Jack Andersen
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c29d837ab5
|
Huge shader infrastructure refactor
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2018-10-06 16:49:22 -10:00 |
Jack Andersen
|
2ada7130d3
|
Make WIN32 vulkan macro target-wide
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2017-12-29 15:06:44 -10:00 |
Jack Andersen
|
fa8989bed3
|
Huge compile performance refactor
|
2017-12-28 21:54:26 -10:00 |
Jack Andersen
|
e0aa15610b
|
macOS IOKit interface fixes; callback-change mutex for controllers
|
2017-12-15 13:35:54 -10:00 |
Jack Andersen
|
6e1c71aefd
|
Working Dualshock output reports on macOS; fix runaway loop
|
2017-05-11 09:12:44 -10:00 |
Jack Andersen
|
ff89a9cccf
|
Win32 input device refinements and XInput support
|
2017-05-08 09:09:10 -10:00 |
Jack Andersen
|
62443b59e7
|
IOKit input refactor
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2017-05-07 11:24:00 -10:00 |
Phillip Stephens
|
ee60772b39
|
Revert "fix" for DolphinSmashAdapter (incorrect, problem lies elsewhere)
|
2017-02-10 20:20:41 -08:00 |
Jack Andersen
|
c9edf8dd85
|
Major scoped-enum refactor
|
2015-11-20 15:12:22 -10:00 |
Phillip Stephens
|
bb419b0bfd
|
FreeBSD Fixes
|
2015-09-12 19:44:11 -08:00 |
Phillip Stephens
|
3c6139947c
|
Fix linux build
|
2015-08-30 23:15:08 -07:00 |
Jack Andersen
|
49771b0e15
|
Windows refactors
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2015-08-30 17:40:58 -10:00 |
Phillip Stephens
|
bfae7bb54a
|
Fix last commit (how????)
|
2015-08-18 16:38:53 -07:00 |
Phillip Stephens
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10c14a0c39
|
Merge branch 'master' of https://github.com/RetroView/libBoo into ds3
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2015-08-18 16:32:19 -07:00 |
Jack Andersen
|
87ab129e01
|
Compile fixes
|
2015-08-18 12:43:30 -10:00 |
Jack Andersen
|
3d1e6a554a
|
CMake integration and refactor
|
2015-08-18 08:00:24 -10:00 |