55,65 +56,65 @@ struct WindowWayland : IWindow {
WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {}
~WindowWayland() {}
~WindowWayland() override = default;
void setCallback(IWindowCallback* cb) {}
void setCallback(IWindowCallback* cb) override {}
void closeWindow() {}
void closeWindow() override {}
void showWindow() {}
void showWindow() override {}
void hideWindow() {}
void hideWindow() override {}
std::string getTitle() { return ""; }
std::string getTitle() override { return ""; }
void setTitle(std::string_view title) {}
void setTitle(std::string_view title) override {}
void setCursor(EMouseCursor cursor) {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { return 60.0; }
double getWindowRefreshRate() const override { return 60.0; }
void setWindowFrameDefault() {}
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {}
void setWindowFrame(float x, float y, float w, float h) {}
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return 0; }
float getVirtualPixelFactor() const override { return 0; }
void setStyle(EWindowStyle /*style*/) {}
void setStyle(EWindowStyle /*style*/) override {}
EWindowStyle getStyle() const { return EWindowStyle::None; }
EWindowStyle getStyle() const override { return EWindowStyle::None; }
bool isFullscreen() const { return false; }
bool isFullscreen() const override { return false; }
void setFullscreen(bool fs) {}
void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {}
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return std::unique_ptr<uint8_t[]>(); }
int waitForRetrace() { return 1; }
int waitForRetrace() override { return 1; }
uintptr_t getPlatformHandle() const { return 0; }
uintptr_t getPlatformHandle() const override { return 0; }
ETouchType getTouchType() const { return ETouchType::None; }
ETouchType getTouchType() const override { return ETouchType::None; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx.getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx.getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); }

View File

@ -1,26 +1,28 @@
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/GL.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "boo/graphicsdev/GL.hpp"
#include "boo/graphicsdev/glew.h"
#include "../Common.hpp"
#include "lib/Common.hpp"
#if BOO_HAS_VULKAN
#include "boo/graphicsdev/Vulkan.hpp"
#include <X11/Xlib-xcb.h>
#endif
#include <limits.h>
#include <unistd.h>
#include <cstdlib>
#include <cstdio>
#include <climits>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <string>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <unordered_set>
#include <unistd.h>
#include <GL/glx.h>
@ -32,9 +34,9 @@
#include <X11/extensions/XInput2.h>
#include <X11/Xatom.h>
#include <X11/extensions/Xrandr.h>
#include "logvisor/logvisor.hpp"
#include <logvisor/logvisor.hpp>
#include "XlibCommon.hpp"
#include "lib/x11/XlibCommon.hpp"
#define REF_DPMM 3.78138
#define FS_ATOM "_NET_WM_STATE_FULLSCREEN"
@ -59,7 +61,7 @@
#undef False
#undef True
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
using glXCreateContextAttribsARBProc = GLXContext (*)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
static glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
static bool s_glxError;
static int ctxErrorHandler(Display* dpy, XErrorEvent* ev) {
@ -227,7 +229,7 @@ struct XlibAtoms {
m_imagePng = XInternAtom(disp, "image/png", false);
}
};
static XlibAtoms* S_ATOMS = NULL;
static XlibAtoms* S_ATOMS = nullptr;
static Atom GetClipboardTypeAtom(EClipboardType t) {
switch (t) {
@ -356,7 +358,7 @@ public:
visualIdOut = m_visualid;
}
void destroy() {
void destroy() override {
if (m_glxCtx) {
glXDestroyContext(m_xDisp, m_glxCtx);
m_glxCtx = nullptr;
@ -371,23 +373,23 @@ public:
}
}
~GraphicsContextXlibGLX() { destroy(); }
~GraphicsContextXlibGLX() override { destroy(); }
void resized(const SWindowRect& rect) {}
void resized(const SWindowRect& rect) override {}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) {
