General: Make use of override where applicable

Continues the override modernizations, but now targeting boo.
This commit is contained in:
Lioncash 2019-08-12 20:52:20 -04:00
parent af50bc0bc2
commit d4cd2b4dce
34 changed files with 732 additions and 714 deletions

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@ -15,11 +15,11 @@ struct DeferredWindowEvents : public IWindowCallback {
DeferredWindowEvents(Receiver& rec) : m_rec(rec) {} DeferredWindowEvents(Receiver& rec) : m_rec(rec) {}
bool m_destroyed = false; bool m_destroyed = false;
void destroyed() { m_destroyed = true; } void destroyed() override { m_destroyed = true; }
bool m_hasResize = false; bool m_hasResize = false;
SWindowRect m_latestResize; SWindowRect m_latestResize;
void resized(const SWindowRect& rect, bool sync) { void resized(const SWindowRect& rect, bool sync) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_latestResize = rect; m_latestResize = rect;
m_hasResize = true; m_hasResize = true;
@ -112,7 +112,7 @@ struct DeferredWindowEvents : public IWindowCallback {
}; };
std::vector<Command> m_cmds; std::vector<Command> m_cmds;
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) { void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseDown); m_cmds.emplace_back(Command::Type::MouseDown);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
@ -120,7 +120,7 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) { void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseUp); m_cmds.emplace_back(Command::Type::MouseUp);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
@ -128,53 +128,53 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void mouseMove(const SWindowCoord& coord) { void mouseMove(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseMove); m_cmds.emplace_back(Command::Type::MouseMove);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
} }
void mouseEnter(const SWindowCoord& coord) { void mouseEnter(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseEnter); m_cmds.emplace_back(Command::Type::MouseEnter);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
} }
void mouseLeave(const SWindowCoord& coord) { void mouseLeave(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseLeave); m_cmds.emplace_back(Command::Type::MouseLeave);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
} }
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) { void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::Scroll); m_cmds.emplace_back(Command::Type::Scroll);
m_cmds.back().m_coord = coord; m_cmds.back().m_coord = coord;
m_cmds.back().m_scroll = scroll; m_cmds.back().m_scroll = scroll;
} }
void touchDown(const STouchCoord& coord, uintptr_t tid) { void touchDown(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchDown); m_cmds.emplace_back(Command::Type::TouchDown);
m_cmds.back().m_tCoord = coord; m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid; m_cmds.back().m_tid = tid;
} }
void touchUp(const STouchCoord& coord, uintptr_t tid) { void touchUp(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchUp); m_cmds.emplace_back(Command::Type::TouchUp);
m_cmds.back().m_tCoord = coord; m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid; m_cmds.back().m_tid = tid;
} }
void touchMove(const STouchCoord& coord, uintptr_t tid) { void touchMove(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchMove); m_cmds.emplace_back(Command::Type::TouchMove);
m_cmds.back().m_tCoord = coord; m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid; m_cmds.back().m_tid = tid;
} }
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) { void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyDown); m_cmds.emplace_back(Command::Type::CharKeyDown);
m_cmds.back().m_charcode = charCode; m_cmds.back().m_charcode = charCode;
@ -182,14 +182,14 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat; m_cmds.back().m_isRepeat = isRepeat;
} }
void charKeyUp(unsigned long charCode, EModifierKey mods) { void charKeyUp(unsigned long charCode, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyUp); m_cmds.emplace_back(Command::Type::CharKeyUp);
m_cmds.back().m_charcode = charCode; m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) { void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyDown); m_cmds.emplace_back(Command::Type::SpecialKeyDown);
m_cmds.back().m_special = key; m_cmds.back().m_special = key;
@ -197,27 +197,27 @@ struct DeferredWindowEvents : public IWindowCallback {
m_cmds.back().m_isRepeat = isRepeat; m_cmds.back().m_isRepeat = isRepeat;
} }
void specialKeyUp(ESpecialKey key, EModifierKey mods) { void specialKeyUp(ESpecialKey key, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyUp); m_cmds.emplace_back(Command::Type::SpecialKeyUp);
m_cmds.back().m_special = key; m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods; m_cmds.back().m_mods = mods;
} }
void modKeyDown(EModifierKey mod, bool isRepeat) { void modKeyDown(EModifierKey mod, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyDown); m_cmds.emplace_back(Command::Type::ModKeyDown);
m_cmds.back().m_mods = mod; m_cmds.back().m_mods = mod;
m_cmds.back().m_isRepeat = isRepeat; m_cmds.back().m_isRepeat = isRepeat;
} }
void modKeyUp(EModifierKey mod) { void modKeyUp(EModifierKey mod) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyUp); m_cmds.emplace_back(Command::Type::ModKeyUp);
m_cmds.back().m_mods = mod; m_cmds.back().m_mods = mod;
} }
ITextInputCallback* getTextInputCallback() { return m_rec.getTextInputCallback(); } ITextInputCallback* getTextInputCallback() override { return m_rec.getTextInputCallback(); }
void dispatchEvents() { void dispatchEvents() {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);

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@ -35,7 +35,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {} : IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public: public:
virtual ~IMIDIIn(); ~IMIDIIn() override;
}; };
class IMIDIOut : public IMIDIPort { class IMIDIOut : public IMIDIPort {
@ -43,7 +43,7 @@ protected:
IMIDIOut(IAudioVoiceEngine* parent, bool virt) : IMIDIPort(parent, virt) {} IMIDIOut(IAudioVoiceEngine* parent, bool virt) : IMIDIPort(parent, virt) {}
public: public:
virtual ~IMIDIOut(); ~IMIDIOut() override;
virtual size_t send(const void* buf, size_t len) const = 0; virtual size_t send(const void* buf, size_t len) const = 0;
}; };
@ -53,7 +53,7 @@ protected:
: IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {} : IMIDIPort(parent, virt), IMIDIReceiver(std::move(receiver)) {}
public: public:
virtual ~IMIDIInOut(); ~IMIDIInOut() override;
virtual size_t send(const void* buf, size_t len) const = 0; virtual size_t send(const void* buf, size_t len) const = 0;
}; };

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@ -15,32 +15,32 @@ class MIDIEncoder : public IMIDIReader {
public: public:
MIDIEncoder(Sender& sender) : m_sender(sender) {} MIDIEncoder(Sender& sender) : m_sender(sender) {}
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity); void noteOff(uint8_t chan, uint8_t key, uint8_t velocity) override;
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity); void noteOn(uint8_t chan, uint8_t key, uint8_t velocity) override;
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure); void notePressure(uint8_t chan, uint8_t key, uint8_t pressure) override;
void controlChange(uint8_t chan, uint8_t control, uint8_t value); void controlChange(uint8_t chan, uint8_t control, uint8_t value) override;
void programChange(uint8_t chan, uint8_t program); void programChange(uint8_t chan, uint8_t program) override;
void channelPressure(uint8_t chan, uint8_t pressure); void channelPressure(uint8_t chan, uint8_t pressure) override;
void pitchBend(uint8_t chan, int16_t pitch); void pitchBend(uint8_t chan, int16_t pitch) override;
void allSoundOff(uint8_t chan); void allSoundOff(uint8_t chan) override;
void resetAllControllers(uint8_t chan); void resetAllControllers(uint8_t chan) override;
void localControl(uint8_t chan, bool on); void localControl(uint8_t chan, bool on) override;
void allNotesOff(uint8_t chan); void allNotesOff(uint8_t chan) override;
void omniMode(uint8_t chan, bool on); void omniMode(uint8_t chan, bool on) override;
void polyMode(uint8_t chan, bool on); void polyMode(uint8_t chan, bool on) override;
void sysex(const void* data, size_t len); void sysex(const void* data, size_t len) override;
void timeCodeQuarterFrame(uint8_t message, uint8_t value); void timeCodeQuarterFrame(uint8_t message, uint8_t value) override;
void songPositionPointer(uint16_t pointer); void songPositionPointer(uint16_t pointer) override;
void songSelect(uint8_t song); void songSelect(uint8_t song) override;
void tuneRequest(); void tuneRequest() override;
void startSeq(); void startSeq() override;
void continueSeq(); void continueSeq() override;
void stopSeq(); void stopSeq() override;
void reset(); void reset() override;
}; };
} // namespace boo } // namespace boo

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@ -17,10 +17,10 @@ struct BaseGraphicsData;
class D3D11DataFactory : public IGraphicsDataFactory { class D3D11DataFactory : public IGraphicsDataFactory {
public: public:
virtual ~D3D11DataFactory() = default; ~D3D11DataFactory() override = default;
Platform platform() const { return Platform::D3D11; } Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); } const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
class Context final : public IGraphicsDataFactory::Context { class Context final : public IGraphicsDataFactory::Context {
friend class D3D11DataFactoryImpl; friend class D3D11DataFactoryImpl;
@ -30,28 +30,30 @@ public:
~Context(); ~Context();
public: public:
Platform platform() const { return Platform::D3D11; } Platform platform() const override { return Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); } const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count); ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count); ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt, ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz); TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips, ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data, TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz); size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode); ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, size_t colorBindCount, ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, size_t colorBindCount,
size_t depthBindCount); size_t depthBindCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips); ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage); ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment, ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control, ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt, ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true); const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding> ObjToken<IShaderDataBinding>
newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo, newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
@ -59,7 +61,7 @@ public:
size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages, size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount, const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const ObjToken<ITexture>* texs, const int* bindIdxs, const bool* bindDepth, const ObjToken<ITexture>* texs, const int* bindIdxs, const bool* bindDepth,
size_t baseVert = 0, size_t baseInst = 0); size_t baseVert = 0, size_t baseInst = 0) override;
}; };
static std::vector<uint8_t> CompileHLSL(const char* source, PipelineStage stage); static std::vector<uint8_t> CompileHLSL(const char* source, PipelineStage stage);

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@ -25,35 +25,38 @@ public:
~Context(); ~Context();
public: public:
Platform platform() const { return Platform::OpenGL; } Platform platform() const override { return Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); } const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count); ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count); ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt, ObjToken<ITextureS> newStaticTexture(size_t width, size_t height, size_t mips, TextureFormat fmt,
TextureClampMode clampMode, const void* data, size_t sz); TextureClampMode clampMode, const void* data, size_t sz) override;
ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips, ObjToken<ITextureSA> newStaticArrayTexture(size_t width, size_t height, size_t layers, size_t mips,
TextureFormat fmt, TextureClampMode clampMode, const void* data, TextureFormat fmt, TextureClampMode clampMode, const void* data,
size_t sz); size_t sz) override;
ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt, TextureClampMode clampMode); ObjToken<ITextureD> newDynamicTexture(size_t width, size_t height, TextureFormat fmt,
TextureClampMode clampMode) override;
ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode, ObjToken<ITextureR> newRenderTexture(size_t width, size_t height, TextureClampMode clampMode,
size_t colorBindingCount, size_t depthBindingCount); size_t colorBindingCount, size_t depthBindingCount) override;
ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips); ObjToken<ITextureCubeR> newCubeRenderTexture(size_t width, size_t mips) override;
ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage); ObjToken<IShaderStage> newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) override;
ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment, ObjToken<IShaderPipeline> newShaderPipeline(ObjToken<IShaderStage> vertex, ObjToken<IShaderStage> fragment,
ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control, ObjToken<IShaderStage> geometry, ObjToken<IShaderStage> control,
ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt, ObjToken<IShaderStage> evaluation, const VertexFormatInfo& vtxFmt,
const AdditionalPipelineInfo& additionalInfo, bool asynchronous = true); const AdditionalPipelineInfo& additionalInfo,
bool asynchronous = true) override;
ObjToken<IShaderDataBinding> newShaderDataBinding( ObjToken<IShaderDataBinding>
const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo, newShaderDataBinding(const ObjToken<IShaderPipeline>& pipeline, const ObjToken<IGraphicsBuffer>& vbo,
const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo, size_t ubufCount, const ObjToken<IGraphicsBuffer>& instVbo, const ObjToken<IGraphicsBuffer>& ibo,
const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages, const size_t* ubufOffs, size_t ubufCount, const ObjToken<IGraphicsBuffer>* ubufs, const PipelineStage* ubufStages,
const size_t* ubufSizes, size_t texCount, const ObjToken<ITexture>* texs, const int* texBindIdx, const size_t* ubufOffs, const size_t* ubufSizes, size_t texCount,
const bool* depthBind, size_t baseVert = 0, size_t baseInst = 0); const ObjToken<ITexture>* texs, const int* texBindIdx, const bool* depthBind,
size_t baseVert = 0, size_t baseInst = 0) override;
}; };
}; };

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@ -67,14 +67,14 @@ class DolphinSmashAdapter final : public TDeviceBase<IDolphinSmashAdapterCallbac
uint8_t m_rumbleRequest = 0; uint8_t m_rumbleRequest = 0;
bool m_hardStop[4] = {false}; bool m_hardStop[4] = {false};
uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */ uint8_t m_rumbleState = 0xf; /* Force initial send of stop-rumble command */
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void transferCycle(); void transferCycle() override;
void finalCycle(); void finalCycle() override;
public: public:
DolphinSmashAdapter(DeviceToken* token); DolphinSmashAdapter(DeviceToken* token);
~DolphinSmashAdapter(); ~DolphinSmashAdapter() override;
void setCallback(IDolphinSmashAdapterCallback* cb) { void setCallback(IDolphinSmashAdapterCallback* cb) {
TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb); TDeviceBase<IDolphinSmashAdapterCallback>::setCallback(cb);

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@ -112,15 +112,15 @@ class DualshockPad final : public TDeviceBase<IDualshockPadCallback> {
uint8_t m_rumbleIntensity[2]; uint8_t m_rumbleIntensity[2];
EDualshockLED m_led; EDualshockLED m_led;
DualshockOutReport m_report; DualshockOutReport m_report;
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void transferCycle(); void transferCycle() override;
void finalCycle(); void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message); void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public: public:
DualshockPad(DeviceToken* token); DualshockPad(DeviceToken* token);
~DualshockPad(); ~DualshockPad() override;
void startRumble(EDualshockMotor motor, uint8_t duration = 254, uint8_t intensity = 255) { void startRumble(EDualshockMotor motor, uint8_t duration = 254, uint8_t intensity = 255) {
m_rumbleRequest |= motor; m_rumbleRequest |= motor;

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@ -18,11 +18,11 @@ class GenericPad final : public TDeviceBase<IGenericPadCallback> {
public: public:
GenericPad(DeviceToken* token); GenericPad(DeviceToken* token);
~GenericPad(); ~GenericPad() override;
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message); void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
void enumerateValues(const std::function<bool(const HIDMainItem& item)>& valueCB) const; void enumerateValues(const std::function<bool(const HIDMainItem& item)>& valueCB) const;
}; };

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@ -35,14 +35,14 @@ struct INintendoPowerACallback {
class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> { class NintendoPowerA final : public TDeviceBase<INintendoPowerACallback> {
NintendoPowerAState m_last; NintendoPowerAState m_last;
void deviceDisconnected(); void deviceDisconnected() override;
void initialCycle(); void initialCycle() override;
void transferCycle(); void transferCycle() override;
void finalCycle(); void finalCycle() override;
void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message); void receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override;
public: public:
NintendoPowerA(DeviceToken*); NintendoPowerA(DeviceToken*);
~NintendoPowerA(); ~NintendoPowerA() override;
}; };
} // namespace boo } // namespace boo

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@ -36,7 +36,7 @@ class XInputPad final : public TDeviceBase<IXInputPadCallback> {
public: public:
XInputPad(DeviceToken* token) : TDeviceBase<IXInputPadCallback>(dev_typeid(XInputPad), token) {} XInputPad(DeviceToken* token) : TDeviceBase<IXInputPadCallback>(dev_typeid(XInputPad), token) {}
void deviceDisconnected() { void deviceDisconnected() override {
std::lock_guard<std::mutex> lk(m_callbackLock); std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback) if (m_callback)
m_callback->controllerDisconnected(); m_callback->controllerDisconnected();

