Jack Andersen
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84df8af28c
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Windows build fixes and cleanups
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2018-05-24 20:30:42 -10:00 |
Jack Andersen
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578432eb2f
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OpenGL and Vulkan resource tracing
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2018-05-19 20:11:49 -10:00 |
Jack Andersen
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f228f23661
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UWP support
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2017-12-05 17:20:59 -10:00 |
Jack Andersen
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cb5d22eed6
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string_view refactor
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2017-11-12 20:13:32 -10:00 |
Jack Andersen
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a547eb9dbb
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Runtime shader cache fixes
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2017-03-05 12:59:58 -10:00 |
Jack Andersen
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7da2f8e632
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Minor Windows include tweaks
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2016-09-10 15:21:24 -10:00 |
Jack Andersen
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dbf7b9bcf8
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Windows fixes and include refinements
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2016-08-17 10:04:19 -10:00 |
Jack Andersen
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29364a8024
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D3D sync
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2016-07-31 18:32:27 -10:00 |
Jack Andersen
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2ec943f0b2
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Metal platform fixes
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2016-07-31 10:25:02 -10:00 |
Phillip Stephens
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e7cbf17150
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Add ifndef before ENABLE_BITWISE_ENUM
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2015-11-21 20:18:30 -08:00 |
Jack Andersen
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c9edf8dd85
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Major scoped-enum refactor
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2015-11-20 15:12:22 -10:00 |
Jack Andersen
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facacd4e95
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More D3D12 work
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2015-11-02 18:19:41 -10:00 |
Jack Andersen
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49771b0e15
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Windows refactors
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2015-08-30 17:40:58 -10:00 |