bool initializeContext(void*) override {
if (!glXCreateContextAttribsARB) {
glXCreateContextAttribsARB =
(glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
@ -424,25 +426,25 @@ public:
return true;
}
void makeCurrent() {
void makeCurrent() override {
XLockDisplay(m_xDisp);
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx))
Log.report(logvisor::Fatal, fmt("unable to make GLX context current"));
XUnlockDisplay(m_xDisp);
}
void postInit() {
void postInit() override {
GLXExtensionCheck();
XLockDisplay(m_xDisp);
GLXEnableVSync(m_xDisp, m_glxWindow);
XUnlockDisplay(m_xDisp);
}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() {
IGraphicsDataFactory* getMainContextDataFactory() override {
XLockDisplay(m_xDisp);
if (!m_mainCtx) {
s_glxError = false;
@ -458,7 +460,7 @@ public:
return getDataFactory();
}
IGraphicsDataFactory* getLoadContextDataFactory() {
IGraphicsDataFactory* getLoadContextDataFactory() override {
XLockDisplay(m_xDisp);
if (!m_loadCtx) {
s_glxError = false;
@ -474,7 +476,7 @@ public:
return getDataFactory();
}
void present() { glXSwapBuffers(m_xDisp, m_glxWindow); }
void present() override { glXSwapBuffers(m_xDisp, m_glxWindow); }
};
#if BOO_HAS_VULKAN
@ -510,7 +512,7 @@ public:
visualIdOut = screen->root_visual->visualid;
}
void destroy() {
void destroy() override {
VulkanContext::Window& m_windowCtx = *m_ctx->m_windows[m_parentWindow];
m_windowCtx.m_swapChains[0].destroy(m_ctx->m_dev);
m_windowCtx.m_swapChains[1].destroy(m_ctx->m_dev);
@ -520,28 +522,28 @@ public:
}
}
~GraphicsContextXlibVulkan() { destroy(); }
~GraphicsContextXlibVulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr;
void resized(const SWindowRect& rect) {
void resized(const SWindowRect& rect) override {
if (m_windowCtx)
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
}
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) {
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void* getVkProc) {
bool initializeContext(void* getVkProc) override {
if (m_ctx->m_instance == VK_NULL_HANDLE)
m_ctx->initVulkan(APP->getUniqueName(), PFN_vkGetInstanceProcAddr(getVkProc));
@ -637,19 +639,19 @@ public:
return true;
}
void makeCurrent() {}
void makeCurrent() override {}
void postInit() {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {}
void present() override {}
};
#endif
@ -732,6 +734,7 @@ public:
m_gfxCtx.reset(new GraphicsContextXlibGLX(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, display,
defaultScreen, lastCtx, m_visualId, glCtx));
m_openGL = true;
Log.report(logvisor::Warning, fmt("OPENGL HAS BEEN DEPRECATED, IT IS HIGHLY RECOMMENDED TO BUILD AND USE VULKAN INSTEAD"));
}
XVisualInfo visTemplate;
@ -848,38 +851,38 @@ public:
}
}
~WindowXlib() {
~WindowXlib() override {
_cleanup();
if (APP)
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb) {
void setCallback(IWindowCallback* cb) override {
XLockDisplay(m_xDisp);
m_callback = cb;
XUnlockDisplay(m_xDisp);
}
void closeWindow() {
void closeWindow() override {
// TODO: Free window resources and prevent further access
XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp);
}
void showWindow() {
void showWindow() override {
XLockDisplay(m_xDisp);
XMapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp);
}
void hideWindow() {
void hideWindow() override {
XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp);
}
std::string getTitle() {
std::string getTitle() override {
unsigned long nitems;
Atom actualType;
int actualFormat;
@ -897,7 +900,7 @@ public:
return std::string();
}
void setTitle(std::string_view title) {
void setTitle(std::string_view title) override {
XLockDisplay(m_xDisp);
/* Set the title of the window */
@ -914,7 +917,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void setCursor(EMouseCursor cursor) {
void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait)
return;
m_cursor = cursor;
@ -923,7 +926,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void setWaitCursor(bool wait) {
