Updates for HECL support

This commit is contained in:
Jack Andersen
2015-11-15 18:29:31 -10:00
parent ddcbc102ba
commit d75c675f7a
8 changed files with 49 additions and 27 deletions

View File

@@ -439,7 +439,7 @@ struct D3D11ShaderDataBinding : IShaderDataBinding
struct D3D11CommandQueue : IGraphicsCommandQueue
{
Platform platform() const {return IGraphicsDataFactory::PlatformD3D11;}
const char* platformName() const {return "Direct3D 11";}
const char* platformName() const {return "D3D11";}
D3D11Context* m_ctx;
D3D11Context::Window* m_windowCtx;
IGraphicsContext* m_parent;
@@ -712,7 +712,7 @@ public:
~D3D11DataFactory() = default;
Platform platform() const {return PlatformD3D11;}
const char* platformName() const {return "Direct3D 11";}
const char* platformName() const {return "D3D11";}
IGraphicsBufferS* newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count)
{