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@ -130,9 +130,9 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return {AudioChannelSet::Unknown, 48000.0}; return {AudioChannelSet::Unknown, 48000.0};
} }
std::string getCurrentAudioOutput() const { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); } std::string getCurrentAudioOutput() const override { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); }
bool setCurrentAudioOutput(const char* name) { bool setCurrentAudioOutput(const char* name) override {
m_devName = CFPointer<CFStringRef>::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8)); m_devName = CFPointer<CFStringRef>::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8));
_rebuildAudioQueue(); _rebuildAudioQueue();
return true; return true;
@ -336,14 +336,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {} : IMIDIIn(parent, virt, std::move(receiver)) {}
~MIDIIn() { ~MIDIIn() override {
if (m_midi) if (m_midi)
MIDIEndpointDispose(m_midi); MIDIEndpointDispose(m_midi);
if (m_midiPort) if (m_midiPort)
MIDIPortDispose(m_midiPort); MIDIPortDispose(m_midiPort);
} }
std::string description() const { std::string description() const override {
CFPointer<CFStringRef> namestr; CFPointer<CFStringRef> namestr;
const char* nameCstr; const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -362,14 +362,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {} MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {}
~MIDIOut() { ~MIDIOut() override {
if (m_midi) if (m_midi)
MIDIEndpointDispose(m_midi); MIDIEndpointDispose(m_midi);
if (m_midiPort) if (m_midiPort)
MIDIPortDispose(m_midiPort); MIDIPortDispose(m_midiPort);
} }
std::string description() const { std::string description() const override {
CFPointer<CFStringRef> namestr; CFPointer<CFStringRef> namestr;
const char* nameCstr; const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
@ -381,7 +381,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr; return nameCstr;
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
union { union {
MIDIPacketList head; MIDIPacketList head;
Byte storage[512]; Byte storage[512];
@ -408,7 +408,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, virt, std::move(receiver)) {} : IMIDIInOut(parent, virt, std::move(receiver)) {}
~MIDIInOut() { ~MIDIInOut() override {
if (m_midiIn) if (m_midiIn)
MIDIEndpointDispose(m_midiIn); MIDIEndpointDispose(m_midiIn);
if (m_midiPortIn) if (m_midiPortIn)
@ -419,7 +419,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIPortDispose(m_midiPortOut); MIDIPortDispose(m_midiPortOut);
} }
std::string description() const { std::string description() const override {
CFPointer<CFStringRef> namestr; CFPointer<CFStringRef> namestr;
const char* nameCstr; const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr)) if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr))
@ -431,7 +431,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return nameCstr; return nameCstr;
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
union { union {
MIDIPacketList head; MIDIPacketList head;
Byte storage[512]; Byte storage[512];
@ -452,7 +452,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
unsigned m_midiInCounter = 0; unsigned m_midiInCounter = 0;
unsigned m_midiOutCounter = 0; unsigned m_midiOutCounter = 0;
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -477,7 +477,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -500,7 +500,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -537,7 +537,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -561,7 +561,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -584,7 +584,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
if (!m_midiClient) if (!m_midiClient)
return {}; return {};
@ -623,7 +623,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool useMIDILock() const { return true; } bool useMIDILock() const override { return true; }
static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) { static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) {
engine->m_needsRebuild = true; engine->m_needsRebuild = true;
@ -841,14 +841,14 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient); MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient);
} }
~AQSAudioVoiceEngine() { ~AQSAudioVoiceEngine() override {
m_cbRunning = false; m_cbRunning = false;
AudioQueueDispose(m_queue, true); AudioQueueDispose(m_queue, true);
if (m_midiClient) if (m_midiClient)
MIDIClientDispose(m_midiClient); MIDIClientDispose(m_midiClient);
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {} while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {}
if (m_needsRebuild) { if (m_needsRebuild) {
_rebuildAudioQueue(); _rebuildAudioQueue();

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@ -80,16 +80,16 @@ class AudioSubmix : public ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSu
public: public:
static AudioSubmix*& _getHeadPtr(BaseAudioVoiceEngine* head); static AudioSubmix*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head); static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock(); std::unique_lock<std::recursive_mutex> destructorLock() override;
AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut); AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut);
~AudioSubmix(); ~AudioSubmix() override;
void resetSendLevels(); void resetSendLevels() override;
void setSendLevel(IAudioSubmix* submix, float level, bool slew); void setSendLevel(IAudioSubmix* submix, float level, bool slew) override;
const AudioVoiceEngineMixInfo& mixInfo() const; const AudioVoiceEngineMixInfo& mixInfo() const;
double getSampleRate() const; double getSampleRate() const override;
SubmixFormat getSampleFormat() const; SubmixFormat getSampleFormat() const override;
}; };
template <> template <>

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@ -64,13 +64,13 @@ protected:
public: public:
static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head); static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head);
static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head); static std::unique_lock<std::recursive_mutex> _getHeadLock(BaseAudioVoiceEngine* head);
std::unique_lock<std::recursive_mutex> destructorLock(); std::unique_lock<std::recursive_mutex> destructorLock() override;
~AudioVoice(); ~AudioVoice() override;
void resetSampleRate(double sampleRate); void resetSampleRate(double sampleRate) override;
void setPitchRatio(double ratio, bool slew); void setPitchRatio(double ratio, bool slew) override;
void start(); void start() override;
void stop(); void stop() override;
double getSampleRateIn() const { return m_sampleRateIn; } double getSampleRateIn() const { return m_sampleRateIn; }
double getSampleRateOut() const { return m_sampleRateOut; } double getSampleRateOut() const { return m_sampleRateOut; }
}; };
@ -91,7 +91,7 @@ inline size_t AudioVoice::pumpAndMix<float>(size_t frames) {
class AudioVoiceMono : public AudioVoice { class AudioVoiceMono : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices; std::unordered_map<IAudioSubmix*, AudioMatrixMono> m_sendMatrices;
bool m_silentOut = false; bool m_silentOut = false;
void _resetSampleRate(double sampleRate); void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen); static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen);
@ -99,21 +99,21 @@ class AudioVoiceMono : public AudioVoice {
template <typename T> template <typename T>
size_t _pumpAndMix(size_t frames); size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); } size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); } size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); } size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public: public:
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate); AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels(); void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew); void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew); void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
}; };
class AudioVoiceStereo : public AudioVoice { class AudioVoiceStereo : public AudioVoice {
std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices; std::unordered_map<IAudioSubmix*, AudioMatrixStereo> m_sendMatrices;
bool m_silentOut = false; bool m_silentOut = false;
void _resetSampleRate(double sampleRate); void _resetSampleRate(double sampleRate) override;
static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen); static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen);
@ -121,15 +121,15 @@ class AudioVoiceStereo : public AudioVoice {
template <typename T> template <typename T>
size_t _pumpAndMix(size_t frames); size_t _pumpAndMix(size_t frames);
size_t pumpAndMix16(size_t frames) { return _pumpAndMix<int16_t>(frames); } size_t pumpAndMix16(size_t frames) override { return _pumpAndMix<int16_t>(frames); }
size_t pumpAndMix32(size_t frames) { return _pumpAndMix<int32_t>(frames); } size_t pumpAndMix32(size_t frames) override { return _pumpAndMix<int32_t>(frames); }
size_t pumpAndMixFlt(size_t frames) { return _pumpAndMix<float>(frames); } size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix<float>(frames); }
public: public:
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate); AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate);
void resetChannelLevels(); void resetChannelLevels() override;
void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew); void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override;
void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew); void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override;
}; };
} // namespace boo } // namespace boo

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@ -57,22 +57,24 @@ protected:
public: public:
BaseAudioVoiceEngine() : m_mainSubmix(std::make_unique<AudioSubmix>(*this, nullptr, -1, false)) {} BaseAudioVoiceEngine() : m_mainSubmix(std::make_unique<AudioSubmix>(*this, nullptr, -1, false)) {}
~BaseAudioVoiceEngine(); ~BaseAudioVoiceEngine() override;
ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false); ObjToken<IAudioVoice> allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch = false); ObjToken<IAudioVoice> allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb,
bool dynamicPitch = false) override;
ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId); ObjToken<IAudioSubmix> allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId) override;
void setCallbackInterface(IAudioVoiceEngineCallback* cb); void setCallbackInterface(IAudioVoiceEngineCallback* cb) override;
void setVolume(float vol); void setVolume(float vol) override;
bool enableLtRt(bool enable); bool enableLtRt(bool enable) override;
const AudioVoiceEngineMixInfo& mixInfo() const; const AudioVoiceEngineMixInfo& mixInfo() const;
const AudioVoiceEngineMixInfo& clientMixInfo() const; const AudioVoiceEngineMixInfo& clientMixInfo() const;
AudioChannelSet getAvailableSet() { return clientMixInfo().m_channels; } AudioChannelSet getAvailableSet() override { return clientMixInfo().m_channels; }
void pumpAndMixVoices() {} void pumpAndMixVoices() override {}
size_t get5MsFrames() const { return m_5msFrames; } size_t get5MsFrames() const override { return m_5msFrames; }
}; };
template <> template <>

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@ -25,12 +25,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
} }
} }
~LinuxMidi() { ~LinuxMidi() override {
for (auto& p : m_openHandles) for (auto& p : m_openHandles)
p.second->_disown(); p.second->_disown();
} }
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret; std::vector<std::pair<std::string, std::string>> ret;
int status; int status;
int card = -1; /* use -1 to prime the pump of iterating through card list */ int card = -1; /* use -1 to prime the pump of iterating through card list */
@ -83,7 +83,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool supportsVirtualMIDIIn() const { return true; } bool supportsVirtualMIDIIn() const override { return true; }
static void MIDIFreeProc(void* midiStatus) { snd_rawmidi_status_free((snd_rawmidi_status_t*)midiStatus); } static void MIDIFreeProc(void* midiStatus) { snd_rawmidi_status_free((snd_rawmidi_status_t*)midiStatus); }
@ -126,7 +126,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midi(midi) , m_midi(midi)
, m_midiThread(std::bind(MIDIReceiveProc, m_midi, m_receiver)) {} , m_midiThread(std::bind(MIDIReceiveProc, m_midi, m_receiver)) {}
~MIDIIn() { ~MIDIIn() override {
if (m_parent) if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this); static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle()); pthread_cancel(m_midiThread.native_handle());
@ -135,7 +135,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midi); snd_rawmidi_close(m_midi);
} }
std::string description() const { std::string description() const override {
snd_rawmidi_info_t* info; snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info); snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info); snd_rawmidi_info(m_midi, info);
@ -148,13 +148,13 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_t* m_midi; snd_rawmidi_t* m_midi;
MIDIOut(LinuxMidi* parent, snd_rawmidi_t* midi, bool virt) : IMIDIOut(parent, virt), m_midi(midi) {} MIDIOut(LinuxMidi* parent, snd_rawmidi_t* midi, bool virt) : IMIDIOut(parent, virt), m_midi(midi) {}
~MIDIOut() { ~MIDIOut() override {
if (m_parent) if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this); static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
snd_rawmidi_close(m_midi); snd_rawmidi_close(m_midi);
} }
std::string description() const { std::string description() const override {
snd_rawmidi_info_t* info; snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info); snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midi, info); snd_rawmidi_info(m_midi, info);
@ -162,7 +162,9 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
size_t send(const void* buf, size_t len) const { return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len))); } size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midi, buf, len)));
}
}; };
struct MIDIInOut : public IMIDIInOut { struct MIDIInOut : public IMIDIInOut {
@ -176,7 +178,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
, m_midiOut(midiOut) , m_midiOut(midiOut)
, m_midiThread(std::bind(MIDIReceiveProc, m_midiIn, m_receiver)) {} , m_midiThread(std::bind(MIDIReceiveProc, m_midiIn, m_receiver)) {}
~MIDIInOut() { ~MIDIInOut() override {
if (m_parent) if (m_parent)
static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this); static_cast<LinuxMidi*>(m_parent)->_removeOpenHandle(this);
pthread_cancel(m_midiThread.native_handle()); pthread_cancel(m_midiThread.native_handle());
@ -186,7 +188,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
snd_rawmidi_close(m_midiOut); snd_rawmidi_close(m_midiOut);
} }
std::string description() const { std::string description() const override {
snd_rawmidi_info_t* info; snd_rawmidi_info_t* info;
snd_rawmidi_info_alloca(&info); snd_rawmidi_info_alloca(&info);
snd_rawmidi_info(m_midiIn, info); snd_rawmidi_info(m_midiIn, info);
@ -194,12 +196,12 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
return size_t(std::max(0l, snd_rawmidi_write(m_midiOut, buf, len))); return size_t(std::max(0l, snd_rawmidi_write(m_midiOut, buf, len)));
} }
}; };
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
int status; int status;
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
status = snd_rawmidi_open(&midi, nullptr, "virtual", 0); status = snd_rawmidi_open(&midi, nullptr, "virtual", 0);
@ -208,7 +210,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIIn>(nullptr, midi, true, std::move(receiver)); return std::make_unique<MIDIIn>(nullptr, midi, true, std::move(receiver));
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
int status; int status;
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
status = snd_rawmidi_open(nullptr, &midi, "virtual", 0); status = snd_rawmidi_open(nullptr, &midi, "virtual", 0);
@ -217,7 +219,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIOut>(nullptr, midi, true); return std::make_unique<MIDIOut>(nullptr, midi, true);
} }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
int status; int status;
snd_rawmidi_t* midiIn; snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut; snd_rawmidi_t* midiOut;
@ -227,7 +229,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return std::make_unique<MIDIInOut>(nullptr, midiIn, midiOut, true, std::move(receiver)); return std::make_unique<MIDIInOut>(nullptr, midiIn, midiOut, true, std::move(receiver));
} }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
int status = snd_rawmidi_open(&midi, nullptr, name, 0); int status = snd_rawmidi_open(&midi, nullptr, name, 0);
if (status) if (status)
@ -237,7 +239,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
snd_rawmidi_t* midi; snd_rawmidi_t* midi;
int status = snd_rawmidi_open(nullptr, &midi, name, 0); int status = snd_rawmidi_open(nullptr, &midi, name, 0);
if (status) if (status)
@ -247,7 +249,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
snd_rawmidi_t* midiIn; snd_rawmidi_t* midiIn;
snd_rawmidi_t* midiOut; snd_rawmidi_t* midiOut;
int status = snd_rawmidi_open(&midiIn, &midiOut, name, 0); int status = snd_rawmidi_open(&midiIn, &midiOut, name, 0);
@ -258,7 +260,7 @@ struct LinuxMidi : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool useMIDILock() const { return true; } bool useMIDILock() const override { return true; }
}; };
} // namespace boo } // namespace boo

View File

@ -154,7 +154,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
m_mainloop = nullptr; m_mainloop = nullptr;
} }
~PulseAudioVoiceEngine() { ~PulseAudioVoiceEngine() override {
if (m_stream) { if (m_stream) {
pa_stream_disconnect(m_stream); pa_stream_disconnect(m_stream);
pa_stream_unref(m_stream); pa_stream_unref(m_stream);
@ -279,14 +279,14 @@ struct PulseAudioVoiceEngine : LinuxMidi {
return ret; return ret;
} }
std::string getCurrentAudioOutput() const { return m_sinkName; } std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool m_sinkOk = false; bool m_sinkOk = false;
static void _checkAudioSinkReply(pa_context* c, const pa_sink_info* i, int eol, PulseAudioVoiceEngine* userdata) { static void _checkAudioSinkReply(pa_context* c, const pa_sink_info* i, int eol, PulseAudioVoiceEngine* userdata) {
if (i) if (i)
userdata->m_sinkOk = true; userdata->m_sinkOk = true;
} }
bool setCurrentAudioOutput(const char* name) { bool setCurrentAudioOutput(const char* name) override {
m_sinkOk = false; m_sinkOk = false;
pa_operation* op; pa_operation* op;
op = pa_context_get_sink_info_by_name(m_ctx, name, pa_sink_info_cb_t(_checkAudioSinkReply), this); op = pa_context_get_sink_info_by_name(m_ctx, name, pa_sink_info_cb_t(_checkAudioSinkReply), this);
@ -308,7 +308,7 @@ struct PulseAudioVoiceEngine : LinuxMidi {
} }
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
if (!m_stream) { if (!m_stream) {
/* Dummy pump mode - use failsafe defaults for 1/60sec of samples */ /* Dummy pump mode - use failsafe defaults for 1/60sec of samples */
m_mixInfo.m_sampleRate = 32000.0; m_mixInfo.m_sampleRate = 32000.0;