void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) {
XLockDisplay(m_xDisp);
XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait);
@ -942,7 +945,7 @@ public:
return 60.0;
}
double getWindowRefreshRate() const {
double getWindowRefreshRate() const override {
BOO_MSAN_NO_INTERCEPT
double ret = 60.0;
int nmonitors;
@ -969,7 +972,7 @@ public:
return ret;
}
void setWindowFrameDefault() {
void setWindowFrameDefault() override {
BOO_MSAN_NO_INTERCEPT
int x, y, w, h, nmonitors;
Screen* screen = DefaultScreenOfDisplay(m_xDisp);
@ -986,7 +989,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {};
XLockDisplay(m_xDisp);
@ -998,7 +1001,7 @@ public:
hOut = attrs.height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {};
XLockDisplay(m_xDisp);
@ -1010,7 +1013,7 @@ public:
hOut = attrs.height;
}
void setWindowFrame(float x, float y, float w, float h) {
void setWindowFrame(float x, float y, float w, float h) override {
BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {(int)x, (int)y, (int)w, (int)h};
XLockDisplay(m_xDisp);
@ -1018,7 +1021,7 @@ public:
XUnlockDisplay(m_xDisp);
}
void setWindowFrame(int x, int y, int w, int h) {
void setWindowFrame(int x, int y, int w, int h) override {
BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {x, y, w, h};
XLockDisplay(m_xDisp);
@ -1026,9 +1029,9 @@ public:
XUnlockDisplay(m_xDisp);
}
float getVirtualPixelFactor() const { return m_pixelFactor; }
float getVirtualPixelFactor() const override { return m_pixelFactor; }
bool isFullscreen() const {
bool isFullscreen() const override {
return m_inFs;
unsigned long nitems;
Atom actualType;
@ -1054,7 +1057,7 @@ public:
return false;
}
void setStyle(EWindowStyle style) {
void setStyle(EWindowStyle style) override {
struct {
unsigned long flags;
unsigned long functions;
@ -1086,9 +1089,9 @@ public:
m_styleFlags = style;
}
EWindowStyle getStyle() const { return m_styleFlags; }
EWindowStyle getStyle() const override { return m_styleFlags; }
void setFullscreen(bool fs) {
void setFullscreen(bool fs) override {
if (fs == m_inFs)
return;
@ -1121,7 +1124,7 @@ public:
}
} m_clipData;
void claimKeyboardFocus(const int coord[2]) {
void claimKeyboardFocus(const int coord[2]) override {
if (m_xIC) {
XLockDisplay(m_xDisp);
if (!coord) {
@ -1139,7 +1142,7 @@ public:
}
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) {
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
Atom xType = GetClipboardTypeAtom(type);
if (!xType)
return false;
@ -1155,7 +1158,7 @@ public:
return true;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) {
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
Atom xType = GetClipboardTypeAtom(type);
if (!xType)
return {};
@ -1273,7 +1276,7 @@ public:
return lhs.tv_nsec - rhs.tv_nsec;
}
int waitForRetrace() {
int waitForRetrace() override {
BOO_MSAN_NO_INTERCEPT
struct timespec tp = {};
clock_gettime(CLOCK_REALTIME, &tp);
@ -1306,7 +1309,7 @@ public:
}
}
uintptr_t getPlatformHandle() const { return (uintptr_t)m_windowId; }
uintptr_t getPlatformHandle() const override { return (uintptr_t)m_windowId; }
void _pointingDeviceChanged(int deviceId) {
int nDevices;
@ -1414,7 +1417,7 @@ public:
}
#endif
bool _incomingEvent(void* e) {
bool _incomingEvent(void* e) override {
XEvent* event = (XEvent*)e;
switch (event->type) {
case SelectionRequest: {
@ -1708,7 +1711,7 @@ public:
return false;
}
void _cleanup() {
void _cleanup() override {
if (m_gfxCtx) {
XLockDisplay(m_xDisp);
m_gfxCtx->destroy();
@ -1720,15 +1723,15 @@ public:
}
}
ETouchType getTouchType() const { return m_touchType; }
ETouchType getTouchType() const override { return m_touchType; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
bool _isWindowMapped() {
XWindowAttributes attr;

@ -1 +1 @@
Subproject commit dcd0ffcaece7f9ea3785d0ffca30a82cd60c573c
Subproject commit f623ace3b4620c56722a1460ff2d9db61621f659

Some files were not shown because too many files have changed in this diff Show More