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Use AudioMatrixSSE(+sse2neon) on arm64
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@@ -11,8 +11,11 @@
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#include "boo/audiodev/IAudioSubmix.hpp"
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#include "lib/audiodev/Common.hpp"
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#if __SSE__
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#if defined(__x86_64__) || defined(_M_AMD64)
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#include <immintrin.h>
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#elif defined(__aarch64__) || defined(_M_ARM64)
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#define __SSE__ 1
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#include "sse2neon.h"
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#endif
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struct AudioUnitVoiceEngine;
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