12 Commits

Author SHA1 Message Date
Jack Andersen
66c64cde08 Fallback flow for graphics APIs 2016-07-20 07:14:18 -10:00
Jack Andersen
295d100ca3 Initial vulkan rendering within URDE 2016-06-30 16:30:29 -10:00
Jack Andersen
d145e15ecb IGraphicsDataToken and IGraphicsCommandQueue::stopRenderer() 2015-12-04 14:41:30 -10:00
Jack Andersen
c9edf8dd85 Major scoped-enum refactor 2015-11-20 15:12:22 -10:00
Jack Andersen
4d133edd2c Window resizing stability fixes 2015-11-16 20:41:32 -10:00
Jack Andersen
8951008cca Added Windows OpenGL support. D3D11 stability fixes 2015-11-06 15:43:12 -10:00
Jack Andersen
d013f1e25c Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
Jack Andersen
2814da014f Further GLES3 implementation 2015-10-29 14:00:56 -10:00
Jack Andersen
5435f01d20 lots of initial GLES3 renderer implementation 2015-10-28 18:44:38 -10:00
Jack Andersen
3db5a7e211 GLX tweaks 2015-10-27 15:47:55 -10:00
Jack Andersen
13edb3eb01 OS X fixes 2015-09-02 09:09:13 -10:00
Jack Andersen
87ab129e01 Compile fixes 2015-08-18 12:43:30 -10:00