Huge compile performance refactor

This commit is contained in:
Jack Andersen 2017-12-28 21:54:26 -10:00
parent 867665cc78
commit fa8989bed3
24 changed files with 41 additions and 41 deletions

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@ -2,7 +2,7 @@
#define IGFXCONTEXT_HPP #define IGFXCONTEXT_HPP
#include <memory> #include <memory>
#include <stdint.h> #include <cstdint>
namespace boo namespace boo
{ {

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@ -1,8 +1,8 @@
#ifndef BOO_IAUDIOSUBMIX_HPP #ifndef BOO_IAUDIOSUBMIX_HPP
#define BOO_IAUDIOSUBMIX_HPP #define BOO_IAUDIOSUBMIX_HPP
#include <stddef.h> #include <cstddef>
#include <stdint.h> #include <cstdint>
#include <memory> #include <memory>
#include "boo/BooObject.hpp" #include "boo/BooObject.hpp"

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@ -1,9 +1,9 @@
#ifndef BOO_IAUDIOVOICE_HPP #ifndef BOO_IAUDIOVOICE_HPP
#define BOO_IAUDIOVOICE_HPP #define BOO_IAUDIOVOICE_HPP
#include <stddef.h> #include <cstddef>
#include <stdint.h> #include <cstdint>
#include <string.h> #include <cstring>
#include "boo/BooObject.hpp" #include "boo/BooObject.hpp"
namespace boo namespace boo

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@ -4,7 +4,7 @@
#include <string> #include <string>
#include <functional> #include <functional>
#include <vector> #include <vector>
#include <stdint.h> #include <cstdint>
namespace boo namespace boo
{ {

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@ -1,8 +1,8 @@
#ifndef BOO_IMIDIREADER_HPP #ifndef BOO_IMIDIREADER_HPP
#define BOO_IMIDIREADER_HPP #define BOO_IMIDIREADER_HPP
#include <stdlib.h> #include <cstdlib>
#include <stdint.h> #include <cstdint>
namespace boo namespace boo
{ {

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@ -3,7 +3,7 @@
#include <memory> #include <memory>
#include <functional> #include <functional>
#include <stdint.h> #include <cstdint>
#include "boo/System.hpp" #include "boo/System.hpp"
#include "boo/ThreadLocalPtr.hpp" #include "boo/ThreadLocalPtr.hpp"
#include "boo/BooObject.hpp" #include "boo/BooObject.hpp"

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@ -1,9 +1,9 @@
#ifndef CDEVICEBASE #ifndef CDEVICEBASE
#define CDEVICEBASE #define CDEVICEBASE
#include <stdint.h> #include <cstdint>
#include <stdlib.h> #include <cstdlib>
#include <stdio.h> #include <cstdio>
#include <memory> #include <memory>
#include <vector> #include <vector>
#include <mutex> #include <mutex>

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@ -7,8 +7,8 @@
#include "DeviceToken.hpp" #include "DeviceToken.hpp"
#include "IHIDListener.hpp" #include "IHIDListener.hpp"
#include "DeviceSignature.hpp" #include "DeviceSignature.hpp"
#include <string.h> #include <cstring>
#include <stdio.h> #include <cstdio>
#ifdef _WIN32 #ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN

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@ -1,7 +1,7 @@
#ifndef CDOLPHINSMASHADAPTER_HPP #ifndef CDOLPHINSMASHADAPTER_HPP
#define CDOLPHINSMASHADAPTER_HPP #define CDOLPHINSMASHADAPTER_HPP
#include <stdint.h> #include <cstdint>
#include "DeviceBase.hpp" #include "DeviceBase.hpp"
#include "../System.hpp" #include "../System.hpp"

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@ -1,6 +1,6 @@
#ifndef CDUALSHOCKPAD_HPP #ifndef CDUALSHOCKPAD_HPP
#define CDUALSHOCKPAD_HPP #define CDUALSHOCKPAD_HPP
#include <stdint.h> #include <cstdint>
#include <type_traits> #include <type_traits>
#include "DeviceBase.hpp" #include "DeviceBase.hpp"
#include "boo/System.hpp" #include "boo/System.hpp"

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@ -1,6 +1,6 @@
#include "AudioMatrix.hpp" #include "AudioMatrix.hpp"
#include "AudioVoiceEngine.hpp" #include "AudioVoiceEngine.hpp"
#include <string.h> #include <cstring>
namespace boo namespace boo
{ {

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@ -3,9 +3,9 @@
#include "boo/audiodev/IAudioVoice.hpp" #include "boo/audiodev/IAudioVoice.hpp"
#include <vector> #include <vector>
#include <stdint.h> #include <cstdint>
#include <limits.h> #include <limits.h>
#include <float.h> #include <cfloat>
#if __SSE__ #if __SSE__
#include <immintrin.h> #include <immintrin.h>

