Phillip Stephens
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cf26e39259
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Windows fixes
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2016-07-23 23:33:23 -07:00 |
Jack Andersen
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66c64cde08
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Fallback flow for graphics APIs
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2016-07-20 07:14:18 -10:00 |
Jack Andersen
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3076c0525d
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Add preliminary Win32 Vulkan support
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2016-07-17 11:15:57 -10:00 |
Jack Andersen
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295d100ca3
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Initial vulkan rendering within URDE
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2016-06-30 16:30:29 -10:00 |
Jack Andersen
|
8ac929d140
|
Humungous refactor
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2016-03-04 13:02:18 -10:00 |
Jack Andersen
|
d657f3c8f8
|
Windows fixes
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2016-02-24 10:52:31 -10:00 |
Jack Andersen
|
056eef542b
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Add horizonal mousewheel scrolling
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2016-01-14 20:51:30 -10:00 |
Jack Andersen
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f20c1bcfc2
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Add crosshairs mouse cursor
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2016-01-09 20:42:00 -10:00 |
Jack Andersen
|
bcfff2bf7f
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Fix Win32 repeat key test
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2016-01-01 18:15:41 -10:00 |
Jack Andersen
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53ad4df63d
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D3D Scissor fix and Scroll events
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2015-12-30 20:34:26 -10:00 |
Jack Andersen
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30fd4c0709
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Win32 Text input in sync
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2015-12-27 14:02:16 -10:00 |
Jack Andersen
|
52692b0459
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Xlib in sync with new text system
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2015-12-27 13:23:17 -10:00 |
Jack Andersen
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92c47a5e77
|
Win32 IM and clipboard support
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2015-12-24 15:08:46 -10:00 |
Jack Andersen
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886ae22e08
|
[Win32] Proper handling of character case for keyboard events
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2015-12-20 12:52:48 -10:00 |
Jack Andersen
|
916002f9da
|
Thread safety updates for D3D
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2015-12-14 09:19:29 -10:00 |
Jack Andersen
|
36c05662b8
|
signed window coordinates for Win32
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2015-12-03 15:54:48 -10:00 |
Jack Andersen
|
c34b93f00f
|
Windows bug fixes
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2015-11-30 14:33:14 -10:00 |
Jack Andersen
|
84b78f2962
|
windows enum refactor fixes
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2015-11-20 16:58:56 -10:00 |
Jack Andersen
|
998255efd5
|
Working HECL shader generation on D3D11/12
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2015-11-17 20:14:49 -10:00 |
Phillip
|
fe061b8d0a
|
Squash MSVC warnings
|
2015-11-13 22:12:39 -08:00 |
Jack Andersen
|
6d3b8d3198
|
Windows fixes
|
2015-11-10 10:11:08 -10:00 |
Jack Andersen
|
41cccf6b0d
|
Fullscreen event fix
|
2015-11-07 10:12:47 -10:00 |
Phillip
|
b0bdd5c337
|
Remove unused variables.
|
2015-11-06 23:52:27 -08:00 |
Phillip
|
0f057a3713
|
Implement Mouse Enter/Leave Events
|
2015-11-06 23:49:53 -08:00 |
Jack Andersen
|
9fc3810015
|
Win 7/8 SDK fix
|
2015-11-06 19:25:43 -10:00 |
Jack Andersen
|
8951008cca
|
Added Windows OpenGL support. D3D11 stability fixes
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2015-11-06 15:43:12 -10:00 |
Jack Andersen
|
0923254b39
|
Lots of D3D11 implemented
|
2015-11-05 17:20:58 -10:00 |
Jack Andersen
|
e5ef02588f
|
D3D12 bug fixes
|
2015-11-04 18:57:48 -10:00 |
Jack Andersen
|
5d62f6593b
|
Initial D3D window appearing
|
2015-11-04 14:00:29 -10:00 |
Jack Andersen
|
bc84471d4d
|
More D3D12 work
|
2015-11-03 14:27:32 -10:00 |
Jack Andersen
|
facacd4e95
|
More D3D12 work
|
2015-11-02 18:19:41 -10:00 |
Jack Andersen
|
49771b0e15
|
Windows refactors
|
2015-08-30 17:40:58 -10:00 |
Jack Andersen
|
e56b8539bf
|
Major refactor for better modularity
|
2015-08-18 09:40:26 -10:00 |