Commit Graph

16 Commits

Author SHA1 Message Date
Jack Andersen 84df8af28c Windows build fixes and cleanups 2018-05-24 20:30:42 -10:00
Jack Andersen 3d987b6dc9 Add deep color arg to ApplicationRun 2018-01-15 20:29:43 -10:00
Jack Andersen fa8989bed3 Huge compile performance refactor 2017-12-28 21:54:26 -10:00
Phillip Stephens 8b923214fd Remove GLES3 enum 2016-08-04 20:20:28 -07:00
Jack Andersen 66c64cde08 Fallback flow for graphics APIs 2016-07-20 07:14:18 -10:00
Jack Andersen 295d100ca3 Initial vulkan rendering within URDE 2016-06-30 16:30:29 -10:00
Jack Andersen d145e15ecb IGraphicsDataToken and IGraphicsCommandQueue::stopRenderer() 2015-12-04 14:41:30 -10:00
Jack Andersen c9edf8dd85 Major scoped-enum refactor 2015-11-20 15:12:22 -10:00
Jack Andersen 4d133edd2c Window resizing stability fixes 2015-11-16 20:41:32 -10:00
Jack Andersen 8951008cca Added Windows OpenGL support. D3D11 stability fixes 2015-11-06 15:43:12 -10:00
Jack Andersen d013f1e25c Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
Jack Andersen 2814da014f Further GLES3 implementation 2015-10-29 14:00:56 -10:00
Jack Andersen 5435f01d20 lots of initial GLES3 renderer implementation 2015-10-28 18:44:38 -10:00
Jack Andersen 3db5a7e211 GLX tweaks 2015-10-27 15:47:55 -10:00
Jack Andersen 13edb3eb01 OS X fixes 2015-09-02 09:09:13 -10:00
Jack Andersen 87ab129e01 Compile fixes 2015-08-18 12:43:30 -10:00