View File

@ -70,11 +70,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// IUnknown methods -- AddRef, Release, and QueryInterface // IUnknown methods -- AddRef, Release, and QueryInterface
ULONG STDMETHODCALLTYPE AddRef() { ULONG STDMETHODCALLTYPE AddRef() override {
return InterlockedIncrement(&_cRef); return InterlockedIncrement(&_cRef);
} }
ULONG STDMETHODCALLTYPE Release() { ULONG STDMETHODCALLTYPE Release() override {
ULONG ulRef = InterlockedDecrement(&_cRef); ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) { if (0 == ulRef) {
delete this; delete this;
@ -82,7 +82,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ulRef; return ulRef;
} }
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) { HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface) override {
if (IID_IUnknown == riid) { if (IID_IUnknown == riid) {
AddRef(); AddRef();
*ppvInterface = (IUnknown*)this; *ppvInterface = (IUnknown*)this;
@ -98,18 +98,20 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
// Callback methods for device-event notifications. // Callback methods for device-event notifications.
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) { HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) override {
m_parent.m_rebuild = true; m_parent.m_rebuild = true;
return S_OK; return S_OK;
} }
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) { return S_OK; } HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) { return S_OK; } HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) { return S_OK; } HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) override { return S_OK; }
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) { return S_OK; } HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) override {
return S_OK;
}
} m_notificationClient; } m_notificationClient;
#endif #endif
@ -386,7 +388,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate(); _resetSampleRate();
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
#if WINDOWS_STORE #if WINDOWS_STORE
if (!m_ready) if (!m_ready)
return; return;
@ -463,9 +465,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
} }
} }
std::string getCurrentAudioOutput() const { return m_sinkName; } std::string getCurrentAudioOutput() const override { return m_sinkName; }
bool setCurrentAudioOutput(const char* name) { bool setCurrentAudioOutput(const char* name) override {
ComPtr<IMMDevice> newDevice; ComPtr<IMMDevice> newDevice;
if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) { if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) {
Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), name); Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), name);
@ -477,7 +479,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return true; return true;
} }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
std::vector<std::pair<std::string, std::string>> ret; std::vector<std::pair<std::string, std::string>> ret;
ComPtr<IMMDeviceCollection> collection; ComPtr<IMMDeviceCollection> collection;
@ -507,7 +509,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
} }
#if !WINDOWS_STORE #if !WINDOWS_STORE
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override {
std::vector<std::pair<std::string, std::string>> ret; std::vector<std::pair<std::string, std::string>> ret;
UINT numInDevices = midiInGetNumDevs(); UINT numInDevices = midiInGetNumDevs();
@ -547,7 +549,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool supportsVirtualMIDIIn() const { bool supportsVirtualMIDIIn() const override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
WORD major, minor, release, build; WORD major, minor, release, build;
return virtualMIDIGetDriverVersionPROC && return virtualMIDIGetDriverVersionPROC &&
@ -588,9 +590,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, true, std::move(receiver)) {} VMIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, true, std::move(receiver)) {}
~VMIDIIn() { virtualMIDIClosePortPROC(m_midi); } ~VMIDIIn() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In"; } std::string description() const override { return "Virtual MIDI-In"; }
}; };
struct VMIDIOut : public IMIDIOut { struct VMIDIOut : public IMIDIOut {
@ -598,11 +600,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIOut(WASAPIAudioVoiceEngine* parent) : IMIDIOut(parent, true) {} VMIDIOut(WASAPIAudioVoiceEngine* parent) : IMIDIOut(parent, true) {}
~VMIDIOut() { virtualMIDIClosePortPROC(m_midi); } ~VMIDIOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-Out"; } std::string description() const override { return "Virtual MIDI-Out"; }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0; return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
} }
}; };
@ -613,11 +615,11 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
VMIDIInOut(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) VMIDIInOut(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver)
: IMIDIInOut(parent, true, std::move(receiver)) {} : IMIDIInOut(parent, true, std::move(receiver)) {}
~VMIDIInOut() { virtualMIDIClosePortPROC(m_midi); } ~VMIDIInOut() override { virtualMIDIClosePortPROC(m_midi); }
std::string description() const { return "Virtual MIDI-In/Out"; } std::string description() const override { return "Virtual MIDI-In/Out"; }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0; return virtualMIDISendDataPROC(m_midi, (LPBYTE)buf, len) ? len : 0;
} }
}; };
@ -628,9 +630,9 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, false, std::move(receiver)) {} MIDIIn(WASAPIAudioVoiceEngine* parent, ReceiveFunctor&& receiver) : IMIDIIn(parent, false, std::move(receiver)) {}
~MIDIIn() { midiInClose(m_midi); } ~MIDIIn() override { midiInClose(m_midi); }
std::string description() const { std::string description() const override {
UINT id = 0; UINT id = 0;
midiInGetID(m_midi, &id); midiInGetID(m_midi, &id);
MIDIINCAPS caps; MIDIINCAPS caps;
@ -664,13 +666,13 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL); midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL);
} }
~MIDIOut() { ~MIDIOut() override {
midiStreamClose(m_strm); midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midi, &m_hdr, sizeof(m_hdr)); midiOutUnprepareHeader(m_midi, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midi); midiOutClose(m_midi);
} }
std::string description() const { std::string description() const override {
UINT id = 0; UINT id = 0;
midiOutGetID(m_midi, &id); midiOutGetID(m_midi, &id);
MIDIOUTCAPS caps; MIDIOUTCAPS caps;
@ -684,7 +686,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<MIDIOut*>(this)->m_buf, buf, std::min(len, size_t(512))); memcpy(const_cast<MIDIOut*>(this)->m_buf, buf, std::min(len, size_t(512)));
const_cast<MIDIOut*>(this)->m_hdr.dwBytesRecorded = len; const_cast<MIDIOut*>(this)->m_hdr.dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr)); midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -713,14 +715,14 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL); midiStreamOpen(&m_strm, &id, 1, NULL, NULL, CALLBACK_NULL);
} }
~MIDIInOut() { ~MIDIInOut() override {
midiInClose(m_midiIn); midiInClose(m_midiIn);
midiStreamClose(m_strm); midiStreamClose(m_strm);
midiOutUnprepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr)); midiOutUnprepareHeader(m_midiOut, &m_hdr, sizeof(m_hdr));
midiOutClose(m_midiOut); midiOutClose(m_midiOut);
} }
std::string description() const { std::string description() const override {
UINT id = 0; UINT id = 0;
midiOutGetID(m_midiOut, &id); midiOutGetID(m_midiOut, &id);
MIDIOUTCAPS caps; MIDIOUTCAPS caps;
@ -734,7 +736,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
size_t send(const void* buf, size_t len) const { size_t send(const void* buf, size_t len) const override {
memcpy(const_cast<uint8_t*>(m_buf), buf, std::min(len, size_t(512))); memcpy(const_cast<uint8_t*>(m_buf), buf, std::min(len, size_t(512)));
const_cast<MIDIHDR&>(m_hdr).dwBytesRecorded = len; const_cast<MIDIHDR&>(m_hdr).dwBytesRecorded = len;
midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr)); midiStreamOut(m_strm, LPMIDIHDR(&m_hdr), sizeof(m_hdr));
@ -742,7 +744,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
} }
}; };
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC) if (!virtualMIDICreatePortEx2PROC)
return {}; return {};
@ -764,7 +766,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC) if (!virtualMIDICreatePortEx2PROC)
return {}; return {};
@ -785,7 +787,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override {
#ifdef TE_VIRTUAL_MIDI #ifdef TE_VIRTUAL_MIDI
if (!virtualMIDICreatePortEx2PROC) if (!virtualMIDICreatePortEx2PROC)
return {}; return {};
@ -807,7 +809,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
#endif #endif
} }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override {
if (strncmp(name, "in", 2)) if (strncmp(name, "in", 2))
return {}; return {};
long id = strtol(name + 2, nullptr, 10); long id = strtol(name + 2, nullptr, 10);
@ -824,7 +826,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override {
if (strncmp(name, "out", 3)) if (strncmp(name, "out", 3))
return {}; return {};
long id = strtol(name + 3, nullptr, 10); long id = strtol(name + 3, nullptr, 10);
@ -840,7 +842,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override {
const char* in = strstr(name, "in"); const char* in = strstr(name, "in");
const char* out = strstr(name, "out"); const char* out = strstr(name, "out");
@ -866,21 +868,21 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
return ret; return ret;
} }
bool useMIDILock() const { return true; } bool useMIDILock() const override { return true; }
#else #else
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const { return {}; } std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const override { return {}; }
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; } std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; } std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; } bool useMIDILock() const { return false; }
#endif #endif

View File

@ -11,15 +11,17 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
AudioChannelSet _getAvailableSet() { return AudioChannelSet::Stereo; } AudioChannelSet _getAvailableSet() { return AudioChannelSet::Stereo; }
std::string getCurrentAudioOutput() const { return "wavout"; } std::string getCurrentAudioOutput() const override { return "wavout"; }
bool setCurrentAudioOutput(const char* name) { return false; } bool setCurrentAudioOutput(const char* name) override { return false; }
std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const { return {{"wavout", "WAVOut"}}; } std::vector<std::pair<std::string, std::string>> enumerateAudioOutputs() const override {
return {{"wavout", "WAVOut"}};
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const { return {}; } std::vector<std::pair<std::string, std::string>> enumerateMIDIInputs() const override { return {}; }
bool supportsVirtualMIDIIn() const { return false; } bool supportsVirtualMIDIIn() const override { return false; }
ReceiveFunctor* m_midiReceiver = nullptr; ReceiveFunctor* m_midiReceiver = nullptr;
@ -27,26 +29,26 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(parent, virt, std::move(receiver)) {} : IMIDIIn(parent, virt, std::move(receiver)) {}
std::string description() const { return "WAVOut MIDI"; } std::string description() const override { return "WAVOut MIDI"; }
}; };
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) { std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver) override {
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver)); std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver));
m_midiReceiver = &ret->m_receiver; m_midiReceiver = &ret->m_receiver;
return ret; return ret;
} }
std::unique_ptr<IMIDIOut> newVirtualMIDIOut() { return {}; } std::unique_ptr<IMIDIOut> newVirtualMIDIOut() override { return {}; }
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) override { return {}; }
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) { return {}; } std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name) override { return {}; }
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { return {}; } std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) override { return {}; }
bool useMIDILock() const { return false; } bool useMIDILock() const override { return false; }
FILE* m_fp = nullptr; FILE* m_fp = nullptr;
size_t m_bytesWritten = 0; size_t m_bytesWritten = 0;
@ -207,7 +209,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
fclose(m_fp); fclose(m_fp);
} }
~WAVOutVoiceEngine() { finishWav(); } ~WAVOutVoiceEngine() override { finishWav(); }
void _buildAudioRenderClient() { void _buildAudioRenderClient() {
m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000; m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000;
@ -221,7 +223,7 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
_resetSampleRate(); _resetSampleRate();
} }
void pumpAndMixVoices() { void pumpAndMixVoices() override {
size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount; size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount;
_pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data()); _pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data());
fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp); fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp);

