mirror of https://github.com/AxioDL/boo.git
General: Correct fmt specifiers
Corrects a few fmt calls to use fmt's specifiers. This also converts instances of printf over to fmt::print
This commit is contained in:
parent
b0c246abc7
commit
f1ad7e5ef0
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@ -73,7 +73,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
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argSize = sizeof(devId);
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argSize = sizeof(devId);
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if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, sizeof(devName), &devName, &argSize,
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if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, sizeof(devName), &devName, &argSize,
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&devId) != noErr) {
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&devId) != noErr) {
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Log.report(logvisor::Error, fmt("unable to resolve audio device UID %s, using default"),
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Log.report(logvisor::Error, fmt("unable to resolve audio device UID {}, using default"),
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CFStringGetCStringPtr(devName, kCFStringEncodingUTF8));
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CFStringGetCStringPtr(devName, kCFStringEncodingUTF8));
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argSize = sizeof(devId);
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argSize = sizeof(devId);
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propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
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propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
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@ -758,7 +758,7 @@ struct AQSAudioVoiceEngine : BaseAudioVoiceEngine {
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chMapOut.m_channels[4] = AudioChannel::FrontCenter;
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chMapOut.m_channels[4] = AudioChannel::FrontCenter;
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break;
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break;
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default:
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default:
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Log.report(logvisor::Warning, fmt("unknown channel layout %u; using stereo"), layout.mChannelLayoutTag);
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Log.report(logvisor::Warning, fmt("unknown channel layout {}; using stereo"), layout.mChannelLayoutTag);
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chMapOut.m_channelCount = 2;
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chMapOut.m_channelCount = 2;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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@ -259,12 +259,12 @@ LtRtProcessing::LtRtProcessing(int _5msFrames, const AudioVoiceEngineMixInfo& mi
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template <typename T>
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template <typename T>
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void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
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void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
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#if 0
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#if 0
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for (int i=0 ; i<frameCount ; ++i)
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for (int i=0 ; i<frameCount ; ++i)
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{
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{
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output[i * 2] = input[i * 5 + 3];
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output[i * 2] = input[i * 5 + 3];
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output[i * 2 + 1] = input[i * 5 + 4];
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output[i * 2 + 1] = input[i * 5 + 4];
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}
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}
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return;
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return;
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#endif
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#endif
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int outFramesRem = frameCount;
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int outFramesRem = frameCount;
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@ -273,14 +273,14 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
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int tail = std::min(m_windowFrames * 2, m_bufferTail + frameCount);
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int tail = std::min(m_windowFrames * 2, m_bufferTail + frameCount);
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int samples = (tail - m_bufferTail) * 5;
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int samples = (tail - m_bufferTail) * 5;
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memmove(&inBuf[m_bufferTail * 5], input, samples * sizeof(T));
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memmove(&inBuf[m_bufferTail * 5], input, samples * sizeof(T));
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// printf("input %d to %d\n", tail - m_bufferTail, m_bufferTail);
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// fmt::print("input {} to {}\n", tail - m_bufferTail, m_bufferTail);
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input += samples;
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input += samples;
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frameCount -= tail - m_bufferTail;
