Jack Andersen
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41cccf6b0d
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Fullscreen event fix
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2015-11-07 10:12:47 -10:00 |
Phillip
|
b0bdd5c337
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Remove unused variables.
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2015-11-06 23:52:27 -08:00 |
Phillip
|
0f057a3713
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Implement Mouse Enter/Leave Events
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2015-11-06 23:49:53 -08:00 |
Jack Andersen
|
9fc3810015
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Win 7/8 SDK fix
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2015-11-06 19:25:43 -10:00 |
Jack Andersen
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566befed81
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Removed Win 8.1 requirement
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2015-11-06 19:15:50 -10:00 |
Jack Andersen
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8951008cca
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Added Windows OpenGL support. D3D11 stability fixes
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2015-11-06 15:43:12 -10:00 |
Jack Andersen
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0923254b39
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Lots of D3D11 implemented
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2015-11-05 17:20:58 -10:00 |
Jack Andersen
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e5ef02588f
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D3D12 bug fixes
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2015-11-04 18:57:48 -10:00 |
Jack Andersen
|
5d62f6593b
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Initial D3D window appearing
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2015-11-04 14:00:29 -10:00 |
Jack Andersen
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bc84471d4d
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More D3D12 work
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2015-11-03 14:27:32 -10:00 |
Jack Andersen
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facacd4e95
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More D3D12 work
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2015-11-02 18:19:41 -10:00 |
Jack Andersen
|
49771b0e15
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Windows refactors
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2015-08-30 17:40:58 -10:00 |
Jack Andersen
|
e56b8539bf
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Major refactor for better modularity
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2015-08-18 09:40:26 -10:00 |
Jack Andersen
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3d1e6a554a
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CMake integration and refactor
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2015-08-18 08:00:24 -10:00 |