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https://github.com/AxioDL/boo.git
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UWP support
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@@ -25,30 +25,9 @@ pD3DCreateBlob D3DCreateBlobPROC = nullptr;
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static bool FindBestD3DCompile()
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{
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HMODULE d3dCompilelib = LoadLibraryW(L"D3DCompiler_47.dll");
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if (!d3dCompilelib)
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{
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_46.dll");
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if (!d3dCompilelib)
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{
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_45.dll");
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if (!d3dCompilelib)
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{
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_44.dll");
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if (!d3dCompilelib)
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{
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_43.dll");
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}
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}
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}
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}
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if (d3dCompilelib)
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{
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D3DCompilePROC = (pD3DCompile)GetProcAddress(d3dCompilelib, "D3DCompile");
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D3DCreateBlobPROC = (pD3DCreateBlob)GetProcAddress(d3dCompilelib, "D3DCreateBlob");
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return D3DCompilePROC != nullptr && D3DCreateBlobPROC != nullptr;
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}
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return false;
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D3DCompilePROC = D3DCompile;
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D3DCreateBlobPROC = D3DCreateBlob;
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return D3DCompilePROC != nullptr && D3DCreateBlobPROC != nullptr;
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}
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namespace boo
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@@ -91,14 +70,8 @@ public:
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m_args(args),
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m_singleInstance(singleInstance)
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{
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HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
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if (!dxgilib)
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Log.report(logvisor::Fatal, "unable to load dxgi.dll");
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typedef HRESULT(WINAPI*CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void **ppFactory);
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CreateDXGIFactory1PROC MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
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if (!MyCreateDXGIFactory1)
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Log.report(logvisor::Fatal, "unable to find CreateDXGIFactory1 in DXGI.dll\n");
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CreateDXGIFactory1PROC MyCreateDXGIFactory1 = CreateDXGIFactory1;
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bool no12 = false;
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for (const SystemString& arg : args)
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@@ -106,30 +79,15 @@ public:
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no12 = true;
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#if _WIN32_WINNT_WIN10
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HMODULE d3d12lib = LoadLibraryW(L"D3D12.dll");
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if (!no12 && d3d12lib)
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if (!no12)
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{
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#if _DEBUG
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{
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PFN_D3D12_GET_DEBUG_INTERFACE MyD3D12GetDebugInterface =
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(PFN_D3D12_GET_DEBUG_INTERFACE)GetProcAddress(d3d12lib, "D3D12GetDebugInterface");
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ComPtr<ID3D12Debug> debugController;
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if (SUCCEEDED(MyD3D12GetDebugInterface(IID_PPV_ARGS(&debugController))))
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{
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debugController->EnableDebugLayer();
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}
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}
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#endif
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if (!FindBestD3DCompile())
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Log.report(logvisor::Fatal, "unable to find D3DCompile_[43-47].dll");
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D3D12SerializeRootSignaturePROC =
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(PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)GetProcAddress(d3d12lib, "D3D12SerializeRootSignature");
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D3D12SerializeRootSignaturePROC = D3D12SerializeRootSignature;
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/* Create device */
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PFN_D3D12_CREATE_DEVICE MyD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(d3d12lib, "D3D12CreateDevice");
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if (!MyD3D12CreateDevice)
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Log.report(logvisor::Fatal, "unable to find D3D12CreateDevice in D3D12.dll");
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PFN_D3D12_CREATE_DEVICE MyD3D12CreateDevice = D3D12CreateDevice;
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/* Obtain DXGI Factory */
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HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory2), &m_3dCtx.m_ctx12.m_dxFactory);
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@@ -191,16 +149,12 @@ public:
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}
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}
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#endif
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HMODULE d3d11lib = LoadLibraryW(L"D3D11.dll");
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if (d3d11lib)
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{
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if (!FindBestD3DCompile())
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Log.report(logvisor::Fatal, "unable to find D3DCompile_[43-47].dll");
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/* Create device proc */
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PFN_D3D11_CREATE_DEVICE MyD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)GetProcAddress(d3d11lib, "D3D11CreateDevice");
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if (!MyD3D11CreateDevice)
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Log.report(logvisor::Fatal, "unable to find D3D11CreateDevice in D3D11.dll");
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PFN_D3D11_CREATE_DEVICE MyD3D11CreateDevice = D3D11CreateDevice;
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/* Create device */
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D3D_FEATURE_LEVEL level = D3D_FEATURE_LEVEL_11_0;
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@@ -215,9 +169,6 @@ public:
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FAILED(tempCtx.As<ID3D11DeviceContext1>(&m_3dCtx.m_ctx11.m_devCtx)) || !m_3dCtx.m_ctx11.m_devCtx ||
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FAILED(m_3dCtx.m_ctx11.m_dev.As<IDXGIDevice2>(&device)) || !device)
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{
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MessageBoxW(nullptr, L"Windows 7 users should install 'Platform Update for Windows 7':\n"
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L"https://www.microsoft.com/en-us/download/details.aspx?id=36805",
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L"IDXGIDevice2 interface error", MB_OK | MB_ICONERROR);
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exit(1);
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}
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@@ -256,7 +207,7 @@ public:
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int clientReturn = 0;
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std::thread clientThread([&]()
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{
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std::string thrName = WCSTMBS(getFriendlyName().c_str()) + " Client Thread";
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std::string thrName = WCSTMBS(getFriendlyName().data()) + " Client Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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clientReturn = m_callback.appMain(this);
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});
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