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frameCount -= tail - m_bufferTail;
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int head = std::min(m_windowFrames * 2, m_bufferHead + outFramesRem);
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int head = std::min(m_windowFrames * 2, m_bufferHead + outFramesRem);
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samples = (head - m_bufferHead) * 2;
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samples = (head - m_bufferHead) * 2;
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memmove(output, outBuf + m_bufferHead * 2, samples * sizeof(T));
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memmove(output, outBuf + m_bufferHead * 2, samples * sizeof(T));
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// printf("output %d from %d\n", head - m_bufferHead, m_bufferHead);
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// fmt::print("output {} from {}\n", head - m_bufferHead, m_bufferHead);
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output += samples;
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output += samples;
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outFramesRem -= head - m_bufferHead;
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outFramesRem -= head - m_bufferHead;
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@ -300,7 +300,7 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
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for (int i = 0; i < m_windowFrames; ++i, ++delayI) {
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for (int i = 0; i < m_windowFrames; ++i, ++delayI) {
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out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
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// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
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// fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
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}
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}
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} else {
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} else {
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int delayI = m_windowFrames * 2 - m_halfFrames;
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int delayI = m_windowFrames * 2 - m_halfFrames;
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@ -308,13 +308,13 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
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for (i = 0; i < m_halfFrames; ++i, ++delayI) {
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for (i = 0; i < m_halfFrames; ++i, ++delayI) {
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out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
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// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
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// fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
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}
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}
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delayI = 0;
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delayI = 0;
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for (; i < m_windowFrames; ++i, ++delayI) {
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for (; i < m_windowFrames; ++i, ++delayI) {
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out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2] = ClampFull<T>(in[delayI * 5] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
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out[i * 2 + 1] = ClampFull<T>(in[delayI * 5 + 1] + 0.7071068f * in[delayI * 5 + 2]);
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// printf("in %d out %d\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
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// fmt::print("in {} out {}\n", bufIdx * m_5msFrames + delayI, bufIdx * m_5msFrames + i);
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}
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}
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}
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}
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#if INTEL_IPP
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#if INTEL_IPP
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@ -328,14 +328,14 @@ void LtRtProcessing::Process(const T* input, T* output, int frameCount) {
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if (frameCount) {
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if (frameCount) {
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samples = frameCount * 5;
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samples = frameCount * 5;
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memmove(inBuf, input, samples * sizeof(T));
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memmove(inBuf, input, samples * sizeof(T));
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// printf("input %d to %d\n", frameCount, 0);
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// fmt::print("input {} to {}\n", frameCount, 0);
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m_bufferTail = frameCount;
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m_bufferTail = frameCount;
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}
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}
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if (outFramesRem) {
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if (outFramesRem) {
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samples = outFramesRem * 2;
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samples = outFramesRem * 2;
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memmove(output, outBuf, samples * sizeof(T));