View File

@ -98,7 +98,7 @@ public:
size_t m_stride; size_t m_stride;
size_t m_count; size_t m_count;
ComPtr<ID3D11Buffer> m_buf; ComPtr<ID3D11Buffer> m_buf;
~D3D11GraphicsBufferS() = default; ~D3D11GraphicsBufferS() override = default;
}; };
template <class DataCls> template <class DataCls>
@ -127,11 +127,11 @@ public:
size_t m_stride; size_t m_stride;
size_t m_count; size_t m_count;
ComPtr<ID3D11Buffer> m_bufs[3]; ComPtr<ID3D11Buffer> m_bufs[3];
~D3D11GraphicsBufferD() = default; ~D3D11GraphicsBufferD() override = default;
void load(const void* data, size_t sz); void load(const void* data, size_t sz) override;
void* map(size_t sz); void* map(size_t sz) override;
void unmap(); void unmap() override;
}; };
class D3D11TextureS : public GraphicsDataNode<ITextureS> { class D3D11TextureS : public GraphicsDataNode<ITextureS> {
@ -200,7 +200,7 @@ class D3D11TextureS : public GraphicsDataNode<ITextureS> {
public: public:
ComPtr<ID3D11Texture2D> m_tex; ComPtr<ID3D11Texture2D> m_tex;
ComPtr<ID3D11ShaderResourceView> m_srv; ComPtr<ID3D11ShaderResourceView> m_srv;
~D3D11TextureS() = default; ~D3D11TextureS() override = default;
}; };
class D3D11TextureSA : public GraphicsDataNode<ITextureSA> { class D3D11TextureSA : public GraphicsDataNode<ITextureSA> {
@ -256,7 +256,7 @@ class D3D11TextureSA : public GraphicsDataNode<ITextureSA> {
public: public:
ComPtr<ID3D11Texture2D> m_tex; ComPtr<ID3D11Texture2D> m_tex;
ComPtr<ID3D11ShaderResourceView> m_srv; ComPtr<ID3D11ShaderResourceView> m_srv;
~D3D11TextureSA() = default; ~D3D11TextureSA() override = default;
}; };
class D3D11TextureD : public GraphicsDataNode<ITextureD> { class D3D11TextureD : public GraphicsDataNode<ITextureD> {
@ -306,11 +306,11 @@ class D3D11TextureD : public GraphicsDataNode<ITextureD> {
public: public:
ComPtr<ID3D11Texture2D> m_texs[3]; ComPtr<ID3D11Texture2D> m_texs[3];
ComPtr<ID3D11ShaderResourceView> m_srvs[3]; ComPtr<ID3D11ShaderResourceView> m_srvs[3];
~D3D11TextureD() = default; ~D3D11TextureD() override = default;
void load(const void* data, size_t sz); void load(const void* data, size_t sz) override;
void* map(size_t sz); void* map(size_t sz) override;
void unmap(); void unmap() override;
}; };
#define MAX_BIND_TEXS 4 #define MAX_BIND_TEXS 4
@ -398,7 +398,7 @@ public:
ComPtr<ID3D11Texture2D> m_depthBindTex[MAX_BIND_TEXS]; ComPtr<ID3D11Texture2D> m_depthBindTex[MAX_BIND_TEXS];
ComPtr<ID3D11ShaderResourceView> m_depthSrv[MAX_BIND_TEXS]; ComPtr<ID3D11ShaderResourceView> m_depthSrv[MAX_BIND_TEXS];
~D3D11TextureR() = default; ~D3D11TextureR() override = default;
void resize(D3D11Context* ctx, size_t width, size_t height) { void resize(D3D11Context* ctx, size_t width, size_t height) {
if (width < 1) if (width < 1)
@ -455,7 +455,7 @@ public:
ComPtr<ID3D11ShaderResourceView> m_colorSrv; ComPtr<ID3D11ShaderResourceView> m_colorSrv;
~D3D11TextureCubeR() = default; ~D3D11TextureCubeR() override = default;
void resize(D3D11Context* ctx, size_t width, size_t mips) { void resize(D3D11Context* ctx, size_t width, size_t mips) {
if (width < 1) if (width < 1)
@ -687,7 +687,7 @@ public:
D3D11_PRIMITIVE_TOPOLOGY m_topology; D3D11_PRIMITIVE_TOPOLOGY m_topology;
size_t m_stride = 0; size_t m_stride = 0;
size_t m_instStride = 0; size_t m_instStride = 0;
~D3D11ShaderPipeline() = default; ~D3D11ShaderPipeline() override = default;
D3D11ShaderPipeline& operator=(const D3D11ShaderPipeline&) = delete; D3D11ShaderPipeline& operator=(const D3D11ShaderPipeline&) = delete;
D3D11ShaderPipeline(const D3D11ShaderPipeline&) = delete; D3D11ShaderPipeline(const D3D11ShaderPipeline&) = delete;
@ -703,7 +703,7 @@ public:
ctx->IASetInputLayout(m_inLayout.Get()); ctx->IASetInputLayout(m_inLayout.Get());
ctx->IASetPrimitiveTopology(m_topology); ctx->IASetPrimitiveTopology(m_topology);
} }
bool isReady() const { return true; } bool isReady() const override { return true; }
}; };
struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> { struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
@ -919,8 +919,8 @@ struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
}; };
struct D3D11CommandQueue final : IGraphicsCommandQueue { struct D3D11CommandQueue final : IGraphicsCommandQueue {
Platform platform() const { return IGraphicsDataFactory::Platform::D3D11; } Platform platform() const override { return IGraphicsDataFactory::Platform::D3D11; }
const SystemChar* platformName() const { return _SYS_STR("D3D11"); } const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
D3D11Context* m_ctx; D3D11Context* m_ctx;
D3D11Context::Window* m_windowCtx; D3D11Context::Window* m_windowCtx;
IGraphicsContext* m_parent; IGraphicsContext* m_parent;
@ -964,20 +964,20 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
m_deferredCtx.As(&m_deferredAnnot); m_deferredCtx.As(&m_deferredAnnot);
} }
void startRenderer(); void startRenderer() override;
void stopRenderer() { void stopRenderer() override {
m_running = false; m_running = false;
m_cv.notify_one(); m_cv.notify_one();
m_thr.join(); m_thr.join();
} }
~D3D11CommandQueue() { ~D3D11CommandQueue() override {
if (m_running) if (m_running)
stopRenderer(); stopRenderer();
} }
void setShaderDataBinding(const boo::ObjToken<IShaderDataBinding>& binding) { void setShaderDataBinding(const boo::ObjToken<IShaderDataBinding>& binding) override {
D3D11ShaderDataBinding* cbind = binding.cast<D3D11ShaderDataBinding>(); D3D11ShaderDataBinding* cbind = binding.cast<D3D11ShaderDataBinding>();
cbind->bind(m_deferredCtx.Get(), m_fillBuf); cbind->bind(m_deferredCtx.Get(), m_fillBuf);
m_cmdLists[m_fillBuf].resTokens.push_back(binding.get()); m_cmdLists[m_fillBuf].resTokens.push_back(binding.get());
@ -989,7 +989,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
} }
boo::ObjToken<ITexture> m_boundTarget; boo::ObjToken<ITexture> m_boundTarget;
void setRenderTarget(const boo::ObjToken<ITextureR>& target) { void setRenderTarget(const boo::ObjToken<ITextureR>& target) override {
D3D11TextureR* ctarget = target.cast<D3D11TextureR>(); D3D11TextureR* ctarget = target.cast<D3D11TextureR>();
ID3D11RenderTargetView* view[] = {ctarget->m_rtv.Get()}; ID3D11RenderTargetView* view[] = {ctarget->m_rtv.Get()};
m_deferredCtx->OMSetRenderTargets(1, view, ctarget->m_dsv.Get()); m_deferredCtx->OMSetRenderTargets(1, view, ctarget->m_dsv.Get());
@ -998,7 +998,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
static constexpr int CubeFaceRemap[] = {0, 1, 3, 2, 4, 5}; static constexpr int CubeFaceRemap[] = {0, 1, 3, 2, 4, 5};
int m_boundFace = 0; int m_boundFace = 0;
void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) { void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) override {
face = CubeFaceRemap[face]; face = CubeFaceRemap[face];
D3D11TextureCubeR* ctarget = target.cast<D3D11TextureCubeR>(); D3D11TextureCubeR* ctarget = target.cast<D3D11TextureCubeR>();
ID3D11RenderTargetView* view[] = {ctarget->m_rtv[face].Get()}; ID3D11RenderTargetView* view[] = {ctarget->m_rtv[face].Get()};
@ -1007,7 +1007,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
m_boundFace = face; m_boundFace = face;
} }
void setViewport(const SWindowRect& rect, float znear, float zfar) { void setViewport(const SWindowRect& rect, float znear, float zfar) override {
if (m_boundTarget) { if (m_boundTarget) {
int boundHeight = 0; int boundHeight = 0;
switch (m_boundTarget->type()) { switch (m_boundTarget->type()) {
@ -1034,7 +1034,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
} }
} }
void setScissor(const SWindowRect& rect) { void setScissor(const SWindowRect& rect) override {
if (m_boundTarget) { if (m_boundTarget) {
D3D11TextureR* ctarget = m_boundTarget.cast<D3D11TextureR>(); D3D11TextureR* ctarget = m_boundTarget.cast<D3D11TextureR>();
int boundHeight = 0; int boundHeight = 0;
@ -1059,32 +1059,32 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
} }
std::unordered_map<D3D11TextureR*, std::pair<size_t, size_t>> m_texResizes; std::unordered_map<D3D11TextureR*, std::pair<size_t, size_t>> m_texResizes;
void resizeRenderTexture(const boo::ObjToken<ITextureR>& tex, size_t width, size_t height) { void resizeRenderTexture(const boo::ObjToken<ITextureR>& tex, size_t width, size_t height) override {
D3D11TextureR* ctex = tex.cast<D3D11TextureR>(); D3D11TextureR* ctex = tex.cast<D3D11TextureR>();
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_texResizes[ctex] = std::make_pair(width, height); m_texResizes[ctex] = std::make_pair(width, height);
} }
std::unordered_map<D3D11TextureCubeR*, std::pair<size_t, size_t>> m_cubeTexResizes; std::unordered_map<D3D11TextureCubeR*, std::pair<size_t, size_t>> m_cubeTexResizes;
void resizeRenderTexture(const boo::ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) { void resizeRenderTexture(const boo::ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) override {
D3D11TextureCubeR* ctex = tex.cast<D3D11TextureCubeR>(); D3D11TextureCubeR* ctex = tex.cast<D3D11TextureCubeR>();
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
m_cubeTexResizes[ctex] = std::make_pair(width, mips); m_cubeTexResizes[ctex] = std::make_pair(width, mips);
} }
void generateMipmaps(const ObjToken<ITextureCubeR>& tex); void generateMipmaps(const ObjToken<ITextureCubeR>& tex) override;
void schedulePostFrameHandler(std::function<void(void)>&& func) { func(); } void schedulePostFrameHandler(std::function<void()>&& func) override { func(); }
float m_clearColor[4] = {0.0, 0.0, 0.0, 0.0}; float m_clearColor[4] = {0.0, 0.0, 0.0, 0.0};
void setClearColor(const float rgba[4]) { void setClearColor(const float rgba[4]) override {
m_clearColor[0] = rgba[0]; m_clearColor[0] = rgba[0];
m_clearColor[1] = rgba[1]; m_clearColor[1] = rgba[1];
m_clearColor[2] = rgba[2]; m_clearColor[2] = rgba[2];
m_clearColor[3] = rgba[3]; m_clearColor[3] = rgba[3];
} }
void clearTarget(bool render = true, bool depth = true) { void clearTarget(bool render = true, bool depth = true) override {
if (!m_boundTarget) if (!m_boundTarget)
return; return;
switch (m_boundTarget->type()) { switch (m_boundTarget->type()) {
@ -1109,15 +1109,15 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
} }
} }
void draw(size_t start, size_t count) { m_deferredCtx->Draw(count, start); } void draw(size_t start, size_t count) override { m_deferredCtx->Draw(count, start); }
void drawIndexed(size_t start, size_t count) { m_deferredCtx->DrawIndexed(count, start, 0); } void drawIndexed(size_t start, size_t count) override { m_deferredCtx->DrawIndexed(count, start, 0); }
void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) { void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) override {
m_deferredCtx->DrawInstanced(count, instCount, start, startInst); m_deferredCtx->DrawInstanced(count, instCount, start, startInst);
} }
void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) { void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) override {
m_deferredCtx->DrawIndexedInstanced(count, instCount, start, 0, startInst); m_deferredCtx->DrawIndexedInstanced(count, instCount, start, 0, startInst);
} }
@ -1147,7 +1147,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
} }
void resolveBindTexture(const boo::ObjToken<ITextureR>& texture, const SWindowRect& rect, bool tlOrigin, int bindIdx, void resolveBindTexture(const boo::ObjToken<ITextureR>& texture, const SWindowRect& rect, bool tlOrigin, int bindIdx,
bool color, bool depth, bool clearDepth) { bool color, bool depth, bool clearDepth) override {
const D3D11TextureR* tex = texture.cast<D3D11TextureR>(); const D3D11TextureR* tex = texture.cast<D3D11TextureR>();
_resolveBindTexture(m_deferredCtx.Get(), tex, rect, tlOrigin, bindIdx, color, depth); _resolveBindTexture(m_deferredCtx.Get(), tex, rect, tlOrigin, bindIdx, color, depth);
if (clearDepth) if (clearDepth)
@ -1155,17 +1155,17 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
} }
boo::ObjToken<ITextureR> m_doPresent; boo::ObjToken<ITextureR> m_doPresent;
void resolveDisplay(const boo::ObjToken<ITextureR>& source) { m_doPresent = source; } void resolveDisplay(const boo::ObjToken<ITextureR>& source) override { m_doPresent = source; }
void execute(); void execute() override;
#ifdef BOO_GRAPHICS_DEBUG_GROUPS #ifdef BOO_GRAPHICS_DEBUG_GROUPS
void pushDebugGroup(const char* name, const std::array<float, 4>& color) { void pushDebugGroup(const char* name, const std::array<float, 4>& color) override {
if (m_deferredAnnot) if (m_deferredAnnot)
m_deferredAnnot->BeginEvent(MBSTWCS(name).c_str()); m_deferredAnnot->BeginEvent(MBSTWCS(name).c_str());
} }
void popDebugGroup() { void popDebugGroup() override {
if (m_deferredAnnot) if (m_deferredAnnot)
m_deferredAnnot->EndEvent(); m_deferredAnnot->EndEvent();
} }
@ -1282,18 +1282,18 @@ public:
m_ctx->m_sampleCount = flp2(m_ctx->m_sampleCount - 1); m_ctx->m_sampleCount = flp2(m_ctx->m_sampleCount - 1);
} }
boo::ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) { boo::ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) override {
D3D11CommandQueue* q = static_cast<D3D11CommandQueue*>(m_parent->getCommandQueue()); D3D11CommandQueue* q = static_cast<D3D11CommandQueue*>(m_parent->getCommandQueue());
boo::ObjToken<BaseGraphicsPool> pool(new BaseGraphicsPool(*this __BooTraceArgsUse)); boo::ObjToken<BaseGraphicsPool> pool(new BaseGraphicsPool(*this __BooTraceArgsUse));
return {new D3D11GraphicsBufferD<BaseGraphicsPool>(pool, q, use, m_ctx, stride, count)}; return {new D3D11GraphicsBufferD<BaseGraphicsPool>(pool, q, use, m_ctx, stride, count)};
} }
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) { void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) override {
D3D11DataFactory::Context ctx(*this __BooTraceArgsUse); D3D11DataFactory::Context ctx(*this __BooTraceArgsUse);
trans(ctx); trans(ctx);
} }
void setDisplayGamma(float gamma) { void setDisplayGamma(float gamma) override {
if (m_ctx->m_fbFormat == DXGI_FORMAT_R16G16B16A16_FLOAT) if (m_ctx->m_fbFormat == DXGI_FORMAT_R16G16B16A16_FLOAT)
m_gamma = gamma * 2.2f; m_gamma = gamma * 2.2f;
else else
@ -1302,12 +1302,12 @@ public:
UpdateGammaLUT(m_gammaLUT.get(), m_gamma); UpdateGammaLUT(m_gammaLUT.get(), m_gamma);
} }
bool isTessellationSupported(uint32_t& maxPatchSizeOut) { bool isTessellationSupported(uint32_t& maxPatchSizeOut) override {
maxPatchSizeOut = 32; maxPatchSizeOut = 32;
return true; return true;
} }
void waitUntilShadersReady() {} void waitUntilShadersReady() override {}
bool areShadersReady() { return true; } bool areShadersReady() override { return true; }
}; };
void D3D11CommandQueue::generateMipmaps(const ObjToken<ITextureCubeR>& tex) { void D3D11CommandQueue::generateMipmaps(const ObjToken<ITextureCubeR>& tex) {