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@ -1,6 +1,6 @@
#include "AudioMatrix.hpp" #include "AudioMatrix.hpp"
#include "AudioVoiceEngine.hpp" #include "AudioVoiceEngine.hpp"
#include <string.h> #include <cstring>
#include <immintrin.h> #include <immintrin.h>

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@ -1,7 +1,7 @@
#include "AudioSubmix.hpp" #include "AudioSubmix.hpp"
#include "AudioVoiceEngine.hpp" #include "AudioVoiceEngine.hpp"
#include "AudioVoice.hpp" #include "AudioVoice.hpp"
#include <string.h> #include <cstring>
#include <algorithm> #include <algorithm>
#undef min #undef min

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@ -1,6 +1,6 @@
#include "boo/inputdev/DolphinSmashAdapter.hpp" #include "boo/inputdev/DolphinSmashAdapter.hpp"
#include <stdio.h> #include <cstdio>
#include <string.h> #include <cstring>
namespace boo namespace boo
{ {

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@ -1,8 +1,8 @@
#include "boo/inputdev/DualshockPad.hpp" #include "boo/inputdev/DualshockPad.hpp"
#define _USE_MATH_DEFINES #define _USE_MATH_DEFINES
#include <math.h> #include <cmath>
#include <iostream> #include <iostream>
#include <stdio.h> #include <cstdio>
#include <memory.h> #include <memory.h>
#ifdef _WIN32 #ifdef _WIN32

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@ -5,7 +5,7 @@
#include <mutex> #include <mutex>
#include <condition_variable> #include <condition_variable>
#include <stdio.h> #include <cstdio>
#include <libudev.h> #include <libudev.h>
#include <stropts.h> #include <stropts.h>
#include <linux/usb/ch9.h> #include <linux/usb/ch9.h>
@ -15,7 +15,7 @@
#include <fcntl.h> #include <fcntl.h>
#include <sys/ioctl.h> #include <sys/ioctl.h>
#include <unistd.h> #include <unistd.h>
#include <string.h> #include <cstring>
#include "boo/inputdev/HIDParser.hpp" #include "boo/inputdev/HIDParser.hpp"
namespace boo namespace boo

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@ -5,8 +5,8 @@
#include <thread> #include <thread>
#include <mutex> #include <mutex>
#include <condition_variable> #include <condition_variable>
#include <string.h> #include <cstring>
#include <stdio.h> #include <cstdio>
#include <algorithm> #include <algorithm>
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN

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@ -2,8 +2,8 @@
#include "boo/inputdev/DeviceFinder.hpp" #include "boo/inputdev/DeviceFinder.hpp"
#include "boo/inputdev/HIDParser.hpp" #include "boo/inputdev/HIDParser.hpp"
#include <libudev.h> #include <libudev.h>
#include <string.h> #include <cstring>
#include <stdio.h> #include <cstdio>
#include <signal.h> #include <signal.h>
#include <fcntl.h> #include <fcntl.h>
#include <linux/hidraw.h> #include <linux/hidraw.h>

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@ -2,7 +2,7 @@
#include "boo/inputdev/IHIDListener.hpp" #include "boo/inputdev/IHIDListener.hpp"
#include "boo/inputdev/DeviceFinder.hpp" #include "boo/inputdev/DeviceFinder.hpp"
#include "boo/inputdev/XInputPad.hpp" #include "boo/inputdev/XInputPad.hpp"
#include <string.h> #include <cstring>
#include <thread> #include <thread>
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN

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@ -8,7 +8,7 @@
#include <memory> #include <memory>
#include <dbus/dbus.h> #include <dbus/dbus.h>
#include <stdio.h> #include <cstdio>
DBusConnection* RegisterDBus(const char* appName, bool& isFirst) DBusConnection* RegisterDBus(const char* appName, bool& isFirst)
{ {

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@ -10,10 +10,10 @@
#endif #endif
#include <limits.h> #include <limits.h>
#include <stdlib.h> #include <cstdlib>
#include <stdio.h> #include <cstdio>
#include <stdint.h> #include <cstdint>
#include <string.h> #include <cstring>
#include <thread> #include <thread>
#include <mutex> #include <mutex>

@ -1 +1 @@
Subproject commit 408ae926d76128fa23a12607d0a1e0a970ab3554 Subproject commit beee8b397056efcdc33020a26cf69d1039f0f802

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@ -1,5 +1,5 @@
#include <stdio.h> #include <cstdio>
#include <math.h> #include <cmath>
#include <boo/boo.hpp> #include <boo/boo.hpp>
#include <boo/graphicsdev/GL.hpp> #include <boo/graphicsdev/GL.hpp>
#include <boo/graphicsdev/Vulkan.hpp> #include <boo/graphicsdev/Vulkan.hpp>