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memmove(output, outBuf, samples * sizeof(T));
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// printf("output %d from %d\n", outFramesRem, 0);
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// fmt::print("output {} from {}\n", outFramesRem, 0);
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m_bufferHead = outFramesRem;
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m_bufferHead = outFramesRem;
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}
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}
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}
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}
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@ -121,7 +121,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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#if !WINDOWS_STORE
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#if !WINDOWS_STORE
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if (!m_device) {
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if (!m_device) {
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if (FAILED(m_enumerator->GetDevice(MBSTWCS(m_sinkName.c_str()).c_str(), &m_device))) {
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if (FAILED(m_enumerator->GetDevice(MBSTWCS(m_sinkName.c_str()).c_str(), &m_device))) {
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Log.report(logvisor::Error, fmt("unable to obtain audio device %s"), m_sinkName);
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Log.report(logvisor::Error, fmt("unable to obtain audio device {}"), m_sinkName);
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m_device.Reset();
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m_device.Reset();
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return;
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return;
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}
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}
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@ -204,7 +204,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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chMapOut.m_channels[7] = AudioChannel::SideRight;
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chMapOut.m_channels[7] = AudioChannel::SideRight;
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break;
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break;
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default:
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default:
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Log.report(logvisor::Warning, fmt("unknown channel layout %u; using stereo"), pwfx->Format.nChannels);
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Log.report(logvisor::Warning, fmt("unknown channel layout {}; using stereo"), pwfx->Format.nChannels);
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chMapOut.m_channelCount = 2;
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chMapOut.m_channelCount = 2;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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@ -750,9 +750,10 @@ struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
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m_ubufNumConsts.reset(new UINT[ubufCount]);
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m_ubufNumConsts.reset(new UINT[ubufCount]);
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for (size_t i = 0; i < ubufCount; ++i) {
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for (size_t i = 0; i < ubufCount; ++i) {
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#ifndef NDEBUG
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#ifndef NDEBUG
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if (ubufOffs[i] % 256)
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if (ubufOffs[i] % 256) {
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Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset %d provided to newShaderDataBinding"),
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Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
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int(i));
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i);
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}
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#endif
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#endif
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m_ubufFirstConsts[i] = ubufOffs[i] / 16;
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m_ubufFirstConsts[i] = ubufOffs[i] / 16;
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m_ubufNumConsts[i] = ((ubufSizes[i] + 255) & ~255) / 16;
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m_ubufNumConsts[i] = ((ubufSizes[i] + 255) & ~255) / 16;
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@ -760,8 +761,9 @@ struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
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}
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}
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for (size_t i = 0; i < ubufCount; ++i) {
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for (size_t i = 0; i < ubufCount; ++i) {
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#ifndef NDEBUG
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#ifndef NDEBUG
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if (!ubufs[i])
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if (!ubufs[i]) {
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Log.report(logvisor::Fatal, fmt("null uniform-buffer %d provided to newShaderDataBinding"), int(i));
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Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
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}
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#endif
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#endif
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m_ubufs.push_back(ubufs[i]);