View File

@ -119,25 +119,25 @@ class GLDataFactoryImpl final : public GLDataFactory, public GraphicsDataFactory
public: public:
GLDataFactoryImpl(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {} GLDataFactoryImpl(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {}
Platform platform() const { return Platform::OpenGL; } Platform platform() const override { return Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); } const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs); void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) override;
ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs); ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) override;
void setDisplayGamma(float gamma) { void setDisplayGamma(float gamma) override {
m_gamma = gamma; m_gamma = gamma;
if (gamma != 1.f) if (gamma != 1.f)
UpdateGammaLUT(m_gammaLUT.get(), gamma); UpdateGammaLUT(m_gammaLUT.get(), gamma);
} }
bool isTessellationSupported(uint32_t& maxPatchSizeOut) { bool isTessellationSupported(uint32_t& maxPatchSizeOut) override {
maxPatchSizeOut = m_maxPatchSize; maxPatchSizeOut = m_maxPatchSize;
return m_hasTessellation; return m_hasTessellation;
} }
void waitUntilShadersReady() {} void waitUntilShadersReady() override {}
bool areShadersReady() { return true; } bool areShadersReady() override { return true; }
}; };
static const GLenum USE_TABLE[] = {GL_INVALID_ENUM, GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_UNIFORM_BUFFER}; static const GLenum USE_TABLE[] = {GL_INVALID_ENUM, GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_UNIFORM_BUFFER};
@ -156,7 +156,7 @@ class GLGraphicsBufferS : public GraphicsDataNode<IGraphicsBufferS> {
} }
public: public:
~GLGraphicsBufferS() { glDeleteBuffers(1, &m_buf); } ~GLGraphicsBufferS() override { glDeleteBuffers(1, &m_buf); }
void bindVertex() const { glBindBuffer(GL_ARRAY_BUFFER, m_buf); } void bindVertex() const { glBindBuffer(GL_ARRAY_BUFFER, m_buf); }
void bindIndex() const { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buf); } void bindIndex() const { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buf); }
@ -189,7 +189,7 @@ class GLGraphicsBufferD : public GraphicsDataNode<IGraphicsBufferD, DataCls> {
} }
public: public:
~GLGraphicsBufferD() { glDeleteBuffers(3, m_bufs); } ~GLGraphicsBufferD() override { glDeleteBuffers(3, m_bufs); }
void update(int b) { void update(int b) {
int slot = 1 << b; int slot = 1 << b;
@ -200,17 +200,17 @@ public:
} }
} }
void load(const void* data, size_t sz) { void load(const void* data, size_t sz) override {
size_t bufSz = std::min(sz, m_cpuSz); size_t bufSz = std::min(sz, m_cpuSz);
memcpy(m_cpuBuf.get(), data, bufSz); memcpy(m_cpuBuf.get(), data, bufSz);
m_validMask = 0; m_validMask = 0;
} }
void* map(size_t sz) { void* map(size_t sz) override {
if (sz > m_cpuSz) if (sz > m_cpuSz)
return nullptr; return nullptr;
return m_cpuBuf.get(); return m_cpuBuf.get();
} }
void unmap() { m_validMask = 0; } void unmap() override { m_validMask = 0; }
void bindVertex(int b) { glBindBuffer(GL_ARRAY_BUFFER, m_bufs[b]); } void bindVertex(int b) { glBindBuffer(GL_ARRAY_BUFFER, m_bufs[b]); }
void bindIndex(int b) { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_bufs[b]); } void bindIndex(int b) { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_bufs[b]); }
void bindUniform(size_t idx, int b) { glBindBufferBase(GL_UNIFORM_BUFFER, idx, m_bufs[b]); } void bindUniform(size_t idx, int b) { glBindBufferBase(GL_UNIFORM_BUFFER, idx, m_bufs[b]); }
@ -347,9 +347,9 @@ class GLTextureS : public GraphicsDataNode<ITextureS> {
} }
public: public:
~GLTextureS() { glDeleteTextures(1, &m_tex); } ~GLTextureS() override { glDeleteTextures(1, &m_tex); }
void setClampMode(TextureClampMode mode) { void setClampMode(TextureClampMode mode) override {
if (m_clampMode == mode) if (m_clampMode == mode)
return; return;
m_clampMode = mode; m_clampMode = mode;
@ -419,9 +419,9 @@ class GLTextureSA : public GraphicsDataNode<ITextureSA> {
} }
public: public:
~GLTextureSA() { glDeleteTextures(1, &m_tex); } ~GLTextureSA() override { glDeleteTextures(1, &m_tex); }
void setClampMode(TextureClampMode mode) { void setClampMode(TextureClampMode mode) override {
if (m_clampMode == mode) if (m_clampMode == mode)
return; return;
m_clampMode = mode; m_clampMode = mode;
@ -484,7 +484,7 @@ class GLTextureD : public GraphicsDataNode<ITextureD> {
} }
public: public:
~GLTextureD() { glDeleteTextures(3, m_texs); } ~GLTextureD() override { glDeleteTextures(3, m_texs); }
void update(int b) { void update(int b) {
int slot = 1 << b; int slot = 1 << b;
@ -496,19 +496,19 @@ public:
} }
} }
void load(const void* data, size_t sz) { void load(const void* data, size_t sz) override {
size_t bufSz = std::min(sz, m_cpuSz); size_t bufSz = std::min(sz, m_cpuSz);
memcpy(m_cpuBuf.get(), data, bufSz); memcpy(m_cpuBuf.get(), data, bufSz);
m_validMask = 0; m_validMask = 0;
} }
void* map(size_t sz) { void* map(size_t sz) override {
if (sz > m_cpuSz) if (sz > m_cpuSz)
return nullptr; return nullptr;
return m_cpuBuf.get(); return m_cpuBuf.get();
} }
void unmap() { m_validMask = 0; } void unmap() override { m_validMask = 0; }
void setClampMode(TextureClampMode mode) { void setClampMode(TextureClampMode mode) override {
if (m_clampMode == mode) if (m_clampMode == mode)
return; return;
m_clampMode = mode; m_clampMode = mode;
@ -544,7 +544,7 @@ class GLTextureR : public GraphicsDataNode<ITextureR> {
GLenum colorFormat, TextureClampMode clampMode, size_t colorBindCount, size_t depthBindCount); GLenum colorFormat, TextureClampMode clampMode, size_t colorBindCount, size_t depthBindCount);
public: public:
~GLTextureR() { ~GLTextureR() override {
glDeleteTextures(2, m_texs); glDeleteTextures(2, m_texs);
glDeleteTextures(MAX_BIND_TEXS * 2, m_bindTexs[0]); glDeleteTextures(MAX_BIND_TEXS * 2, m_bindTexs[0]);
if (m_samples > 1) if (m_samples > 1)
@ -552,7 +552,7 @@ public:
glDeleteFramebuffers(1, &m_fbo); glDeleteFramebuffers(1, &m_fbo);
} }
void setClampMode(TextureClampMode mode) { void setClampMode(TextureClampMode mode) override {
for (size_t i = 0; i < m_colorBindCount; ++i) { for (size_t i = 0; i < m_colorBindCount; ++i) {
glBindTexture(GL_TEXTURE_2D, m_bindTexs[0][i]); glBindTexture(GL_TEXTURE_2D, m_bindTexs[0][i]);
SetClampMode(GL_TEXTURE_2D, mode); SetClampMode(GL_TEXTURE_2D, mode);
@ -619,12 +619,12 @@ class GLTextureCubeR : public GraphicsDataNode<ITextureCubeR> {
GLTextureCubeR(const ObjToken<BaseGraphicsData>& parent, GLCommandQueue* q, size_t width, size_t mips, GLenum colorFormat); GLTextureCubeR(const ObjToken<BaseGraphicsData>& parent, GLCommandQueue* q, size_t width, size_t mips, GLenum colorFormat);
public: public:
~GLTextureCubeR() { ~GLTextureCubeR() override {
glDeleteTextures(2, m_texs); glDeleteTextures(2, m_texs);
glDeleteFramebuffers(6, m_fbos); glDeleteFramebuffers(6, m_fbos);
} }
void setClampMode(TextureClampMode mode) {} void setClampMode(TextureClampMode mode) override {}
void bind(size_t idx) const { void bind(size_t idx) const {
glActiveTexture(GL_TEXTURE0 + idx); glActiveTexture(GL_TEXTURE0 + idx);
@ -768,7 +768,7 @@ class GLShaderStage : public GraphicsDataNode<IShaderStage> {
} }
public: public:
~GLShaderStage() { ~GLShaderStage() override {
if (m_shad) if (m_shad)
glDeleteShader(m_shad); glDeleteShader(m_shad);
} }
@ -844,7 +844,7 @@ protected:
} }
public: public:
~GLShaderPipeline() { ~GLShaderPipeline() override {
if (m_prog) if (m_prog)
glDeleteProgram(m_prog); glDeleteProgram(m_prog);
} }
@ -967,7 +967,7 @@ public:
return m_prog; return m_prog;
} }
bool isReady() const { return true; } bool isReady() const override { return true; }
}; };
ObjToken<IShaderStage> GLDataFactory::Context::newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) { ObjToken<IShaderStage> GLDataFactory::Context::newShaderStage(const uint8_t* data, size_t size, PipelineStage stage) {
@ -1025,7 +1025,7 @@ struct GLShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
const int* bindTexIdx, const bool* depthBind, size_t baseVert, size_t baseInst, const int* bindTexIdx, const bool* depthBind, size_t baseVert, size_t baseInst,
GLCommandQueue* q); GLCommandQueue* q);
~GLShaderDataBinding(); ~GLShaderDataBinding() override;
void bind(int b) const { void bind(int b) const {
GLShaderPipeline& pipeline = *m_pipeline.cast<GLShaderPipeline>(); GLShaderPipeline& pipeline = *m_pipeline.cast<GLShaderPipeline>();
@ -1114,8 +1114,8 @@ static const GLenum SEMANTIC_TYPE_TABLE[] = {GL_INVALID_ENUM, GL_FLOAT, GL_FLOA
GL_UNSIGNED_BYTE, GL_FLOAT, GL_FLOAT, GL_FLOAT, GL_FLOAT}; GL_UNSIGNED_BYTE, GL_FLOAT, GL_FLOAT, GL_FLOAT, GL_FLOAT};
struct GLCommandQueue final : IGraphicsCommandQueue { struct GLCommandQueue final : IGraphicsCommandQueue {
Platform platform() const { return IGraphicsDataFactory::Platform::OpenGL; } Platform platform() const override { return IGraphicsDataFactory::Platform::OpenGL; }
const SystemChar* platformName() const { return _SYS_STR("OpenGL"); } const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
IGraphicsContext* m_parent = nullptr; IGraphicsContext* m_parent = nullptr;
GLContext* m_glCtx = nullptr; GLContext* m_glCtx = nullptr;
@ -1579,13 +1579,13 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
GLCommandQueue(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {} GLCommandQueue(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {}
void startRenderer() { void startRenderer() override {
std::unique_lock<std::mutex> lk(m_initmt); std::unique_lock<std::mutex> lk(m_initmt);
m_thr = std::thread(RenderingWorker, this); m_thr = std::thread(RenderingWorker, this);
m_initcv.wait(lk); m_initcv.wait(lk);
} }
void stopRenderer() { void stopRenderer() override {
if (m_running) { if (m_running) {
m_running = false; m_running = false;
m_cv.notify_one(); m_cv.notify_one();
@ -1596,28 +1596,28 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
} }
} }
~GLCommandQueue() { stopRenderer(); } ~GLCommandQueue() override { stopRenderer(); }
void setShaderDataBinding(const ObjToken<IShaderDataBinding>& binding) { void setShaderDataBinding(const ObjToken<IShaderDataBinding>& binding) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetShaderDataBinding); cmds.emplace_back(Command::Op::SetShaderDataBinding);
cmds.back().binding = binding; cmds.back().binding = binding;
} }
void setRenderTarget(const ObjToken<ITextureR>& target) { void setRenderTarget(const ObjToken<ITextureR>& target) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetRenderTarget); cmds.emplace_back(Command::Op::SetRenderTarget);
cmds.back().target = target.get(); cmds.back().target = target.get();
} }
void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) { void setRenderTarget(const ObjToken<ITextureCubeR>& target, int face) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetCubeRenderTarget); cmds.emplace_back(Command::Op::SetCubeRenderTarget);
cmds.back().target = target.get(); cmds.back().target = target.get();
cmds.back().bindIdx = face; cmds.back().bindIdx = face;
} }
void setViewport(const SWindowRect& rect, float znear, float zfar) { void setViewport(const SWindowRect& rect, float znear, float zfar) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetViewport); cmds.emplace_back(Command::Op::SetViewport);
cmds.back().viewport.rect = rect; cmds.back().viewport.rect = rect;
@ -1625,33 +1625,33 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().viewport.zfar = zfar; cmds.back().viewport.zfar = zfar;
} }
void setScissor(const SWindowRect& rect) { void setScissor(const SWindowRect& rect) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetScissor); cmds.emplace_back(Command::Op::SetScissor);
cmds.back().viewport.rect = rect; cmds.back().viewport.rect = rect;
} }
void resizeRenderTexture(const ObjToken<ITextureR>& tex, size_t width, size_t height) { void resizeRenderTexture(const ObjToken<ITextureR>& tex, size_t width, size_t height) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
GLTextureR* texgl = tex.cast<GLTextureR>(); GLTextureR* texgl = tex.cast<GLTextureR>();
m_pendingResizes.push_back({texgl, width, height}); m_pendingResizes.push_back({texgl, width, height});
} }
void resizeRenderTexture(const ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) { void resizeRenderTexture(const ObjToken<ITextureCubeR>& tex, size_t width, size_t mips) override {
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);
GLTextureCubeR* texgl = tex.cast<GLTextureCubeR>(); GLTextureCubeR* texgl = tex.cast<GLTextureCubeR>();
m_pendingCubeResizes.push_back({texgl, width, mips}); m_pendingCubeResizes.push_back({texgl, width, mips});
} }
void generateMipmaps(const ObjToken<ITextureCubeR>& tex) { void generateMipmaps(const ObjToken<ITextureCubeR>& tex) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::GenerateMips); cmds.emplace_back(Command::Op::GenerateMips);
cmds.back().target = tex.get(); cmds.back().target = tex.get();
} }
void schedulePostFrameHandler(std::function<void(void)>&& func) { m_pendingPosts1.push_back(std::move(func)); } void schedulePostFrameHandler(std::function<void()>&& func) override { m_pendingPosts1.push_back(std::move(func)); }
void setClearColor(const float rgba[4]) { void setClearColor(const float rgba[4]) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::SetClearColor); cmds.emplace_back(Command::Op::SetClearColor);
cmds.back().rgba[0] = rgba[0]; cmds.back().rgba[0] = rgba[0];
@ -1660,7 +1660,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().rgba[3] = rgba[3]; cmds.back().rgba[3] = rgba[3];
} }
void clearTarget(bool render = true, bool depth = true) { void clearTarget(bool render = true, bool depth = true) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::ClearTarget); cmds.emplace_back(Command::Op::ClearTarget);
cmds.back().flags = 0; cmds.back().flags = 0;
@ -1670,21 +1670,21 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().flags |= GL_DEPTH_BUFFER_BIT; cmds.back().flags |= GL_DEPTH_BUFFER_BIT;
} }
void draw(size_t start, size_t count) { void draw(size_t start, size_t count) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::Draw); cmds.emplace_back(Command::Op::Draw);
cmds.back().start = start; cmds.back().start = start;
cmds.back().count = count; cmds.back().count = count;
} }
void drawIndexed(size_t start, size_t count) { void drawIndexed(size_t start, size_t count) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::DrawIndexed); cmds.emplace_back(Command::Op::DrawIndexed);
cmds.back().start = start; cmds.back().start = start;
cmds.back().count = count; cmds.back().count = count;
} }
void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) { void drawInstances(size_t start, size_t count, size_t instCount, size_t startInst) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::DrawInstances); cmds.emplace_back(Command::Op::DrawInstances);
cmds.back().start = start; cmds.back().start = start;
@ -1693,7 +1693,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
cmds.back().startInst = startInst; cmds.back().startInst = startInst;
} }
void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) { void drawInstancesIndexed(size_t start, size_t count, size_t instCount, size_t startInst) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::DrawInstancesIndexed); cmds.emplace_back(Command::Op::DrawInstancesIndexed);
cmds.back().start = start; cmds.back().start = start;
@ -1703,7 +1703,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
} }
void resolveBindTexture(const ObjToken<ITextureR>& texture, const SWindowRect& rect, bool tlOrigin, int bindIdx, void resolveBindTexture(const ObjToken<ITextureR>& texture, const SWindowRect& rect, bool tlOrigin, int bindIdx,
bool color, bool depth, bool clearDepth) { bool color, bool depth, bool clearDepth) override {
GLTextureR* tex = texture.cast<GLTextureR>(); GLTextureR* tex = texture.cast<GLTextureR>();
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::ResolveBindTexture); cmds.emplace_back(Command::Op::ResolveBindTexture);
@ -1723,7 +1723,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
targetRect.size[1] = intersectRect.size[1]; targetRect.size[1] = intersectRect.size[1];
} }
void resolveDisplay(const ObjToken<ITextureR>& source) { void resolveDisplay(const ObjToken<ITextureR>& source) override {
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf]; std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
cmds.emplace_back(Command::Op::Present); cmds.emplace_back(Command::Op::Present);
cmds.back().source = source; cmds.back().source = source;
@ -1749,7 +1749,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
m_pendingCubeFboAdds.push_back(tex); m_pendingCubeFboAdds.push_back(tex);
} }
void execute() { void execute() override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
SCOPED_GRAPHICS_DEBUG_GROUP(this, "GLCommandQueue::execute", {1.f, 0.f, 0.f, 1.f}); SCOPED_GRAPHICS_DEBUG_GROUP(this, "GLCommandQueue::execute", {1.f, 0.f, 0.f, 1.f});
std::unique_lock<std::mutex> lk(m_mt); std::unique_lock<std::mutex> lk(m_mt);

View File

@ -39,7 +39,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
std::condition_variable m_initCond; std::condition_variable m_initCond;
std::thread m_thread; std::thread m_thread;
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) { bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length) override {
if (m_usbHandle) { if (m_usbHandle) {
ULONG lengthTransferred = 0; ULONG lengthTransferred = 0;
if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL) || if (!WinUsb_WritePipe(m_usbHandle, m_usbIntfOutPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL) ||
@ -50,7 +50,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
return false; return false;
} }
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) { size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length) override {
if (m_usbHandle) { if (m_usbHandle) {
ULONG lengthTransferred = 0; ULONG lengthTransferred = 0;
if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL)) if (!WinUsb_ReadPipe(m_usbHandle, m_usbIntfInPipe, (PUCHAR)data, (ULONG)length, &lengthTransferred, NULL))
@ -199,14 +199,14 @@ class HIDDeviceWinUSB final : public IHIDDevice {
device->m_hidHandle = nullptr; device->m_hidHandle = nullptr;
} }
void _deviceDisconnected() { m_runningTransferLoop = false; } void _deviceDisconnected() override { m_runningTransferLoop = false; }
std::vector<uint8_t> m_sendBuf; std::vector<uint8_t> m_sendBuf;
std::vector<uint8_t> m_recvBuf; std::vector<uint8_t> m_recvBuf;
const PHIDP_PREPARSED_DATA _getReportDescriptor() { return m_preparsedData; } const PHIDP_PREPARSED_DATA _getReportDescriptor() override { return m_preparsedData; }
bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { bool _sendHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxOut = std::max(m_minFeatureSz, std::max(m_minOutputSz, length)); size_t maxOut = std::max(m_minFeatureSz, std::max(m_minOutputSz, length));
if (m_sendBuf.size() < maxOut) if (m_sendBuf.size() < maxOut)
m_sendBuf.resize(maxOut); m_sendBuf.resize(maxOut);
@ -250,7 +250,7 @@ class HIDDeviceWinUSB final : public IHIDDevice {
return true; return true;
} }
size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) { size_t _receiveHIDReport(uint8_t* data, size_t length, HIDReportType tp, uint32_t message) override {
size_t maxIn = std::max(m_minFeatureSz, std::max(m_minInputSz, length)); size_t maxIn = std::max(m_minFeatureSz, std::max(m_minInputSz, length));
if (m_recvBuf.size() < maxIn) if (m_recvBuf.size() < maxIn)
m_recvBuf.resize(maxIn); m_recvBuf.resize(maxIn);
@ -273,7 +273,7 @@ public:
HIDDeviceWinUSB(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp) HIDDeviceWinUSB(DeviceToken& token, const std::shared_ptr<DeviceBase>& devImp)
: m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {} : m_token(token), m_devImp(devImp), m_devPath(token.getDevicePath()) {}
void _startThread() { void _startThread() override {
std::unique_lock<std::mutex> lk(m_initMutex); std::unique_lock<std::mutex> lk(m_initMutex);
DeviceType dType = m_token.getDeviceType(); DeviceType dType = m_token.getDeviceType();
if (dType == DeviceType::USB) if (dType == DeviceType::USB)
@ -287,7 +287,7 @@ public:
m_initCond.wait(lk); m_initCond.wait(lk);
} }
~HIDDeviceWinUSB() { ~HIDDeviceWinUSB() override {
m_runningTransferLoop = false; m_runningTransferLoop = false;
if (m_thread.joinable()) if (m_thread.joinable())
m_thread.detach(); m_thread.detach();

View File

@ -227,29 +227,29 @@ public:
} }
} }
~HIDListenerWinUSB() { ~HIDListenerWinUSB() override {
m_xinputRunning = false; m_xinputRunning = false;
if (m_xinputThread.joinable()) if (m_xinputThread.joinable())
m_xinputThread.join(); m_xinputThread.join();
} }
/* Automatic device scanning */ /* Automatic device scanning */
bool startScanning() { bool startScanning() override {
m_scanningEnabled = true; m_scanningEnabled = true;
return true; return true;
} }
bool stopScanning() { bool stopScanning() override {
m_scanningEnabled = false; m_scanningEnabled = false;
return true; return true;
} }
/* Manual device scanning */ /* Manual device scanning */
bool scanNow() { bool scanNow() override {
_pollDevices(nullptr); _pollDevices(nullptr);
return true; return true;
} }
bool _extDevConnect(const char* path) { bool _extDevConnect(const char* path) override {
char upperPath[1024]; char upperPath[1024];
strcpy_s(upperPath, 1024, path); strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath); CharUpperA(upperPath);
@ -258,7 +258,7 @@ public:
return true; return true;
} }
bool _extDevDisconnect(const char* path) { bool _extDevDisconnect(const char* path) override {
char upperPath[1024]; char upperPath[1024];
strcpy_s(upperPath, 1024, path); strcpy_s(upperPath, 1024, path);
CharUpperA(upperPath); CharUpperA(upperPath);

View File

@ -110,7 +110,7 @@ public:
Log.report(logvisor::Info, fmt("using Metal renderer")); Log.report(logvisor::Info, fmt("using Metal renderer"));
} }
EPlatformType getPlatformType() const { EPlatformType getPlatformType() const override {
return EPlatformType::Cocoa; return EPlatformType::Cocoa;
} }
@ -118,7 +118,7 @@ public:
int m_clientReturn = 0; int m_clientReturn = 0;
bool m_terminateNow = false; bool m_terminateNow = false;
int run() { int run() override {
/* Spawn client thread */ /* Spawn client thread */
m_clientThread = std::thread([&]() { m_clientThread = std::thread([&]() {
std::string thrName = std::string(getFriendlyName()) + " Client Thread"; std::string thrName = std::string(getFriendlyName()) + " Client Thread";
@ -161,23 +161,23 @@ public:
[NSApp terminate:nil]; [NSApp terminate:nil];
} }
SystemStringView getUniqueName() const { SystemStringView getUniqueName() const override {
return m_uniqueName; return m_uniqueName;
} }
SystemStringView getFriendlyName() const { SystemStringView getFriendlyName() const override {
return m_friendlyName; return m_friendlyName;
} }
SystemStringView getProcessName() const { SystemStringView getProcessName() const override {
return m_pname; return m_pname;
} }
const std::vector<SystemString>& getArgs() const { const std::vector<SystemString>& getArgs() const override {
return m_args; return m_args;
} }
std::shared_ptr<IWindow> newWindow(std::string_view title) { std::shared_ptr<IWindow> newWindow(std::string_view title) override {
auto newWindow = _WindowCocoaNew(title, &m_metalCtx); auto newWindow = _WindowCocoaNew(title, &m_metalCtx);
m_windows[newWindow->getPlatformHandle()] = newWindow; m_windows[newWindow->getPlatformHandle()] = newWindow;
return newWindow; return newWindow;

