mirror of https://github.com/AxioDL/boo.git
Brought linux in sync with OSX fixes
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f796d66407
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dfceab59ab
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@ -48,24 +48,24 @@ namespace boo
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{
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{
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IApplication* APP = NULL;
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IApplication* APP = NULL;
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std::unique_ptr<IApplication> ApplicationBootstrap(IApplication::EPlatformType platform,
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int ApplicationRun(IApplication::EPlatformType platform,
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IApplicationCallback& cb,
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IApplicationCallback& cb,
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const std::string& uniqueName,
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const std::string& uniqueName,
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const std::string& friendlyName,
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const std::string& friendlyName,
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const std::string& pname,
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const std::string& pname,
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const std::vector<std::string>& args,
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const std::vector<std::string>& args,
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bool singleInstance)
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bool singleInstance)
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{
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{
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if (APP)
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if (APP)
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return std::unique_ptr<IApplication>();
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return 1;
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if (platform == IApplication::PLAT_WAYLAND)
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if (platform == IApplication::PLAT_WAYLAND)
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APP = new ApplicationWayland(cb, uniqueName, friendlyName, pname, args, singleInstance);
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APP = new ApplicationWayland(cb, uniqueName, friendlyName, pname, args, singleInstance);
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else if (platform == IApplication::PLAT_XCB ||
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else if (platform == IApplication::PLAT_XCB ||
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platform == IApplication::PLAT_AUTO)
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platform == IApplication::PLAT_AUTO)
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APP = new ApplicationXCB(cb, uniqueName, friendlyName, pname, args, singleInstance);
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APP = new ApplicationXCB(cb, uniqueName, friendlyName, pname, args, singleInstance);
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else
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else
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return std::unique_ptr<IApplication>();
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return 1;
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return std::unique_ptr<IApplication>(APP);
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return APP->run();
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}
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}
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}
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}
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@ -71,9 +71,9 @@ public:
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return m_args;
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return m_args;
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}
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}
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std::unique_ptr<IWindow> newWindow(const std::string& title)
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IWindow* newWindow(const std::string& title)
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{
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{
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return std::unique_ptr<IWindow>(_WindowWaylandNew(title));
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return _WindowWaylandNew(title);
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}
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}
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};
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};
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@ -306,11 +306,11 @@ public:
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return m_args;
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return m_args;
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}
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}
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std::unique_ptr<IWindow> newWindow(const std::string& title)
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IWindow* newWindow(const std::string& title)
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{
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{
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IWindow* newWindow = _WindowXCBNew(title, m_xDisp, m_xDefaultScreen, m_lastGlxCtx);
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IWindow* newWindow = _WindowXCBNew(title, m_xDisp, m_xDefaultScreen, m_lastGlxCtx);
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m_windows[(Window)newWindow->getPlatformHandle()] = newWindow;
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m_windows[(Window)newWindow->getPlatformHandle()] = newWindow;
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return std::unique_ptr<IWindow>(newWindow);
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return newWindow;
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}
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}
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/* Last GLX context */
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/* Last GLX context */
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