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m_ubufs.push_back(ubufs[i]);
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}
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}
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@ -1579,7 +1581,7 @@ std::vector<uint8_t> D3D11DataFactory::CompileHLSL(const char* source, PipelineS
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if (FAILED(D3DCompilePROC(source, strlen(source), "Boo HLSL Source", nullptr, nullptr, "main",
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if (FAILED(D3DCompilePROC(source, strlen(source), "Boo HLSL Source", nullptr, nullptr, "main",
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D3DShaderTypes[int(stage)], BOO_D3DCOMPILE_FLAG, 0, &blobOut, &errBlob))) {
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D3DShaderTypes[int(stage)], BOO_D3DCOMPILE_FLAG, 0, &blobOut, &errBlob))) {
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fmt::print(fmt("{}\n"), source);
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fmt::print(fmt("{}\n"), source);
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Log.report(logvisor::Fatal, fmt("error compiling shader: %s"), errBlob->GetBufferPointer());
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Log.report(logvisor::Fatal, fmt("error compiling shader: {}"), errBlob->GetBufferPointer());
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return {};
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return {};
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}
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}
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std::vector<uint8_t> ret(blobOut->GetBufferSize());
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std::vector<uint8_t> ret(blobOut->GetBufferSize());
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@ -901,15 +901,18 @@ public:
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if (const GLShaderStage* stage = shader.cast<GLShaderStage>()) {
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if (const GLShaderStage* stage = shader.cast<GLShaderStage>()) {
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for (const auto& name : stage->getBlockNames()) {
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for (const auto& name : stage->getBlockNames()) {
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GLint uniLoc = glGetUniformBlockIndex(m_prog, name.first.c_str());
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GLint uniLoc = glGetUniformBlockIndex(m_prog, name.first.c_str());
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// if (uniLoc < 0)
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// if (uniLoc < 0) {
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// Log.report(logvisor::Warning, fmt("unable to find uniform block '%s'"), uniformBlockNames[i]);
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// Log.report(logvisor::Warning, fmt("unable to find uniform block '{}'"), uniformBlockNames[i]);
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// }
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m_uniLocs[name.second] = uniLoc;
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m_uniLocs[name.second] = uniLoc;
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}
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}
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for (const auto& name : stage->getTexNames()) {
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for (const auto& name : stage->getTexNames()) {
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GLint texLoc = glGetUniformLocation(m_prog, name.first.c_str());
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GLint texLoc = glGetUniformLocation(m_prog, name.first.c_str());
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if (texLoc < 0) { /* Log.report(logvisor::Warning, fmt("unable to find sampler variable '%s'"), texNames[i]); */
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if (texLoc < 0) {
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} else
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// Log.report(logvisor::Warning, fmt("unable to find sampler variable '{}'"), texNames[i]);
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} else {
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glUniform1i(texLoc, name.second);
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glUniform1i(texLoc, name.second);
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}
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}
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}
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}
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}
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}
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}
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@ -1957,8 +1960,9 @@ GLShaderDataBinding(const ObjToken<BaseGraphicsData>& d, const ObjToken<IShaderP
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m_ubufOffs.reserve(ubufCount);
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m_ubufOffs.reserve(ubufCount);
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for (size_t i = 0; i < ubufCount; ++i) {
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for (size_t i = 0; i < ubufCount; ++i) {
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#ifndef NDEBUG
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#ifndef NDEBUG
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if (ubufOffs[i] % 256)
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if (ubufOffs[i] % 256) {
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Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"), int(i));
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Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"), i);
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}
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#endif