View File

@ -139,7 +139,7 @@ protected:
} }
public: public:
~GraphicsContextCocoa() { ~GraphicsContextCocoa() override {
if (m_dispLink) { if (m_dispLink) {
CVDisplayLinkStop(m_dispLink); CVDisplayLinkStop(m_dispLink);
CVDisplayLinkRelease(m_dispLink); CVDisplayLinkRelease(m_dispLink);
@ -223,36 +223,36 @@ public:
m_dataFactory = _NewGLDataFactory(this, glCtx); m_dataFactory = _NewGLDataFactory(this, glCtx);
} }
~GraphicsContextCocoaGL() ~GraphicsContextCocoaGL() override
{ {
m_commandQueue->stopRenderer(); m_commandQueue->stopRenderer();
fmt::print(fmt("CONTEXT DESTROYED\n")); fmt::print(fmt("CONTEXT DESTROYED\n"));
} }
void _setCallback(IWindowCallback* cb) void _setCallback(IWindowCallback* cb) override
{ {
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex); std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb; m_callback = cb;
} }
EGraphicsAPI getAPI() const EGraphicsAPI getAPI() const override
{ {
return m_api; return m_api;
} }
EPixelFormat getPixelFormat() const EPixelFormat getPixelFormat() const override
{ {
return m_pf; return m_pf;
} }
void setPixelFormat(EPixelFormat pf) void setPixelFormat(EPixelFormat pf) override
{ {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) bool initializeContext(void*) override
{ {
m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this]; m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this];
if (!m_nsContext) if (!m_nsContext)
@ -266,26 +266,26 @@ public:
return true; return true;
} }
void makeCurrent() void makeCurrent() override
{ {
[[m_nsContext openGLContext] makeCurrentContext]; [[m_nsContext openGLContext] makeCurrentContext];
} }
void postInit() void postInit() override
{ {
} }
IGraphicsCommandQueue* getCommandQueue() IGraphicsCommandQueue* getCommandQueue() override
{ {
return m_commandQueue.get(); return m_commandQueue.get();
} }
IGraphicsDataFactory* getDataFactory() IGraphicsDataFactory* getDataFactory() override
{ {
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getMainContextDataFactory() IGraphicsDataFactory* getMainContextDataFactory() override
{ {
if (!m_mainCtx) if (!m_mainCtx)
{ {
@ -298,7 +298,7 @@ public:
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getLoadContextDataFactory() IGraphicsDataFactory* getLoadContextDataFactory() override
{ {
if (!m_loadCtx) if (!m_loadCtx)
{ {
@ -311,12 +311,12 @@ public:
return m_dataFactory.get(); return m_dataFactory.get();
} }
void present() void present() override
{ {
[[m_nsContext openGLContext] flushBuffer]; [[m_nsContext openGLContext] flushBuffer];
} }
BooCocoaResponder* responder() const BooCocoaResponder* responder() const override
{ {
if (!m_nsContext) if (!m_nsContext)
return nullptr; return nullptr;
@ -384,31 +384,31 @@ public:
m_dataFactory = _NewMetalDataFactory(this, metalCtx); m_dataFactory = _NewMetalDataFactory(this, metalCtx);
} }
~GraphicsContextCocoaMetal() { ~GraphicsContextCocoaMetal() override {
m_commandQueue->stopRenderer(); m_commandQueue->stopRenderer();
m_metalCtx->m_windows.erase(m_parentWindow); m_metalCtx->m_windows.erase(m_parentWindow);
} }
void _setCallback(IWindowCallback* cb) { void _setCallback(IWindowCallback* cb) override {
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex); std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb; m_callback = cb;
} }
EGraphicsAPI getAPI() const { EGraphicsAPI getAPI() const override {
return m_api; return m_api;
} }
EPixelFormat getPixelFormat() const { EPixelFormat getPixelFormat() const override {
return m_pf; return m_pf;
} }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { bool initializeContext(void*) override {
MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow]; MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow];
m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this]; m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this];
if (!m_nsContext) if (!m_nsContext)
@ -423,32 +423,32 @@ public:
return true; return true;
} }
void makeCurrent() { void makeCurrent() override {
} }
void postInit() { void postInit() override {
} }
IGraphicsCommandQueue* getCommandQueue() { IGraphicsCommandQueue* getCommandQueue() override {
return m_commandQueue.get(); return m_commandQueue.get();
} }
IGraphicsDataFactory* getDataFactory() { IGraphicsDataFactory* getDataFactory() override {
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
return m_dataFactory.get(); return m_dataFactory.get();
} }
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_dataFactory.get(); return m_dataFactory.get();
} }
void present() { void present() override {
} }
BooCocoaResponder* responder() const { BooCocoaResponder* responder() const override {
if (!m_nsContext) if (!m_nsContext)
return nullptr; return nullptr;
return m_nsContext->resp; return m_nsContext->resp;
@ -1252,47 +1252,47 @@ public:
m_nsWindow = nullptr; m_nsWindow = nullptr;
} }
~WindowCocoa() { ~WindowCocoa() override {
APP->_deletedWindow(this); APP->_deletedWindow(this);
} }
void setCallback(IWindowCallback* cb) { void setCallback(IWindowCallback* cb) override {
m_gfxCtx->_setCallback(cb); m_gfxCtx->_setCallback(cb);
} }
void closeWindow() { void closeWindow() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow close]; [m_nsWindow close];
}); });
} }
void showWindow() { void showWindow() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow makeKeyAndOrderFront:nil]; [m_nsWindow makeKeyAndOrderFront:nil];
}); });
} }
void hideWindow() { void hideWindow() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow orderOut:nil]; [m_nsWindow orderOut:nil];
}); });
} }
std::string getTitle() { std::string getTitle() override {
return [[m_nsWindow title] UTF8String]; return [[m_nsWindow title] UTF8String];
} }
void setTitle(std::string_view title) { void setTitle(std::string_view title) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]]; [m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]];
}); });
} }
void setCursor(EMouseCursor cursor) { void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor) if (cursor == m_cursor)
return; return;
m_cursor = cursor; m_cursor = cursor;
@ -1320,14 +1320,14 @@ public:
}); });
} }
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */ /* TODO: Actually get refresh rate */
return 60.0; return 60.0;
} }
void setWindowFrameDefault() { void setWindowFrameDefault() override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
NSScreen* mainScreen = [NSScreen mainScreen]; NSScreen* mainScreen = [NSScreen mainScreen];
@ -1338,7 +1338,7 @@ public:
}); });
} }
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
NSView* view = [m_nsWindow contentView]; NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame]; NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x; xOut = wFrame.origin.x;
@ -1347,7 +1347,7 @@ public:
hOut = wFrame.size.height; hOut = wFrame.size.height;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
NSView* view = [m_nsWindow contentView]; NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame]; NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x; xOut = wFrame.origin.x;
@ -1356,7 +1356,7 @@ public:
hOut = wFrame.size.height; hOut = wFrame.size.height;
} }
void setWindowFrame(float x, float y, float w, float h) { void setWindowFrame(float x, float y, float w, float h) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setContentSize:NSMakeSize(w, h)]; [m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1364,7 +1364,7 @@ public:
}); });
} }
void setWindowFrame(int x, int y, int w, int h) { void setWindowFrame(int x, int y, int w, int h) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setContentSize:NSMakeSize(w, h)]; [m_nsWindow setContentSize:NSMakeSize(w, h)];
@ -1372,15 +1372,15 @@ public:
}); });
} }
float getVirtualPixelFactor() const { float getVirtualPixelFactor() const override {
return [m_nsWindow backingScaleFactor]; return [m_nsWindow backingScaleFactor];
} }
bool isFullscreen() const { bool isFullscreen() const override {
return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen; return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
} }
void setFullscreen(bool fs) { void setFullscreen(bool fs) override {
if ((fs && !isFullscreen()) || (!fs && isFullscreen())) if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
@ -1388,7 +1388,7 @@ public:
}); });
} }
void claimKeyboardFocus(const int coord[2]) { void claimKeyboardFocus(const int coord[2]) override {
BooCocoaResponder* resp = m_gfxCtx->responder(); BooCocoaResponder* resp = m_gfxCtx->responder();
if (resp) { if (resp) {
dispatch_async(dispatch_get_main_queue(), dispatch_async(dispatch_get_main_queue(),
@ -1401,7 +1401,7 @@ public:
} }
} }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard]; NSPasteboard* pb = [NSPasteboard generalPasteboard];
[pb clearContents]; [pb clearContents];
NSData* d = [NSData dataWithBytes:data length:sz]; NSData* d = [NSData dataWithBytes:data length:sz];
@ -1409,7 +1409,7 @@ public:
return true; return true;
} }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
NSPasteboard* pb = [NSPasteboard generalPasteboard]; NSPasteboard* pb = [NSPasteboard generalPasteboard];
NSData* d = [pb dataForType:ClipboardTypes[int(type)]]; NSData* d = [pb dataForType:ClipboardTypes[int(type)]];
if (!d) if (!d)
@ -1420,11 +1420,11 @@ public:
return ret; return ret;
} }
ETouchType getTouchType() const { ETouchType getTouchType() const override {
return ETouchType::Trackpad; return ETouchType::Trackpad;
} }
void setStyle(EWindowStyle style) { void setStyle(EWindowStyle style) override {
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None) if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
m_nsWindow.titleVisibility = NSWindowTitleVisible; m_nsWindow.titleVisibility = NSWindowTitleVisible;
@ -1443,7 +1443,7 @@ public:
m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable; m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable;
} }
EWindowStyle getStyle() const { EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None; EWindowStyle retval = EWindowStyle::None;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None; retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None;
@ -1455,34 +1455,34 @@ public:
return retval; return retval;
} }
void setTouchBarProvider(void* provider) { void setTouchBarProvider(void* provider) override {
dispatch_sync(dispatch_get_main_queue(), dispatch_sync(dispatch_get_main_queue(),
^{ ^{
[m_nsWindow setTouchBarProvider:(__bridge_transfer id) provider]; [m_nsWindow setTouchBarProvider:(__bridge_transfer id) provider];
}); });
} }
int waitForRetrace() { int waitForRetrace() override {
return static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace(); return static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace();
} }
uintptr_t getPlatformHandle() const { uintptr_t getPlatformHandle() const override {
return (uintptr_t) m_nsWindow; return (uintptr_t) m_nsWindow;
} }
IGraphicsCommandQueue* getCommandQueue() { IGraphicsCommandQueue* getCommandQueue() override {
return m_gfxCtx->getCommandQueue(); return m_gfxCtx->getCommandQueue();
} }
IGraphicsDataFactory* getDataFactory() { IGraphicsDataFactory* getDataFactory() override {
return m_gfxCtx->getDataFactory(); return m_gfxCtx->getDataFactory();
} }
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
return m_gfxCtx->getMainContextDataFactory(); return m_gfxCtx->getMainContextDataFactory();
} }
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
return m_gfxCtx->getLoadContextDataFactory(); return m_gfxCtx->getLoadContextDataFactory();
} }

View File

@ -21,7 +21,7 @@ class ApplicationNX : public IApplication {
NXContext m_nxCtx; NXContext m_nxCtx;
void _deletedWindow(IWindow* window) {} void _deletedWindow(IWindow* window) override {}
public: public:
ApplicationNX(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName, ApplicationNX(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -29,9 +29,9 @@ public:
uint32_t anisotropy, bool deepColor, bool singleInstance) uint32_t anisotropy, bool deepColor, bool singleInstance)
: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {} : m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {}
EPlatformType getPlatformType() const { return EPlatformType::NX; } EPlatformType getPlatformType() const override { return EPlatformType::NX; }
int run() { int run() override {
/* Spawn client thread */ /* Spawn client thread */
int clientReturn = INT_MIN; int clientReturn = INT_MIN;
std::mutex initmt; std::mutex initmt;
@ -63,16 +63,16 @@ public:
return 0; return 0;
} }
std::string_view getUniqueName() const { return m_uniqueName; } std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; } std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; } std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; } const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_window; std::shared_ptr<IWindow> m_window;
std::shared_ptr<IWindow> newWindow(std::string_view title) { std::shared_ptr<IWindow> newWindow(std::string_view title) override {
if (m_window) if (m_window)
Log.report(logvisor::Fatal, fmt("Only 1 window allowed on NX")); Log.report(logvisor::Fatal, fmt("Only 1 window allowed on NX"));
m_window = _WindowNXNew(title, &m_nxCtx); m_window = _WindowNXNew(title, &m_nxCtx);

View File

@ -21,18 +21,18 @@ public:
m_commandQueue = _NewNXCommandQueue(nxCtx, this); m_commandQueue = _NewNXCommandQueue(nxCtx, this);
} }
EGraphicsAPI getAPI() const { return EGraphicsAPI::NX; } EGraphicsAPI getAPI() const override { return EGraphicsAPI::NX; }
EPixelFormat getPixelFormat() const { return EPixelFormat::RGBA8; } EPixelFormat getPixelFormat() const override { return EPixelFormat::RGBA8; }
void setPixelFormat(EPixelFormat pf) {} void setPixelFormat(EPixelFormat pf) override {}
bool initializeContext(void* handle) { return m_nxCtx->initialize(); } bool initializeContext(void* handle) override { return m_nxCtx->initialize(); }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
void present() {} void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
}; };
class WindowNX : public IWindow { class WindowNX : public IWindow {
@ -45,20 +45,20 @@ public:
m_gfxCtx->initializeContext(nullptr); m_gfxCtx->initializeContext(nullptr);
} }
void setCallback(IWindowCallback* cb) { m_callback = cb; } void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() {} void closeWindow() override {}
void showWindow() {} void showWindow() override {}
void hideWindow() {} void hideWindow() override {}
SystemString getTitle() { return m_title; } SystemString getTitle() override { return m_title; }
void setTitle(SystemStringView title) { m_title = title; } void setTitle(SystemStringView title) override { m_title = title; }
void setCursor(EMouseCursor cursor) {} void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
void setWindowFrameDefault() {} void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
u32 width, height; u32 width, height;
gfxGetFramebufferResolution(&width, &height); gfxGetFramebufferResolution(&width, &height);
xOut = 0; xOut = 0;
@ -66,7 +66,7 @@ public:
wOut = width; wOut = width;
hOut = height; hOut = height;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
u32 width, height; u32 width, height;
gfxGetFramebufferResolution(&width, &height); gfxGetFramebufferResolution(&width, &height);
xOut = 0; xOut = 0;
@ -74,37 +74,37 @@ public:
wOut = width; wOut = width;
hOut = height; hOut = height;
} }
void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {} void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return 1.f; } float getVirtualPixelFactor() const override { return 1.f; }
bool isFullscreen() const { return true; } bool isFullscreen() const override { return true; }
void setFullscreen(bool fs) {} void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {} void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return {}; } std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return {}; }
void waitForRetrace() {} void waitForRetrace() override {}
uintptr_t getPlatformHandle() const { return 0; } uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* event) { bool _incomingEvent(void* event) override {
(void)event; (void)event;
return false; return false;
} }
void _cleanup() {} void _cleanup() override {}
ETouchType getTouchType() const { return ETouchType::Display; } ETouchType getTouchType() const override { return ETouchType::Display; }
void setStyle(EWindowStyle style) {} void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const { return EWindowStyle::None; } EWindowStyle getStyle() const override { return EWindowStyle::None; }
void setTouchBarProvider(void*) {} void setTouchBarProvider(void*) override {}
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx) { std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx) {

View File

@ -49,7 +49,7 @@ class ApplicationUWP final : public IApplication {
Boo3DAppContextUWP m_3dCtx; Boo3DAppContextUWP m_3dCtx;
void _deletedWindow(IWindow* window) {} void _deletedWindow(IWindow* window) override {}
public: public:
ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName, ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -180,10 +180,10 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support D3D11 or D3D12")); Log.report(logvisor::Fatal, fmt("system doesn't support D3D11 or D3D12"));
} }
EPlatformType getPlatformType() const { return EPlatformType::UWP; } EPlatformType getPlatformType() const override { return EPlatformType::UWP; }
std::thread m_clientThread; std::thread m_clientThread;
int run() { int run() override {
/* Spawn client thread */ /* Spawn client thread */
int clientReturn = 0; int clientReturn = 0;
m_clientThread = std::thread([&]() { m_clientThread = std::thread([&]() {
@ -203,15 +203,15 @@ public:
m_clientThread.join(); m_clientThread.join();
} }
SystemStringView getUniqueName() const { return m_uniqueName; } SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; } SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; } SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; } const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) { std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) override {
if (!m_issuedWindow) { if (!m_issuedWindow) {
m_issuedWindow = true; m_issuedWindow = true;
return m_window; return m_window;

View File

@ -86,7 +86,7 @@ class ApplicationWin32 final : public IApplication {
PFN_vkGetInstanceProcAddr m_getVkProc = nullptr; PFN_vkGetInstanceProcAddr m_getVkProc = nullptr;
#endif #endif
void _deletedWindow(IWindow* window) { m_allWindows.erase(HWND(window->getPlatformHandle())); } void _deletedWindow(IWindow* window) override { m_allWindows.erase(HWND(window->getPlatformHandle())); }
public: public:
ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName, ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
@ -272,7 +272,7 @@ public:
Log.report(logvisor::Fatal, fmt("system doesn't support Vulkan, D3D11, or OpenGL")); Log.report(logvisor::Fatal, fmt("system doesn't support Vulkan, D3D11, or OpenGL"));
} }
EPlatformType getPlatformType() const { return EPlatformType::Win32; } EPlatformType getPlatformType() const override { return EPlatformType::Win32; }
LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
/* Lookup boo window instance */ /* Lookup boo window instance */
@ -358,7 +358,7 @@ public:
g_nwcv.notify_one(); g_nwcv.notify_one();
} }
int run() { int run() override {
g_mainThreadId = GetCurrentThreadId(); g_mainThreadId = GetCurrentThreadId();
/* Spawn client thread */ /* Spawn client thread */
@ -424,22 +424,22 @@ public:
return clientReturn; return clientReturn;
} }
~ApplicationWin32() { ~ApplicationWin32() override {
for (auto& p : m_allWindows) for (auto& p : m_allWindows)
if (auto w = p.second.lock()) if (auto w = p.second.lock())
w->_cleanup(); w->_cleanup();
} }
SystemStringView getUniqueName() const { return m_uniqueName; } SystemStringView getUniqueName() const override { return m_uniqueName; }
SystemStringView getFriendlyName() const { return m_friendlyName; } SystemStringView getFriendlyName() const override { return m_friendlyName; }
SystemStringView getProcessName() const { return m_pname; } SystemStringView getProcessName() const override { return m_pname; }
const std::vector<SystemString>& getArgs() const { return m_args; } const std::vector<SystemString>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> m_mwret; std::shared_ptr<IWindow> m_mwret;
std::shared_ptr<IWindow> newWindow(SystemStringView title) { std::shared_ptr<IWindow> newWindow(SystemStringView title) override {
if (GetCurrentThreadId() != g_mainThreadId) { if (GetCurrentThreadId() != g_mainThreadId) {
std::unique_lock<std::mutex> lk(g_nwmt); std::unique_lock<std::mutex> lk(g_nwmt);
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0)) if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))

View File

@ -117,7 +117,7 @@ public:
} }
} }
~GraphicsContextUWPD3D() { ~GraphicsContextUWPD3D() override {
#if _WIN32_WINNT_WIN10 #if _WIN32_WINNT_WIN10
if (m_3dCtx.m_ctx12.m_dev) if (m_3dCtx.m_ctx12.m_dev)
m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow); m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow);
@ -126,33 +126,33 @@ public:
m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow);
} }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return true; } bool initializeContext(void*) override { return true; }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
void present() {} void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue; } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue; }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory; }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory; }
}; };
static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym, static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym,
@ -304,76 +304,78 @@ public:
} }
} }
~WindowUWP() {} ~WindowUWP() override = default;
void setCallback(IWindowCallback* cb) { m_callback = cb; } void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() { m_coreWindow->Close(); } void closeWindow() override { m_coreWindow->Close(); }
void showWindow() {} void showWindow() override {}
void hideWindow() {} void hideWindow() override {}
SystemString getTitle() { return SystemString(m_appView->Title->Data()); } SystemString getTitle() override { return SystemString(m_appView->Title->Data()); }
void setTitle(SystemStringView title) { m_appView->Title = ref new Platform::String(title.data()); } void setTitle(SystemStringView title) override { m_appView->Title = ref new Platform::String(title.data()); }
void setCursor(EMouseCursor cursor) {} void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { double getWindowRefreshRate() const {
/* TODO: Actually get refresh rate */ /* TODO: Actually get refresh rate */
return 60.0; return 60.0;
} }
void setWindowFrameDefault() {} void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor; xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor; yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor; wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor; hOut = m_bounds.Height * m_dispInfoDpiFactor;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
xOut = m_bounds.X * m_dispInfoDpiFactor; xOut = m_bounds.X * m_dispInfoDpiFactor;
yOut = m_bounds.Y * m_dispInfoDpiFactor; yOut = m_bounds.Y * m_dispInfoDpiFactor;
wOut = m_bounds.Width * m_dispInfoDpiFactor; wOut = m_bounds.Width * m_dispInfoDpiFactor;
hOut = m_bounds.Height * m_dispInfoDpiFactor; hOut = m_bounds.Height * m_dispInfoDpiFactor;
} }
void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {} void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return m_dispInfoDpiFactor; } float getVirtualPixelFactor() const override { return m_dispInfoDpiFactor; }
bool isFullscreen() const { return ApplicationView::GetForCurrentView()->IsFullScreenMode; } bool isFullscreen() const override { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
void setFullscreen(bool fs) { void setFullscreen(bool fs) override {
if (fs) if (fs)
ApplicationView::GetForCurrentView()->TryEnterFullScreenMode(); ApplicationView::GetForCurrentView()->TryEnterFullScreenMode();
else else
ApplicationView::GetForCurrentView()->ExitFullScreenMode(); ApplicationView::GetForCurrentView()->ExitFullScreenMode();
} }
void claimKeyboardFocus(const int coord[2]) {} void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); } std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
return std::unique_ptr<uint8_t[]>();
}
int waitForRetrace(IAudioVoiceEngine* engine) { int waitForRetrace(IAudioVoiceEngine* engine) override {
if (engine) if (engine)
engine->pumpAndMixVoices(); engine->pumpAndMixVoices();
m_gfxCtx->m_output->WaitForVBlank(); m_gfxCtx->m_output->WaitForVBlank();
return 1; return 1;
} }
uintptr_t getPlatformHandle() const { return 0; } uintptr_t getPlatformHandle() const override { return 0; }
bool _incomingEvent(void* ev) { return false; } bool _incomingEvent(void* ev) override { return false; }
void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) { void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) {
ESpecialKey specialKey; ESpecialKey specialKey;
@ -469,23 +471,23 @@ public:
m_callback->resized(rect, false); m_callback->resized(rect, false);
} }
ETouchType getTouchType() const { return ETouchType::None; } ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) {} void setStyle(EWindowStyle style) override {}
EWindowStyle getStyle() const { EWindowStyle getStyle() const override {
EWindowStyle retval = EWindowStyle::None; EWindowStyle retval = EWindowStyle::None;
return retval; return retval;
} }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */ /* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) { std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) {

View File

@ -88,35 +88,35 @@ public:
Log.report(logvisor::Fatal, fmt("unable to get DXGI output")); Log.report(logvisor::Fatal, fmt("unable to get DXGI output"));
} }
~GraphicsContextWin32D3D() { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); } ~GraphicsContextWin32D3D() override { m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return true; } bool initializeContext(void*) override { return true; }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
void present() {} void present() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_dataFactory.get(); }
}; };
struct GraphicsContextWin32GL : GraphicsContextWin32 { struct GraphicsContextWin32GL : GraphicsContextWin32 {
@ -249,23 +249,23 @@ public:
m_commandQueue->startRenderer(); m_commandQueue->startRenderer();
} }
~GraphicsContextWin32GL() { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); } ~GraphicsContextWin32GL() override { m_3dCtx.m_ctxOgl.m_windows.erase(m_parentWindow); }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return true; } bool initializeContext(void*) override { return true; }
void makeCurrent() { void makeCurrent() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext)) // if (!wglMakeCurrent(w.m_deviceContext, w.m_mainContext))
// Log.report(logvisor::Fatal, fmt("unable to make WGL context current")); // Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
@ -277,7 +277,7 @@ public:
Log.report(logvisor::Fatal, fmt("unable to make WGL context current")); Log.report(logvisor::Fatal, fmt("unable to make WGL context current"));
} }
void postInit() { void postInit() override {
// OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; // OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
// wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) // wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
@ -293,18 +293,18 @@ public:
wglSwapIntervalEXT(1); wglSwapIntervalEXT(1);
} }
void present() { void present() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
SwapBuffers(w.m_deviceContext); SwapBuffers(w.m_deviceContext);
} }
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_mainCtx = 0; HGLRC m_mainCtx = 0;
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_mainCtx) { if (!m_mainCtx) {
m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs); m_mainCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -318,7 +318,7 @@ public:
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
HGLRC m_loadCtx = 0; HGLRC m_loadCtx = 0;
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow]; OGLContext::Window& w = m_3dCtx.m_ctxOgl.m_windows[m_parentWindow];
if (!m_loadCtx) { if (!m_loadCtx) {
m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs); m_loadCtx = wglCreateContextAttribsARB(w.m_deviceContext, w.m_mainContext, ContextAttribs);
@ -400,7 +400,7 @@ public:
m_ctx->m_windows.erase(m_parentWindow); m_ctx->m_windows.erase(m_parentWindow);
} }
~GraphicsContextWin32Vulkan() { destroy(); } ~GraphicsContextWin32Vulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr; VulkanContext::Window* m_windowCtx = nullptr;
@ -409,19 +409,19 @@ public:
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect); m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
} }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { bool initializeContext(void*) override {
m_windowCtx = m_ctx->m_windows.emplace(std::make_pair(m_parentWindow, std::make_unique<VulkanContext::Window>())) m_windowCtx = m_ctx->m_windows.emplace(std::make_pair(m_parentWindow, std::make_unique<VulkanContext::Window>()))
.first->second.get(); .first->second.get();
m_windowCtx->m_hwnd = m_hwnd; m_windowCtx->m_hwnd = m_hwnd;
@ -509,19 +509,19 @@ public:
return true; return true;
} }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {} void present() override {}
}; };
#endif #endif
@ -874,37 +874,37 @@ public:
m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx)); m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx));
} }
void _cleanup() { m_gfxCtx.reset(); } void _cleanup() override { m_gfxCtx.reset(); }
void setCallback(IWindowCallback* cb) { m_callback = cb; } void setCallback(IWindowCallback* cb) override { m_callback = cb; }
void closeWindow() { void closeWindow() override {
// TODO: Perform thread-coalesced deallocation // TODO: Perform thread-coalesced deallocation
ShowWindow(m_hwnd, SW_HIDE); ShowWindow(m_hwnd, SW_HIDE);
} }
void showWindow() { ShowWindow(m_hwnd, SW_SHOW); } void showWindow() override { ShowWindow(m_hwnd, SW_SHOW); }
void hideWindow() { ShowWindow(m_hwnd, SW_HIDE); } void hideWindow() override { ShowWindow(m_hwnd, SW_HIDE); }
SystemString getTitle() { SystemString getTitle() override {
wchar_t title[256]; wchar_t title[256];
int c = GetWindowTextW(m_hwnd, title, 256); int c = GetWindowTextW(m_hwnd, title, 256);
return SystemString(title, c); return SystemString(title, c);
} }
void setTitle(SystemStringView title) { SetWindowTextW(m_hwnd, title.data()); } void setTitle(SystemStringView title) override { SetWindowTextW(m_hwnd, title.data()); }
static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); } static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); }
void setCursor(EMouseCursor cursor) { void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait) if (cursor == m_cursor && !m_cursorWait)
return; return;
m_cursor = cursor; m_cursor = cursor;
_setCursor(GetWin32Cursor(cursor)); _setCursor(GetWin32Cursor(cursor));
} }
void setWaitCursor(bool wait) { void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) { if (wait && !m_cursorWait) {
_setCursor(WIN32_CURSORS.m_wait); _setCursor(WIN32_CURSORS.m_wait);
m_cursorWait = true; m_cursorWait = true;
@ -914,12 +914,12 @@ public:
} }
} }
double getWindowRefreshRate() const { double getWindowRefreshRate() const override {
/* TODO: Actually get refresh rate */ /* TODO: Actually get refresh rate */
return 60.0; return 60.0;
} }
void setWindowFrameDefault() { void setWindowFrameDefault() override {
MONITORINFO monInfo = {}; MONITORINFO monInfo = {};
monInfo.cbSize = sizeof(MONITORINFO); monInfo.cbSize = sizeof(MONITORINFO);
HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY); HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY);
@ -929,7 +929,7 @@ public:
setWindowFrame(x, y, w, h); setWindowFrame(x, y, w, h);
} }
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
RECT rct; RECT rct;
GetClientRect(m_hwnd, &rct); GetClientRect(m_hwnd, &rct);
POINT pt; POINT pt;
@ -942,7 +942,7 @@ public:
hOut = rct.bottom; hOut = rct.bottom;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
RECT rct; RECT rct;
GetClientRect(m_hwnd, &rct); GetClientRect(m_hwnd, &rct);
POINT pt; POINT pt;
@ -955,15 +955,15 @@ public:
hOut = rct.bottom; hOut = rct.bottom;
} }
void setWindowFrame(float x, float y, float w, float h) { setWindowFrame(int(x), int(y), int(w), int(h)); } void setWindowFrame(float x, float y, float w, float h) override { setWindowFrame(int(x), int(y), int(w), int(h)); }
void setWindowFrame(int x, int y, int w, int h) { void setWindowFrame(int x, int y, int w, int h) override {
RECT r = {x, y, x + w, y + h}; RECT r = {x, y, x + w, y + h};
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE); AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
MoveWindow(m_hwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, true); MoveWindow(m_hwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, true);
} }
float getVirtualPixelFactor() const { float getVirtualPixelFactor() const override {
#if _WIN32_WINNT_WINBLUE #if _WIN32_WINNT_WINBLUE
if (MyGetScaleFactorForMonitor) { if (MyGetScaleFactorForMonitor) {
DEVICE_SCALE_FACTOR Factor; DEVICE_SCALE_FACTOR Factor;
@ -977,9 +977,9 @@ public:
return 1.f; return 1.f;
} }
bool isFullscreen() const { return m_gfxCtx->m_3dCtx.isFullscreen(this); } bool isFullscreen() const override { return m_gfxCtx->m_3dCtx.isFullscreen(this); }
void setFullscreen(bool fs) { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); } void setFullscreen(bool fs) override { m_gfxCtx->m_3dCtx.setFullscreen(this, fs); }
void _immSetOpenStatus(bool open) { void _immSetOpenStatus(bool open) {
if (GetCurrentThreadId() != g_mainThreadId) { if (GetCurrentThreadId() != g_mainThreadId) {
@ -1005,7 +1005,7 @@ public:
ImmSetCompositionWindow(m_imc, &m_cForm); ImmSetCompositionWindow(m_imc, &m_cForm);
} }
void claimKeyboardFocus(const int coord[2]) { void claimKeyboardFocus(const int coord[2]) override {
if (!coord) { if (!coord) {
//_immSetOpenStatus(false); //_immSetOpenStatus(false);
return; return;
@ -1014,7 +1014,7 @@ public:
//_immSetOpenStatus(true); //_immSetOpenStatus(true);
} }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
switch (type) { switch (type) {
case EClipboardType::String: { case EClipboardType::String: {
HGLOBAL gStr = MakeANSICRLF(reinterpret_cast<const char*>(data), sz); HGLOBAL gStr = MakeANSICRLF(reinterpret_cast<const char*>(data), sz);
@ -1038,7 +1038,7 @@ public:
return false; return false;
} }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
switch (type) { switch (type) {
case EClipboardType::String: { case EClipboardType::String: {
OpenClipboard(m_hwnd); OpenClipboard(m_hwnd);
@ -1068,9 +1068,12 @@ public:
return std::unique_ptr<uint8_t[]>(); return std::unique_ptr<uint8_t[]>();
} }
int waitForRetrace() { m_gfxCtx->m_output->WaitForVBlank(); return 1; } int waitForRetrace() override {
m_gfxCtx->m_output->WaitForVBlank();
return 1;
}
uintptr_t getPlatformHandle() const { return uintptr_t(m_hwnd); } uintptr_t getPlatformHandle() const override { return uintptr_t(m_hwnd); }
void buttonDown(HWNDEvent& e, EMouseButton button) { void buttonDown(HWNDEvent& e, EMouseButton button) {
if (m_callback) { if (m_callback) {
@ -1105,7 +1108,7 @@ public:
} }
bool mouseTracking = false; bool mouseTracking = false;
bool _incomingEvent(void* ev) { bool _incomingEvent(void* ev) override {
HWNDEvent& e = *static_cast<HWNDEvent*>(ev); HWNDEvent& e = *static_cast<HWNDEvent*>(ev);
switch (e.uMsg) { switch (e.uMsg) {
case WM_CLOSE: case WM_CLOSE:
@ -1288,9 +1291,9 @@ public:
return false; return false;
} }
ETouchType getTouchType() const { return ETouchType::None; } ETouchType getTouchType() const override { return ETouchType::None; }
void setStyle(EWindowStyle style) { void setStyle(EWindowStyle style) override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE); LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None) if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
@ -1311,7 +1314,7 @@ public:
SetWindowLong(m_hwnd, GWL_STYLE, sty); SetWindowLong(m_hwnd, GWL_STYLE, sty);
} }
EWindowStyle getStyle() const { EWindowStyle getStyle() const override {
LONG sty = GetWindowLong(m_hwnd, GWL_STYLE); LONG sty = GetWindowLong(m_hwnd, GWL_STYLE);
EWindowStyle retval = EWindowStyle::None; EWindowStyle retval = EWindowStyle::None;
if ((sty & WS_CAPTION) != 0) if ((sty & WS_CAPTION) != 0)
@ -1323,14 +1326,14 @@ public:
return retval; return retval;
} }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
/* Creates a new context on current thread!! Call from main client thread */ /* Creates a new context on current thread!! Call from main client thread */
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
/* Creates a new context on current thread!! Call from client loading thread */ /* Creates a new context on current thread!! Call from client loading thread */
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) { std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) {