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#endif
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m_ubufOffs.emplace_back(ubufOffs[i], (ubufSizes[i] + 255) & ~255);
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m_ubufOffs.emplace_back(ubufOffs[i], (ubufSizes[i] + 255) & ~255);
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}
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}
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@ -1966,8 +1970,9 @@ GLShaderDataBinding(const ObjToken<BaseGraphicsData>& d, const ObjToken<IShaderP
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m_ubufs.reserve(ubufCount);
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m_ubufs.reserve(ubufCount);
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for (size_t i = 0; i < ubufCount; ++i) {
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for (size_t i = 0; i < ubufCount; ++i) {
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#ifndef NDEBUG
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#ifndef NDEBUG
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if (!ubufs[i])
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if (!ubufs[i]) {
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Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), int(i));
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Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
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}
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#endif
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#endif
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m_ubufs.push_back(ubufs[i]);
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m_ubufs.push_back(ubufs[i]);
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}
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}
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@ -903,11 +903,13 @@ class MetalShaderStage : public GraphicsDataNode<IShaderStage> {
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shaderLib = [ctx->m_dev newLibraryWithSource:@((const char*) (data + 1))
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shaderLib = [ctx->m_dev newLibraryWithSource:@((const char*) (data + 1))
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options:compOpts
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options:compOpts
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error:&err];
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error:&err];
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if (!shaderLib)
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if (!shaderLib) {
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fmt::print(fmt("{}\n"), data + 1);
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fmt::print(fmt("{}\n"), data + 1);
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}
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}
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if (!shaderLib) {
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Log.report(logvisor::Fatal, fmt("error creating library: {}"), [[err localizedDescription] UTF8String]);
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}
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}
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if (!shaderLib)
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Log.report(logvisor::Fatal, fmt("error creating library: %s"), [[err localizedDescription] UTF8String]);
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NSString* funcName;
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NSString* funcName;
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switch (stage) {
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switch (stage) {
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@ -1024,9 +1026,10 @@ protected:
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desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
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desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
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NSError* err = nullptr;
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NSError* err = nullptr;
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m_state = [ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
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m_state = [ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
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if (err)
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if (err) {
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Log.report(logvisor::Fatal, fmt("error making shader pipeline: %s"),
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Log.report(logvisor::Fatal, fmt("error making shader pipeline: {}"),
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[[err localizedDescription] UTF8String]);
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[[err localizedDescription] UTF8String]);
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}
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MTLDepthStencilDescriptor* dsDesc = [MTLDepthStencilDescriptor new];
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MTLDepthStencilDescriptor* dsDesc = [MTLDepthStencilDescriptor new];
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switch (info.depthTest) {
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switch (info.depthTest) {
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@ -1098,9 +1101,10 @@ class MetalTessellationShaderPipeline : public MetalShaderPipeline {
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NSError* err = nullptr;
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NSError* err = nullptr;
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m_computeState = [ctx->m_dev newComputePipelineStateWithDescriptor:compDesc options:MTLPipelineOptionNone