View File

@ -19,7 +19,7 @@ class ApplicationWayland final : public IApplication {
const std::vector<std::string> m_args; const std::vector<std::string> m_args;
bool m_singleInstance; bool m_singleInstance;
void _deletedWindow(IWindow* window) { (void)window; } void _deletedWindow(IWindow* window) override { (void)window; }
public: public:
ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName, ApplicationWayland(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -35,19 +35,19 @@ public:
(void)m_singleInstance; (void)m_singleInstance;
} }
EPlatformType getPlatformType() const { return EPlatformType::Wayland; } EPlatformType getPlatformType() const override { return EPlatformType::Wayland; }
int run() { return 0; } int run() override { return 0; }
std::string_view getUniqueName() const { return m_uniqueName; } std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; } std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; } std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; } const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) { return _WindowWaylandNew(title); } std::shared_ptr<IWindow> newWindow(std::string_view title) override { return _WindowWaylandNew(title); }
}; };
} // namespace boo } // namespace boo

View File

@ -196,7 +196,7 @@ class ApplicationXlib final : public IApplication {
} }
#endif #endif
void _deletedWindow(IWindow* window) { m_windows.erase((Window)window->getPlatformHandle()); } void _deletedWindow(IWindow* window) override { m_windows.erase((Window)window->getPlatformHandle()); }
public: public:
ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName, ApplicationXlib(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
@ -368,7 +368,7 @@ public:
XFlush(m_xDisp); XFlush(m_xDisp);
} }
~ApplicationXlib() { ~ApplicationXlib() override {
for (auto& p : m_windows) for (auto& p : m_windows)
if (auto w = p.second.lock()) if (auto w = p.second.lock())
w->_cleanup(); w->_cleanup();
@ -385,7 +385,7 @@ public:
XCloseDisplay(m_xDisp); XCloseDisplay(m_xDisp);
} }
EPlatformType getPlatformType() const { return EPlatformType::Xlib; } EPlatformType getPlatformType() const override { return EPlatformType::Xlib; }
/* Empty handler for SIGINT */ /* Empty handler for SIGINT */
static void _sigint(int) {} static void _sigint(int) {}
@ -414,7 +414,7 @@ public:
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED; return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
} }
int run() { int run() override {
if (!m_xDisp) if (!m_xDisp)
return 1; return 1;
@ -512,15 +512,15 @@ public:
return clientReturn; return clientReturn;
} }
std::string_view getUniqueName() const { return m_uniqueName; } std::string_view getUniqueName() const override { return m_uniqueName; }
std::string_view getFriendlyName() const { return m_friendlyName; } std::string_view getFriendlyName() const override { return m_friendlyName; }
std::string_view getProcessName() const { return m_pname; } std::string_view getProcessName() const override { return m_pname; }
const std::vector<std::string>& getArgs() const { return m_args; } const std::vector<std::string>& getArgs() const override { return m_args; }
std::shared_ptr<IWindow> newWindow(std::string_view title) { std::shared_ptr<IWindow> newWindow(std::string_view title) override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
std::shared_ptr<IWindow> newWindow = _WindowXlibNew(title, m_xDisp, m_xcbConn, m_xDefaultScreen, m_xIM, m_bestStyle, std::shared_ptr<IWindow> newWindow = _WindowXlibNew(title, m_xDisp, m_xcbConn, m_xDefaultScreen, m_xIM, m_bestStyle,

View File

@ -19,35 +19,35 @@ public:
GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow) GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {} : m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {}
~GraphicsContextWayland() {} ~GraphicsContextWayland() override = default;
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { return false; } bool initializeContext(void*) override { return false; }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return nullptr; } IGraphicsCommandQueue* getCommandQueue() override { return nullptr; }
IGraphicsDataFactory* getDataFactory() { return nullptr; } IGraphicsDataFactory* getDataFactory() override { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() { return nullptr; } IGraphicsDataFactory* getMainContextDataFactory() override { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() { return nullptr; } IGraphicsDataFactory* getLoadContextDataFactory() override { return nullptr; }
void present() {} void present() override {}
}; };
struct WindowWayland : IWindow { struct WindowWayland : IWindow {
@ -55,65 +55,65 @@ struct WindowWayland : IWindow {
WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {} WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {}
~WindowWayland() {} ~WindowWayland() override = default;
void setCallback(IWindowCallback* cb) {} void setCallback(IWindowCallback* cb) override {}
void closeWindow() {} void closeWindow() override {}
void showWindow() {} void showWindow() override {}
void hideWindow() {} void hideWindow() override {}
std::string getTitle() { return ""; } std::string getTitle() override { return ""; }
void setTitle(std::string_view title) {} void setTitle(std::string_view title) override {}
void setCursor(EMouseCursor cursor) {} void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) {} void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const { return 60.0; } double getWindowRefreshRate() const override { return 60.0; }
void setWindowFrameDefault() {} void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {} void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {} void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {}
void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) {} void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const { return 0; } float getVirtualPixelFactor() const override { return 0; }
void setStyle(EWindowStyle /*style*/) {} void setStyle(EWindowStyle /*style*/) override {}
EWindowStyle getStyle() const { return EWindowStyle::None; } EWindowStyle getStyle() const override { return EWindowStyle::None; }
bool isFullscreen() const { return false; } bool isFullscreen() const override { return false; }
void setFullscreen(bool fs) {} void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) {} void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); } std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return std::unique_ptr<uint8_t[]>(); }
int waitForRetrace() { return 1; } int waitForRetrace() override { return 1; }
uintptr_t getPlatformHandle() const { return 0; } uintptr_t getPlatformHandle() const override { return 0; }
ETouchType getTouchType() const { return ETouchType::None; } ETouchType getTouchType() const override { return ETouchType::None; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx.getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx.getLoadContextDataFactory(); }
}; };
std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); } std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); }

View File

@ -356,7 +356,7 @@ public:
visualIdOut = m_visualid; visualIdOut = m_visualid;
} }
void destroy() { void destroy() override {
if (m_glxCtx) { if (m_glxCtx) {
glXDestroyContext(m_xDisp, m_glxCtx); glXDestroyContext(m_xDisp, m_glxCtx);
m_glxCtx = nullptr; m_glxCtx = nullptr;
@ -371,23 +371,23 @@ public:
} }
} }
~GraphicsContextXlibGLX() { destroy(); } ~GraphicsContextXlibGLX() override { destroy(); }
void resized(const SWindowRect& rect) {} void resized(const SWindowRect& rect) override {}
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void*) { bool initializeContext(void*) override {
if (!glXCreateContextAttribsARB) { if (!glXCreateContextAttribsARB) {
glXCreateContextAttribsARB = glXCreateContextAttribsARB =
(glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB"); (glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
@ -424,25 +424,25 @@ public:
return true; return true;
} }
void makeCurrent() { void makeCurrent() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx)) if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx))
Log.report(logvisor::Fatal, fmt("unable to make GLX context current")); Log.report(logvisor::Fatal, fmt("unable to make GLX context current"));
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void postInit() { void postInit() override {
GLXExtensionCheck(); GLXExtensionCheck();
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
GLXEnableVSync(m_xDisp, m_glxWindow); GLXEnableVSync(m_xDisp, m_glxWindow);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { IGraphicsDataFactory* getMainContextDataFactory() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!m_mainCtx) { if (!m_mainCtx) {
s_glxError = false; s_glxError = false;
@ -458,7 +458,7 @@ public:
return getDataFactory(); return getDataFactory();
} }
IGraphicsDataFactory* getLoadContextDataFactory() { IGraphicsDataFactory* getLoadContextDataFactory() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!m_loadCtx) { if (!m_loadCtx) {
s_glxError = false; s_glxError = false;
@ -474,7 +474,7 @@ public:
return getDataFactory(); return getDataFactory();
} }
void present() { glXSwapBuffers(m_xDisp, m_glxWindow); } void present() override { glXSwapBuffers(m_xDisp, m_glxWindow); }
}; };
#if BOO_HAS_VULKAN #if BOO_HAS_VULKAN
@ -520,28 +520,28 @@ public:
} }
} }
~GraphicsContextXlibVulkan() { destroy(); } ~GraphicsContextXlibVulkan() override { destroy(); }
VulkanContext::Window* m_windowCtx = nullptr; VulkanContext::Window* m_windowCtx = nullptr;
void resized(const SWindowRect& rect) { void resized(const SWindowRect& rect) override {
if (m_windowCtx) if (m_windowCtx)
m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect); m_ctx->resizeSwapChain(*m_windowCtx, m_surface, m_format, m_colorspace, rect);
} }
void _setCallback(IWindowCallback* cb) { m_callback = cb; } void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const { return m_api; } EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const { return m_pf; } EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) { void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24) if (pf > EPixelFormat::RGBAF32_Z24)
return; return;
m_pf = pf; m_pf = pf;
} }
bool initializeContext(void* getVkProc) { bool initializeContext(void* getVkProc) override {
if (m_ctx->m_instance == VK_NULL_HANDLE) if (m_ctx->m_instance == VK_NULL_HANDLE)
m_ctx->initVulkan(APP->getUniqueName(), PFN_vkGetInstanceProcAddr(getVkProc)); m_ctx->initVulkan(APP->getUniqueName(), PFN_vkGetInstanceProcAddr(getVkProc));
@ -637,19 +637,19 @@ public:
return true; return true;
} }
void makeCurrent() {} void makeCurrent() override {}
void postInit() {} void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); } IGraphicsCommandQueue* getCommandQueue() override { return m_commandQueue.get(); }
IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); } IGraphicsDataFactory* getDataFactory() override { return m_dataFactory.get(); }
IGraphicsDataFactory* getMainContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return getDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return getDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return getDataFactory(); }
void present() {} void present() override {}
}; };
#endif #endif
@ -848,38 +848,38 @@ public:
} }
} }
~WindowXlib() { ~WindowXlib() override {
_cleanup(); _cleanup();
if (APP) if (APP)
APP->_deletedWindow(this); APP->_deletedWindow(this);
} }
void setCallback(IWindowCallback* cb) { void setCallback(IWindowCallback* cb) override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
m_callback = cb; m_callback = cb;
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void closeWindow() { void closeWindow() override {
// TODO: Free window resources and prevent further access // TODO: Free window resources and prevent further access
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId); XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void showWindow() { void showWindow() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XMapWindow(m_xDisp, m_windowId); XMapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void hideWindow() { void hideWindow() override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XUnmapWindow(m_xDisp, m_windowId); XUnmapWindow(m_xDisp, m_windowId);
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
std::string getTitle() { std::string getTitle() override {
unsigned long nitems; unsigned long nitems;
Atom actualType; Atom actualType;
int actualFormat; int actualFormat;
@ -897,7 +897,7 @@ public:
return std::string(); return std::string();
} }
void setTitle(std::string_view title) { void setTitle(std::string_view title) override {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
/* Set the title of the window */ /* Set the title of the window */
@ -914,7 +914,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void setCursor(EMouseCursor cursor) { void setCursor(EMouseCursor cursor) override {
if (cursor == m_cursor && !m_cursorWait) if (cursor == m_cursor && !m_cursorWait)
return; return;
m_cursor = cursor; m_cursor = cursor;
@ -923,7 +923,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void setWaitCursor(bool wait) { void setWaitCursor(bool wait) override {
if (wait && !m_cursorWait) { if (wait && !m_cursorWait) {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait); XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait);
@ -942,7 +942,7 @@ public:
return 60.0; return 60.0;
} }
double getWindowRefreshRate() const { double getWindowRefreshRate() const override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
double ret = 60.0; double ret = 60.0;
int nmonitors; int nmonitors;
@ -969,7 +969,7 @@ public:
return ret; return ret;
} }
void setWindowFrameDefault() { void setWindowFrameDefault() override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
int x, y, w, h, nmonitors; int x, y, w, h, nmonitors;
Screen* screen = DefaultScreenOfDisplay(m_xDisp); Screen* screen = DefaultScreenOfDisplay(m_xDisp);
@ -986,7 +986,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {}; XWindowAttributes attrs = {};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -998,7 +998,7 @@ public:
hOut = attrs.height; hOut = attrs.height;
} }
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowAttributes attrs = {}; XWindowAttributes attrs = {};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -1010,7 +1010,7 @@ public:
hOut = attrs.height; hOut = attrs.height;
} }
void setWindowFrame(float x, float y, float w, float h) { void setWindowFrame(float x, float y, float w, float h) override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {(int)x, (int)y, (int)w, (int)h}; XWindowChanges values = {(int)x, (int)y, (int)w, (int)h};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -1018,7 +1018,7 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
void setWindowFrame(int x, int y, int w, int h) { void setWindowFrame(int x, int y, int w, int h) override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
XWindowChanges values = {x, y, w, h}; XWindowChanges values = {x, y, w, h};
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
@ -1026,9 +1026,9 @@ public:
XUnlockDisplay(m_xDisp); XUnlockDisplay(m_xDisp);
} }
float getVirtualPixelFactor() const { return m_pixelFactor; } float getVirtualPixelFactor() const override { return m_pixelFactor; }
bool isFullscreen() const { bool isFullscreen() const override {
return m_inFs; return m_inFs;
unsigned long nitems; unsigned long nitems;
Atom actualType; Atom actualType;
@ -1054,7 +1054,7 @@ public:
return false; return false;
} }
void setStyle(EWindowStyle style) { void setStyle(EWindowStyle style) override {
struct { struct {
unsigned long flags; unsigned long flags;
unsigned long functions; unsigned long functions;
@ -1086,9 +1086,9 @@ public:
m_styleFlags = style; m_styleFlags = style;
} }
EWindowStyle getStyle() const { return m_styleFlags; } EWindowStyle getStyle() const override { return m_styleFlags; }
void setFullscreen(bool fs) { void setFullscreen(bool fs) override {
if (fs == m_inFs) if (fs == m_inFs)
return; return;
@ -1121,7 +1121,7 @@ public:
} }
} m_clipData; } m_clipData;
void claimKeyboardFocus(const int coord[2]) { void claimKeyboardFocus(const int coord[2]) override {
if (m_xIC) { if (m_xIC) {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
if (!coord) { if (!coord) {
@ -1139,7 +1139,7 @@ public:
} }
} }
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override {
Atom xType = GetClipboardTypeAtom(type); Atom xType = GetClipboardTypeAtom(type);
if (!xType) if (!xType)
return false; return false;
@ -1155,7 +1155,7 @@ public:
return true; return true;
} }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override {
Atom xType = GetClipboardTypeAtom(type); Atom xType = GetClipboardTypeAtom(type);
if (!xType) if (!xType)
return {}; return {};
@ -1273,7 +1273,7 @@ public:
return lhs.tv_nsec - rhs.tv_nsec; return lhs.tv_nsec - rhs.tv_nsec;
} }
int waitForRetrace() { int waitForRetrace() override {
BOO_MSAN_NO_INTERCEPT BOO_MSAN_NO_INTERCEPT
struct timespec tp = {}; struct timespec tp = {};
clock_gettime(CLOCK_REALTIME, &tp); clock_gettime(CLOCK_REALTIME, &tp);
@ -1306,7 +1306,7 @@ public:
} }
} }
uintptr_t getPlatformHandle() const { return (uintptr_t)m_windowId; } uintptr_t getPlatformHandle() const override { return (uintptr_t)m_windowId; }
void _pointingDeviceChanged(int deviceId) { void _pointingDeviceChanged(int deviceId) {
int nDevices; int nDevices;
@ -1414,7 +1414,7 @@ public:
} }
#endif #endif
bool _incomingEvent(void* e) { bool _incomingEvent(void* e) override {
XEvent* event = (XEvent*)e; XEvent* event = (XEvent*)e;
switch (event->type) { switch (event->type) {
case SelectionRequest: { case SelectionRequest: {
@ -1708,7 +1708,7 @@ public:
return false; return false;
} }
void _cleanup() { void _cleanup() override {
if (m_gfxCtx) { if (m_gfxCtx) {
XLockDisplay(m_xDisp); XLockDisplay(m_xDisp);
m_gfxCtx->destroy(); m_gfxCtx->destroy();
@ -1720,15 +1720,15 @@ public:
} }
} }
ETouchType getTouchType() const { return m_touchType; } ETouchType getTouchType() const override { return m_touchType; }
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); } IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx->getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); } IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx->getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx->getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
bool _isWindowMapped() { bool _isWindowMapped() {
XWindowAttributes attr; XWindowAttributes attr;