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m_computeState = [ctx->m_dev newComputePipelineStateWithDescriptor:compDesc options:MTLPipelineOptionNone
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reflection:nil error:&err];
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reflection:nil error:&err];
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if (err)
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if (err) {
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Log.report(logvisor::Fatal, fmt("error making compute pipeline: %s"),
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Log.report(logvisor::Fatal, fmt("error making compute pipeline: {}"),
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[[err localizedDescription] UTF8String]);
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[[err localizedDescription] UTF8String]);
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}
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}
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}
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void draw(MetalCommandQueue& q, size_t start, size_t count);
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void draw(MetalCommandQueue& q, size_t start, size_t count);
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@ -1202,9 +1206,10 @@ struct MetalShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
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m_ubufOffs.reserve(ubufCount);
|
m_ubufOffs.reserve(ubufCount);
|
||||||
for (size_t i = 0; i < ubufCount; ++i) {
|
for (size_t i = 0; i < ubufCount; ++i) {
|
||||||
#ifndef NDEBUG
|
#ifndef NDEBUG
|
||||||
if (ubufOffs[i] % 256)
|
if (ubufOffs[i] % 256) {
|
||||||
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset %d provided to newShaderDataBinding"),
|
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
|
||||||
int(i));
|
i);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
m_ubufOffs.push_back(ubufOffs[i]);
|
m_ubufOffs.push_back(ubufOffs[i]);
|
||||||
}
|
}
|
||||||
|
@ -1212,8 +1217,9 @@ struct MetalShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
|
||||||
m_ubufs.reserve(ubufCount);
|
m_ubufs.reserve(ubufCount);
|
||||||
for (size_t i = 0; i < ubufCount; ++i) {
|
for (size_t i = 0; i < ubufCount; ++i) {
|
||||||
#ifndef NDEBUG
|
#ifndef NDEBUG
|
||||||
if (!ubufs[i])
|
if (!ubufs[i]) {
|
||||||
Log.report(logvisor::Fatal, fmt("null uniform-buffer %d provided to newShaderDataBinding"), int(i));
|
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
m_ubufs.push_back(ubufs[i]);
|
m_ubufs.push_back(ubufs[i]);
|
||||||
}
|
}
|
||||||
|
@ -2056,17 +2062,17 @@ void MetalDataFactoryImpl::SetupGammaResources() {
|
||||||
ObjToken<ITexture> texs[] = {{}, m_gammaLUT.get()};
|
ObjToken<ITexture> texs[] = {{}, m_gammaLUT.get()};
|
||||||
m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {},
|
m_gammaBinding = ctx.newShaderDataBinding(m_gammaShader, m_gammaVBO.get(), {}, {},
|
||||||
0, nullptr, nullptr, 2, texs, nullptr, nullptr);
|
0, nullptr, nullptr, 2, texs, nullptr, nullptr);
|
||||||
|
|
||||||
Vert flipverts[4] = {{{-1.f, 1.f, 0.f, 1.f}, {0.f, 1.f, 0.f, 0.f}},
|
Vert flipverts[4] = {{{-1.f, 1.f, 0.f, 1.f}, {0.f, 1.f, 0.f, 0.f}},
|
||||||
{{1.f, 1.f, 0.f, 1.f}, {1.f, 1.f, 0.f, 0.f}},
|
{{1.f, 1.f, 0.f, 1.f}, {1.f, 1.f, 0.f, 0.f}},
|
||||||
{{-1.f, -1.f, 0.f, 1.f}, {0.f, 0.f, 0.f, 0.f}},
|
{{-1.f, -1.f, 0.f, 1.f}, {0.f, 0.f, 0.f, 0.f}},
|
||||||
{{1.f, -1.f, 0.f, 1.f}, {1.f, 0.f, 0.f, 0.f}}};
|
{{1.f, -1.f, 0.f, 1.f}, {1.f, 0.f, 0.f, 0.f}}};
|
||||||
m_cubeFlipVBO = ctx.newStaticBuffer(BufferUse::Vertex, flipverts, 32, 4);
|
m_cubeFlipVBO = ctx.newStaticBuffer(BufferUse::Vertex, flipverts, 32, 4);
|
||||||
|
|
||||||
{
|
{
|
||||||
fragmentMetal = MetalDataFactory::CompileMetal(CubeFlipFS, PipelineStage::Fragment);
|
fragmentMetal = MetalDataFactory::CompileMetal(CubeFlipFS, PipelineStage::Fragment);
|
||||||
fragmentShader = ctx.newShaderStage(fragmentMetal, PipelineStage::Fragment);
|
fragmentShader = ctx.newShaderStage(fragmentMetal, PipelineStage::Fragment);
|
||||||
|
|
||||||
MTLRenderPipelineDescriptor* desc = [MTLRenderPipelineDescriptor new];
|
MTLRenderPipelineDescriptor* desc = [MTLRenderPipelineDescriptor new];
|
||||||
desc.vertexFunction = vertexShader.cast<MetalShaderStage>()->shader();
|
desc.vertexFunction = vertexShader.cast<MetalShaderStage>()->shader();
|
||||||
desc.fragmentFunction = fragmentShader.cast<MetalShaderStage>()->shader();
|
desc.fragmentFunction = fragmentShader.cast<MetalShaderStage>()->shader();
|
||||||
|
@ -2078,11 +2084,12 @@ void MetalDataFactoryImpl::SetupGammaResources() {
|
||||||
desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
|
desc.inputPrimitiveTopology = MTLPrimitiveTopologyClassTriangle;
|
||||||
NSError* err = nullptr;
|
NSError* err = nullptr;
|
||||||
m_cubeFlipShader = [m_ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
|
m_cubeFlipShader = [m_ctx->m_dev newRenderPipelineStateWithDescriptor:desc error:&err];
|
||||||
if (err)
|
if (err) {
|
||||||
Log.report(logvisor::Fatal, fmt("error making shader pipeline: %s"),
|
Log.report(logvisor::Fatal, fmt("error making shader pipeline: {}"),
|
||||||
[[err localizedDescription] UTF8String]);
|
[[err localizedDescription] UTF8String]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
} BooTrace);
|
} BooTrace);
|
||||||
}
|
}
|
||||||
|
|
|
@ -2668,9 +2668,10 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
|
||||||
m_ubufOffs.reserve(ubufCount);
|
m_ubufOffs.reserve(ubufCount);
|
||||||
for (size_t i = 0; i < ubufCount; ++i) {
|
for (size_t i = 0; i < ubufCount; ++i) {
|
||||||
#ifndef NDEBUG
|
#ifndef NDEBUG
|
||||||
if (ubufOffs[i] % 256)
|
if (ubufOffs[i] % 256) {
|
||||||
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
|
Log.report(logvisor::Fatal, fmt("non-256-byte-aligned uniform-offset {} provided to newShaderDataBinding"),
|
||||||
int(i));
|
i);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
std::array<VkDescriptorBufferInfo, 2> fillArr;
|
std::array<VkDescriptorBufferInfo, 2> fillArr;
|
||||||
fillArr.fill({VK_NULL_HANDLE, ubufOffs[i], (ubufSizes[i] + 255) & ~255});
|
fillArr.fill({VK_NULL_HANDLE, ubufOffs[i], (ubufSizes[i] + 255) & ~255});
|
||||||
|
@ -2680,8 +2681,9 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
|
||||||
m_ubufs.reserve(ubufCount);
|
m_ubufs.reserve(ubufCount);
|
||||||
for (size_t i = 0; i < ubufCount; ++i) {
|
for (size_t i = 0; i < ubufCount; ++i) {
|
||||||
#ifndef NDEBUG
|
#ifndef NDEBUG
|
||||||
if (!ubufs[i])
|
if (!ubufs[i]) {
|
||||||
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), int(i));
|
Log.report(logvisor::Fatal, fmt("null uniform-buffer {} provided to newShaderDataBinding"), i);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
m_ubufs.push_back(ubufs[i]);
|
m_ubufs.push_back(ubufs[i]);
|
||||||
}
|
}
|
||||||
|
|
|
@ -55,7 +55,7 @@ void DolphinSmashAdapter::transferCycle() {
|
||||||
if (recvSz != 37 || payload[0] != 0x21)
|
if (recvSz != 37 || payload[0] != 0x21)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// printf("RECEIVED DATA %zu %02X\n", recvSz, payload[0]);
|
// fmt::print("RECEIVED DATA {} {:02X}\n", recvSz, payload[0]);
|
||||||
|
|
||||||
std::lock_guard<std::mutex> lk(m_callbackLock);
|
std::lock_guard<std::mutex> lk(m_callbackLock);
|
||||||
if (!m_callback)
|
if (!m_callback)
|
||||||
|
|
|
@ -43,16 +43,20 @@ void DualshockPad::deviceDisconnected() {
|
||||||
|
|
||||||
void DualshockPad::initialCycle() {
|
void DualshockPad::initialCycle() {
|
||||||
#if 0
|
#if 0
|
||||||
uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00}; //Tells controller to start sending changes on in pipe
|
// Tells controller to start sending changes on in pipe
|
||||||
if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4))
|
uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00};
|
||||||
{
|
|
||||||
deviceError("Unable to send complete packet! Request size %x\n", sizeof(setupCommand));
|
if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4)) {
|
||||||
return;
|
deviceError("Unable to send complete packet! Request size {:x}\n", sizeof(setupCommand));
|
||||||
}
|
return;
|
||||||
uint8_t btAddr[8];
|
}
|
||||||
receiveHIDReport(btAddr, sizeof(btAddr), HIDReportType::Feature, 0xF5);
|
|
||||||
for (int i = 0; i < 6; i++)
|
uint8_t btAddr[8];
|
||||||
m_btAddress[5 - i] = btAddr[i + 2]; // Copy into buffer reversed, so it is LSB first
|
receiveHIDReport(btAddr, sizeof(btAddr), HIDReportType::Feature, 0xF5);
|
||||||
|
for (int i = 0; i < 6; i++) {
|
||||||
|
// Copy into buffer reversed, so it is LSB first
|
||||||
|
m_btAddress[5 - i] = btAddr[i + 2];
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -108,7 +108,7 @@ class HIDListenerIOKit : public IHIDListener {
|
||||||
|
|
||||||
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::USB, vid, pid, vstr, pstr, devPath));
|
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::USB, vid, pid, vstr, pstr, devPath));
|
||||||
|
|
||||||
// printf("ADDED %08X %s\n", obj.get(), devPath);
|
// fmt::print(fmt("ADDED {:08X} {}\n"), obj.get(), devPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -124,7 +124,7 @@ class HIDListenerIOKit : public IHIDListener {
|
||||||
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
|
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
|
||||||
continue;
|
continue;
|
||||||
listener->m_finder._removeToken(devPath);
|
listener->m_finder._removeToken(devPath);
|
||||||
// printf("REMOVED %08X %s\n", obj.get(), devPath);
|
// fmt::print(fmt("REMOVED {:08X} {}\n"), obj.get(), devPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -191,7 +191,7 @@ class HIDListenerIOKit : public IHIDListener {
|
||||||
|
|
||||||
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::HID, vidv, pidv, vstr, pstr, devPath));
|
listener->m_finder._insertToken(std::make_unique<DeviceToken>(DeviceType::HID, vidv, pidv, vstr, pstr, devPath));
|
||||||
|
|
||||||
// printf("ADDED %08X %s\n", obj, devPath);
|
// fmt::print(fmt("ADDED {:08X} {}\n"), obj, devPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -207,7 +207,7 @@ class HIDListenerIOKit : public IHIDListener {
|
||||||
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
|
if (IORegistryEntryGetPath(obj.get(), kIOServicePlane, devPath) != 0)
|
||||||
continue;
|
continue;
|
||||||
listener->m_finder._removeToken(devPath);
|
listener->m_finder._removeToken(devPath);
|
||||||
// printf("REMOVED %08X %s\n", obj, devPath);
|
// fmt::print(fmt("REMOVED {:08X} {}\n"), obj, devPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -118,14 +118,14 @@ class HIDListenerUdev final : public IHIDListener {
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
udev_list_entry* att = nullptr;
|
udev_list_entry* att = nullptr;
|
||||||
udev_list_entry_foreach(att, attrs)
|
udev_list_entry_foreach(att, attrs)
|
||||||
{
|
{
|
||||||
const char* name = udev_list_entry_get_name(att);
|
const char* name = udev_list_entry_get_name(att);
|
||||||
const char* val = udev_list_entry_get_value(att);
|
const char* val = udev_list_entry_get_value(att);
|
||||||
fprintf(stderr, "%s %s\n", name, val);
|
fmt::print(stderr, fmt("{} {}\n"), name, val);
|
||||||
}
|
}
|
||||||
fprintf(stderr, "\n\n");
|
std::fputs("\n\n", stderr);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
m_finder._insertToken(std::make_unique<DeviceToken>(type, vid, pid, manuf, product, devPath));
|
m_finder._insertToken(std::make_unique<DeviceToken>(type, vid, pid, manuf, product, devPath));
|
||||||
|
|
|
@ -350,8 +350,11 @@ struct GraphicsContextWin32Vulkan : GraphicsContextWin32 {
|
||||||
bool m_vsyncRunning;
|
bool m_vsyncRunning;
|
||||||
|
|
||||||
static void ThrowIfFailed(VkResult res) {
|
static void ThrowIfFailed(VkResult res) {
|
||||||
if (res != VK_SUCCESS)
|
if (res == VK_SUCCESS) {
|
||||||
Log.report(logvisor::Fatal, fmt("%d\n"), res);
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Log.report(logvisor::Fatal, fmt("{}\n"), res);
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
Loading…
Reference in New Issue